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Merge remote-tracking branch 'upstream/master' into handlerhash-block
This commit is contained in:
Binary file not shown.
@@ -1,5 +1,5 @@
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|||||||
#===============================================================================
|
#===============================================================================
|
||||||
#
|
#
|
||||||
#===============================================================================
|
#===============================================================================
|
||||||
class CustomTilemapAutotiles
|
class CustomTilemapAutotiles
|
||||||
attr_accessor :changed
|
attr_accessor :changed
|
||||||
@@ -28,7 +28,7 @@ end
|
|||||||
|
|
||||||
|
|
||||||
#===============================================================================
|
#===============================================================================
|
||||||
#
|
#
|
||||||
#===============================================================================
|
#===============================================================================
|
||||||
class CustomTilemap
|
class CustomTilemap
|
||||||
attr_reader :tileset
|
attr_reader :tileset
|
||||||
@@ -62,7 +62,7 @@ class CustomTilemap
|
|||||||
]
|
]
|
||||||
Animated_Autotiles_Frames = 5*Graphics.frame_rate/20 # Frequency of updating animated autotiles
|
Animated_Autotiles_Frames = 5*Graphics.frame_rate/20 # Frequency of updating animated autotiles
|
||||||
FlashOpacity = [100,90,80,70,80,90]
|
FlashOpacity = [100,90,80,70,80,90]
|
||||||
|
|
||||||
def initialize(viewport)
|
def initialize(viewport)
|
||||||
@tileset = nil # Refers to Map Tileset Name
|
@tileset = nil # Refers to Map Tileset Name
|
||||||
@autotiles = CustomTilemapAutotiles.new
|
@autotiles = CustomTilemapAutotiles.new
|
||||||
@@ -567,7 +567,7 @@ class CustomTilemap
|
|||||||
@fullyrefreshedautos = true
|
@fullyrefreshedautos = true
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@fullyrefreshedautos = true
|
@fullyrefreshedautos = true
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -823,7 +823,7 @@ class CustomTilemap
|
|||||||
@layer0.visible = false if usesprites
|
@layer0.visible = false if usesprites
|
||||||
end
|
end
|
||||||
if @fullyrefreshed
|
if @fullyrefreshed
|
||||||
if !@priotilesrect || !@priotilesfast ||
|
if !@priotilesrect || !@priotilesfast ||
|
||||||
@priotilesrect[0]!=minX ||
|
@priotilesrect[0]!=minX ||
|
||||||
@priotilesrect[1]!=minY ||
|
@priotilesrect[1]!=minY ||
|
||||||
@priotilesrect[2]!=maxX ||
|
@priotilesrect[2]!=maxX ||
|
||||||
@@ -843,7 +843,7 @@ class CustomTilemap
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|||||||
count = addTile(@tiles,count,xpos,ypos,prio[3])
|
count = addTile(@tiles,count,xpos,ypos,prio[3])
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
if !@priotilesrect || !@priotilesfast ||
|
if !@priotilesrect || !@priotilesfast ||
|
||||||
@priotilesrect[0]!=minX ||
|
@priotilesrect[0]!=minX ||
|
||||||
@priotilesrect[1]!=minY ||
|
@priotilesrect[1]!=minY ||
|
||||||
@priotilesrect[2]!=maxX ||
|
@priotilesrect[2]!=maxX ||
|
||||||
@@ -944,4 +944,4 @@ class CustomTilemap
|
|||||||
@autotiles.changed = false
|
@autotiles.changed = false
|
||||||
@tilesetChanged = false
|
@tilesetChanged = false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -65,7 +65,7 @@ class PokeBattle_Battler
|
|||||||
end
|
end
|
||||||
|
|
||||||
#=============================================================================
|
#=============================================================================
|
||||||
#
|
#
|
||||||
#=============================================================================
|
#=============================================================================
|
||||||
def pbBeginTurn(choice)
|
def pbBeginTurn(choice)
|
||||||
# Cancel some lingering effects which only apply until the user next moves
|
# Cancel some lingering effects which only apply until the user next moves
|
||||||
@@ -255,7 +255,7 @@ class PokeBattle_Battler
|
|||||||
end
|
end
|
||||||
@battle.lastMoveUsed = move.id # For Copycat
|
@battle.lastMoveUsed = move.id # For Copycat
|
||||||
@battle.lastMoveUser = @index # For "self KO" battle clause to avoid draws
|
@battle.lastMoveUser = @index # For "self KO" battle clause to avoid draws
|
||||||
@battle.successStates[@index].useState = 1 # Battle Arena - assume failure
|
@battle.successStates[@index].useState = 1 # Battle Arena - assume failure
|
||||||
# Find the default user (self or Snatcher) and target(s)
|
# Find the default user (self or Snatcher) and target(s)
|
||||||
user = pbFindUser(choice,move)
|
user = pbFindUser(choice,move)
|
||||||
user = pbChangeUser(choice,move,user)
|
user = pbChangeUser(choice,move,user)
|
||||||
@@ -360,7 +360,7 @@ class PokeBattle_Battler
|
|||||||
end
|
end
|
||||||
# Protean
|
# Protean
|
||||||
if user.hasActiveAbility?(:PROTEAN) && !move.callsAnotherMove? && !move.snatched
|
if user.hasActiveAbility?(:PROTEAN) && !move.callsAnotherMove? && !move.snatched
|
||||||
if user.pbHasOtherType?(moveType) && !PBTypes.isPseudoType?(move.calcType)
|
if user.pbHasOtherType?(move.calcType) && !PBTypes.isPseudoType?(move.calcType)
|
||||||
@battle.pbShowAbilitySplash(user)
|
@battle.pbShowAbilitySplash(user)
|
||||||
user.pbChangeTypes(move.calcType)
|
user.pbChangeTypes(move.calcType)
|
||||||
typeName = PBTypes.getName(move.calcType)
|
typeName = PBTypes.getName(move.calcType)
|
||||||
|
|||||||
@@ -255,7 +255,7 @@ class PokeBattle_Move
|
|||||||
target.damageState.calcDamage = damage
|
target.damageState.calcDamage = damage
|
||||||
end
|
end
|
||||||
|
|
||||||
def pbCalcDamageMultipliers(user,target,numTargets,baseDmg,type,multipliers)
|
def pbCalcDamageMultipliers(user,target,numTargets,type,baseDmg,multipliers)
|
||||||
# Global abilities
|
# Global abilities
|
||||||
if (@battle.pbCheckGlobalAbility(:DARKAURA) && isConst?(type,PBTypes,:DARK)) ||
|
if (@battle.pbCheckGlobalAbility(:DARKAURA) && isConst?(type,PBTypes,:DARK)) ||
|
||||||
(@battle.pbCheckGlobalAbility(:FAIRYAURA) && isConst?(type,PBTypes,:FAIRY))
|
(@battle.pbCheckGlobalAbility(:FAIRYAURA) && isConst?(type,PBTypes,:FAIRY))
|
||||||
@@ -488,4 +488,4 @@ class PokeBattle_Move
|
|||||||
user.pbOwnSide.effects[PBEffects::Rainbow]>0
|
user.pbOwnSide.effects[PBEffects::Rainbow]>0
|
||||||
return ret
|
return ret
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -394,11 +394,11 @@ class PokeBattle_Move_018 < PokeBattle_Move
|
|||||||
user.pbCureStatus(false)
|
user.pbCureStatus(false)
|
||||||
case t
|
case t
|
||||||
when PBStatuses::BURN
|
when PBStatuses::BURN
|
||||||
@battle.pbDisplay(_INTL("{1} healed its burn!",user.pbThis))
|
@battle.pbDisplay(_INTL("{1} healed its burn!",user.pbThis))
|
||||||
when PBStatuses::POISON
|
when PBStatuses::POISON
|
||||||
@battle.pbDisplay(_INTL("{1} cured its poisoning!",user.pbThis))
|
@battle.pbDisplay(_INTL("{1} cured its poisoning!",user.pbThis))
|
||||||
when PBStatuses::PARALYSIS
|
when PBStatuses::PARALYSIS
|
||||||
@battle.pbDisplay(_INTL("{1} cured its paralysis!",user.pbThis))
|
@battle.pbDisplay(_INTL("{1} cured its paralysis!",user.pbThis))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -1422,7 +1422,7 @@ class PokeBattle_Move_04E < PokeBattle_TargetStatDownMove
|
|||||||
super
|
super
|
||||||
@statDown = [PBStats::SPATK,2]
|
@statDown = [PBStats::SPATK,2]
|
||||||
end
|
end
|
||||||
|
|
||||||
def pbFailsAgainstTarget?(user,target)
|
def pbFailsAgainstTarget?(user,target)
|
||||||
return true if super
|
return true if super
|
||||||
return false if damagingMove?
|
return false if damagingMove?
|
||||||
@@ -1442,7 +1442,7 @@ class PokeBattle_Move_04E < PokeBattle_TargetStatDownMove
|
|||||||
end
|
end
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
def pbAdditionalEffect(user,target)
|
def pbAdditionalEffect(user,target)
|
||||||
return if user.gender==2 || target.gender==2 || user.gender==target.gender
|
return if user.gender==2 || target.gender==2 || user.gender==target.gender
|
||||||
return if target.hasActiveAbility?(:OBLIVIOUS) && !@battle.moldBreaker
|
return if target.hasActiveAbility?(:OBLIVIOUS) && !@battle.moldBreaker
|
||||||
@@ -1926,7 +1926,7 @@ class PokeBattle_Move_060 < PokeBattle_Move
|
|||||||
def pbEffectGeneral(user)
|
def pbEffectGeneral(user)
|
||||||
user.pbChangeTypes(@newType)
|
user.pbChangeTypes(@newType)
|
||||||
typeName = PBTypes.getName(@newType)
|
typeName = PBTypes.getName(@newType)
|
||||||
@battle.pbDisplay(_INTL("{1} transformed into the {2} type!",user.pbThis,typeName))
|
@battle.pbDisplay(_INTL("{1} transformed into the {2} type!",user.pbThis,typeName))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -2001,7 +2001,7 @@ class PokeBattle_Move_063 < PokeBattle_Move
|
|||||||
@abilityBlacklist = [
|
@abilityBlacklist = [
|
||||||
:TRUANT,
|
:TRUANT,
|
||||||
# This ability
|
# This ability
|
||||||
:SIMPLEBEAM,
|
:SIMPLE,
|
||||||
# Form-changing abilities
|
# Form-changing abilities
|
||||||
:BATTLEBOND,
|
:BATTLEBOND,
|
||||||
:DISGUISE,
|
:DISGUISE,
|
||||||
@@ -2430,7 +2430,7 @@ class PokeBattle_Move_068 < PokeBattle_Move
|
|||||||
def pbEffectAgainstTarget(user,target)
|
def pbEffectAgainstTarget(user,target)
|
||||||
target.effects[PBEffects::GastroAcid] = true
|
target.effects[PBEffects::GastroAcid] = true
|
||||||
target.effects[PBEffects::Truant] = false
|
target.effects[PBEffects::Truant] = false
|
||||||
@battle.pbDisplay(_INTL("{1}'s Ability was suppressed!",target.pbThis))
|
@battle.pbDisplay(_INTL("{1}'s Ability was suppressed!",target.pbThis))
|
||||||
target.pbOnAbilityChanged(target.ability)
|
target.pbOnAbilityChanged(target.ability)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -2570,7 +2570,7 @@ class PokeBattle_Move_070 < PokeBattle_FixedDamageMove
|
|||||||
@battle.pbHideAbilitySplash(target)
|
@battle.pbHideAbilitySplash(target)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
if NEWEST_BATTLE_MECHANICS &&
|
if NEWEST_BATTLE_MECHANICS &&
|
||||||
isConst?(target.damageState.typeMod,PBTypes,:ICE) && target.pbHasType?(:ICE)
|
isConst?(target.damageState.typeMod,PBTypes,:ICE) && target.pbHasType?(:ICE)
|
||||||
@battle.pbDisplay(_INTL("But it failed!"))
|
@battle.pbDisplay(_INTL("But it failed!"))
|
||||||
return true
|
return true
|
||||||
@@ -2921,4 +2921,4 @@ class PokeBattle_Move_07F < PokeBattle_Move
|
|||||||
end
|
end
|
||||||
return baseDmg
|
return baseDmg
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -656,7 +656,7 @@ BattleHandlers::MoveImmunityTargetAbility.add(:SOUNDPROOF,
|
|||||||
end
|
end
|
||||||
battle.pbHideAbilitySplash(target)
|
battle.pbHideAbilitySplash(target)
|
||||||
next true
|
next true
|
||||||
|
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|
||||||
@@ -2239,7 +2239,7 @@ BattleHandlers::AbilityOnSwitchIn.add(:FOREWARN,
|
|||||||
# Counter, Mirror Coat, Metal Burst
|
# Counter, Mirror Coat, Metal Burst
|
||||||
power = 120 if ["071","072","073"].include?(moveData[MOVE_FUNCTION_CODE])
|
power = 120 if ["071","072","073"].include?(moveData[MOVE_FUNCTION_CODE])
|
||||||
# Sonic Boom, Dragon Rage, Night Shade, Endeavor, Psywave,
|
# Sonic Boom, Dragon Rage, Night Shade, Endeavor, Psywave,
|
||||||
# Return, Frustration, Crush Grip, Gyro Ball, Hidden Power,
|
# Return, Frustration, Crush Grip, Gyro Ball, Hidden Power,
|
||||||
# Natural Gift, Trump Card, Flail, Grass Knot
|
# Natural Gift, Trump Card, Flail, Grass Knot
|
||||||
power = 80 if ["06A","06B","06D","06E","06F",
|
power = 80 if ["06A","06B","06D","06E","06F",
|
||||||
"089","08A","08C","08D","090",
|
"089","08A","08C","08D","090",
|
||||||
@@ -2504,4 +2504,4 @@ BattleHandlers::RunFromBattleAbility.add(:RUNAWAY,
|
|||||||
proc { |ability,battler|
|
proc { |ability,battler|
|
||||||
next true
|
next true
|
||||||
}
|
}
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
class PokemonLoadPanel < SpriteWrapper
|
class PokemonLoadPanel < SpriteWrapper
|
||||||
attr_reader :selected
|
attr_reader :selected
|
||||||
|
|
||||||
TEXTCOLOR = Color.new(232,232,232)
|
TEXTCOLOR = Color.new(232,232,232)
|
||||||
TEXTSHADOWCOLOR = Color.new(136,136,136)
|
TEXTSHADOWCOLOR = Color.new(136,136,136)
|
||||||
MALETEXTCOLOR = Color.new(56,160,248)
|
MALETEXTCOLOR = Color.new(56,160,248)
|
||||||
@@ -19,7 +19,7 @@ class PokemonLoadPanel < SpriteWrapper
|
|||||||
@selected = (index==0)
|
@selected = (index==0)
|
||||||
@bgbitmap = AnimatedBitmap.new("Graphics/Pictures/loadPanels")
|
@bgbitmap = AnimatedBitmap.new("Graphics/Pictures/loadPanels")
|
||||||
@refreshBitmap = true
|
@refreshBitmap = true
|
||||||
@refreshing = false
|
@refreshing = false
|
||||||
refresh
|
refresh
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -356,6 +356,7 @@ class PokemonLoadScreen
|
|||||||
metadata = Marshal.load(f)
|
metadata = Marshal.load(f)
|
||||||
$PokemonBag = Marshal.load(f)
|
$PokemonBag = Marshal.load(f)
|
||||||
$PokemonStorage = Marshal.load(f)
|
$PokemonStorage = Marshal.load(f)
|
||||||
|
$SaveVersion = Marshal.load(f) unless f.eof?
|
||||||
pbRefreshResizeFactor # To fix Game_Screen pictures
|
pbRefreshResizeFactor # To fix Game_Screen pictures
|
||||||
magicNumberMatches = false
|
magicNumberMatches = false
|
||||||
if $data_system.respond_to?("magic_number")
|
if $data_system.respond_to?("magic_number")
|
||||||
@@ -456,12 +457,12 @@ class PokemonLoadScreen
|
|||||||
savedata = []
|
savedata = []
|
||||||
if safeExists?(savefile)
|
if safeExists?(savefile)
|
||||||
File.open(savefile,"rb") { |f|
|
File.open(savefile,"rb") { |f|
|
||||||
15.times { savedata.push(Marshal.load(f)) }
|
16.times { savedata.push(Marshal.load(f)) }
|
||||||
}
|
}
|
||||||
savedata[3]=$PokemonSystem
|
savedata[3]=$PokemonSystem
|
||||||
begin
|
begin
|
||||||
File.open(RTP.getSaveFileName("Game.rxdata"),"wb") { |f|
|
File.open(RTP.getSaveFileName("Game.rxdata"),"wb") { |f|
|
||||||
15.times { |i| Marshal.dump(savedata[i],f) }
|
16.times { |i| Marshal.dump(savedata[i],f) }
|
||||||
}
|
}
|
||||||
rescue
|
rescue
|
||||||
end
|
end
|
||||||
@@ -495,7 +496,7 @@ module FontInstaller
|
|||||||
'pkmnrs.ttf',
|
'pkmnrs.ttf',
|
||||||
'pkmndp.ttf',
|
'pkmndp.ttf',
|
||||||
'pkmnfl.ttf'
|
'pkmnfl.ttf'
|
||||||
]
|
]
|
||||||
# names (not filenames) of fonts to be installed
|
# names (not filenames) of fonts to be installed
|
||||||
Names = [
|
Names = [
|
||||||
'Power Green',
|
'Power Green',
|
||||||
@@ -520,7 +521,7 @@ module FontInstaller
|
|||||||
return ENV['windir'] + '\\Fonts\\'
|
return ENV['windir'] + '\\Fonts\\'
|
||||||
else
|
else
|
||||||
return '\\Windows\\Fonts\\'
|
return '\\Windows\\Fonts\\'
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
AFR = Win32API.new('gdi32', 'AddFontResource', ['P'], 'L')
|
AFR = Win32API.new('gdi32', 'AddFontResource', ['P'], 'L')
|
||||||
@@ -628,4 +629,4 @@ module FontInstaller
|
|||||||
pbMessage(_INTL("To install the necessary fonts, copy the files in this game's Fonts folder to the Fonts folder in Control Panel."))
|
pbMessage(_INTL("To install the necessary fonts, copy the files in this game's Fonts folder to the Fonts folder in Control Panel."))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -24,6 +24,7 @@ def pbSave(safesave=false)
|
|||||||
Marshal.dump($PokemonMap,f)
|
Marshal.dump($PokemonMap,f)
|
||||||
Marshal.dump($PokemonBag,f)
|
Marshal.dump($PokemonBag,f)
|
||||||
Marshal.dump($PokemonStorage,f)
|
Marshal.dump($PokemonStorage,f)
|
||||||
|
Marshal.dump(ESSENTIALS_VERSION,f)
|
||||||
}
|
}
|
||||||
Graphics.frame_reset
|
Graphics.frame_reset
|
||||||
rescue
|
rescue
|
||||||
@@ -153,4 +154,4 @@ def pbSaveScreen
|
|||||||
screen = PokemonSaveScreen.new(scene)
|
screen = PokemonSaveScreen.new(scene)
|
||||||
ret = screen.pbSaveScreen
|
ret = screen.pbSaveScreen
|
||||||
return ret
|
return ret
|
||||||
end
|
end
|
||||||
|
|||||||
436
LICENSE
Normal file
436
LICENSE
Normal file
@@ -0,0 +1,436 @@
|
|||||||
|
|
||||||
|
Attribution-NonCommercial-ShareAlike 4.0 International
|
||||||
|
|
||||||
|
=======================================================================
|
||||||
|
|
||||||
|
Creative Commons Corporation ("Creative Commons") is not a law firm and
|
||||||
|
does not provide legal services or legal advice. Distribution of
|
||||||
|
Creative Commons public licenses does not create a lawyer-client or
|
||||||
|
other relationship. Creative Commons makes its licenses and related
|
||||||
|
information available on an "as-is" basis. Creative Commons gives no
|
||||||
|
warranties regarding its licenses, any material licensed under their
|
||||||
|
terms and conditions, or any related information. Creative Commons
|
||||||
|
disclaims all liability for damages resulting from their use to the
|
||||||
|
fullest extent possible.
|
||||||
|
|
||||||
|
Using Creative Commons Public Licenses
|
||||||
|
|
||||||
|
Creative Commons public licenses provide a standard set of terms and
|
||||||
|
conditions that creators and other rights holders may use to share
|
||||||
|
original works of authorship and other material subject to copyright
|
||||||
|
and certain other rights specified in the public license below. The
|
||||||
|
following considerations are for informational purposes only, are not
|
||||||
|
exhaustive, and do not form part of our licenses.
|
||||||
|
|
||||||
|
Considerations for licensors: Our public licenses are
|
||||||
|
intended for use by those authorized to give the public
|
||||||
|
permission to use material in ways otherwise restricted by
|
||||||
|
copyright and certain other rights. Our licenses are
|
||||||
|
irrevocable. Licensors should read and understand the terms
|
||||||
|
and conditions of the license they choose before applying it.
|
||||||
|
Licensors should also secure all rights necessary before
|
||||||
|
applying our licenses so that the public can reuse the
|
||||||
|
material as expected. Licensors should clearly mark any
|
||||||
|
material not subject to the license. This includes other CC-
|
||||||
|
licensed material, or material used under an exception or
|
||||||
|
limitation to copyright. More considerations for licensors:
|
||||||
|
wiki.creativecommons.org/Considerations_for_licensors
|
||||||
|
|
||||||
|
Considerations for the public: By using one of our public
|
||||||
|
licenses, a licensor grants the public permission to use the
|
||||||
|
licensed material under specified terms and conditions. If
|
||||||
|
the licensor's permission is not necessary for any reason--for
|
||||||
|
example, because of any applicable exception or limitation to
|
||||||
|
copyright--then that use is not regulated by the license. Our
|
||||||
|
licenses grant only permissions under copyright and certain
|
||||||
|
other rights that a licensor has authority to grant. Use of
|
||||||
|
the licensed material may still be restricted for other
|
||||||
|
reasons, including because others have copyright or other
|
||||||
|
rights in the material. A licensor may make special requests,
|
||||||
|
such as asking that all changes be marked or described.
|
||||||
|
Although not required by our licenses, you are encouraged to
|
||||||
|
respect those requests where reasonable. More_considerations
|
||||||
|
for the public:
|
||||||
|
wiki.creativecommons.org/Considerations_for_licensees
|
||||||
|
|
||||||
|
=======================================================================
|
||||||
|
|
||||||
|
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International
|
||||||
|
Public License
|
||||||
|
|
||||||
|
By exercising the Licensed Rights (defined below), You accept and agree
|
||||||
|
to be bound by the terms and conditions of this Creative Commons
|
||||||
|
Attribution-NonCommercial-ShareAlike 4.0 International Public License
|
||||||
|
("Public License"). To the extent this Public License may be
|
||||||
|
interpreted as a contract, You are granted the Licensed Rights in
|
||||||
|
consideration of Your acceptance of these terms and conditions, and the
|
||||||
|
Licensor grants You such rights in consideration of benefits the
|
||||||
|
Licensor receives from making the Licensed Material available under
|
||||||
|
these terms and conditions.
|
||||||
|
|
||||||
|
|
||||||
|
Section 1 -- Definitions.
|
||||||
|
|
||||||
|
a. Adapted Material means material subject to Copyright and Similar
|
||||||
|
Rights that is derived from or based upon the Licensed Material
|
||||||
|
and in which the Licensed Material is translated, altered,
|
||||||
|
arranged, transformed, or otherwise modified in a manner requiring
|
||||||
|
permission under the Copyright and Similar Rights held by the
|
||||||
|
Licensor. For purposes of this Public License, where the Licensed
|
||||||
|
Material is a musical work, performance, or sound recording,
|
||||||
|
Adapted Material is always produced where the Licensed Material is
|
||||||
|
synched in timed relation with a moving image.
|
||||||
|
|
||||||
|
b. Adapter's License means the license You apply to Your Copyright
|
||||||
|
and Similar Rights in Your contributions to Adapted Material in
|
||||||
|
accordance with the terms and conditions of this Public License.
|
||||||
|
|
||||||
|
c. BY-NC-SA Compatible License means a license listed at
|
||||||
|
creativecommons.org/compatiblelicenses, approved by Creative
|
||||||
|
Commons as essentially the equivalent of this Public License.
|
||||||
|
|
||||||
|
d. Copyright and Similar Rights means copyright and/or similar rights
|
||||||
|
closely related to copyright including, without limitation,
|
||||||
|
performance, broadcast, sound recording, and Sui Generis Database
|
||||||
|
Rights, without regard to how the rights are labeled or
|
||||||
|
categorized. For purposes of this Public License, the rights
|
||||||
|
specified in Section 2(b)(1)-(2) are not Copyright and Similar
|
||||||
|
Rights.
|
||||||
|
|
||||||
|
e. Effective Technological Measures means those measures that, in the
|
||||||
|
absence of proper authority, may not be circumvented under laws
|
||||||
|
fulfilling obligations under Article 11 of the WIPO Copyright
|
||||||
|
Treaty adopted on December 20, 1996, and/or similar international
|
||||||
|
agreements.
|
||||||
|
|
||||||
|
f. Exceptions and Limitations means fair use, fair dealing, and/or
|
||||||
|
any other exception or limitation to Copyright and Similar Rights
|
||||||
|
that applies to Your use of the Licensed Material.
|
||||||
|
|
||||||
|
g. License Elements means the license attributes listed in the name
|
||||||
|
of a Creative Commons Public License. The License Elements of this
|
||||||
|
Public License are Attribution, NonCommercial, and ShareAlike.
|
||||||
|
|
||||||
|
h. Licensed Material means the artistic or literary work, database,
|
||||||
|
or other material to which the Licensor applied this Public
|
||||||
|
License.
|
||||||
|
|
||||||
|
i. Licensed Rights means the rights granted to You subject to the
|
||||||
|
terms and conditions of this Public License, which are limited to
|
||||||
|
all Copyright and Similar Rights that apply to Your use of the
|
||||||
|
Licensed Material and that the Licensor has authority to license.
|
||||||
|
|
||||||
|
j. Licensor means the individual(s) or entity(ies) granting rights
|
||||||
|
under this Public License.
|
||||||
|
|
||||||
|
k. NonCommercial means not primarily intended for or directed towards
|
||||||
|
commercial advantage or monetary compensation. For purposes of
|
||||||
|
this Public License, the exchange of the Licensed Material for
|
||||||
|
other material subject to Copyright and Similar Rights by digital
|
||||||
|
file-sharing or similar means is NonCommercial provided there is
|
||||||
|
no payment of monetary compensation in connection with the
|
||||||
|
exchange.
|
||||||
|
|
||||||
|
l. Share means to provide material to the public by any means or
|
||||||
|
process that requires permission under the Licensed Rights, such
|
||||||
|
as reproduction, public display, public performance, distribution,
|
||||||
|
dissemination, communication, or importation, and to make material
|
||||||
|
available to the public including in ways that members of the
|
||||||
|
public may access the material from a place and at a time
|
||||||
|
individually chosen by them.
|
||||||
|
|
||||||
|
m. Sui Generis Database Rights means rights other than copyright
|
||||||
|
resulting from Directive 96/9/EC of the European Parliament and of
|
||||||
|
the Council of 11 March 1996 on the legal protection of databases,
|
||||||
|
as amended and/or succeeded, as well as other essentially
|
||||||
|
equivalent rights anywhere in the world.
|
||||||
|
|
||||||
|
n. You means the individual or entity exercising the Licensed Rights
|
||||||
|
under this Public License. Your has a corresponding meaning.
|
||||||
|
|
||||||
|
|
||||||
|
Section 2 -- Scope.
|
||||||
|
|
||||||
|
a. License grant.
|
||||||
|
|
||||||
|
1. Subject to the terms and conditions of this Public License,
|
||||||
|
the Licensor hereby grants You a worldwide, royalty-free,
|
||||||
|
non-sublicensable, non-exclusive, irrevocable license to
|
||||||
|
exercise the Licensed Rights in the Licensed Material to:
|
||||||
|
|
||||||
|
a. reproduce and Share the Licensed Material, in whole or
|
||||||
|
in part, for NonCommercial purposes only; and
|
||||||
|
|
||||||
|
b. produce, reproduce, and Share Adapted Material for
|
||||||
|
NonCommercial purposes only.
|
||||||
|
|
||||||
|
2. Exceptions and Limitations. For the avoidance of doubt, where
|
||||||
|
Exceptions and Limitations apply to Your use, this Public
|
||||||
|
License does not apply, and You do not need to comply with
|
||||||
|
its terms and conditions.
|
||||||
|
|
||||||
|
3. Term. The term of this Public License is specified in Section
|
||||||
|
6(a).
|
||||||
|
|
||||||
|
4. Media and formats; technical modifications allowed. The
|
||||||
|
Licensor authorizes You to exercise the Licensed Rights in
|
||||||
|
all media and formats whether now known or hereafter created,
|
||||||
|
and to make technical modifications necessary to do so. The
|
||||||
|
Licensor waives and/or agrees not to assert any right or
|
||||||
|
authority to forbid You from making technical modifications
|
||||||
|
necessary to exercise the Licensed Rights, including
|
||||||
|
technical modifications necessary to circumvent Effective
|
||||||
|
Technological Measures. For purposes of this Public License,
|
||||||
|
simply making modifications authorized by this Section 2(a)
|
||||||
|
(4) never produces Adapted Material.
|
||||||
|
|
||||||
|
5. Downstream recipients.
|
||||||
|
|
||||||
|
a. Offer from the Licensor -- Licensed Material. Every
|
||||||
|
recipient of the Licensed Material automatically
|
||||||
|
receives an offer from the Licensor to exercise the
|
||||||
|
Licensed Rights under the terms and conditions of this
|
||||||
|
Public License.
|
||||||
|
|
||||||
|
b. Additional offer from the Licensor -- Adapted Material.
|
||||||
|
Every recipient of Adapted Material from You
|
||||||
|
automatically receives an offer from the Licensor to
|
||||||
|
exercise the Licensed Rights in the Adapted Material
|
||||||
|
under the conditions of the Adapter's License You apply.
|
||||||
|
|
||||||
|
c. No downstream restrictions. You may not offer or impose
|
||||||
|
any additional or different terms or conditions on, or
|
||||||
|
apply any Effective Technological Measures to, the
|
||||||
|
Licensed Material if doing so restricts exercise of the
|
||||||
|
Licensed Rights by any recipient of the Licensed
|
||||||
|
Material.
|
||||||
|
|
||||||
|
6. No endorsement. Nothing in this Public License constitutes or
|
||||||
|
may be construed as permission to assert or imply that You
|
||||||
|
are, or that Your use of the Licensed Material is, connected
|
||||||
|
with, or sponsored, endorsed, or granted official status by,
|
||||||
|
the Licensor or others designated to receive attribution as
|
||||||
|
provided in Section 3(a)(1)(A)(i).
|
||||||
|
|
||||||
|
b. Other rights.
|
||||||
|
|
||||||
|
1. Moral rights, such as the right of integrity, are not
|
||||||
|
licensed under this Public License, nor are publicity,
|
||||||
|
privacy, and/or other similar personality rights; however, to
|
||||||
|
the extent possible, the Licensor waives and/or agrees not to
|
||||||
|
assert any such rights held by the Licensor to the limited
|
||||||
|
extent necessary to allow You to exercise the Licensed
|
||||||
|
Rights, but not otherwise.
|
||||||
|
|
||||||
|
2. Patent and trademark rights are not licensed under this
|
||||||
|
Public License.
|
||||||
|
|
||||||
|
3. To the extent possible, the Licensor waives any right to
|
||||||
|
collect royalties from You for the exercise of the Licensed
|
||||||
|
Rights, whether directly or through a collecting society
|
||||||
|
under any voluntary or waivable statutory or compulsory
|
||||||
|
licensing scheme. In all other cases the Licensor expressly
|
||||||
|
reserves any right to collect such royalties, including when
|
||||||
|
the Licensed Material is used other than for NonCommercial
|
||||||
|
purposes.
|
||||||
|
|
||||||
|
|
||||||
|
Section 3 -- License Conditions.
|
||||||
|
|
||||||
|
Your exercise of the Licensed Rights is expressly made subject to the
|
||||||
|
following conditions.
|
||||||
|
|
||||||
|
a. Attribution.
|
||||||
|
|
||||||
|
1. If You Share the Licensed Material (including in modified
|
||||||
|
form), You must:
|
||||||
|
|
||||||
|
a. retain the following if it is supplied by the Licensor
|
||||||
|
with the Licensed Material:
|
||||||
|
|
||||||
|
i. identification of the creator(s) of the Licensed
|
||||||
|
Material and any others designated to receive
|
||||||
|
attribution, in any reasonable manner requested by
|
||||||
|
the Licensor (including by pseudonym if
|
||||||
|
designated);
|
||||||
|
|
||||||
|
ii. a copyright notice;
|
||||||
|
|
||||||
|
iii. a notice that refers to this Public License;
|
||||||
|
|
||||||
|
iv. a notice that refers to the disclaimer of
|
||||||
|
warranties;
|
||||||
|
|
||||||
|
v. a URI or hyperlink to the Licensed Material to the
|
||||||
|
extent reasonably practicable;
|
||||||
|
|
||||||
|
b. indicate if You modified the Licensed Material and
|
||||||
|
retain an indication of any previous modifications; and
|
||||||
|
|
||||||
|
c. indicate the Licensed Material is licensed under this
|
||||||
|
Public License, and include the text of, or the URI or
|
||||||
|
hyperlink to, this Public License.
|
||||||
|
|
||||||
|
2. You may satisfy the conditions in Section 3(a)(1) in any
|
||||||
|
reasonable manner based on the medium, means, and context in
|
||||||
|
which You Share the Licensed Material. For example, it may be
|
||||||
|
reasonable to satisfy the conditions by providing a URI or
|
||||||
|
hyperlink to a resource that includes the required
|
||||||
|
information.
|
||||||
|
3. If requested by the Licensor, You must remove any of the
|
||||||
|
information required by Section 3(a)(1)(A) to the extent
|
||||||
|
reasonably practicable.
|
||||||
|
|
||||||
|
b. ShareAlike.
|
||||||
|
|
||||||
|
In addition to the conditions in Section 3(a), if You Share
|
||||||
|
Adapted Material You produce, the following conditions also apply.
|
||||||
|
|
||||||
|
1. The Adapter's License You apply must be a Creative Commons
|
||||||
|
license with the same License Elements, this version or
|
||||||
|
later, or a BY-NC-SA Compatible License.
|
||||||
|
|
||||||
|
2. You must include the text of, or the URI or hyperlink to, the
|
||||||
|
Adapter's License You apply. You may satisfy this condition
|
||||||
|
in any reasonable manner based on the medium, means, and
|
||||||
|
context in which You Share Adapted Material.
|
||||||
|
|
||||||
|
3. You may not offer or impose any additional or different terms
|
||||||
|
or conditions on, or apply any Effective Technological
|
||||||
|
Measures to, Adapted Material that restrict exercise of the
|
||||||
|
rights granted under the Adapter's License You apply.
|
||||||
|
|
||||||
|
|
||||||
|
Section 4 -- Sui Generis Database Rights.
|
||||||
|
|
||||||
|
Where the Licensed Rights include Sui Generis Database Rights that
|
||||||
|
apply to Your use of the Licensed Material:
|
||||||
|
|
||||||
|
a. for the avoidance of doubt, Section 2(a)(1) grants You the right
|
||||||
|
to extract, reuse, reproduce, and Share all or a substantial
|
||||||
|
portion of the contents of the database for NonCommercial purposes
|
||||||
|
only;
|
||||||
|
|
||||||
|
b. if You include all or a substantial portion of the database
|
||||||
|
contents in a database in which You have Sui Generis Database
|
||||||
|
Rights, then the database in which You have Sui Generis Database
|
||||||
|
Rights (but not its individual contents) is Adapted Material,
|
||||||
|
including for purposes of Section 3(b); and
|
||||||
|
|
||||||
|
c. You must comply with the conditions in Section 3(a) if You Share
|
||||||
|
all or a substantial portion of the contents of the database.
|
||||||
|
|
||||||
|
For the avoidance of doubt, this Section 4 supplements and does not
|
||||||
|
replace Your obligations under this Public License where the Licensed
|
||||||
|
Rights include other Copyright and Similar Rights.
|
||||||
|
|
||||||
|
|
||||||
|
Section 5 -- Disclaimer of Warranties and Limitation of Liability.
|
||||||
|
|
||||||
|
a. UNLESS OTHERWISE SEPARATELY UNDERTAKEN BY THE LICENSOR, TO THE
|
||||||
|
EXTENT POSSIBLE, THE LICENSOR OFFERS THE LICENSED MATERIAL AS-IS
|
||||||
|
AND AS-AVAILABLE, AND MAKES NO REPRESENTATIONS OR WARRANTIES OF
|
||||||
|
ANY KIND CONCERNING THE LICENSED MATERIAL, WHETHER EXPRESS,
|
||||||
|
IMPLIED, STATUTORY, OR OTHER. THIS INCLUDES, WITHOUT LIMITATION,
|
||||||
|
WARRANTIES OF TITLE, MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE, NON-INFRINGEMENT, ABSENCE OF LATENT OR OTHER DEFECTS,
|
||||||
|
ACCURACY, OR THE PRESENCE OR ABSENCE OF ERRORS, WHETHER OR NOT
|
||||||
|
KNOWN OR DISCOVERABLE. WHERE DISCLAIMERS OF WARRANTIES ARE NOT
|
||||||
|
ALLOWED IN FULL OR IN PART, THIS DISCLAIMER MAY NOT APPLY TO YOU.
|
||||||
|
|
||||||
|
b. TO THE EXTENT POSSIBLE, IN NO EVENT WILL THE LICENSOR BE LIABLE
|
||||||
|
TO YOU ON ANY LEGAL THEORY (INCLUDING, WITHOUT LIMITATION,
|
||||||
|
NEGLIGENCE) OR OTHERWISE FOR ANY DIRECT, SPECIAL, INDIRECT,
|
||||||
|
INCIDENTAL, CONSEQUENTIAL, PUNITIVE, EXEMPLARY, OR OTHER LOSSES,
|
||||||
|
COSTS, EXPENSES, OR DAMAGES ARISING OUT OF THIS PUBLIC LICENSE OR
|
||||||
|
USE OF THE LICENSED MATERIAL, EVEN IF THE LICENSOR HAS BEEN
|
||||||
|
ADVISED OF THE POSSIBILITY OF SUCH LOSSES, COSTS, EXPENSES, OR
|
||||||
|
DAMAGES. WHERE A LIMITATION OF LIABILITY IS NOT ALLOWED IN FULL OR
|
||||||
|
IN PART, THIS LIMITATION MAY NOT APPLY TO YOU.
|
||||||
|
|
||||||
|
c. The disclaimer of warranties and limitation of liability provided
|
||||||
|
above shall be interpreted in a manner that, to the extent
|
||||||
|
possible, most closely approximates an absolute disclaimer and
|
||||||
|
waiver of all liability.
|
||||||
|
|
||||||
|
|
||||||
|
Section 6 -- Term and Termination.
|
||||||
|
|
||||||
|
a. This Public License applies for the term of the Copyright and
|
||||||
|
Similar Rights licensed here. However, if You fail to comply with
|
||||||
|
this Public License, then Your rights under this Public License
|
||||||
|
terminate automatically.
|
||||||
|
|
||||||
|
b. Where Your right to use the Licensed Material has terminated under
|
||||||
|
Section 6(a), it reinstates:
|
||||||
|
|
||||||
|
1. automatically as of the date the violation is cured, provided
|
||||||
|
it is cured within 30 days of Your discovery of the
|
||||||
|
violation; or
|
||||||
|
|
||||||
|
2. upon express reinstatement by the Licensor.
|
||||||
|
|
||||||
|
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||||
|
right the Licensor may have to seek remedies for Your violations
|
||||||
|
of this Public License.
|
||||||
|
|
||||||
|
c. For the avoidance of doubt, the Licensor may also offer the
|
||||||
|
Licensed Material under separate terms or conditions or stop
|
||||||
|
distributing the Licensed Material at any time; however, doing so
|
||||||
|
will not terminate this Public License.
|
||||||
|
|
||||||
|
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||||
|
License.
|
||||||
|
|
||||||
|
|
||||||
|
Section 7 -- Other Terms and Conditions.
|
||||||
|
|
||||||
|
a. The Licensor shall not be bound by any additional or different
|
||||||
|
terms or conditions communicated by You unless expressly agreed.
|
||||||
|
|
||||||
|
b. Any arrangements, understandings, or agreements regarding the
|
||||||
|
Licensed Material not stated herein are separate from and
|
||||||
|
independent of the terms and conditions of this Public License.
|
||||||
|
|
||||||
|
|
||||||
|
Section 8 -- Interpretation.
|
||||||
|
|
||||||
|
a. For the avoidance of doubt, this Public License does not, and
|
||||||
|
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||||
|
conditions on any use of the Licensed Material that could lawfully
|
||||||
|
be made without permission under this Public License.
|
||||||
|
|
||||||
|
b. To the extent possible, if any provision of this Public License is
|
||||||
|
deemed unenforceable, it shall be automatically reformed to the
|
||||||
|
minimum extent necessary to make it enforceable. If the provision
|
||||||
|
cannot be reformed, it shall be severed from this Public License
|
||||||
|
without affecting the enforceability of the remaining terms and
|
||||||
|
conditions.
|
||||||
|
|
||||||
|
c. No term or condition of this Public License will be waived and no
|
||||||
|
failure to comply consented to unless expressly agreed to by the
|
||||||
|
Licensor.
|
||||||
|
|
||||||
|
d. Nothing in this Public License constitutes or may be interpreted
|
||||||
|
as a limitation upon, or waiver of, any privileges and immunities
|
||||||
|
that apply to the Licensor or You, including from the legal
|
||||||
|
processes of any jurisdiction or authority.
|
||||||
|
|
||||||
|
=======================================================================
|
||||||
|
|
||||||
|
Creative Commons is not a party to its public licenses.
|
||||||
|
Notwithstanding, Creative Commons may elect to apply one of its public
|
||||||
|
licenses to material it publishes and in those instances will be
|
||||||
|
considered the "Licensor." Except for the limited purpose of indicating
|
||||||
|
that material is shared under a Creative Commons public license or as
|
||||||
|
otherwise permitted by the Creative Commons policies published at
|
||||||
|
creativecommons.org/policies, Creative Commons does not authorize the
|
||||||
|
use of the trademark "Creative Commons" or any other trademark or logo
|
||||||
|
of Creative Commons without its prior written consent including,
|
||||||
|
without limitation, in connection with any unauthorized modifications
|
||||||
|
to any of its public licenses or any other arrangements,
|
||||||
|
understandings, or agreements concerning use of licensed material. For
|
||||||
|
the avoidance of doubt, this paragraph does not form part of the public
|
||||||
|
licenses.
|
||||||
|
|
||||||
|
Creative Commons may be contacted at creativecommons.org.
|
||||||
37
README.md
37
README.md
@@ -1 +1,36 @@
|
|||||||
# pokemon-essentials
|
# Pok<EFBFBD>mon Essentials
|
||||||
|
|
||||||
|
Based on Essentials v18.
|
||||||
|
|
||||||
|
You can build your fangame on top of a fork of this repository. Doing so will let you update your fangame with improvements made to this repo as soon as they are made.
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
1. Fork this repo.
|
||||||
|
2. Get a copy of Essentials v18 (a download link cannot be provided here).
|
||||||
|
3. Clone your forked repo into the Essentials v18 folder, replacing the existing files with the ones from the repo.
|
||||||
|
|
||||||
|
From here, you can edit this project to turn it into your fangame/develop mods. When this repo is updated, you can make a pull request to update your fork and get the updated into your fangame/modding environment.
|
||||||
|
|
||||||
|
## Scripts
|
||||||
|
|
||||||
|
The scripts no longer live in the Scripts.rxdata file. They have been extracted into separate files and placed in the Data/Scripts/ folder (and subfolders within).
|
||||||
|
|
||||||
|
The scripts are loaded into the game alphabetically, starting from the top folder (Data/Scripts/) and going depth-first. All scripts in a given folder are loaded, and then each subfolder is checked in turn (again in alphabetical order) for files/folders to load/check.
|
||||||
|
|
||||||
|
### Reintegrating scripts for an encrypted release
|
||||||
|
|
||||||
|
This repo contains script_dumper.rb (in the main folder) which can be run to integrate the individual script files back into Scripts.rxdata, and to extract them. At the bottom of script_dumper.rb are two lines, one for each action.
|
||||||
|
|
||||||
|
This will not be described in detail, as the intention is to replace it with something more user-friendly.
|
||||||
|
|
||||||
|
## Files not in the repo
|
||||||
|
|
||||||
|
The .gitignore file lists the files that will not be included in this repo. These are:
|
||||||
|
|
||||||
|
* The Audio/ and Graphics/ folders and everything in them.
|
||||||
|
* Everything in the Data/ folder, except for:
|
||||||
|
* The Data/Scripts/ folder and everything in there.
|
||||||
|
* Scripts.rxdata (a special version that just loads the individual script files).
|
||||||
|
* A few files in the main project folder (the three Game.xxx files, and the RGSS dll file).
|
||||||
|
* Temporary files.
|
||||||
Reference in New Issue
Block a user