mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 06:34:59 +00:00
release 6.2
This commit is contained in:
@@ -170,23 +170,39 @@ class PokeBattle_Scene
|
||||
end
|
||||
|
||||
def pbCreateTrainerBackSprite(idxTrainer, trainerType, numTrainers = 1)
|
||||
if idxTrainer == 0 # Player's sprite
|
||||
trainerFile = GameData::TrainerType.player_back_sprite_filename(trainerType)
|
||||
else
|
||||
# Partner trainer's sprite
|
||||
trainerFile = GameData::TrainerType.back_sprite_filename(trainerType)
|
||||
end
|
||||
spriteX, spriteY = PokeBattle_SceneConstants.pbTrainerPosition(0, idxTrainer, numTrainers)
|
||||
trainer = pbAddSprite("player_#{idxTrainer + 1}", spriteX, spriteY, trainerFile, @viewport)
|
||||
return if !trainer.bitmap
|
||||
# Alter position of sprite
|
||||
trainer.z = 30 + idxTrainer
|
||||
if trainer.bitmap.width > trainer.bitmap.height * 2
|
||||
trainer.src_rect.x = 0
|
||||
trainer.src_rect.width = trainer.bitmap.width / 5
|
||||
end
|
||||
trainer.ox = trainer.src_rect.width / 2
|
||||
trainer.oy = trainer.bitmap.height
|
||||
x = 100
|
||||
y = 410
|
||||
|
||||
sprite = IconSprite.new(x,y,@viewport)
|
||||
sprite.setBitmapDirectly(generate_front_trainer_sprite_bitmap())
|
||||
sprite.zoom_x=2
|
||||
sprite.zoom_y=2
|
||||
sprite.z=30 + idxTrainer
|
||||
|
||||
sprite.mirror =true
|
||||
@sprites["player_#{idxTrainer + 1}"] = sprite
|
||||
return sprite
|
||||
|
||||
#trainer = pbAddSprite("player_#{idxTrainer + 1}", spriteX, spriteY, trainerFile, @viewport)
|
||||
#
|
||||
# if idxTrainer == 0 # Player's sprite
|
||||
# #trainerFile = GameData::TrainerType.player_back_sprite_filename(trainerType)
|
||||
# trainerFile = generate_front_trainer_sprite_bitmap()
|
||||
# else
|
||||
# # Partner trainer's sprite
|
||||
# trainerFile = GameData::TrainerType.back_sprite_filename(trainerType)
|
||||
# end
|
||||
# spriteX, spriteY = PokeBattle_SceneConstants.pbTrainerPosition(0, idxTrainer, numTrainers)
|
||||
# trainer = pbAddSprite("player_#{idxTrainer + 1}", spriteX, spriteY, trainerFile, @viewport)
|
||||
# return if !trainer.bitmap
|
||||
# # Alter position of sprite
|
||||
# trainer.z = 30 + idxTrainer
|
||||
# if trainer.bitmap.width > trainer.bitmap.height * 2
|
||||
# trainer.src_rect.x = 0
|
||||
# trainer.src_rect.width = trainer.bitmap.width / 5
|
||||
# end
|
||||
# trainer.ox = trainer.src_rect.width / 2
|
||||
# trainer.oy = trainer.bitmap.height
|
||||
end
|
||||
|
||||
def pbCreateTrainerFrontSprite(idxTrainer, trainerType, numTrainers = 1, sprite_override = nil)
|
||||
|
||||
Reference in New Issue
Block a user