Added canvas to new animation editor (isn't interactive yet), improved example animations

This commit is contained in:
Maruno17
2024-01-25 21:07:16 +00:00
parent 94f0a9c8d0
commit 4455c093b8
245 changed files with 22085 additions and 14046 deletions

View File

@@ -3,103 +3,140 @@
[Move,OVERHEAT]
Name = OVERHEAT
<User>
SetX = 0,128
SetY = 0,224
SetX = 0,0
SetY = 0,0
<Target>
SetX = 0,384
SetY = 0,96
SetX = 0,0
SetY = 0,0
<Particle 2>
Graphic = fire4
Focus = UserAndTarget
SetX = 0,134
SetY = 0,179
SetY = 1,173
SetY = 2,167
SetY = 3,161
SetY = 4,154
SetY = 5,148
SetY = 6,142
SetY = 7,135
SetY = 8,129
SetY = 9,123
SetY = 10,116
SetY = 11,110
SetX = 0,4
SetY = 0,-70
SetZ = 0,27
SetFrame = 1,1
SetY = 1,-79
SetFrame = 2,2
SetY = 2,-89
SetFrame = 3,3
SetY = 3,-98
SetFrame = 4,4
SetY = 4,-109
SetFrame = 5,5
SetY = 5,-118
SetFrame = 6,6
SetY = 6,-128
SetFrame = 7,7
SetY = 7,-139
SetFrame = 8,8
SetY = 8,-148
SetFrame = 9,9
SetY = 9,-157
SetFrame = 10,10
SetY = 10,-168
SetFrame = 11,11
SetY = 11,-178
<Particle 3>
Graphic = fire4
Focus = UserAndTarget
SetX = 1,172
SetY = 1,179
SetX = 2,179
SetY = 2,198
SetX = 4,313
SetY = 4,123
SetX = 5,364
SetY = 5,110
SetX = 6,140
SetY = 6,41
SetFlip = 7,true
SetX = 7,467
SetY = 7,211
SetOpacity = 7,100
SetX = 1,34
SetY = 1,-70
SetZ = 1,28
SetX = 2,39
SetY = 2,-40
SetVisible = 3,false
<Particle 4>
Graphic = fire4
Focus = UserAndTarget
SetX = 2,211
SetY = 2,123
SetX = 3,243
SetY = 3,167
SetX = 4,51
SetY = 4,85
SetX = 5,32
SetY = 5,60
SetX = 6,377
SetY = 6,211
SetX = 2,64
SetY = 2,-157
SetZ = 2,29
SetX = 3,89
SetY = 3,-89
SetX = 4,-60
SetY = 4,-217
SetFrame = 5,1
SetX = 5,-75
SetY = 5,-256
SetX = 6,194
SetY = 6,-20
SetVisible = 7,false
<Particle 5>
Graphic = fire4
Focus = UserAndTarget
SetX = 2,153
SetY = 2,224
SetX = 3,243
SetY = 3,79
SetX = 4,345
SetY = 4,224
SetX = 5,435
SetY = 5,230
SetX = 2,19
SetY = 2,0
SetZ = 2,30
SetFrame = 3,1
SetX = 3,89
SetY = 3,-226
SetX = 4,169
SetY = 4,0
SetFrame = 5,2
SetX = 5,239
SetY = 5,9
SetOpacity = 5,100
SetFrame = 6,1
SetFlip = 6,true
SetX = 6,288
SetY = 6,53
SetX = 6,125
SetY = 6,-267
SetOpacity = 6,255
SetVisible = 7,false
<Particle 6>
Graphic = fire4
Focus = UserAndTarget
SetX = 3,96
SetY = 3,167
SetX = 4,140
SetY = 4,129
SetY = 5,72
SetX = 3,-25
SetY = 3,-89
SetZ = 3,31
SetX = 4,9
SetY = 4,-148
SetY = 5,-237
SetVisible = 6,false
<Particle 7>
Graphic = fire4
Focus = UserAndTarget
SetX = 3,256
SetY = 3,217
SetX = 4,192
SetY = 4,198
SetX = 5,268
SetY = 5,205
SetX = 3,100
SetY = 3,-10
SetZ = 3,32
SetX = 4,50
SetY = 4,-40
SetX = 5,109
SetY = 5,-29
SetVisible = 6,false
<Particle 8>
Graphic = fire4
Focus = UserAndTarget
SetX = 4,83
SetY = 4,186
SetX = 5,32
SetY = 5,192
SetX = 4,144
SetY = 4,-157
SetZ = 4,28
SetFrame = 5,1
SetX = 5,184
SetY = 5,-178
SetX = 6,9
SetY = 6,-285
SetFrame = 7,2
SetFlip = 7,true
SetX = 7,264
SetY = 7,-20
SetOpacity = 7,100
SetVisible = 8,false
<Particle 9>
Graphic = fire4
Focus = UserAndTarget
SetX = 4,179
SetY = 4,135
SetX = 5,236
SetY = 5,79
SetX = 4,-35
SetY = 4,-59
SetZ = 4,33
SetX = 5,-75
SetY = 5,-50
SetVisible = 6,false
<Particle 10>
Graphic = fire4
Focus = UserAndTarget
SetX = 4,39
SetY = 4,-139
SetZ = 4,34
SetX = 5,84
SetY = 5,-226
SetVisible = 6,false
<SE>
Play = 0,Fire3,80