Implemented GameData::Move

This commit is contained in:
Maruno17
2020-11-19 21:00:29 +00:00
parent 52ffae9e8a
commit 3cd8d59918
71 changed files with 1443 additions and 1584 deletions

View File

@@ -222,11 +222,11 @@ class PokeBattle_Battle
return if !pkmn
pkmnName = pkmn.name
battler = pbFindBattler(idxParty)
moveName = PBMoves.getName(newMove)
moveName = GameData::Move.get(newMove).name
# Find a space for the new move in pkmn's moveset and learn it
pkmn.moves.each_with_index do |m,i|
return if m.id==newMove # Already knows the new move
next if m.id!=0 # Not a blank move slot
for i in 0...Pokemon::MAX_MOVES
m = pkmn.moves[i]
return if m && m.id==newMove # Already knows the new move
pkmn.moves[i] = PBMove.new(newMove)
battler.moves[i] = PokeBattle_Move.pbFromPBMove(self,pkmn.moves[i]) if battler
pbDisplay(_INTL("{1} learned {2}!",pkmnName,moveName)) { pbSEPlay("Pkmn move learnt") }
@@ -240,7 +240,7 @@ class PokeBattle_Battle
pbDisplayPaused(_INTL("Which move should be forgotten?"))
forgetMove = @scene.pbForgetMove(pkmn,newMove)
if forgetMove>=0
oldMoveName = PBMoves.getName(pkmn.moves[forgetMove].id)
oldMoveName = pkmn.moves[forgetMove].name
pkmn.moves[forgetMove] = PBMove.new(newMove) # Replaces current/total PP
battler.moves[forgetMove] = PokeBattle_Move.pbFromPBMove(self,pkmn.moves[forgetMove]) if battler
pbDisplayPaused(_INTL("1, 2, and... ... ... Ta-da!"))