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Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer
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@@ -30,7 +30,7 @@ def pbSetUpSystem
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game_system = Marshal.load(f)
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pokemonSystem = Marshal.load(f)
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}
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raise "Corrupted file" if !trainer.is_a?(PokeBattle_Trainer)
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raise "Corrupted file" if !trainer.is_a?(PlayerTrainer)
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raise "Corrupted file" if !framecount.is_a?(Numeric)
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raise "Corrupted file" if !game_system.is_a?(Game_System)
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raise "Corrupted file" if !pokemonSystem.is_a?(PokemonSystem)
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