clown nose
BIN
Audio/BGM/corrupted.mp3
Normal file
@@ -21,7 +21,7 @@ module Settings
|
|||||||
FUSION_ICON_SPRITE_OFFSET = 10
|
FUSION_ICON_SPRITE_OFFSET = 10
|
||||||
|
|
||||||
#Infinite fusion settings
|
#Infinite fusion settings
|
||||||
NB_POKEMON = 501
|
NB_POKEMON = 502
|
||||||
CUSTOM_BASE_SPRITES_FOLDER = "Graphics/CustomBattlers/local_sprites/BaseSprites/"
|
CUSTOM_BASE_SPRITES_FOLDER = "Graphics/CustomBattlers/local_sprites/BaseSprites/"
|
||||||
CUSTOM_BATTLERS_FOLDER = "Graphics/CustomBattlers/"
|
CUSTOM_BATTLERS_FOLDER = "Graphics/CustomBattlers/"
|
||||||
CUSTOM_SPRITES_TO_IMPORT_FOLDER = "Graphics/CustomBattlers/Sprites to import/"
|
CUSTOM_SPRITES_TO_IMPORT_FOLDER = "Graphics/CustomBattlers/Sprites to import/"
|
||||||
|
|||||||
@@ -30,6 +30,7 @@ class Game_Temp
|
|||||||
attr_accessor :loading_screen
|
attr_accessor :loading_screen
|
||||||
attr_accessor :custom_sprites_list
|
attr_accessor :custom_sprites_list
|
||||||
attr_accessor :base_sprites_list
|
attr_accessor :base_sprites_list
|
||||||
|
attr_accessor :corrupted_map
|
||||||
|
|
||||||
#-----------------------------------------------------------------------------
|
#-----------------------------------------------------------------------------
|
||||||
# * Object Initialization
|
# * Object Initialization
|
||||||
@@ -59,7 +60,7 @@ class Game_Temp
|
|||||||
@mart_prices = {}
|
@mart_prices = {}
|
||||||
@custom_sprites_list ={}
|
@custom_sprites_list ={}
|
||||||
@base_sprites_list ={}
|
@base_sprites_list ={}
|
||||||
|
@corrupted_map = false
|
||||||
end
|
end
|
||||||
|
|
||||||
def clear_mart_prices
|
def clear_mart_prices
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
# functions. Refer to "$game_map" for the instance of this class.
|
# functions. Refer to "$game_map" for the instance of this class.
|
||||||
#==============================================================================
|
#==============================================================================
|
||||||
class Game_Map
|
class Game_Map
|
||||||
|
attr_accessor :map
|
||||||
attr_accessor :map_id
|
attr_accessor :map_id
|
||||||
attr_accessor :tileset_name # tileset file name
|
attr_accessor :tileset_name # tileset file name
|
||||||
attr_accessor :autotile_names # autotile file name
|
attr_accessor :autotile_names # autotile file name
|
||||||
@@ -89,7 +90,13 @@ class Game_Map
|
|||||||
|
|
||||||
def updateTileset
|
def updateTileset
|
||||||
tileset = $data_tilesets[@map.tileset_id]
|
tileset = $data_tilesets[@map.tileset_id]
|
||||||
|
|
||||||
|
tileset_corrupt = $data_tilesets[TILESET_CORRUPTED] if $game_temp.corrupted_map
|
||||||
|
|
||||||
|
|
||||||
@tileset_name = tileset.tileset_name
|
@tileset_name = tileset.tileset_name
|
||||||
|
@tileset_name = tileset_corrupt.tileset_name if tileset_corrupt
|
||||||
|
|
||||||
@autotile_names = tileset.autotile_names
|
@autotile_names = tileset.autotile_names
|
||||||
@panorama_name = tileset.panorama_name
|
@panorama_name = tileset.panorama_name
|
||||||
@panorama_hue = tileset.panorama_hue
|
@panorama_hue = tileset.panorama_hue
|
||||||
|
|||||||
@@ -53,6 +53,7 @@ def pbBGMPlay(param,volume=nil,pitch=nil)
|
|||||||
return if !param
|
return if !param
|
||||||
param=pbResolveAudioFile(param,volume,pitch)
|
param=pbResolveAudioFile(param,volume,pitch)
|
||||||
param = pbResolveAudioFile("ultra_metropolis", volume, pitch) if darknessEffectOnCurrentMap() && !$PokemonTemp.during_battle
|
param = pbResolveAudioFile("ultra_metropolis", volume, pitch) if darknessEffectOnCurrentMap() && !$PokemonTemp.during_battle
|
||||||
|
param = pbResolveAudioFile("corrupted", volume, pitch) if $game_temp.corrupted_map
|
||||||
if param.name && param.name!=""
|
if param.name && param.name!=""
|
||||||
if $game_system && $game_system.respond_to?("bgm_play")
|
if $game_system && $game_system.respond_to?("bgm_play")
|
||||||
$game_system.bgm_play(param)
|
$game_system.bgm_play(param)
|
||||||
|
|||||||
@@ -119,6 +119,8 @@ end
|
|||||||
|
|
||||||
# Sets up various battle parameters and applies special rules.
|
# Sets up various battle parameters and applies special rules.
|
||||||
def pbPrepareBattle(battle)
|
def pbPrepareBattle(battle)
|
||||||
|
$PokemonGlobal.nextBattleBack = "cyber" if $game_temp.corrupted_map
|
||||||
|
|
||||||
battleRules = $PokemonTemp.battleRules
|
battleRules = $PokemonTemp.battleRules
|
||||||
# The size of the battle, i.e. how many Pokémon on each side (default: "single")
|
# The size of the battle, i.e. how many Pokémon on each side (default: "single")
|
||||||
battle.setBattleMode(battleRules["size"]) if !battleRules["size"].nil? || $game_switches[SWITCH_NEW_GAME_PLUS]
|
battle.setBattleMode(battleRules["size"]) if !battleRules["size"].nil? || $game_switches[SWITCH_NEW_GAME_PLUS]
|
||||||
|
|||||||
@@ -124,7 +124,7 @@ def pbChooseSpeciesList(default = nil,max=nil)
|
|||||||
params = ChooseNumberParams.new
|
params = ChooseNumberParams.new
|
||||||
|
|
||||||
max = max ? max : PBSpecies.maxValue
|
max = max ? max : PBSpecies.maxValue
|
||||||
params.setRange(1,max)
|
params.setRange(-1,max)
|
||||||
params.setInitialValue(defaultNumber)
|
params.setInitialValue(defaultNumber)
|
||||||
dexNum = pbMessageChooseNumber("dex number?",params)
|
dexNum = pbMessageChooseNumber("dex number?",params)
|
||||||
return GameData::Species.get(dexNum)
|
return GameData::Species.get(dexNum)
|
||||||
|
|||||||
@@ -426,7 +426,7 @@ module Compiler
|
|||||||
end
|
end
|
||||||
when "v" # Positive integer
|
when "v" # Positive integer
|
||||||
field = csvPosInt!(rec,lineno)
|
field = csvPosInt!(rec,lineno)
|
||||||
raise _INTL("Field '{1}' must be greater than 0\r\n{2}",field,FileLineData.linereport) if field==0
|
#raise _INTL("Field '{1}' must be greater than 0\r\n{2}",field,FileLineData.linereport) if field==0
|
||||||
record.push(field)
|
record.push(field)
|
||||||
when "V" # Optional positive integer
|
when "V" # Optional positive integer
|
||||||
field = csvfield!(rec)
|
field = csvfield!(rec)
|
||||||
|
|||||||
@@ -389,7 +389,7 @@ module Compiler
|
|||||||
pbEachFileSection(f) { |contents, species_number|
|
pbEachFileSection(f) { |contents, species_number|
|
||||||
FileLineData.setSection(species_number, "header", nil) # For error reporting
|
FileLineData.setSection(species_number, "header", nil) # For error reporting
|
||||||
# Raise an error if a species number is invalid or used twice
|
# Raise an error if a species number is invalid or used twice
|
||||||
if species_number == 0
|
if species_number< 0
|
||||||
raise _INTL("A Pokémon species can't be numbered 0 ({1}).", path)
|
raise _INTL("A Pokémon species can't be numbered 0 ({1}).", path)
|
||||||
elsif GameData::Species::DATA[species_number]
|
elsif GameData::Species::DATA[species_number]
|
||||||
raise _INTL("Species ID number '{1}' is used twice.\r\n{2}", species_number, FileLineData.linereport)
|
raise _INTL("Species ID number '{1}' is used twice.\r\n{2}", species_number, FileLineData.linereport)
|
||||||
|
|||||||
@@ -502,7 +502,7 @@ module GameData
|
|||||||
["Pig", "ignite"],
|
["Pig", "ignite"],
|
||||||
["Emb", "boar"],
|
["Emb", "boar"],
|
||||||
["Osha", "awott"],
|
["Osha", "awott"],
|
||||||
["De", "ewott"],
|
["???", "???"],
|
||||||
["Samu", "rott"],
|
["Samu", "rott"],
|
||||||
["Pat", "rat"],
|
["Pat", "rat"],
|
||||||
["Watch", "hog"],
|
["Watch", "hog"],
|
||||||
|
|||||||
@@ -10,8 +10,8 @@ class PIFSprite
|
|||||||
# :AUTOGEN, :CUSTOM, :BASE
|
# :AUTOGEN, :CUSTOM, :BASE
|
||||||
def initialize(type, head_id, body_id, alt_letter = "")
|
def initialize(type, head_id, body_id, alt_letter = "")
|
||||||
@type = type
|
@type = type
|
||||||
@head_id = head_id
|
@head_id = get_national_dex_number(head_id)
|
||||||
@body_id = body_id
|
@body_id = get_national_dex_number(body_id)
|
||||||
@alt_letter = alt_letter
|
@alt_letter = alt_letter
|
||||||
@local_path = nil
|
@local_path = nil
|
||||||
end
|
end
|
||||||
@@ -44,18 +44,17 @@ class PIFSprite
|
|||||||
echoln path
|
echoln path
|
||||||
return path
|
return path
|
||||||
end
|
end
|
||||||
end
|
|
||||||
|
|
||||||
def equals(other_pif_sprite)
|
def equals(other_pif_sprite)
|
||||||
return @type == other_pif_sprite.type &&
|
return @type == other_pif_sprite.type &&
|
||||||
@head_id == other_pif_sprite.head_id &&
|
@head_id == other_pif_sprite.head_id &&
|
||||||
@body_id == other_pif_sprite.body_id &&
|
@body_id == other_pif_sprite.body_id &&
|
||||||
@alt_letter == other_pif_sprite.alt_letter &&
|
@alt_letter == other_pif_sprite.alt_letter &&
|
||||||
@local_path == other_pif_sprite.local_path
|
@local_path == other_pif_sprite.local_path
|
||||||
end
|
end
|
||||||
|
|
||||||
# little hack for old methods that expect a filename for a sprite
|
# little hack for old methods that expect a filename for a sprite
|
||||||
def to_filename()
|
def to_filename()
|
||||||
case @type
|
case @type
|
||||||
when :CUSTOM
|
when :CUSTOM
|
||||||
return "#{@head_id}.#{@body_id}#{@alt_letter}.png"
|
return "#{@head_id}.#{@body_id}#{@alt_letter}.png"
|
||||||
@@ -64,9 +63,9 @@ def to_filename()
|
|||||||
when :BASE
|
when :BASE
|
||||||
return "#{@head_id}#{@alt_letter}.png"
|
return "#{@head_id}#{@alt_letter}.png"
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def setup_from_spritename(spritename, type)
|
def setup_from_spritename(spritename, type)
|
||||||
@type = type
|
@type = type
|
||||||
cleaned_name = spritename.gsub(".png", "")
|
cleaned_name = spritename.gsub(".png", "")
|
||||||
if cleaned_name =~ /(\d+)\.(\d+)([a-zA-Z]*)/
|
if cleaned_name =~ /(\d+)\.(\d+)([a-zA-Z]*)/
|
||||||
@@ -77,14 +76,27 @@ def setup_from_spritename(spritename, type)
|
|||||||
@head_id = head_id
|
@head_id = head_id
|
||||||
@body_id = body_id
|
@body_id = body_id
|
||||||
@alt_letter = alt_letter
|
@alt_letter = alt_letter
|
||||||
end
|
end
|
||||||
|
|
||||||
def self.from_spritename(spritename, type)
|
def self.from_spritename(spritename, type)
|
||||||
obj = allocate
|
obj = allocate
|
||||||
obj.send(:setup_from_spritename, spritename, type)
|
obj.send(:setup_from_spritename, spritename, type)
|
||||||
obj
|
obj
|
||||||
|
end
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
#todo: use NAT_DEX_MAPPING once everything is converted
|
||||||
|
NAT_DEX_MAPPING_TEMP = {
|
||||||
|
502 => 0,
|
||||||
|
}
|
||||||
|
NAT_DEX_MAPPING_TEMP
|
||||||
|
def get_national_dex_number(internal_dex_number)
|
||||||
|
if NAT_DEX_MAPPING_TEMP.include?(internal_dex_number)
|
||||||
|
return NAT_DEX_MAPPING_TEMP[internal_dex_number]
|
||||||
|
end
|
||||||
|
return internal_dex_number
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
def new_pif_sprite_from_dex_num(type, dexNum, alt_letter)
|
def new_pif_sprite_from_dex_num(type, dexNum, alt_letter)
|
||||||
|
|||||||
@@ -321,6 +321,7 @@ VAR_SPEED_UP_TOGGLE_SPEED=23
|
|||||||
|
|
||||||
MAP_TEMPLATE_EVENTS = 175
|
MAP_TEMPLATE_EVENTS = 175
|
||||||
TEMPLATE_EVENT_SILHOUETTE = 7
|
TEMPLATE_EVENT_SILHOUETTE = 7
|
||||||
|
TEMPLATE_EVENT_MISSINGNO = 2
|
||||||
|
|
||||||
SWITCH_TRIPLE_BOSS_BATTLE = 824
|
SWITCH_TRIPLE_BOSS_BATTLE = 824
|
||||||
SWITCH_SILVERBOSS_BATTLE = 675
|
SWITCH_SILVERBOSS_BATTLE = 675
|
||||||
@@ -330,3 +331,5 @@ GENDER_MALE=1
|
|||||||
|
|
||||||
MELOETTA_BAND_NAME = "Miss Melody and the Mystic Musicians"
|
MELOETTA_BAND_NAME = "Miss Melody and the Mystic Musicians"
|
||||||
SUCKY_BAND_NAME = "MooMoo Milk"
|
SUCKY_BAND_NAME = "MooMoo Milk"
|
||||||
|
|
||||||
|
TILESET_CORRUPTED =33
|
||||||
@@ -77,6 +77,17 @@ class ClothesShopPresenter < PokemonMartScreen
|
|||||||
|
|
||||||
playOutfitChangeAnimation()
|
playOutfitChangeAnimation()
|
||||||
pbMessage(_INTL("You put on the hat(s)!\\wtnp[30]"))
|
pbMessage(_INTL("You put on the hat(s)!\\wtnp[30]"))
|
||||||
|
|
||||||
|
if hasHat?(HAT_CLOWN) && !isWearingHat(HAT_CLOWN)
|
||||||
|
$game_temp.corrupted_map=true
|
||||||
|
pbBGMPlay("corrupted")
|
||||||
|
updateTilesets
|
||||||
|
else
|
||||||
|
$game_temp.corrupted_map=false
|
||||||
|
pbBGMStop
|
||||||
|
pbBGMPlay($game_map.map.bgm)
|
||||||
|
updateTilesets
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def dyeOptions(secondary_hat=false,item)
|
def dyeOptions(secondary_hat=false,item)
|
||||||
|
|||||||
@@ -1711,7 +1711,7 @@ def failAllIncompleteRocketQuests()
|
|||||||
end
|
end
|
||||||
|
|
||||||
def qmarkMaskCheck()
|
def qmarkMaskCheck()
|
||||||
if $Trainer.seen_qmarks_sprite
|
if $Trainer.seen_qmarks_sprite || $game_temp.corrupted_map
|
||||||
unless hasHat?(HAT_QMARKS)
|
unless hasHat?(HAT_QMARKS)
|
||||||
obtainHat(HAT_QMARKS)
|
obtainHat(HAT_QMARKS)
|
||||||
obtainClothes(CLOTHES_GLITCH)
|
obtainClothes(CLOTHES_GLITCH)
|
||||||
|
|||||||
@@ -51,9 +51,9 @@ end
|
|||||||
|
|
||||||
def loadDateSpecificChanges()
|
def loadDateSpecificChanges()
|
||||||
current_date = Time.new
|
current_date = Time.new
|
||||||
if (current_date.day == 1 && current_date.month == 4)
|
#if (current_date.day == 1 && current_date.month == 4)
|
||||||
$Trainer.hat2=HAT_CLOWN if $Trainer.unlocked_hats.include?(HAT_CLOWN)
|
$Trainer.hat2=HAT_CLOWN if $Trainer.unlocked_hats.include?(HAT_CLOWN)
|
||||||
end
|
#end
|
||||||
end
|
end
|
||||||
|
|
||||||
def onStartingNewGame() end
|
def onStartingNewGame() end
|
||||||
|
|||||||
@@ -61,6 +61,24 @@ Events.onMapChange += proc { |sender, e|
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Events.onStepTaken += proc { |sender, e|
|
||||||
|
next if !$scene.is_a?(Scene_Map)
|
||||||
|
next if !$game_temp.corrupted_map
|
||||||
|
steps_chance=255
|
||||||
|
minimum_steps=14
|
||||||
|
|
||||||
|
steps_nb = rand(steps_chance)
|
||||||
|
steps_nb = minimum_steps if steps_nb<minimum_steps
|
||||||
|
next if $PokemonGlobal.stepcount % steps_nb != 0
|
||||||
|
$PokemonTemp.pbClearSilhouetteEvents
|
||||||
|
spawnMissingno()
|
||||||
|
}
|
||||||
|
Events.onMapChange += proc { |sender, e|
|
||||||
|
next if $PokemonTemp.tempEvents.empty?
|
||||||
|
$PokemonTemp.pbClearTempEvents()
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
def getRandomPositionOnPerimeter(width, height, center_x, center_y, variance=0,edge=nil)
|
def getRandomPositionOnPerimeter(width, height, center_x, center_y, variance=0,edge=nil)
|
||||||
half_width = width / 2.0
|
half_width = width / 2.0
|
||||||
half_height = height / 2.0
|
half_height = height / 2.0
|
||||||
@@ -115,6 +133,14 @@ def generate_silhouette_event(id)
|
|||||||
return new_event
|
return new_event
|
||||||
end
|
end
|
||||||
|
|
||||||
|
def generate_missingno_event(id)
|
||||||
|
template_event = $MapFactory.getMap(MAP_TEMPLATE_EVENTS,false).events[TEMPLATE_EVENT_MISSINGNO]
|
||||||
|
new_event= template_event.event.dup
|
||||||
|
new_event.name = "temp_missingno"
|
||||||
|
new_event.id = id
|
||||||
|
return new_event
|
||||||
|
end
|
||||||
|
|
||||||
def spawnSilhouette()
|
def spawnSilhouette()
|
||||||
found_available_position = false
|
found_available_position = false
|
||||||
max_tries = 10
|
max_tries = 10
|
||||||
@@ -136,6 +162,38 @@ def spawnSilhouette()
|
|||||||
$game_map.events[key_id] = gameEvent
|
$game_map.events[key_id] = gameEvent
|
||||||
|
|
||||||
|
|
||||||
|
gameEvent.moveto(x, y)
|
||||||
|
#-------------------------------------------------------------------------
|
||||||
|
#updating the sprites
|
||||||
|
|
||||||
|
sprite = Sprite_Character.new(Spriteset_Map.viewport, $game_map.events[key_id])
|
||||||
|
$scene.spritesets[$game_map.map_id] = Spriteset_Map.new($game_map) if $scene.spritesets[$game_map.map_id] == nil
|
||||||
|
$scene.spritesets[$game_map.map_id].character_sprites.push(sprite)
|
||||||
|
#$PokemonTemp.addTempEvent($game_map.map_id, gameEvent)
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
def spawnMissingno()
|
||||||
|
found_available_position = false
|
||||||
|
max_tries = 10
|
||||||
|
current_try = 0
|
||||||
|
while !found_available_position
|
||||||
|
x, y = getRandomPositionOnPerimeter(15, 11, $game_player.x, $game_player.y, 2)
|
||||||
|
found_available_position = true if $game_map.passable?(x, y, $game_player.direction)
|
||||||
|
current_try += 1
|
||||||
|
return if current_try > max_tries
|
||||||
|
end
|
||||||
|
key_id = ($game_map.events.keys.max || -1) + 1
|
||||||
|
rpgEvent = generate_missingno_event(key_id)
|
||||||
|
#rpgEvent = RPG::Event.new(x,y)
|
||||||
|
|
||||||
|
gameEvent = Game_Event.new($game_map.map_id, rpgEvent, $game_map)
|
||||||
|
direction = DIRECTION_DOWN #[2,4,6,8].sample
|
||||||
|
gameEvent.direction = direction
|
||||||
|
$PokemonTemp.silhouetteDirection = direction
|
||||||
|
$game_map.events[key_id] = gameEvent
|
||||||
|
|
||||||
|
|
||||||
gameEvent.moveto(x, y)
|
gameEvent.moveto(x, y)
|
||||||
#-------------------------------------------------------------------------
|
#-------------------------------------------------------------------------
|
||||||
#updating the sprites
|
#updating the sprites
|
||||||
|
|||||||
@@ -2355,9 +2355,9 @@ thesemoves=[]
|
|||||||
maxValue=[maxValue,currentmap].max
|
maxValue=[maxValue,currentmap].max
|
||||||
sectionDisplay=currentmap.to_s
|
sectionDisplay=currentmap.to_s
|
||||||
next if hash[key][0]<0
|
next if hash[key][0]<0
|
||||||
if currentmap==0
|
#if currentmap==0
|
||||||
raise _INTL("A Pokemon species can't be numbered 0 (PBS/pokemon.txt)")
|
# raise _INTL("A Pokemon species can't be numbered 0 (PBS/pokemon.txt)")
|
||||||
end
|
#end
|
||||||
if !lastsection[key] || lastsection[key]==""
|
if !lastsection[key] || lastsection[key]==""
|
||||||
raise _INTL("Required entry {1} is missing or empty in section {2} (PBS/pokemon.txt)",key,sectionDisplay) if hash==requiredtypes
|
raise _INTL("Required entry {1} is missing or empty in section {2} (PBS/pokemon.txt)",key,sectionDisplay) if hash==requiredtypes
|
||||||
next
|
next
|
||||||
|
|||||||
BIN
Data/species.dat
BIN
Graphics/Battlers/.DS_Store
vendored
BIN
Graphics/Battlers/spritesheets_autogen/0.png
Normal file
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