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Merge branch 'master' into refactor
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@@ -82,9 +82,16 @@ class SpriteWindow_DebugVariables < Window_DrawableCommand
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name = $data_system.switches[index+1]
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codeswitch = (name[/^s\:/])
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val = (codeswitch) ? (eval($~.post_match) rescue nil) : $game_switches[index+1]
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if val==nil; status = "[-]"; colors = 0; codeswitch = true
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elsif val; status = "[ON]"; colors = 2
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else; status = "[OFF]"; colors = 1
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if val==nil
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status = "[-]"
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colors = 0
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codeswitch = true
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elsif val
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status = "[ON]"
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colors = 2
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else
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status = "[OFF]"
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colors = 1
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end
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else
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name = $data_system.variables[index+1]
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