release 6.2

This commit is contained in:
infinitefusion
2024-06-28 12:01:39 -04:00
parent 0b9e83f554
commit 3a488c9ba6
7249 changed files with 713866 additions and 136365 deletions

View File

@@ -0,0 +1,74 @@
#
# DebugMenuCommands.register("exportmap", {
# "parent" => "fieldmenu",
# "name" => _INTL("Export Map Image"),
# "description" => _INTL("Select a map and save its image as a png."),
# "effect" => proc {
# pbExportMapSelection
# }
# })
#
# def pbExportMapSelection
# loop do
# map_id = pbListScreen(_INTL("Export Map"), MapLister.new(pbDefaultMap))
# break if map_id <= 0
# commands = ["Events", "Player", "Dependent Events", "Fog", "Panorama", "Map Name", "Game Name"]
# if $game_map.map_id != map_id
# commands.delete("Player")
# commands.delete("Dependent Events")
# end
# options = pbShowMapExportOptions(commands)
# if !options.include?(:Cancel)
# ret = MapExporter.export(map_id, options)
# mapname = pbGetMapNameFromId(map_id)
# pbMessage(_INTL("Sucessfully exported map image of Map {1} ({2}) to the Exported Maps folder in the games's root.", map_id, mapname))
# return
# end
# end
# end
#
# def pbShowMapExportOptions(commands)
# sel_commands = []
# sym_commands = [:MapName, :GameName]
# cmdwindow = Window_CommandPokemonEx.new([])
# cmdwindow.z = 99999
# cmdwindow.visible = true
# cmdwindow.index = 0
# need_refresh = true
# loop do
# if need_refresh
# sel_commands = []
# commands.each_with_index do |s, i|
# cmd_sym = s.gsub(/\s+/, "").to_sym
# x = sym_commands.include?(cmd_sym) ? "[x]" : "[ ]"
# sel_commands.push(_INTL("{1} {2}",x, s))
# end
# sel_commands.push("Export Map...")
# cmdwindow.commands = sel_commands
# cmdwindow.resizeToFit(cmdwindow.commands)
# need_refresh = false
# end
# Graphics.update
# Input.update
# cmdwindow.update
# yield if block_given?
# if Input.trigger?(Input::USE)
# break if cmdwindow.index == sel_commands.length - 1
# cmd_sym = commands[cmdwindow.index].gsub(/\s+/, "").to_sym
# if sym_commands.include?(cmd_sym)
# sym_commands.delete(cmd_sym)
# else
# sym_commands.push(cmd_sym)
# end
# sym_commands.uniq!
# need_refresh = true
# elsif Input.trigger?(Input::BACK)
# sym_commands = [:Cancel]
# break
# end
# pbUpdateSceneMap
# end
# cmdwindow.dispose
# Input.update
# return sym_commands
# end