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https://github.com/infinitefusion/infinitefusion-e18.git
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Added canvas to new animation editor (isn't interactive yet), improved example animations
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@@ -3,27 +3,46 @@
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[Move,SLUDGE]
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Name = SLUDGE
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<User>
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SetX = 0,128
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SetY = 0,224
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SetX = 0,0
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SetY = 0,0
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<Target>
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SetX = 0,384
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SetY = 0,96
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<Particle 2>
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SetX = 0,0
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SetY = 0,0
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<Particle 3>
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Graphic = State1
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Focus = Target
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SetX = 0,128
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SetY = 0,236
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SetX = 1,172
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SetY = 1,186
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SetFrame = 5,5
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SetX = 5,-26
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SetY = 5,14
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SetZ = 5,27
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SetFrame = 6,6
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SetFrame = 7,7
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SetFrame = 8,8
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SetFrame = 9,9
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SetFrame = 10,10
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SetFrame = 11,11
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SetFrame = 12,12
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SetFrame = 13,13
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<Particle 2>
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Graphic = State1
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Focus = UserAndTarget
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SetX = 0,0
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SetY = 0,18
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SetZ = 0,27
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SetFrame = 1,1
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SetX = 1,34
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SetY = 1,-59
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SetAngle = 1,325
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SetX = 2,249
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SetY = 2,148
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SetX = 3,313
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SetY = 3,129
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SetX = 4,358
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SetY = 4,91
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SetY = 5,110
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SetAngle = 5,0
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SetFrame = 2,2
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SetX = 2,94
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SetY = 2,-118
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SetFrame = 3,3
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SetX = 3,144
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SetY = 3,-148
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SetFrame = 4,4
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SetX = 4,179
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SetY = 4,-207
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SetVisible = 5,false
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<SE>
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Play = 0,throw,80
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Play = 7,Poison,80
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