Added canvas to new animation editor (isn't interactive yet), improved example animations

This commit is contained in:
Maruno17
2024-01-25 21:07:16 +00:00
parent 94f0a9c8d0
commit 4455c093b8
245 changed files with 22085 additions and 14046 deletions

View File

@@ -3,208 +3,280 @@
[Move,BUBBLE]
Name = BUBBLE
<User>
SetX = 0,128
SetY = 0,224
SetX = 0,0
SetY = 0,0
<Target>
SetX = 0,384
SetY = 0,96
SetX = 0,0
SetY = 0,0
<Particle 2>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 0,128
SetY = 0,236
SetX = 1,153
SetY = 1,224
SetX = 2,198
SetY = 2,198
SetX = 3,230
SetY = 3,173
SetX = 4,275
SetY = 4,154
SetX = 5,332
SetY = 5,116
SetX = 6,358
SetY = 6,110
SetX = 7,371
SetX = 8,211
SetY = 8,186
SetX = 9,377
SetY = 9,104
SetX = 10,384
SetY = 10,66
SetY = 11,53
SetX = 12,358
SetY = 12,110
SetFrame = 0,13
SetX = 0,0
SetY = 0,18
SetZ = 0,27
SetX = 1,19
SetY = 1,0
SetX = 2,54
SetY = 2,-40
SetFrame = 3,12
SetX = 3,79
SetY = 3,-79
SetX = 4,114
SetY = 4,-109
SetFrame = 5,11
SetX = 5,159
SetY = 5,-168
SetX = 6,179
SetY = 6,-178
SetX = 7,189
SetFrame = 8,13
SetX = 8,64
SetY = 8,-59
SetFrame = 9,11
SetX = 9,194
SetY = 9,-187
SetFrame = 10,13
SetX = 10,200
SetY = 10,-246
SetFrame = 11,11
SetY = 11,-267
SetFrame = 12,15
SetX = 12,179
SetY = 12,-178
<Particle 3>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 1,134
SetY = 1,217
SetX = 2,153
SetY = 2,205
SetX = 3,179
SetY = 3,186
SetX = 4,211
SetY = 4,154
SetX = 5,256
SetY = 5,142
SetX = 6,294
SetY = 6,123
SetX = 7,128
SetY = 7,236
SetX = 8,339
SetY = 8,85
SetX = 9,345
SetY = 9,66
SetX = 10,422
SetY = 10,72
SetX = 11,416
SetY = 11,91
SetFrame = 1,13
SetX = 1,4
SetY = 1,-10
SetZ = 1,28
SetX = 2,19
SetY = 2,-29
SetFrame = 3,12
SetX = 3,39
SetY = 3,-59
SetX = 4,64
SetY = 4,-109
SetFrame = 5,11
SetX = 5,100
SetY = 5,-128
SetX = 6,129
SetY = 6,-157
SetFrame = 7,13
SetX = 7,0
SetY = 7,18
SetX = 8,164
SetY = 8,-217
SetFrame = 9,12
SetX = 9,169
SetY = 9,-246
SetFrame = 10,11
SetX = 10,229
SetY = 10,-237
SetFrame = 11,12
SetX = 11,225
SetY = 11,-207
SetVisible = 12,false
<Particle 4>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 1,128
SetY = 1,236
SetX = 2,179
SetY = 2,198
SetX = 3,198
SetY = 3,167
SetX = 4,243
SetY = 4,161
SetX = 5,236
SetY = 5,123
SetX = 6,281
SetY = 6,104
SetX = 7,320
SetY = 7,72
SetX = 8,371
SetY = 8,98
SetX = 9,345
SetX = 10,358
SetY = 10,91
SetX = 11,352
SetY = 11,98
SetFrame = 1,12
SetX = 1,0
SetY = 1,18
SetZ = 1,29
SetX = 2,39
SetY = 2,-40
SetX = 3,54
SetY = 3,-89
SetFrame = 4,11
SetX = 4,89
SetY = 4,-98
SetFrame = 5,12
SetX = 5,84
SetY = 5,-157
SetX = 6,119
SetY = 6,-187
SetX = 7,150
SetY = 7,-237
SetX = 8,189
SetY = 8,-196
SetFrame = 9,13
SetX = 9,169
SetFrame = 10,12
SetX = 10,179
SetY = 10,-207
SetFrame = 11,13
SetX = 11,175
SetY = 11,-196
SetVisible = 12,false
<Particle 5>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 2,128
SetY = 2,236
SetX = 3,166
SetY = 3,205
SetX = 4,128
SetY = 4,236
SetX = 5,160
SetY = 5,205
SetX = 6,211
SetY = 6,173
SetX = 7,352
SetY = 7,79
SetX = 8,403
SetY = 8,104
SetX = 9,390
SetY = 9,72
SetX = 10,384
SetY = 10,98
SetX = 11,396
SetY = 11,79
SetFrame = 2,13
SetX = 2,0
SetY = 2,18
SetZ = 2,30
SetX = 3,29
SetY = 3,-29
SetX = 4,0
SetY = 4,18
SetX = 5,25
SetY = 5,-29
SetX = 6,64
SetY = 6,-79
SetFrame = 7,11
SetX = 7,175
SetY = 7,-226
SetX = 8,214
SetY = 8,-187
SetFrame = 9,12
SetX = 9,204
SetY = 9,-237
SetFrame = 10,13
SetX = 10,200
SetY = 10,-196
SetFrame = 11,17
SetX = 11,209
SetY = 11,-226
SetOpacity = 11,100
SetVisible = 12,false
<Particle 6>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 3,140
SetY = 3,211
SetX = 4,211
SetY = 4,186
SetX = 5,300
SetY = 5,148
SetX = 6,275
SetY = 6,129
SetX = 7,281
SetY = 7,123
SetX = 8,358
SetY = 8,60
SetX = 9,377
SetY = 9,47
SetX = 10,339
SetY = 10,60
SetFrame = 3,13
SetX = 3,9
SetY = 3,-20
SetZ = 3,31
SetX = 4,64
SetY = 4,-59
SetX = 5,134
SetY = 5,-118
SetX = 6,114
SetY = 6,-148
SetX = 7,119
SetY = 7,-157
SetFrame = 8,12
SetX = 8,179
SetY = 8,-256
SetFrame = 9,11
SetX = 9,194
SetY = 9,-276
SetX = 10,164
SetY = 10,-256
SetVisible = 11,false
<Particle 7>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 3,128
SetY = 3,236
SetX = 4,179
SetY = 4,224
SetX = 5,236
SetY = 5,186
SetX = 6,332
SetY = 6,110
SetY = 7,104
SetX = 8,390
SetY = 8,47
SetX = 9,416
SetY = 9,110
SetX = 10,358
SetY = 10,85
SetFrame = 3,12
SetX = 3,0
SetY = 3,18
SetZ = 3,32
SetX = 4,39
SetY = 4,0
SetX = 5,84
SetY = 5,-59
SetFrame = 6,13
SetX = 6,159
SetY = 6,-178
SetY = 7,-187
SetFrame = 8,11
SetX = 8,204
SetY = 8,-276
SetFrame = 9,12
SetX = 9,225
SetY = 9,-178
SetFrame = 10,17
SetX = 10,179
SetY = 10,-217
SetOpacity = 10,100
SetVisible = 11,false
<Particle 8>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 4,166
SetY = 4,186
SetX = 5,192
SetY = 5,154
SetX = 6,256
SetY = 6,173
SetX = 7,230
SetY = 7,135
SetX = 8,281
SetY = 8,104
SetX = 9,313
SetY = 9,98
SetFrame = 4,13
SetX = 4,29
SetY = 4,-59
SetZ = 4,33
SetX = 5,50
SetY = 5,-109
SetFrame = 6,12
SetX = 6,100
SetY = 6,-79
SetFrame = 7,13
SetX = 7,79
SetY = 7,-139
SetFrame = 8,12
SetX = 8,119
SetY = 8,-187
SetFrame = 9,13
SetX = 9,144
SetY = 9,-196
SetVisible = 10,false
<Particle 9>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 5,128
SetY = 5,236
SetX = 6,230
SetY = 6,142
SetX = 7,313
SetX = 8,326
SetY = 8,116
SetY = 9,129
SetFrame = 5,12
SetX = 5,0
SetY = 5,18
SetZ = 5,34
SetFrame = 6,13
SetX = 6,79
SetY = 6,-128
SetFrame = 7,12
SetX = 7,144
SetFrame = 8,13
SetX = 8,154
SetY = 8,-168
SetFrame = 9,12
SetY = 9,-148
SetVisible = 10,false
<Particle 10>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 6,160
SetY = 6,236
SetX = 7,217
SetY = 7,179
SetX = 8,275
SetY = 8,148
SetX = 9,288
SetY = 9,129
SetFrame = 6,13
SetX = 6,25
SetY = 6,18
SetZ = 6,35
SetFrame = 7,12
SetX = 7,69
SetY = 7,-70
SetX = 8,114
SetY = 8,-118
SetFrame = 9,13
SetX = 9,125
SetY = 9,-148
SetVisible = 10,false
<Particle 11>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 6,352
SetY = 6,85
SetFrame = 6,17
SetX = 6,175
SetY = 6,-217
SetZ = 6,36
SetOpacity = 6,100
SetFlip = 7,true
SetX = 7,377
SetY = 7,104
SetX = 7,194
SetY = 7,-187
SetFrame = 8,13
SetFlip = 8,false
SetX = 8,224
SetY = 8,161
SetX = 8,75
SetY = 8,-98
SetOpacity = 8,255
SetFrame = 9,17
SetFlip = 9,true
SetX = 9,384
SetY = 9,98
SetX = 9,200
SetY = 9,-196
SetOpacity = 9,100
SetVisible = 10,false
<Particle 12>
Graphic = 008-Weapon03
Focus = UserAndTarget
SetX = 8,358
SetY = 8,91
SetFrame = 8,17
SetX = 8,179
SetY = 8,-207
SetZ = 8,37
SetOpacity = 8,100
SetVisible = 9,false
<SE>
Play = 0,Water5,80