Implemented GameData::Move

This commit is contained in:
Maruno17
2020-11-19 21:00:29 +00:00
parent 52ffae9e8a
commit 3cd8d59918
71 changed files with 1443 additions and 1584 deletions

View File

@@ -136,7 +136,7 @@ class PokeBattle_Battler
# permanent is whether the item is lost even after battle. Is false for Knock
# Off.
def pbRemoveItem(permanent = true)
@effects[PBEffects::ChoiceBand] = -1
@effects[PBEffects::ChoiceBand] = nil
@effects[PBEffects::Unburden] = true if self.item
setInitialItem(nil) if permanent && self.item == self.initialItem
self.item = nil