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Merge branch 'dev' into ai
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@@ -156,7 +156,6 @@ module GameData
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pkmn.name = pkmn_data[:name] if pkmn_data[:name] && !pkmn_data[:name].empty?
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if pkmn_data[:shadowness]
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pkmn.makeShadow
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pkmn.update_shadow_moves(true)
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pkmn.shiny = false
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end
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pkmn.poke_ball = pkmn_data[:poke_ball] if pkmn_data[:poke_ball]
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