Merge branch 'master' into refactor

This commit is contained in:
Maruno17
2020-10-18 21:40:04 +01:00
49 changed files with 2885 additions and 2861 deletions

View File

@@ -24,7 +24,7 @@ BattleHandlers::SpeedCalcAbility.add(:SANDRUSH,
BattleHandlers::SpeedCalcAbility.add(:SLOWSTART,
proc { |ability,battler,mult|
next mult/2 if battler.turnCount<=5
next mult/2 if battler.effects[PBEffects::SlowStart]>0
}
)
@@ -1030,7 +1030,7 @@ BattleHandlers::DamageCalcUserAbility.add(:SHEERFORCE,
BattleHandlers::DamageCalcUserAbility.add(:SLOWSTART,
proc { |ability,user,target,move,mults,baseDmg,type|
mults[ATK_MULT] /= 2 if user.turnCount<=5 && move.physicalMove?
mults[ATK_MULT] /= 2 if user.effects[PBEffects::SlowStart]>0 && move.physicalMove?
}
)
@@ -2405,7 +2405,7 @@ BattleHandlers::AbilityOnSwitchOut.add(:NATURALCURE,
BattleHandlers::AbilityOnSwitchOut.add(:REGENERATOR,
proc { |ability,battler,endOfBattle|
next if !endOfBattle
next if endOfBattle
PBDebug.log("[Ability triggered] #{battler.pbThis}'s #{battler.abilityName}")
battler.pbRecoverHP(battler.totalhp/3,false,false)
}