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Added support for all three Gen 4 location sign styles, minor tweaks to other code
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@@ -199,8 +199,6 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
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attr_reader :battler
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attr_reader :shiftMode
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GET_MOVE_TEXT_COLOR_FROM_MOVE_BUTTON = true
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# If true, displays graphics from Graphics/UI/Battle/overlay_fight.png
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# and Graphics/UI/Battle/cursor_fight.png.
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# If false, just displays text and the command window over the graphic
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@@ -350,7 +348,7 @@ class Battle::Scene::FightMenu < Battle::Scene::MenuBase
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x = button.x - self.x + (button.src_rect.width / 2)
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y = button.y - self.y + 14
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moveNameBase = TEXT_BASE_COLOR
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if GET_MOVE_TEXT_COLOR_FROM_MOVE_BUTTON && moves[i].display_type(@battler)
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if Settings::BATTLE_MOVE_NAME_COLOR_FROM_GRAPHIC && moves[i].display_type(@battler)
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# NOTE: This takes a color from a particular pixel in the button
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# graphic and makes the move name's base color that same color.
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# The pixel is at coordinates 10,34 in the button box. If you
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