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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Added SKIP_CONTINUE_SCREEN Setting, fix message newline visual bug at slow text speeds, removed Bag rearranging
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@@ -529,6 +529,7 @@ class Window_AdvancedTextPokemon < SpriteWindow_Base
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delta_t = time_now - @display_last_updated
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@display_last_updated = time_now
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visiblelines = (self.height - self.borderY) / @lineHeight
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@lastchar = -1 if !@lastchar
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show_more_characters = false
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# Pauses and new lines
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if @textchars[@curchar] == "\1" # Waiting
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@@ -550,7 +551,7 @@ class Window_AdvancedTextPokemon < SpriteWindow_Base
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show_more_characters = true
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end
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else # New line but the next line can be shown without scrolling to it
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@linesdrawn += 1
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@linesdrawn += 1 if @lastchar < @curchar
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show_more_characters = true
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end
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elsif @curchar <= @numtextchars # Displaying more text
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@@ -562,6 +563,7 @@ class Window_AdvancedTextPokemon < SpriteWindow_Base
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@scroll_timer_start = nil
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@linesdrawn = 0
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end
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@lastchar = @curchar
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# Keep displaying more text
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if show_more_characters
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@display_timer += delta_t
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