Refactored and improved transition animations

This commit is contained in:
Maruno17
2021-08-20 21:39:20 +01:00
parent 9c5c3c77ed
commit 41ce9309d7
7 changed files with 1006 additions and 1280 deletions

View File

@@ -85,7 +85,7 @@ class Scene_Map
createSpritesets
if $game_temp.transition_processing
$game_temp.transition_processing = false
Graphics.transition(20)
Graphics.transition
end
$game_map.autoplay
Graphics.frame_reset
@@ -172,7 +172,7 @@ class Scene_Map
if $game_temp.transition_processing
$game_temp.transition_processing = false
if $game_temp.transition_name == ""
Graphics.transition(20)
Graphics.transition
else
Graphics.transition(40, "Graphics/Transitions/" + $game_temp.transition_name)
end
@@ -213,7 +213,7 @@ class Scene_Map
def main
createSpritesets
Graphics.transition(20)
Graphics.transition
loop do
Graphics.update
Input.update
@@ -223,7 +223,7 @@ class Scene_Map
Graphics.freeze
disposeSpritesets
if $game_temp.to_title
Graphics.transition(20)
Graphics.transition
Graphics.freeze
end
end