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Rewrote save game screen, added rest of multiple save file support
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@@ -41,7 +41,6 @@ class Game_Temp
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attr_accessor :background_bitmap
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attr_accessor :fadestate # for sprite hashes
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# Other
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attr_accessor :begun_new_game # new game flag (true fron new game until saving)
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attr_accessor :menu_beep # menu: play sound effect flag
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attr_accessor :menu_last_choice # pause menu: index of last selection
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attr_accessor :memorized_bgm # set when trainer intro BGM is played
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@@ -79,7 +78,6 @@ class Game_Temp
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@transition_name = ""
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@fadestate = 0
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# Other
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@begun_new_game = false
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@menu_beep = false
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@memorized_bgm = nil
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@memorized_bgm_position = 0
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