Refactored and improved transition animations

This commit is contained in:
Maruno17
2021-08-20 21:39:20 +01:00
parent 9c5c3c77ed
commit 41ce9309d7
7 changed files with 1006 additions and 1280 deletions

View File

@@ -567,17 +567,17 @@ def pbLoadRpgxpScene(scene)
Graphics.freeze
oldscene.disposeSpritesets
visibleObjects = pbHideVisibleObjects
Graphics.transition(20)
Graphics.transition
Graphics.freeze
while $scene && !$scene.is_a?(Scene_Map)
$scene.main
end
Graphics.transition(20)
Graphics.transition
Graphics.freeze
$scene = oldscene
$scene.createSpritesets
pbShowObjects(visibleObjects)
Graphics.transition(20)
Graphics.transition
end
def pbChooseLanguage