Fixed default terrain not being set properly sometimes

This commit is contained in:
Maruno17
2022-12-10 22:04:24 +00:00
parent d654f3edbf
commit 3a4b01e2dc

View File

@@ -227,12 +227,14 @@ module BattleCreationHelperMethods
battle.showAnims = ($PokemonSystem.battlescene == 0)
battle.showAnims = battleRules["battleAnims"] if !battleRules["battleAnims"].nil?
# Terrain
if battleRules["defaultTerrain"].nil? && Settings::OVERWORLD_WEATHER_SETS_BATTLE_TERRAIN
case $game_screen.weather_type
when :Storm
battle.defaultTerrain = :Electric
when :Fog
battle.defaultTerrain = :Misty
if battleRules["defaultTerrain"].nil?
if Settings::OVERWORLD_WEATHER_SETS_BATTLE_TERRAIN
case $game_screen.weather_type
when :Storm
battle.defaultTerrain = :Electric
when :Fog
battle.defaultTerrain = :Misty
end
end
else
battle.defaultTerrain = battleRules["defaultTerrain"]