Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents

This commit is contained in:
Maruno17
2021-12-28 19:22:31 +00:00
parent 139f2a74f2
commit 3e9d3b0a68
13 changed files with 63 additions and 34 deletions

View File

@@ -123,7 +123,7 @@ end
# ? CLASS Sprite_Character edit
#===================================================
class Sprite_Character < RPG::Sprite
alias shadow_initialize initialize
alias shadow_initialize initialize unless method_defined?(:shadow_initialize)
def initialize(viewport, character = nil)
@ombrelist = []
@@ -153,7 +153,7 @@ class Sprite_Character < RPG::Sprite
@ombrelist.clear
end
alias shadow_update update
alias shadow_update update unless method_defined?(:shadow_update)
def update
shadow_update
@@ -178,7 +178,8 @@ end
class Spriteset_Map
attr_accessor :shadows
alias shadow_initialize initialize
alias shadow_initialize initialize unless method_defined?(:shadow_initialize)
def initialize(map = nil)
@shadows = []
warn = false