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fixes pokeflute animation causing the player to lose their running shoes
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@@ -210,9 +210,7 @@ end
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def restoreDefaultCharacterSprite(charset_number=0)
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meta = GameData::Metadata.get_player($Trainer.character_ID)
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charset = pbGetPlayerCharset(meta,charset_number)
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$game_player.setDefaultCharName(charset, 0, false)
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$game_player.setDefaultCharName(nil, 0, false)
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Graphics.update
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Input.update
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pbUpdateSceneMap
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