Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer

This commit is contained in:
Maruno17
2021-01-24 17:55:39 +00:00
parent 7de034957b
commit 4098b1cd11
60 changed files with 748 additions and 648 deletions

View File

@@ -2,7 +2,6 @@
#
#===============================================================================
def pbSave(safesave=false)
$Trainer.metaID=$PokemonGlobal.playerID
begin
File.open(RTP.getSaveFileName("Game.rxdata"),"wb") { |f|
Marshal.dump($Trainer,f)
@@ -79,9 +78,9 @@ class PokemonSave_Scene
else
loctext+=_INTL("Time<r><c3={1}>{2}m</c3><br>",textColor,min)
end
loctext+=_INTL("Badges<r><c3={1}>{2}</c3><br>",textColor,$Trainer.numbadges)
loctext+=_INTL("Badges<r><c3={1}>{2}</c3><br>",textColor,$Trainer.badge_count)
if $Trainer.pokedex
loctext+=_INTL("Pokédex<r><c3={1}>{2}/{3}</c3>",textColor,$Trainer.pokedexOwned,$Trainer.pokedexSeen)
loctext+=_INTL("Pokédex<r><c3={1}>{2}/{3}</c3>",textColor,$Trainer.owned_count,$Trainer.seen_count)
end
@sprites["locwindow"]=Window_AdvancedTextPokemon.new(loctext)
@sprites["locwindow"].viewport=@viewport