mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-13 16:04:58 +00:00
Added canvas to new animation editor (isn't interactive yet), improved example animations
This commit is contained in:
@@ -3,55 +3,75 @@
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[Move,IRONHEAD]
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Name = IRONHEAD
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<User>
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SetX = 0,128
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SetY = 0,224
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SetX = 0,0
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SetY = 0,0
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<Target>
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SetX = 0,384
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SetY = 0,96
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SetX = 0,0
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SetY = 0,0
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<Particle 2>
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Graphic = Iron Head
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Focus = Target
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SetX = 1,384
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SetY = 1,97
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SetFrame = 1,2
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SetX = 1,0
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SetY = 1,1
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SetZ = 1,27
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SetFrame = 2,1
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SetFrame = 5,3
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SetFrame = 6,0
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SetOpacity = 7,128
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<Particle 3>
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Graphic = Iron Head
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Focus = Target
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SetX = 2,331
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SetY = 2,114
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SetX = 3,278
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SetY = 3,128
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SetX = 4,284
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SetY = 4,178
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SetFrame = 2,5
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SetX = 2,-53
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SetY = 2,18
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SetZ = 2,28
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SetX = 3,-106
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SetY = 3,32
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SetX = 4,-100
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SetY = 4,82
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SetOpacity = 4,128
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SetVisible = 5,false
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<Particle 4>
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Graphic = Iron Head
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Focus = Target
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SetX = 2,437
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SetY = 2,118
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SetX = 3,485
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SetY = 3,132
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SetX = 4,507
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SetY = 4,182
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SetFrame = 2,6
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SetX = 2,53
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SetY = 2,22
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SetZ = 2,29
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SetX = 3,101
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SetY = 3,36
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SetX = 4,123
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SetY = 4,86
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SetOpacity = 4,128
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SetVisible = 5,false
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<Particle 5>
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Graphic = Iron Head
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Focus = Target
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SetX = 3,279
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SetY = 3,82
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SetX = 4,266
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SetY = 4,27
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SetFrame = 3,7
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SetX = 3,-105
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SetY = 3,-14
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SetZ = 3,30
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SetX = 4,-118
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SetY = 4,-69
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SetVisible = 5,false
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<Particle 6>
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Graphic = Iron Head
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Focus = Target
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SetX = 3,461
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SetY = 3,69
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SetX = 4,513
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SetY = 4,54
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SetFrame = 3,8
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SetX = 3,77
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SetY = 3,-27
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SetZ = 3,31
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SetX = 4,129
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SetY = 4,-42
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SetVisible = 5,false
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<Particle 7>
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Graphic = Iron Head
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Focus = Target
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SetX = 3,275
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SetY = 3,33
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SetFrame = 3,8
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SetX = 3,-109
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SetY = 3,-63
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SetZ = 3,32
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SetVisible = 4,false
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<SE>
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Play = 0,Damage1
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