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Fixed Toxic damage only going up to 15/16 of total HP, minor code fixes
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@@ -352,7 +352,7 @@ class Battle
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next if b.status != :POISON
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if b.statusCount>0
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b.effects[PBEffects::Toxic] += 1
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b.effects[PBEffects::Toxic] = 15 if b.effects[PBEffects::Toxic]>15
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b.effects[PBEffects::Toxic] = 16 if b.effects[PBEffects::Toxic]>16
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end
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if b.hasActiveAbility?(:POISONHEAL)
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if b.canHeal?
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@@ -622,7 +622,7 @@ class Battle
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b.effects[PBEffects::CounterTarget] = -1
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b.effects[PBEffects::Electrify] = false
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b.effects[PBEffects::Endure] = false
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b.effects[PBEffects::FirstPledge] = 0
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b.effects[PBEffects::FirstPledge] = nil
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b.effects[PBEffects::Flinch] = false
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b.effects[PBEffects::FocusPunch] = false
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b.effects[PBEffects::FollowMe] = 0
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