mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
release 6.2
This commit is contained in:
422
Data/Scripts/051_AddOns/FusionSprites.rb
Normal file
422
Data/Scripts/051_AddOns/FusionSprites.rb
Normal file
@@ -0,0 +1,422 @@
|
||||
module GameData
|
||||
class Species
|
||||
def self.sprite_bitmap_from_pokemon(pkmn, back = false, species = nil)
|
||||
species = pkmn.species if !species
|
||||
species = GameData::Species.get(species).id_number # Just to be sure it's a number
|
||||
return self.egg_sprite_bitmap(species, pkmn.form) if pkmn.egg?
|
||||
if back
|
||||
ret = self.back_sprite_bitmap(species, pkmn.spriteform_body, pkmn.spriteform_head, pkmn.shiny?, pkmn.bodyShiny?, pkmn.headShiny?)
|
||||
else
|
||||
ret = self.front_sprite_bitmap(species, pkmn.spriteform_body, pkmn.spriteform_head, pkmn.shiny?, pkmn.bodyShiny?, pkmn.headShiny?)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
def self.sprite_bitmap_from_pokemon_id(id, back = false, shiny = false, bodyShiny = false, headShiny = false)
|
||||
if back
|
||||
ret = self.back_sprite_bitmap(id, nil, nil, shiny, bodyShiny, headShiny)
|
||||
else
|
||||
ret = self.front_sprite_bitmap(id, nil, nil, shiny, bodyShiny, headShiny)
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
MAX_SHIFT_VALUE = 360
|
||||
MINIMUM_OFFSET = 40
|
||||
ADDITIONAL_OFFSET_WHEN_TOO_CLOSE = 40
|
||||
MINIMUM_DEX_DIF = 20
|
||||
|
||||
def self.calculateShinyHueOffset(dex_number, isBodyShiny = false, isHeadShiny = false)
|
||||
if dex_number <= NB_POKEMON
|
||||
if SHINY_COLOR_OFFSETS[dex_number]
|
||||
return SHINY_COLOR_OFFSETS[dex_number]
|
||||
end
|
||||
body_number = dex_number
|
||||
head_number = dex_number
|
||||
|
||||
else
|
||||
body_number = getBodyID(dex_number)
|
||||
head_number = getHeadID(dex_number, body_number)
|
||||
end
|
||||
if isBodyShiny && isHeadShiny && SHINY_COLOR_OFFSETS[body_number] && SHINY_COLOR_OFFSETS[head_number]
|
||||
offset = SHINY_COLOR_OFFSETS[body_number] + SHINY_COLOR_OFFSETS[head_number]
|
||||
elsif isHeadShiny && SHINY_COLOR_OFFSETS[head_number]
|
||||
offset = SHINY_COLOR_OFFSETS[head_number]
|
||||
elsif isBodyShiny && SHINY_COLOR_OFFSETS[body_number]
|
||||
offset = SHINY_COLOR_OFFSETS[body_number]
|
||||
else
|
||||
offset = calculateShinyHueOffsetDefaultMethod(body_number, head_number, dex_number, isBodyShiny, isHeadShiny)
|
||||
end
|
||||
return offset
|
||||
end
|
||||
|
||||
def self.calculateShinyHueOffsetDefaultMethod(body_number, head_number, dex_number, isBodyShiny = false, isHeadShiny = false)
|
||||
dex_offset = dex_number
|
||||
#body_number = getBodyID(dex_number)
|
||||
#head_number=getHeadID(dex_number,body_number)
|
||||
dex_diff = (body_number - head_number).abs
|
||||
if isBodyShiny && isHeadShiny
|
||||
dex_offset = dex_number
|
||||
elsif isHeadShiny
|
||||
dex_offset = head_number
|
||||
elsif isBodyShiny
|
||||
dex_offset = dex_diff > MINIMUM_DEX_DIF ? body_number : body_number + ADDITIONAL_OFFSET_WHEN_TOO_CLOSE
|
||||
end
|
||||
offset = dex_offset + Settings::SHINY_HUE_OFFSET
|
||||
offset /= MAX_SHIFT_VALUE if offset > NB_POKEMON
|
||||
offset = MINIMUM_OFFSET if offset < MINIMUM_OFFSET
|
||||
offset = MINIMUM_OFFSET if (MAX_SHIFT_VALUE - offset).abs < MINIMUM_OFFSET
|
||||
offset += pbGet(VAR_SHINY_HUE_OFFSET) #for testing - always 0 during normal gameplay
|
||||
return offset
|
||||
end
|
||||
|
||||
def self.front_sprite_bitmap(dex_number, spriteform_body = nil, spriteform_head = nil, isShiny = false, bodyShiny = false, headShiny = false)
|
||||
spriteform_body = nil# if spriteform_body == 0
|
||||
spriteform_head = nil# if spriteform_head == 0
|
||||
#TODO Remove spriteform mechanic entirely
|
||||
|
||||
#la méthode est utilisé ailleurs avec d'autres arguments (gender, form, etc.) mais on les veut pas
|
||||
if dex_number.is_a?(Symbol)
|
||||
dex_number = GameData::Species.get(dex_number).id_number
|
||||
end
|
||||
filename = self.sprite_filename(dex_number, spriteform_body, spriteform_head)
|
||||
sprite = (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
if isShiny
|
||||
sprite.shiftColors(self.calculateShinyHueOffset(dex_number, bodyShiny, headShiny))
|
||||
end
|
||||
return sprite
|
||||
end
|
||||
|
||||
def self.back_sprite_bitmap(dex_number, spriteform_body = nil, spriteform_head = nil, isShiny = false, bodyShiny = false, headShiny = false)
|
||||
filename = self.sprite_filename(dex_number, spriteform_body, spriteform_head)
|
||||
sprite = (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
if isShiny
|
||||
sprite.shiftColors(self.calculateShinyHueOffset(dex_number, bodyShiny, headShiny))
|
||||
end
|
||||
return sprite
|
||||
end
|
||||
|
||||
def self.egg_sprite_bitmap(dex_number, form = nil)
|
||||
filename = self.egg_sprite_filename(dex_number, form)
|
||||
return (filename) ? AnimatedBitmap.new(filename) : nil
|
||||
end
|
||||
|
||||
def self.getSpecialSpriteName(dexNum)
|
||||
base_path = "Graphics/Battlers/special/"
|
||||
case dexNum
|
||||
when Settings::ZAPMOLCUNO_NB
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 1
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 2
|
||||
return sprintf(base_path + "243.244.245")
|
||||
when Settings::ZAPMOLCUNO_NB + 3
|
||||
return sprintf(base_path +"340.341.342")
|
||||
when Settings::ZAPMOLCUNO_NB + 4
|
||||
return sprintf(base_path +"343.344.345")
|
||||
when Settings::ZAPMOLCUNO_NB + 5
|
||||
return sprintf(base_path +"349.350.351")
|
||||
when Settings::ZAPMOLCUNO_NB + 6
|
||||
return sprintf(base_path +"151.251.381")
|
||||
when Settings::ZAPMOLCUNO_NB + 11
|
||||
return sprintf(base_path +"150.348.380")
|
||||
#starters
|
||||
when Settings::ZAPMOLCUNO_NB + 7
|
||||
return sprintf(base_path +"3.6.9")
|
||||
when Settings::ZAPMOLCUNO_NB + 8
|
||||
return sprintf(base_path +"154.157.160")
|
||||
when Settings::ZAPMOLCUNO_NB + 9
|
||||
return sprintf(base_path +"278.281.284")
|
||||
when Settings::ZAPMOLCUNO_NB + 10
|
||||
return sprintf(base_path +"318.321.324")
|
||||
#starters prevos
|
||||
when Settings::ZAPMOLCUNO_NB + 12
|
||||
return sprintf(base_path +"1.4.7")
|
||||
when Settings::ZAPMOLCUNO_NB + 13
|
||||
return sprintf(base_path +"2.5.8")
|
||||
when Settings::ZAPMOLCUNO_NB + 14
|
||||
return sprintf(base_path +"152.155.158")
|
||||
when Settings::ZAPMOLCUNO_NB + 15
|
||||
return sprintf(base_path +"153.156.159")
|
||||
when Settings::ZAPMOLCUNO_NB + 16
|
||||
return sprintf(base_path +"276.279.282")
|
||||
when Settings::ZAPMOLCUNO_NB + 17
|
||||
return sprintf(base_path +"277.280.283")
|
||||
when Settings::ZAPMOLCUNO_NB + 18
|
||||
return sprintf(base_path +"316.319.322")
|
||||
when Settings::ZAPMOLCUNO_NB + 19
|
||||
return sprintf(base_path +"317.320.323")
|
||||
when Settings::ZAPMOLCUNO_NB + 20 #birdBoss Left
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 21 #birdBoss middle
|
||||
return sprintf(base_path + "144.145.146")
|
||||
when Settings::ZAPMOLCUNO_NB + 22 #birdBoss right
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 23 #sinnohboss left
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 24 #sinnohboss middle
|
||||
return sprintf(base_path +"343.344.345")
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #sinnohboss right
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 25 #cardboard
|
||||
return sprintf(base_path +"invisible")
|
||||
when Settings::ZAPMOLCUNO_NB + 26 #cardboard
|
||||
return sprintf(base_path + "cardboard")
|
||||
when Settings::ZAPMOLCUNO_NB + 27 #Triple regi
|
||||
return sprintf(base_path + "447.448.449")
|
||||
else
|
||||
return sprintf(base_path + "000")
|
||||
end
|
||||
end
|
||||
|
||||
def self.sprite_filename(dex_number, spriteform_body = nil, spriteform_head = nil)
|
||||
#dex_number = GameData::NAT_DEX_MAPPING[dex_number] ? GameData::NAT_DEX_MAPPING[dex_number] : dex_number
|
||||
if dex_number.is_a?(GameData::Species)
|
||||
dex_number = dex_number.id_number
|
||||
end
|
||||
if dex_number.is_a?(Symbol)
|
||||
dex_number = getDexNumberForSpecies(dex_number)
|
||||
end
|
||||
return nil if dex_number == nil
|
||||
if dex_number <= Settings::NB_POKEMON
|
||||
return get_unfused_sprite_path(dex_number, spriteform_body)
|
||||
else
|
||||
if dex_number >= Settings::ZAPMOLCUNO_NB
|
||||
specialPath = getSpecialSpriteName(dex_number)
|
||||
return pbResolveBitmap(specialPath)
|
||||
head_id = nil
|
||||
else
|
||||
body_id = getBodyID(dex_number)
|
||||
head_id = getHeadID(dex_number, body_id)
|
||||
return get_fusion_sprite_path(head_id, body_id, spriteform_body, spriteform_head)
|
||||
# folder = head_id.to_s
|
||||
# filename = sprintf("%s.%s.png", head_id, body_id)
|
||||
end
|
||||
end
|
||||
# customPath = pbResolveBitmap(Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + "/" + head_id.to_s + "/" +filename)
|
||||
# customPath = download_custom_sprite(head_id,body_id)
|
||||
#
|
||||
# species = getSpecies(dex_number)
|
||||
# use_custom = customPath && !species.always_use_generated
|
||||
# if use_custom
|
||||
# return customPath
|
||||
# end
|
||||
# #return Settings::BATTLERS_FOLDER + folder + "/" + filename
|
||||
# return download_autogen_sprite(head_id,body_id)
|
||||
end
|
||||
|
||||
end
|
||||
end
|
||||
|
||||
def get_unfused_sprite_path(dex_number_id, spriteform = nil)
|
||||
dex_number = dex_number_id.to_s
|
||||
spriteform_letter = spriteform ? "_" + spriteform.to_s : ""
|
||||
folder = dex_number.to_s
|
||||
substitution_id = _INTL("{1}{2}", dex_number, spriteform_letter)
|
||||
|
||||
if alt_sprites_substitutions_available && $PokemonGlobal.alt_sprite_substitutions.keys.include?(substitution_id)
|
||||
substitutionPath = $PokemonGlobal.alt_sprite_substitutions[substitution_id]
|
||||
return substitutionPath if pbResolveBitmap(substitutionPath)
|
||||
end
|
||||
random_alt = get_random_alt_letter_for_unfused(dex_number, true) #nil if no main
|
||||
random_alt = "" if !random_alt
|
||||
|
||||
|
||||
filename = _INTL("{1}{2}{3}.png", dex_number, spriteform_letter,random_alt)
|
||||
|
||||
normal_path = Settings::BATTLERS_FOLDER + folder + spriteform_letter + "/" + filename
|
||||
lightmode_path = Settings::BATTLERS_FOLDER + filename
|
||||
|
||||
path = random_alt == "" ? normal_path : lightmode_path
|
||||
|
||||
if pbResolveBitmap(path)
|
||||
record_sprite_substitution(substitution_id,path)
|
||||
return path
|
||||
end
|
||||
downloaded_path = download_unfused_main_sprite(dex_number, random_alt)
|
||||
if pbResolveBitmap(downloaded_path)
|
||||
record_sprite_substitution(substitution_id,downloaded_path)
|
||||
return downloaded_path
|
||||
end
|
||||
return normal_path
|
||||
end
|
||||
|
||||
def alt_sprites_substitutions_available
|
||||
return $PokemonGlobal && $PokemonGlobal.alt_sprite_substitutions
|
||||
end
|
||||
|
||||
def print_stack_trace
|
||||
stack_trace = caller
|
||||
stack_trace.each_with_index do |call, index|
|
||||
echo("#{index + 1}: #{call}")
|
||||
end
|
||||
end
|
||||
|
||||
def record_sprite_substitution(substitution_id, sprite_name)
|
||||
return if !$PokemonGlobal
|
||||
return if !$PokemonGlobal.alt_sprite_substitutions
|
||||
$PokemonGlobal.alt_sprite_substitutions[substitution_id] = sprite_name
|
||||
end
|
||||
|
||||
def add_to_autogen_cache(pokemon_id, sprite_name)
|
||||
return if !$PokemonGlobal
|
||||
return if !$PokemonGlobal.autogen_sprites_cache
|
||||
$PokemonGlobal.autogen_sprites_cache[pokemon_id]=sprite_name
|
||||
end
|
||||
|
||||
class PokemonGlobalMetadata
|
||||
attr_accessor :autogen_sprites_cache
|
||||
end
|
||||
|
||||
#To force a specific sprites before a battle
|
||||
#
|
||||
# ex:
|
||||
# $PokemonTemp.forced_alt_sprites={"20.25" => "20.25a"}
|
||||
#
|
||||
class PokemonTemp
|
||||
attr_accessor :forced_alt_sprites
|
||||
end
|
||||
|
||||
#todo: refactor into smaller methods
|
||||
def get_fusion_sprite_path(head_id, body_id, spriteform_body = nil, spriteform_head = nil)
|
||||
$PokemonGlobal.autogen_sprites_cache = {} if $PokemonGlobal && !$PokemonGlobal.autogen_sprites_cache
|
||||
#Todo: ça va chier si on fusionne une forme d'un pokemon avec une autre forme, mais pas un problème pour tout de suite
|
||||
form_suffix = ""
|
||||
form_suffix += "_" + spriteform_body.to_s if spriteform_body
|
||||
form_suffix += "_" + spriteform_head.to_s if spriteform_head
|
||||
|
||||
#Swap path if alt is selected for this pokemon
|
||||
dex_num = getSpeciesIdForFusion(head_id, body_id)
|
||||
substitution_id = dex_num.to_s + form_suffix
|
||||
|
||||
if alt_sprites_substitutions_available && $PokemonGlobal.alt_sprite_substitutions.keys.include?(substitution_id)
|
||||
substitutionPath= $PokemonGlobal.alt_sprite_substitutions[substitution_id]
|
||||
return substitutionPath if pbResolveBitmap(substitutionPath)
|
||||
end
|
||||
|
||||
|
||||
spriteform_body_letter = spriteform_body ? "_" + spriteform_body.to_s : ""
|
||||
spriteform_head_letter = spriteform_head ? "_" + spriteform_head.to_s : ""
|
||||
|
||||
pokemon_name = _INTL("{1}{2}.{3}{4}",head_id, spriteform_head_letter, body_id, spriteform_body_letter)
|
||||
|
||||
|
||||
#get altSprite letter
|
||||
random_alt = get_random_alt_letter_for_custom(head_id, body_id) #nil if no main
|
||||
random_alt = "" if !random_alt
|
||||
forcingSprite=false
|
||||
if $PokemonTemp.forced_alt_sprites && $PokemonTemp.forced_alt_sprites.key?(pokemon_name)
|
||||
random_alt = $PokemonTemp.forced_alt_sprites[pokemon_name]
|
||||
forcingSprite=true
|
||||
end
|
||||
|
||||
|
||||
filename = _INTL("{1}{2}.png", pokemon_name, random_alt)
|
||||
#Try local custom sprite
|
||||
local_custom_path = Settings::CUSTOM_BATTLERS_FOLDER_INDEXED + head_id.to_s + spriteform_head_letter + "/" + filename
|
||||
if pbResolveBitmap(local_custom_path)
|
||||
record_sprite_substitution(substitution_id, local_custom_path) if !forcingSprite
|
||||
return local_custom_path
|
||||
end
|
||||
#if the game has loaded an autogen earlier, no point in trying to redownload, so load that instead
|
||||
return $PokemonGlobal.autogen_sprites_cache[substitution_id] if $PokemonGlobal && $PokemonGlobal.autogen_sprites_cache[substitution_id]
|
||||
|
||||
#Try to download custom sprite if none found locally
|
||||
downloaded_custom = download_custom_sprite(head_id, body_id, spriteform_body_letter, spriteform_head_letter, random_alt)
|
||||
if downloaded_custom
|
||||
record_sprite_substitution(substitution_id, downloaded_custom) if !forcingSprite
|
||||
return downloaded_custom
|
||||
end
|
||||
|
||||
#Try local generated sprite
|
||||
local_generated_path = Settings::BATTLERS_FOLDER + head_id.to_s + spriteform_head_letter + "/" + filename
|
||||
if pbResolveBitmap(local_generated_path)
|
||||
add_to_autogen_cache(substitution_id,local_generated_path)
|
||||
return local_generated_path
|
||||
end
|
||||
|
||||
#Download generated sprite if nothing else found
|
||||
autogen_path = download_autogen_sprite(head_id, body_id,spriteform_body,spriteform_head)
|
||||
if pbResolveBitmap(autogen_path)
|
||||
add_to_autogen_cache(substitution_id,autogen_path)
|
||||
return autogen_path
|
||||
end
|
||||
|
||||
return Settings::DEFAULT_SPRITE_PATH
|
||||
end
|
||||
|
||||
def get_random_alt_letter_for_custom(head_id, body_id, onlyMain = true)
|
||||
spriteName = _INTL("{1}.{2}", head_id, body_id)
|
||||
if onlyMain
|
||||
return list_main_sprites_letters(spriteName).sample
|
||||
else
|
||||
return list_all_sprites_letters(spriteName).sample
|
||||
end
|
||||
end
|
||||
|
||||
def get_random_alt_letter_for_unfused(dex_num, onlyMain = true)
|
||||
spriteName = _INTL("{1}", dex_num)
|
||||
if onlyMain
|
||||
letters_list= list_main_sprites_letters(spriteName)
|
||||
else
|
||||
letters_list= list_all_sprites_letters(spriteName)
|
||||
end
|
||||
letters_list << "" #add main sprite
|
||||
return letters_list.sample
|
||||
end
|
||||
|
||||
def list_main_sprites_letters(spriteName)
|
||||
all_sprites = map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
main_sprites = []
|
||||
all_sprites.each do |key, value|
|
||||
main_sprites << key if value == "main"
|
||||
end
|
||||
|
||||
#add temp sprites if no main sprites found
|
||||
if main_sprites.empty?
|
||||
all_sprites.each do |key, value|
|
||||
main_sprites << key if value == "temp"
|
||||
end
|
||||
end
|
||||
return main_sprites
|
||||
end
|
||||
|
||||
def list_all_sprites_letters(spriteName)
|
||||
all_sprites_map = map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
letters = []
|
||||
all_sprites_map.each do |key, value|
|
||||
letters << key
|
||||
end
|
||||
return letters
|
||||
end
|
||||
|
||||
def list_alt_sprite_letters(spriteName)
|
||||
all_sprites = map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
alt_sprites = []
|
||||
all_sprites.each do |key, value|
|
||||
alt_sprites << key if value == "alt"
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
def map_alt_sprite_letters_for_pokemon(spriteName)
|
||||
alt_sprites = {}
|
||||
File.foreach(Settings::CREDITS_FILE_PATH) do |line|
|
||||
row = line.split(',')
|
||||
sprite_name = row[0]
|
||||
if sprite_name.start_with?(spriteName)
|
||||
if sprite_name.length > spriteName.length #alt letter
|
||||
letter = sprite_name[spriteName.length]
|
||||
if letter.match?(/[a-zA-Z]/)
|
||||
main_or_alt = row[2] ? row[2] : nil
|
||||
alt_sprites[letter] = main_or_alt
|
||||
end
|
||||
else #letterless
|
||||
main_or_alt = row[2] ? row[2] : nil
|
||||
alt_sprites[""] = main_or_alt
|
||||
end
|
||||
end
|
||||
end
|
||||
return alt_sprites
|
||||
end
|
||||
Reference in New Issue
Block a user