Added canvas to new animation editor (isn't interactive yet), improved example animations

This commit is contained in:
Maruno17
2024-01-25 21:07:16 +00:00
parent 94f0a9c8d0
commit 4455c093b8
245 changed files with 22085 additions and 14046 deletions

View File

@@ -3,107 +3,141 @@
[Move,SWIFT]
Name = SWIFT
<User>
SetX = 0,128
SetY = 0,224
SetX = 0,0
SetY = 0,0
<Target>
SetX = 0,384
SetY = 0,96
SetX = 0,0
SetY = 0,0
<Particle 2>
Graphic = 007-Weapon02
Focus = UserAndTarget
SetX = 0,128
SetY = 0,236
SetX = 1,179
SetY = 1,211
SetX = 2,217
SetY = 2,186
SetX = 3,288
SetY = 3,142
SetX = 4,358
SetY = 4,110
SetX = 5,256
SetY = 5,116
SetX = 6,288
SetY = 6,98
SetX = 7,352
SetY = 7,79
SetX = 8,288
SetY = 8,91
SetX = 9,307
SetY = 9,135
SetX = 10,358
SetY = 10,104
SetFrame = 0,11
SetX = 0,0
SetY = 0,18
SetZ = 0,27
SetX = 1,39
SetY = 1,-20
SetX = 2,69
SetY = 2,-59
SetX = 3,125
SetY = 3,-128
SetX = 4,179
SetY = 4,-178
SetFrame = 5,13
SetX = 5,100
SetY = 5,-168
SetX = 6,125
SetY = 6,-196
SetFrame = 7,11
SetX = 7,175
SetY = 7,-226
SetX = 8,125
SetY = 8,-207
SetFrame = 9,13
SetX = 9,139
SetY = 9,-139
SetX = 10,179
SetY = 10,-187
SetFrame = 11,12
<Particle 3>
Graphic = 007-Weapon02
Focus = UserAndTarget
SetX = 1,128
SetY = 1,236
SetX = 2,172
SetY = 2,211
SetX = 3,236
SetY = 3,173
SetX = 4,288
SetY = 4,135
SetX = 5,339
SetY = 5,110
SetX = 6,300
SetY = 6,135
SetX = 7,294
SetY = 7,85
SetX = 8,332
SetY = 8,110
SetX = 9,262
SetY = 9,148
SetX = 10,313
SetY = 10,123
SetFrame = 1,12
SetX = 1,0
SetY = 1,18
SetZ = 1,28
SetX = 2,34
SetY = 2,-20
SetX = 3,84
SetY = 3,-79
SetX = 4,125
SetY = 4,-139
SetX = 5,164
SetY = 5,-178
SetFrame = 6,11
SetX = 6,134
SetY = 6,-139
SetX = 7,129
SetY = 7,-217
SetFrame = 8,12
SetX = 8,159
SetY = 8,-178
SetX = 9,104
SetY = 9,-118
SetX = 10,144
SetY = 10,-157
SetVisible = 11,false
<Particle 4>
Graphic = 007-Weapon02
Focus = UserAndTarget
SetX = 2,128
SetY = 2,217
SetX = 3,179
SetY = 3,179
SetX = 4,224
SetY = 4,148
SetX = 5,256
SetY = 5,186
SetX = 6,236
SetY = 6,135
SetX = 7,288
SetY = 7,142
SetX = 8,262
SetY = 8,167
SetFrame = 2,13
SetX = 2,0
SetY = 2,-10
SetZ = 2,29
SetX = 3,39
SetY = 3,-70
SetX = 4,75
SetY = 4,-118
SetFrame = 5,11
SetX = 5,100
SetY = 5,-59
SetX = 6,84
SetY = 6,-139
SetFrame = 7,12
SetX = 7,125
SetY = 7,-128
SetFrame = 8,13
SetX = 8,104
SetY = 8,-89
SetVisible = 9,false
<Particle 5>
Graphic = 007-Weapon02
Focus = UserAndTarget
SetX = 3,192
SetY = 3,224
SetX = 4,224
SetY = 4,205
SetX = 5,172
SetY = 5,161
SetX = 6,230
SetY = 6,173
SetX = 7,217
SetY = 7,186
SetX = 8,204
SetFrame = 3,11
SetX = 3,50
SetY = 3,0
SetZ = 3,30
SetX = 4,75
SetY = 4,-29
SetX = 5,34
SetY = 5,-98
SetFrame = 6,12
SetX = 6,79
SetY = 6,-79
SetFrame = 7,13
SetX = 7,69
SetY = 7,-59
SetFrame = 8,12
SetX = 8,59
SetVisible = 9,false
<Particle 6>
Graphic = 007-Weapon02
Focus = UserAndTarget
SetX = 3,115
SetY = 3,205
SetX = 4,147
SetY = 4,179
SetX = 5,179
SetY = 5,205
SetX = 6,185
SetY = 6,211
SetX = 7,166
SetFrame = 3,11
SetX = 3,-10
SetY = 3,-29
SetZ = 3,31
SetX = 4,14
SetY = 4,-70
SetFrame = 5,12
SetX = 5,39
SetY = 5,-29
SetFrame = 6,13
SetX = 6,44
SetY = 6,-20
SetFrame = 7,12
SetX = 7,29
SetVisible = 8,false
<Particle 7>
Graphic = 007-Weapon02
Focus = UserAndTarget
SetX = 4,128
SetY = 4,242
SetFrame = 4,12
SetX = 4,0
SetY = 4,28
SetZ = 4,32
SetFrame = 5,13
SetFrame = 6,12
SetVisible = 7,false
<SE>
Play = 0,Saint3,80
Play = 2,Saint3,80