mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Fixed Toxic damage only going up to 15/16 of total HP, minor code fixes
This commit is contained in:
@@ -352,7 +352,7 @@ class Battle
|
||||
next if b.status != :POISON
|
||||
if b.statusCount>0
|
||||
b.effects[PBEffects::Toxic] += 1
|
||||
b.effects[PBEffects::Toxic] = 15 if b.effects[PBEffects::Toxic]>15
|
||||
b.effects[PBEffects::Toxic] = 16 if b.effects[PBEffects::Toxic]>16
|
||||
end
|
||||
if b.hasActiveAbility?(:POISONHEAL)
|
||||
if b.canHeal?
|
||||
@@ -622,7 +622,7 @@ class Battle
|
||||
b.effects[PBEffects::CounterTarget] = -1
|
||||
b.effects[PBEffects::Electrify] = false
|
||||
b.effects[PBEffects::Endure] = false
|
||||
b.effects[PBEffects::FirstPledge] = 0
|
||||
b.effects[PBEffects::FirstPledge] = nil
|
||||
b.effects[PBEffects::Flinch] = false
|
||||
b.effects[PBEffects::FocusPunch] = false
|
||||
b.effects[PBEffects::FollowMe] = 0
|
||||
|
||||
@@ -11,7 +11,6 @@ class Battle::Battler
|
||||
attr_accessor :item_id
|
||||
attr_accessor :moves
|
||||
attr_accessor :gender
|
||||
attr_accessor :iv
|
||||
attr_accessor :attack
|
||||
attr_accessor :spatk
|
||||
attr_accessor :speed
|
||||
@@ -109,7 +108,7 @@ class Battle::Battler
|
||||
|
||||
def status=(value)
|
||||
@effects[PBEffects::Truant] = false if @status == :SLEEP && value != :SLEEP
|
||||
@effects[PBEffects::Toxic] = 0 if value != :POISON
|
||||
@effects[PBEffects::Toxic] = 0 if value != :POISON || self.statusCount == 0
|
||||
@status = value
|
||||
@pokemon.status = value if @pokemon
|
||||
self.statusCount = 0 if value != :POISON && value != :SLEEP
|
||||
@@ -129,7 +128,8 @@ class Battle::Battler
|
||||
#=============================================================================
|
||||
def happiness; return @pokemon ? @pokemon.happiness : 0; end
|
||||
def affection_level; return @pokemon ? @pokemon.affection_level : 2; end
|
||||
def nature; return @pokemon ? @pokemon.nature : 0; end
|
||||
def gender; return @pokemon ? @pokemon.gender : 0; end
|
||||
def nature; return @pokemon ? @pokemon.nature : nil; end
|
||||
def pokerusStage; return @pokemon ? @pokemon.pokerusStage : 0; end
|
||||
|
||||
#=============================================================================
|
||||
@@ -300,10 +300,9 @@ class Battle::Battler
|
||||
end
|
||||
|
||||
# Returns the active types of this Pokémon. The array should not include the
|
||||
# same type more than once, and should not include any invalid type numbers
|
||||
# (e.g. -1).
|
||||
# same type more than once, and should not include any invalid types.
|
||||
def pbTypes(withType3=false)
|
||||
ret = @types.clone
|
||||
ret = @types.uniq
|
||||
# Burn Up erases the Fire-type.
|
||||
ret.delete(:FIRE) if @effects[PBEffects::BurnUp]
|
||||
# Roost erases the Flying-type. If there are no types left, adds the Normal-
|
||||
|
||||
@@ -23,7 +23,6 @@ class Battle::Battler
|
||||
@types = []
|
||||
@ability_id = nil
|
||||
@item_id = nil
|
||||
@gender = 0
|
||||
@attack = @defense = @spatk = @spdef = @speed = 0
|
||||
@status = :NONE
|
||||
@statusCount = 0
|
||||
@@ -31,8 +30,6 @@ class Battle::Battler
|
||||
@pokemonIndex = -1
|
||||
@participants = []
|
||||
@moves = []
|
||||
@iv = {}
|
||||
GameData::Stat.each_main { |s| @iv[s.id] = 0 }
|
||||
end
|
||||
|
||||
# Used by Future Sight only, when Future Sight's user is no longer in battle.
|
||||
@@ -46,7 +43,6 @@ class Battle::Battler
|
||||
@totalhp = pkmn.totalhp
|
||||
@types = pkmn.types
|
||||
# ability and item intentionally not copied across here
|
||||
@gender = pkmn.gender
|
||||
@attack = pkmn.attack
|
||||
@defense = pkmn.defense
|
||||
@spatk = pkmn.spatk
|
||||
@@ -58,8 +54,6 @@ class Battle::Battler
|
||||
@pokemonIndex = idxParty
|
||||
@participants = []
|
||||
# moves intentionally not copied across here
|
||||
@iv = {}
|
||||
GameData::Stat.each_main { |s| @iv[s.id] = pkmn.iv[s.id] }
|
||||
@dummy = true
|
||||
end
|
||||
|
||||
@@ -80,7 +74,6 @@ class Battle::Battler
|
||||
@types = pkmn.types
|
||||
@ability_id = pkmn.ability_id
|
||||
@item_id = pkmn.item_id
|
||||
@gender = pkmn.gender
|
||||
@attack = pkmn.attack
|
||||
@defense = pkmn.defense
|
||||
@spatk = pkmn.spatk
|
||||
@@ -95,8 +88,6 @@ class Battle::Battler
|
||||
pkmn.moves.each_with_index do |m,i|
|
||||
@moves[i] = Battle::Move.from_pokemon_move(@battle,m)
|
||||
end
|
||||
@iv = {}
|
||||
GameData::Stat.each_main { |s| @iv[s.id] = pkmn.iv[s.id] }
|
||||
end
|
||||
|
||||
def pbInitEffects(batonPass)
|
||||
@@ -186,7 +177,7 @@ class Battle::Battler
|
||||
@effects[PBEffects::Encore] = 0
|
||||
@effects[PBEffects::EncoreMove] = nil
|
||||
@effects[PBEffects::Endure] = false
|
||||
@effects[PBEffects::FirstPledge] = 0
|
||||
@effects[PBEffects::FirstPledge] = nil
|
||||
@effects[PBEffects::FlashFire] = false
|
||||
@effects[PBEffects::Flinch] = false
|
||||
@effects[PBEffects::FocusPunch] = false
|
||||
@@ -275,7 +266,7 @@ class Battle::Battler
|
||||
@effects[PBEffects::Torment] = false
|
||||
@effects[PBEffects::Toxic] = 0
|
||||
@effects[PBEffects::Transform] = false
|
||||
@effects[PBEffects::TransformSpecies] = 0
|
||||
@effects[PBEffects::TransformSpecies] = nil
|
||||
@effects[PBEffects::Trapping] = 0
|
||||
@effects[PBEffects::TrappingMove] = nil
|
||||
@effects[PBEffects::TrappingUser] = -1
|
||||
|
||||
@@ -564,7 +564,7 @@ class Battle::Move::PledgeMove < Battle::Move
|
||||
end
|
||||
|
||||
def pbEffectGeneral(user)
|
||||
user.effects[PBEffects::FirstPledge] = 0
|
||||
user.effects[PBEffects::FirstPledge] = nil
|
||||
return if !@pledgeSetup
|
||||
@battle.pbDisplay(_INTL("{1} is waiting for {2}'s move...",
|
||||
user.pbThis,@pledgeOtherUser.pbThis(true)))
|
||||
|
||||
@@ -380,8 +380,7 @@ class Battle::Move::TrapUserAndTargetInBattle < Battle::Move
|
||||
end
|
||||
|
||||
#===============================================================================
|
||||
# No Pokémon can switch out or flee until the end of the next round, as long as
|
||||
# the user remains active. (Fairy Lock)
|
||||
# No Pokémon can switch out or flee until the end of the next round. (Fairy Lock)
|
||||
#===============================================================================
|
||||
class Battle::Move::TrapAllBattlersInBattleForOneTurn < Battle::Move
|
||||
def pbMoveFailed?(user,targets)
|
||||
|
||||
Reference in New Issue
Block a user