Changing encounter_version now updates the encounter tables immediately, title screen now plays properly if there are no splashes, compiling is now forced if any dat files are missing, other tweaks

This commit is contained in:
Maruno17
2021-12-12 23:10:01 +00:00
parent 2444b70ef6
commit 3da8b563da
5 changed files with 30 additions and 13 deletions

View File

@@ -18,7 +18,11 @@ class IntroEventScene < EventScene
@pic2.setOpacity(0, 0) # set opacity to 0 after waiting 0 frames
@index = 0
pbBGMPlay($data_system.title_bgm)
open_splash(self, nil)
if SPLASH_IMAGES.empty?
open_title_screen(self, nil)
else
open_splash(self, nil)
end
end
def open_splash(_scene, *args)