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Implemented GameData::Move
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@@ -136,7 +136,7 @@ class PokeBattle_Battler
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# permanent is whether the item is lost even after battle. Is false for Knock
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# Off.
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def pbRemoveItem(permanent = true)
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@effects[PBEffects::ChoiceBand] = -1
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@effects[PBEffects::ChoiceBand] = nil
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@effects[PBEffects::Unburden] = true if self.item
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setInitialItem(nil) if permanent && self.item == self.initialItem
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self.item = nil
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