Added canvas to new animation editor (isn't interactive yet), improved example animations

This commit is contained in:
Maruno17
2024-01-25 21:07:16 +00:00
parent 94f0a9c8d0
commit 4455c093b8
245 changed files with 22085 additions and 14046 deletions

View File

@@ -9,7 +9,7 @@ class UIControls::DropdownList < UIControls::BaseControl
TEXT_BOX_WIDTH = 200 TEXT_BOX_WIDTH = 200
TEXT_BOX_HEIGHT = 24 TEXT_BOX_HEIGHT = 24
TEXT_BOX_PADDING = 4 # Gap between sides of text box and text TEXT_BOX_PADDING = 4 # Gap between sides of text box and text
MAX_LIST_ROWS = 8 MAX_LIST_ROWS = 10
# NOTE: options is a hash: keys are symbols, values are display names. # NOTE: options is a hash: keys are symbols, values are display names.
def initialize(width, height, viewport, options, value) def initialize(width, height, viewport, options, value)
@@ -32,6 +32,11 @@ class UIControls::DropdownList < UIControls::BaseControl
invalidate invalidate
end end
def values=(new_vals)
@options = new_vals
@dropdown_menu.values = @options if @dropdown_menu
end
def set_interactive_rects def set_interactive_rects
@button_rect = Rect.new(TEXT_BOX_X, (height - TEXT_BOX_HEIGHT) / 2, @button_rect = Rect.new(TEXT_BOX_X, (height - TEXT_BOX_HEIGHT) / 2,
[@box_width, width - (TEXT_BOX_X * 2)].min, TEXT_BOX_HEIGHT) [@box_width, width - (TEXT_BOX_X * 2)].min, TEXT_BOX_HEIGHT)

View File

@@ -14,6 +14,25 @@ module GameData
DATA_FILENAME = "animations.dat" DATA_FILENAME = "animations.dat"
OPTIONAL = true OPTIONAL = true
# TODO: All mentions of focus types can be found by searching for
# :user_and_target, plus there's :foreground in PARTICLE_DEFAULT_VALUES
# below.
# TODO: Add :user_ground, :target_ground?
FOCUS_TYPES = {
"Foreground" => :foreground,
"Midground" => :midground,
"Background" => :background,
"User" => :user,
"Target" => :target,
"UserAndTarget" => :user_and_target,
"UserSideForeground" => :user_side_foreground,
"UserSideBackground" => :user_side_background,
"TargetSide" => :target_side_foreground,
"TargetSideBackground" => :target_side_background,
}
FOCUS_TYPES_WITH_TARGET = [
:target, :user_and_target, :target_side_foreground, :target_side_background
]
INTERPOLATION_TYPES = { INTERPOLATION_TYPES = {
"None" => :none, "None" => :none,
"Linear" => :linear, "Linear" => :linear,
@@ -21,6 +40,7 @@ module GameData
"EaseOut" => :ease_out, "EaseOut" => :ease_out,
"EaseBoth" => :ease_both "EaseBoth" => :ease_both
} }
USER_AND_TARGET_SEPARATION = [200, -200, -200] # x, y, z (from user to target)
# Properties that apply to the animation in general, not to individual # Properties that apply to the animation in general, not to individual
# particles. They don't change during the animation. # particles. They don't change during the animation.
@@ -49,9 +69,7 @@ module GameData
"Graphic" => [:graphic, "s"], "Graphic" => [:graphic, "s"],
# TODO: If more focus types are added, add ones that involve a target to # TODO: If more focus types are added, add ones that involve a target to
# the Compiler's check relating to "NoTarget". # the Compiler's check relating to "NoTarget".
"Focus" => [:focus, "e", {"User" => :user, "Target" => :target, "Focus" => [:focus, "e", FOCUS_TYPES],
"UserAndTarget" => :user_and_target,
"Screen" => :screen}],
# TODO: FlipIfFoe, RotateIfFoe kinds of thing. # TODO: FlipIfFoe, RotateIfFoe kinds of thing.
# All properties below are "SetXYZ" or "MoveXYZ". "SetXYZ" has the # All properties below are "SetXYZ" or "MoveXYZ". "SetXYZ" has the
@@ -66,6 +84,8 @@ module GameData
"MoveX" => [:x, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES], "MoveX" => [:x, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES],
"SetY" => [:y, "^ui"], "SetY" => [:y, "^ui"],
"MoveY" => [:y, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES], "MoveY" => [:y, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES],
"SetZ" => [:z, "^ui"],
"MoveZ" => [:z, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES],
"SetZoomX" => [:zoom_x, "^uu"], "SetZoomX" => [:zoom_x, "^uu"],
"MoveZoomX" => [:zoom_x, "^uuuE", nil, nil, nil, INTERPOLATION_TYPES], "MoveZoomX" => [:zoom_x, "^uuuE", nil, nil, nil, INTERPOLATION_TYPES],
"SetZoomY" => [:zoom_y, "^uu"], "SetZoomY" => [:zoom_y, "^uu"],
@@ -91,9 +111,6 @@ module GameData
"MoveToneBlue" => [:tone_blue, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES], "MoveToneBlue" => [:tone_blue, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES],
"SetToneGray" => [:tone_gray, "^ui"], "SetToneGray" => [:tone_gray, "^ui"],
"MoveToneGray" => [:tone_gray, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES], "MoveToneGray" => [:tone_gray, "^uuiE", nil, nil, nil, INTERPOLATION_TYPES],
# TODO: SetPriority should be an enum (above all, above user, etc.). There
# should also be a property (set and move) for the sub-priority
# within that priority bracket.
# TODO: Add "SetColor"/"SetTone" as shorthand for the above? They'd be # TODO: Add "SetColor"/"SetTone" as shorthand for the above? They'd be
# converted in the Compiler. # converted in the Compiler.
# TODO: Bitmap masking. # TODO: Bitmap masking.
@@ -112,7 +129,7 @@ module GameData
PARTICLE_DEFAULT_VALUES = { PARTICLE_DEFAULT_VALUES = {
:name => "", :name => "",
:graphic => "", :graphic => "",
:focus => :screen :focus => :foreground
} }
# NOTE: Particles are invisible until their first command, and automatically # NOTE: Particles are invisible until their first command, and automatically
# become visible then. "User" and "Target" are visible from the start, # become visible then. "User" and "Target" are visible from the start,
@@ -123,6 +140,7 @@ module GameData
:flip => false, :flip => false,
:x => 0, :x => 0,
:y => 0, :y => 0,
:z => 0,
:zoom_x => 100, :zoom_x => 100,
:zoom_y => 100, :zoom_y => 100,
:angle => 0, :angle => 0,

View File

@@ -135,7 +135,7 @@ module Compiler
case particle[:name] case particle[:name]
when "User" then particle[:focus] = :user when "User" then particle[:focus] = :user
when "Target" then particle[:focus] = :target when "Target" then particle[:focus] = :target
else particle[:focus] = :screen else particle[:focus] = GameData::Animation::PARTICLE_DEFAULT_VALUES[:focus]
end end
end end
# Ensure user/target particles have a default graphic if not given # Ensure user/target particles have a default graphic if not given
@@ -145,9 +145,11 @@ module Compiler
when "Target" then particle[:graphic] = "TARGET" when "Target" then particle[:graphic] = "TARGET"
end end
end end
# TODO: Ensure that particles don't have a focus involving a user if the
# animation itself doesn't involve a user.
# Ensure that particles don't have a focus involving a target if the # Ensure that particles don't have a focus involving a target if the
# animation itself doesn't involve a target # animation itself doesn't involve a target
if hash[:no_target] && [:target, :user_and_target].include?(particle[:focus]) if hash[:no_target] && GameData::Animation::FOCUS_TYPES_WITH_TARGET.include?(particle[:focus])
raise _INTL("Particle \"{1}\" can't have a \"Focus\" that involves a target if property \"NoTarget\" is set to true.", raise _INTL("Particle \"{1}\" can't have a \"Focus\" that involves a target if property \"NoTarget\" is set to true.",
particle[:name]) + "\n" + FileLineData.linereport particle[:name]) + "\n" + FileLineData.linereport
end end

View File

@@ -1,3 +1,6 @@
# TODO: OppMove animations have their user and target swapped, and will need
# them swapping back.
module AnimationConverter module AnimationConverter
module_function module_function
@@ -50,6 +53,7 @@ module AnimationConverter
} }
add_frames_to_new_anim_hash(anim, new_anim) add_frames_to_new_anim_hash(anim, new_anim)
add_bg_fg_commands_to_new_anim_hash(anim, new_anim)
add_se_commands_to_new_anim_hash(anim, new_anim) add_se_commands_to_new_anim_hash(anim, new_anim)
new_anim[:particles].compact! new_anim[:particles].compact!
@@ -60,6 +64,9 @@ module AnimationConverter
end end
def add_frames_to_new_anim_hash(anim, hash) def add_frames_to_new_anim_hash(anim, hash)
# Lookup array for particle index using cel index
index_lookup = []
max_index = -1
# Set up previous frame's values # Set up previous frame's values
default_frame = [] default_frame = []
default_frame[AnimFrame::X] = -999 default_frame[AnimFrame::X] = -999
@@ -77,30 +84,70 @@ module AnimationConverter
default_frame[AnimFrame::TONEGREEN] = 0 default_frame[AnimFrame::TONEGREEN] = 0
default_frame[AnimFrame::TONEBLUE] = 0 default_frame[AnimFrame::TONEBLUE] = 0
default_frame[AnimFrame::TONEGRAY] = 0 default_frame[AnimFrame::TONEGRAY] = 0
default_frame[AnimFrame::PATTERN] = 0
default_frame[AnimFrame::PRIORITY] = 0 # 0=back, 1=front, 2=behind focus, 3=before focus
default_frame[AnimFrame::VISIBLE] = 1 # Boolean default_frame[AnimFrame::VISIBLE] = 1 # Boolean
default_frame[AnimFrame::MIRROR] = 0 # Boolean default_frame[AnimFrame::MIRROR] = 0 # Boolean
default_frame[AnimFrame::FOCUS] = 4 # 1=target, 2=user, 3=user and target, 4=screen default_frame[AnimFrame::FOCUS] = 4 # 1=target, 2=user, 3=user and target, 4=screen
default_frame[99] = anim.graphic
last_frame_values = [] last_frame_values = []
# Go through each frame # Go through each frame
anim.length.times do |frame_num| anim.length.times do |frame_num|
frame = anim[frame_num] frame = anim[frame_num]
had_particles = []
changed_particles = []
frame.each_with_index do |cel, i| frame.each_with_index do |cel, i|
next if !cel next if !cel
# If the particle from the previous frame for this cel had a different
# focus, start a new particle.
if i > 1 && frame_num > 0 && index_lookup[i] && index_lookup[i] >= 0 &&
last_frame_values[index_lookup[i]]
this_graphic = (cel[AnimFrame::PATTERN] == -1) ? "USER" : (cel[AnimFrame::PATTERN] == -2) ? "TARGET" : anim.graphic
if last_frame_values[index_lookup[i]][AnimFrame::FOCUS] != cel[AnimFrame::FOCUS] ||
last_frame_values[index_lookup[i]][99] != this_graphic # Graphic
index_lookup[i] = -1
end
end
# Get the particle index for this cel
if !index_lookup[i] || index_lookup[i] < 0
max_index += 1
index_lookup[i] = max_index
end
idx = index_lookup[i]
had_particles.push(idx)
# i=0 for "User", i=1 for "Target" # i=0 for "User", i=1 for "Target"
hash[:particles][i] ||= { hash[:particles][idx] ||= { :name => "Particle #{idx}" }
:name => "Particle #{i}" particle = hash[:particles][idx]
} last_frame = last_frame_values[idx] || default_frame.clone
particle = hash[:particles][i] # User and target particles have specific names
if i == 0 if idx == 0
particle[:name] = "User" particle[:name] = "User"
elsif i == 1 elsif idx == 1
particle[:name] = "Target" particle[:name] = "Target"
else
# Set graphic
case cel[AnimFrame::PATTERN]
when -1 # User's sprite
particle[:graphic] = "USER"
last_frame[99] = "USER"
when -2 # Target's sprite
particle[:graphic] = "TARGET"
last_frame[99] = "TARGET"
else
particle[:graphic] = anim.graphic
last_frame[99] = anim.graphic
end
end
# Set focus for non-User/non-Target
if idx > 1
particle[:focus] = [:foreground, :target, :user, :user_and_target, :foreground][cel[AnimFrame::FOCUS]]
last_frame[AnimFrame::FOCUS] = cel[AnimFrame::FOCUS]
end end
last_frame = last_frame_values[i] || default_frame.clone
# Copy commands across # Copy commands across
[ [
[AnimFrame::X, :x], [AnimFrame::X, :x],
@@ -118,25 +165,182 @@ module AnimationConverter
[AnimFrame::TONEGREEN, :tone_green], [AnimFrame::TONEGREEN, :tone_green],
[AnimFrame::TONEBLUE, :tone_blue], [AnimFrame::TONEBLUE, :tone_blue],
[AnimFrame::TONEGRAY, :tone_gray], [AnimFrame::TONEGRAY, :tone_gray],
[AnimFrame::PATTERN, :frame],
[AnimFrame::PRIORITY, :z],
[AnimFrame::VISIBLE, :visible], # Boolean [AnimFrame::VISIBLE, :visible], # Boolean
[AnimFrame::MIRROR, :flip], # Boolean [AnimFrame::MIRROR, :flip], # Boolean
].each do |property| ].each do |property|
next if cel[property[0]] == last_frame[property[0]] next if cel[property[0]] == last_frame[property[0]]
particle[property[1]] ||= [] particle[property[1]] ||= []
val = cel[property[0]].to_i val = cel[property[0]].to_i
val = (val == 1) if [:visible, :flip].include?(property[1]) case property[1]
when :x
# TODO: What if the animation is an OppMove one? I think this should
# be the other way around.
if particle[:focus] == :user_and_target
fraction = (val - Battle::Scene::FOCUSUSER_X).to_f / (Battle::Scene::FOCUSTARGET_X - Battle::Scene::FOCUSUSER_X)
val = (fraction * GameData::Animation::USER_AND_TARGET_SEPARATION[0]).to_i
end
when :y
# TODO: What if the animation is an OppMove one? I think this should
# be the other way around.
if particle[:focus] == :user_and_target
fraction = (val - Battle::Scene::FOCUSUSER_Y).to_f / (Battle::Scene::FOCUSTARGET_Y - Battle::Scene::FOCUSUSER_Y)
val = (fraction * GameData::Animation::USER_AND_TARGET_SEPARATION[1]).to_i
end
when :visible, :flip
val = (val == 1) # Boolean
when :z
next if idx <= 1 # User or target
case val
when 0 then val = -50 + i # Back
when 1 then val = 25 + i # Front
when 2 then val = -25 + i # Behind focus
when 3 then val = i # Before focus
end
when :frame
next if val < 0 # -1 is user, -2 is target
end
# TODO: Come up with a better way to set a particle's graphic being
# the user or target. Probably can't, due to overlapping cel
# numbers and user/target being the :graphic property which
# doesn't change.
particle[property[1]].push([frame_num, 0, val]) particle[property[1]].push([frame_num, 0, val])
last_frame[property[0]] = cel[property[0]] last_frame[property[0]] = cel[property[0]]
end changed_particles.push(idx) if !changed_particles.include?(idx)
# Set graphic
particle[:graphic] = anim.graphic
# Set focus for non-User/non-Target
if i > 1
particle[:focus] = [:screen, :target, :user, :user_and_target, :screen][cel[AnimFrame::FOCUS]]
end end
# Remember this cel's values at this frame # Remember this cel's values at this frame
last_frame_values[i] = last_frame last_frame_values[idx] = last_frame
end end
# End every particle lifetime that didn't have a corresponding cel this
# frame
hash[:particles].each_with_index do |particle, idx|
next if !particle || had_particles.include?(idx)
next if ["User", "Target"].include?(particle[:name])
if last_frame_values[idx][AnimFrame::VISIBLE] == 1
particle[:visible] ||= []
particle[:visible].push([frame_num, 0, false])
changed_particles.push(idx) if !changed_particles.include?(idx)
end
last_frame_values[idx][AnimFrame::VISIBLE] = 0
next if !index_lookup.include?(idx)
lookup_idx = index_lookup.index(idx)
index_lookup[lookup_idx] = -1
end
# Add a dummy command to the user particle in the last frame if that frame
# doesn't have any commands
if frame_num == anim.length - 1 && changed_particles.empty?
hash[:particles].each_with_index do |particle, idx|
next if !particle || idx <= 1 # User or target
# TODO: Making all non-user non-target particles invisible in the last
# frame isn't a perfect solution, but it's good enough to get
# example animation data.
next if last_frame_values[idx][AnimFrame::VISIBLE] == 0
particle[:visible] ||= []
particle[:visible].push([frame_num + 1, 0, false])
end
end
end
hash[:particles][0][:focus] = :user
hash[:particles][1][:focus] = :target
# Adjust all x/y positions based on particle[:focus]
hash[:particles].each do |particle|
next if !particle
offset_x = 0
offset_y = 0
case particle[:focus]
when :user
offset_x = -Battle::Scene::FOCUSUSER_X
offset_y = -Battle::Scene::FOCUSUSER_Y
when :target
offset_x = -Battle::Scene::FOCUSTARGET_X
offset_y = -Battle::Scene::FOCUSTARGET_Y
when :user_and_target
# NOTE: No change, done above.
end
next if offset_x == 0 && offset_y == 0
particle[:x].each { |cmd| cmd[2] += offset_x }
particle[:y].each { |cmd| cmd[2] += offset_y }
end
end
# TODO: Haven't tested this as no Essentials animations use them.
def add_bg_fg_commands_to_new_anim_hash(anim, new_anim)
bg_particle = { :name => "Background", :focus => :background }
fg_particle = { :name => "Foreground", :focus => :foreground }
first_bg_frame = 999
first_fg_frame = 999
anim.timing.each do |cmd|
case cmd.timingType
when 1, 2, 3, 4 # BG graphic (set, move/recolour), FG graphic (set, move/recolour)
is_bg = (cmd.timingType <= 2)
particle = (is_bg) ? bg_particle : fg_particle
duration = (cmd.timingType == 2) ? cmd.duration : 0
added = false
if cmd.name && cmd.name != ""
particle[:graphic] ||= []
particle[:graphic].push([cmd.frame, duration, cmd.name])
added = true
end
if cmd.colorRed
particle[:color_red] ||= []
particle[:color_red].push([cmd.frame, duration, cmd.colorRed])
added = true
end
if cmd.colorGreen
particle[:color_green] ||= []
particle[:color_green].push([cmd.frame, duration, cmd.colorGreen])
added = true
end
if cmd.colorBlue
particle[:color_blue] ||= []
particle[:color_blue].push([cmd.frame, duration, cmd.colorBlue])
added = true
end
if cmd.colorAlpha
particle[:color_alpha] ||= []
particle[:color_alpha].push([cmd.frame, duration, cmd.colorAlpha])
added = true
end
if cmd.opacity
particle[:opacity] ||= []
particle[:opacity].push([cmd.frame, duration, cmd.opacity])
added = true
end
if cmd.bgX
particle[:x] ||= []
particle[:x].push([cmd.frame, duration, cmd.bgX])
added = true
end
if cmd.bgY
particle[:y] ||= []
particle[:y].push([cmd.frame, duration, cmd.bgY])
added = true
end
if added
if is_bg
first_bg_frame = [first_bg_frame, cmd.frame].min
else
first_fg_frame = [first_fg_frame, cmd.frame].min
end
end
end
end
if bg_particle.keys.length > 2
if !bg_particle[:graphic]
particle[:graphic] ||= []
particle[:graphic].push([first_bg_frame, 0, "black_screen"])
end
new_anim[:particles].push(bg_particle)
end
if fg_particle.keys.length > 2
if !fg_particle[:graphic]
particle[:graphic] ||= []
particle[:graphic].push([first_fg_frame, 0, "black_screen"])
end
new_anim[:particles].push(fg_particle)
end end
end end

View File

@@ -84,6 +84,7 @@ class AnimationEditor
] ]
def initialize(anim_id, anim) def initialize(anim_id, anim)
load_settings
@anim_id = anim_id @anim_id = anim_id
@anim = anim @anim = anim
@pbs_path = anim[:pbs_path] @pbs_path = anim[:pbs_path]
@@ -109,11 +110,7 @@ class AnimationEditor
# Menu bar # Menu bar
@components[:menu_bar] = AnimationEditor::MenuBar.new(0, 0, MENU_BAR_WIDTH, MENU_BAR_HEIGHT, @viewport) @components[:menu_bar] = AnimationEditor::MenuBar.new(0, 0, MENU_BAR_WIDTH, MENU_BAR_HEIGHT, @viewport)
# Canvas # Canvas
@components[:canvas] = AnimationEditor::Canvas.new(@canvas_viewport) @components[:canvas] = AnimationEditor::Canvas.new(@canvas_viewport, @anim, @settings)
# Play controls
@components[:play_controls] = AnimationEditor::PlayControls.new(
PLAY_CONTROLS_X, PLAY_CONTROLS_Y, PLAY_CONTROLS_WIDTH, PLAY_CONTROLS_HEIGHT, @viewport
)
# Side panes # Side panes
[:commands_pane, :se_pane, :particle_pane, :keyframe_pane].each do |pane| [:commands_pane, :se_pane, :particle_pane, :keyframe_pane].each do |pane|
@components[pane] = UIControls::ControlsContainer.new(SIDE_PANE_X, SIDE_PANE_Y, SIDE_PANE_WIDTH, SIDE_PANE_HEIGHT) @components[pane] = UIControls::ControlsContainer.new(SIDE_PANE_X, SIDE_PANE_Y, SIDE_PANE_WIDTH, SIDE_PANE_HEIGHT)
@@ -127,6 +124,10 @@ class AnimationEditor
PARTICLE_LIST_X, PARTICLE_LIST_Y, PARTICLE_LIST_WIDTH, PARTICLE_LIST_HEIGHT, @viewport PARTICLE_LIST_X, PARTICLE_LIST_Y, PARTICLE_LIST_WIDTH, PARTICLE_LIST_HEIGHT, @viewport
) )
@components[:particle_list].set_interactive_rects @components[:particle_list].set_interactive_rects
# Play controls
@components[:play_controls] = AnimationEditor::PlayControls.new(
PLAY_CONTROLS_X, PLAY_CONTROLS_Y, PLAY_CONTROLS_WIDTH, PLAY_CONTROLS_HEIGHT, @viewport
)
# Animation properties pop-up window # Animation properties pop-up window
@components[:animation_properties] = UIControls::ControlsContainer.new( @components[:animation_properties] = UIControls::ControlsContainer.new(
ANIM_PROPERTIES_X + 4, ANIM_PROPERTIES_Y, ANIM_PROPERTIES_WIDTH - 8, ANIM_PROPERTIES_HEIGHT ANIM_PROPERTIES_X + 4, ANIM_PROPERTIES_Y, ANIM_PROPERTIES_WIDTH - 8, ANIM_PROPERTIES_HEIGHT
@@ -200,22 +201,14 @@ class AnimationEditor
end end
def set_canvas_contents def set_canvas_contents
@components[:canvas].bg_name = "indoor1"
end
def set_play_controls_contents
@components[:play_controls].duration = @components[:particle_list].duration
end end
def set_commands_pane_contents def set_commands_pane_contents
commands_pane = @components[:commands_pane] commands_pane = @components[:commands_pane]
commands_pane.add_header_label(:header, _INTL("Edit particle at keyframe")) commands_pane.add_header_label(:header, _INTL("Edit particle at keyframe"))
# :frame (related to graphic) - If the graphic is user's sprite/target's commands_pane.add_labelled_number_text_box(:x, _INTL("X"), -200, 200, 0)
# sprite, make this instead a choice of front/back/same as the main sprite/ commands_pane.add_labelled_number_text_box(:y, _INTL("Y"), -200, 200, 0)
# opposite of the main sprite. Probably need two controls in the same space commands_pane.add_labelled_number_slider(:z, _INTL("Priority"), -50, 50, 0)
# and refresh_component(:commands_pane) makes the appropriate one visible.
commands_pane.add_labelled_number_text_box(:x, _INTL("X"), -(CANVAS_WIDTH + 128), CANVAS_WIDTH + 128, 0)
commands_pane.add_labelled_number_text_box(:y, _INTL("Y"), -(CANVAS_WIDTH + 128), CANVAS_HEIGHT + 128, 0)
# TODO: If the graphic is user's sprite/target's sprite, make :frame instead # TODO: If the graphic is user's sprite/target's sprite, make :frame instead
# a choice of front/back/same as the main sprite/opposite of the main # a choice of front/back/same as the main sprite/opposite of the main
# sprite. Will need two controls in the same space. # sprite. Will need two controls in the same space.
@@ -232,13 +225,6 @@ class AnimationEditor
2 => _INTL("Subtractive") 2 => _INTL("Subtractive")
}, 0) }, 0)
commands_pane.add_labelled_button(:color_tone, _INTL("Color/Tone"), _INTL("Edit")) commands_pane.add_labelled_button(:color_tone, _INTL("Color/Tone"), _INTL("Edit"))
# commands_pane.add_labelled_dropdown_list(:priority, _INTL("Priority"), { # TODO: Include sub-priority.
# :behind_all => _INTL("Behind all"),
# :behind_user => _INTL("Behind user"),
# :above_user => _INTL("In front of user"),
# :above_all => _INTL("In front of everything")
# }, :above_user)
# :sub_priority
# commands_pane.add_labelled_button(:masking, _INTL("Masking"), _INTL("Edit")) # commands_pane.add_labelled_button(:masking, _INTL("Masking"), _INTL("Edit"))
# TODO: Add buttons that shift all commands from the current keyframe and # TODO: Add buttons that shift all commands from the current keyframe and
# later forwards/backwards in time? # later forwards/backwards in time?
@@ -271,12 +257,7 @@ class AnimationEditor
particle_pane.get_control(:name).set_blacklist("User", "Target", "SE") particle_pane.get_control(:name).set_blacklist("User", "Target", "SE")
particle_pane.add_labelled_label(:graphic_name, _INTL("Graphic"), "") particle_pane.add_labelled_label(:graphic_name, _INTL("Graphic"), "")
particle_pane.add_labelled_button(:graphic, "", _INTL("Change")) particle_pane.add_labelled_button(:graphic, "", _INTL("Change"))
particle_pane.add_labelled_dropdown_list(:focus, _INTL("Focus"), { particle_pane.add_labelled_dropdown_list(:focus, _INTL("Focus"), {}, :user)
:user => _INTL("User"),
:target => _INTL("Target"),
:user_and_target => _INTL("User and target"),
:screen => _INTL("Screen")
}, :user)
# FlipIfFoe # FlipIfFoe
# RotateIfFoe # RotateIfFoe
# Delete button (if not "User"/"Target"/"SE") # Delete button (if not "User"/"Target"/"SE")
@@ -302,6 +283,10 @@ class AnimationEditor
@components[:particle_list].set_particles(@anim[:particles]) @components[:particle_list].set_particles(@anim[:particles])
end end
def set_play_controls_contents
@components[:play_controls].duration = @components[:particle_list].duration
end
def set_animation_properties_contents def set_animation_properties_contents
anim_properties = @components[:animation_properties] anim_properties = @components[:animation_properties]
anim_properties.add_header_label(:header, _INTL("Animation properties")) anim_properties.add_header_label(:header, _INTL("Animation properties"))
@@ -386,9 +371,9 @@ class AnimationEditor
def set_components_contents def set_components_contents
set_menu_bar_contents set_menu_bar_contents
set_canvas_contents set_canvas_contents
set_play_controls_contents
set_side_panes_contents set_side_panes_contents
set_particle_list_contents set_particle_list_contents
set_play_controls_contents # Intentionally after set_particle_list_contents
set_animation_properties_contents set_animation_properties_contents
set_graphic_chooser_contents set_graphic_chooser_contents
set_audio_chooser_contents set_audio_chooser_contents
@@ -396,6 +381,21 @@ class AnimationEditor
#----------------------------------------------------------------------------- #-----------------------------------------------------------------------------
def load_settings
# TODO: Load these from a saved file.
@settings = {
:side_sizes => [1, 1],
:user_index => 0,
:target_indices => [1],
:user_opposes => false,
# TODO: Ideally be able to independently choose base graphics, which will
# be a separate setting here.
:canvas_bg => "indoor1",
:user_sprite_name => "ARCANINE",
:target_sprite_name => "ABOMASNOW"
}
end
def save def save
GameData::Animation.register(@anim, @anim_id) GameData::Animation.register(@anim, @anim_id)
Compiler.write_battle_animation_file(@anim[:pbs_path]) Compiler.write_battle_animation_file(@anim[:pbs_path])
@@ -454,6 +454,7 @@ class AnimationEditor
ctrl = @components[:animation_properties].get_control(:move) ctrl = @components[:animation_properties].get_control(:move)
case @anim[:type] case @anim[:type]
when :move, :opp_move when :move, :opp_move
# TODO: Cache this list?
move_list = [] move_list = []
GameData::Move.each { |m| move_list.push([m.id.to_s, m.name]) } GameData::Move.each { |m| move_list.push([m.id.to_s, m.name]) }
move_list.push(["STRUGGLE", _INTL("Struggle")]) if move_list.none? { |val| val[0] == "STRUGGLE" } move_list.push(["STRUGGLE", _INTL("Struggle")]) if move_list.none? { |val| val[0] == "STRUGGLE" }
@@ -467,6 +468,8 @@ class AnimationEditor
def refresh_component_values(component_sym) def refresh_component_values(component_sym)
component = @components[component_sym] component = @components[component_sym]
case component_sym case component_sym
when :canvas
component.keyframe = keyframe
when :commands_pane when :commands_pane
new_vals = AnimationEditor::ParticleDataHelper.get_all_keyframe_particle_values(@anim[:particles][particle_index], keyframe) new_vals = AnimationEditor::ParticleDataHelper.get_all_keyframe_particle_values(@anim[:particles][particle_index], keyframe)
component.controls.each do |ctrl| component.controls.each do |ctrl|
@@ -475,8 +478,45 @@ class AnimationEditor
# TODO: new_vals[ctrl[0]][1] is whether the value is being interpolated, # TODO: new_vals[ctrl[0]][1] is whether the value is being interpolated,
# which should be indicated somehow in ctrl[1]. # which should be indicated somehow in ctrl[1].
end end
# TODO: component.get_control(:frame).disable if the particle's graphic is # Set an appropriate range for the X and Y properties depending on the
# not a spritesheet or is "USER"/"TARGET"/etc. (enable otherwise). # particle's focus
case @anim[:particles][particle_index][:focus]
when :foreground, :midground, :background # Cover the whole screen
component.get_control(:x).min_value = -128
component.get_control(:x).max_value = CANVAS_WIDTH + 128
component.get_control(:y).min_value = -128
component.get_control(:y).max_value = CANVAS_HEIGHT + 128
when :user, :target, :user_side_foreground, :user_side_background,
:target_side_foreground, :target_side_background # Around the focus
component.get_control(:x).min_value = -CANVAS_WIDTH
component.get_control(:x).max_value = CANVAS_WIDTH
component.get_control(:y).min_value = -CANVAS_HEIGHT
component.get_control(:y).max_value = CANVAS_HEIGHT
when :user_and_target # Covers both foci
component.get_control(:x).min_value = -CANVAS_WIDTH
component.get_control(:x).max_value = GameData::Animation::USER_AND_TARGET_SEPARATION[0] + CANVAS_WIDTH
component.get_control(:y).min_value = GameData::Animation::USER_AND_TARGET_SEPARATION[1] - CANVAS_HEIGHT
component.get_control(:y).max_value = CANVAS_HEIGHT
end
# Set an appropriate range for the priority (z) property depending on the
# particle's focus
case @anim[:particles][particle_index][:focus]
when :user_and_target
component.get_control(:z).min_value = GameData::Animation::USER_AND_TARGET_SEPARATION[2] - 50
component.get_control(:z).max_value = 50
else
component.get_control(:z).min_value = -50
component.get_control(:z).max_value = 50
end
# Disable the "Frame" control if the particle's graphic is predefined to
# be the user's or target's sprite
# TODO: Also disable it if the particle's graphic isn't a spritesheet.
if ["USER", "USER_OPP", "USER_FRONT", "USER_BACK",
"TARGET", "TARGET_OPP", "TARGET_FRONT", "TARGET_BACK"].include?(@anim[:particles][particle_index][:graphic])
component.get_control(:frame).disable
else
component.get_control(:frame).enable
end
when :se_pane when :se_pane
se_particle = @anim[:particles].select { |p| p[:name] == "SE" }[0] se_particle = @anim[:particles].select { |p| p[:name] == "SE" }[0]
kyfrm = keyframe kyfrm = keyframe
@@ -532,8 +572,32 @@ class AnimationEditor
component.get_control(:graphic).enable component.get_control(:graphic).enable
component.get_control(:focus).enable component.get_control(:focus).enable
end end
# TODO: Set the possible focus options depending on whether the animation # Set the possible foci depending on whether the animation involves a
# has a target/user. # target
# TODO: Also filter for user/no user if implemented.
if @anim[:no_target]
component.get_control(:focus).values = {
:foreground => _INTL("Foreground"),
:midground => _INTL("Midground"),
:background => _INTL("Background"),
:user => _INTL("User"),
:user_side_foreground => _INTL("In front of user's side"),
:user_side_background => _INTL("Behind user's side")
}
else
component.get_control(:focus).values = {
:foreground => _INTL("Foreground"),
:midground => _INTL("Midground"),
:background => _INTL("Background"),
:user => _INTL("User"),
:target => _INTL("Target"),
:user_and_target => _INTL("User and target"),
:user_side_foreground => _INTL("In front of user's side"),
:user_side_background => _INTL("Behind user's side"),
:target_side_foreground => _INTL("In front of target's side"),
:target_side_background => _INTL("Behind target's side")
}
end
when :animation_properties when :animation_properties
refresh_move_property_options refresh_move_property_options
case @anim[:type] case @anim[:type]
@@ -596,6 +660,7 @@ class AnimationEditor
@components[:particle_list].change_particle_commands(particle_index) @components[:particle_list].change_particle_commands(particle_index)
@components[:play_controls].duration = @components[:particle_list].duration @components[:play_controls].duration = @components[:particle_list].duration
refresh_component(:commands_pane) refresh_component(:commands_pane)
refresh_component(:canvas)
end end
when :se_pane when :se_pane
case property case property
@@ -651,6 +716,7 @@ class AnimationEditor
new_cmds = AnimationEditor::ParticleDataHelper.set_property(particle, property, value) new_cmds = AnimationEditor::ParticleDataHelper.set_property(particle, property, value)
@components[:particle_list].change_particle(particle_index) @components[:particle_list].change_particle(particle_index)
refresh_component(:particle_pane) refresh_component(:particle_pane)
refresh_component(:canvas)
end end
when :keyframe_pane when :keyframe_pane
# TODO: Stuff here once I decide what controls to add. # TODO: Stuff here once I decide what controls to add.
@@ -658,6 +724,8 @@ class AnimationEditor
# refresh if keyframe != old_keyframe || particle_index != old_particle_index # refresh if keyframe != old_keyframe || particle_index != old_particle_index
# TODO: Lots of stuff here when buttons are added to it. # TODO: Lots of stuff here when buttons are added to it.
when :animation_properties when :animation_properties
# TODO: Will changes here need to refresh any other components (e.g. side
# panes)? Probably.
case property case property
when :type, :opp_variant when :type, :opp_variant
type = @components[:animation_properties].get_control(:type).value type = @components[:animation_properties].get_control(:type).value
@@ -669,12 +737,15 @@ class AnimationEditor
@anim[:type] = (opp) ? :opp_common : :common @anim[:type] = (opp) ? :opp_common : :common
end end
refresh_component(:animation_properties) refresh_component(:animation_properties)
refresh_component(:canvas)
when :pbs_path when :pbs_path
txt = value.gsub!(/\.txt$/, "") txt = value.gsub!(/\.txt$/, "")
@anim[property] = txt @anim[property] = txt
when :has_target when :has_target
@anim[:no_target] = !value @anim[:no_target] = !value
# TODO: Add/delete the "Target" particle accordingly. # TODO: Add/delete the "Target" particle accordingly. Then refresh a lot
# of components.
refresh_component(:canvas)
when :usable when :usable
@anim[:ignore] = !value @anim[:ignore] = !value
else else
@@ -704,6 +775,7 @@ class AnimationEditor
end end
component.clear_changed component.clear_changed
end end
# TODO: Call repaint only if component responds to it? Canvas won't.
component.repaint if sym == :particle_list || sym == :menu_bar component.repaint if sym == :particle_list || sym == :menu_bar
if @captured if @captured
@captured = nil if !component.busy? @captured = nil if !component.busy?

View File

@@ -34,7 +34,12 @@ module AnimationEditor::ParticleDataHelper
next next
end end
# In a "MoveXYZ" command; need to interpolate # In a "MoveXYZ" command; need to interpolate
ret[0] = lerp(ret[0], cmd[2], cmd[1], cmd[0], frame).to_i case (cmd[3] || :linear)
when :linear
ret[0] = lerp(ret[0], cmd[2], cmd[1], cmd[0], frame).to_i
else
# TODO: Use an appropriate interpolation.
end
ret[1] = true # Interpolating ret[1] = true # Interpolating
break break
end end

View File

@@ -1,44 +1,124 @@
#=============================================================================== #===============================================================================
# TODO # NOTE: z values:
# -200 = backdrop.
# -199 = side bases
# -198 = battler shadows.
# 0 +/-50 = background focus, foe side background.
# 900, 800, 700... +/-50 = foe battlers.
# 1000 +/-50 = foe side foreground, player side background.
# 1100, 1200, 1300... +/-50 = player battlers.
# 2000 +/-50 = player side foreground, foreground focus.
# 9999+ = UI
# TODO: Should the canvas be able to show boxes/faded sprites of particles from
# the previous keyframe? I suppose ideally, but don't worry about it.
# TODO: Battler/particle sprites should be their own class, which combine a
# sprite and a target-dependent coloured frame. Alternatively, have the
# frame be a separate sprite but only draw it around the currently
# selected particle(s).
# TODO: Ideally refresh the canvas while editing a particle's property in the
# :commands_pane component (e.g. moving a number slider but not finalising
# it). Refresh a single particle. I don't think any other side pane needs
# to refresh the canvas in the middle of changing a value. The new value
# of a control in the middle of being changed isn't part of the particle's
# data, so it'll need to be input manually somehow.
#=============================================================================== #===============================================================================
class AnimationEditor::Canvas < Sprite class AnimationEditor::Canvas < Sprite
attr_reader :bg_name def initialize(viewport, anim, settings)
super(viewport)
@anim = anim
@settings = settings
@keyframe = 0
@user_coords = []
@target_coords = []
@playing = false # TODO: What should this affect? Is it needed?
initialize_background
initialize_battlers
initialize_particle_sprites
refresh
end
def initialize(viewport) def initialize_background
super self.z = -200
@bg_val = "" # NOTE: The background graphic is self.bitmap.
# TODO: Add second (flipped) background graphic, for screen shake commands.
player_base_pos = Battle::Scene.pbBattlerPosition(0) player_base_pos = Battle::Scene.pbBattlerPosition(0)
@player_base = IconSprite.new(*player_base_pos, viewport) @player_base = IconSprite.new(*player_base_pos, viewport)
@player_base.z = 1 @player_base.z = -199
foe_base_pos = Battle::Scene.pbBattlerPosition(1) foe_base_pos = Battle::Scene.pbBattlerPosition(1)
@foe_base = IconSprite.new(*foe_base_pos, viewport) @foe_base = IconSprite.new(*foe_base_pos, viewport)
@foe_base.z = 1 @foe_base.z = -199
@message_bar_sprite = Sprite.new(viewport) @message_bar_sprite = Sprite.new(viewport)
@message_bar_sprite.z = 999 @message_bar_sprite.z = 9999
end
def initialize_battlers
@battler_sprites = []
end
def initialize_particle_sprites
@particle_sprites = []
end end
def dispose def dispose
@message_bar_sprite.dispose @user_bitmap_front&.dispose
@user_bitmap_back&.dispose
@target_bitmap_front&.dispose
@target_bitmap_back&.dispose
@player_base.dispose @player_base.dispose
@foe_base.dispose @foe_base.dispose
@message_bar_sprite.dispose
@battler_sprites.each { |s| s.dispose if s && !s.disposed? }
@battler_sprites.clear
@particle_sprites.each do |s|
if s.is_a?(Array)
s.each { |s2| s2.dispose if s2 && !s2.disposed? }
else
s.dispose if s && !s.disposed?
end
end
@particle_sprites.clear
super super
end end
def bg_name=(val) #-----------------------------------------------------------------------------
return if @bg_name == val
@bg_name = val # Returns whether the user is on the foe's (non-player's) side.
# TODO: Make the choice of background graphics match the in-battle one in def sides_swapped?
# def pbCreateBackdropSprites. Ideally make that method a class method return @settings[:user_opposes] || [:opp_move, :opp_common].include?(@anim[:type])
# so the canvas can use it rather than duplicate it. end
self.bitmap = RPG::Cache.load_bitmap("Graphics/Battlebacks/", @bg_name + "_bg")
@player_base.setBitmap("Graphics/Battlebacks/" + @bg_name + "_base0") # index is a battler index (even for player's side, odd for foe's side)
@player_base.ox = @player_base.bitmap.width / 2 def side_size(index)
@player_base.oy = @player_base.bitmap.height side = index % 2
@foe_base.setBitmap("Graphics/Battlebacks/" + @bg_name + "_base1") side = (side + 1) % 2 if sides_swapped?
@foe_base.ox = @foe_base.bitmap.width / 2 return @settings[:side_sizes][side]
@foe_base.oy = @foe_base.bitmap.height / 2 end
@message_bar_sprite.bitmap = RPG::Cache.load_bitmap("Graphics/Battlebacks/", @bg_name + "_message")
@message_bar_sprite.y = Settings::SCREEN_HEIGHT - @message_bar_sprite.height def user_index
ret = @settings[:user_index]
ret += 1 if sides_swapped?
return ret
end
def target_indices
ret = @settings[:target_indices].clone
if sides_swapped?
ret.length.times do |i|
ret[i] += (ret[i].even?) ? 1 : -1
end
end
return ret
end
def position_empty?(index)
return user_index != index && !target_indices.include?(index)
end
def keyframe=(val)
return if @keyframe == val || val < 0
@keyframe = val
refresh
end end
#----------------------------------------------------------------------------- #-----------------------------------------------------------------------------
@@ -53,9 +133,304 @@ class AnimationEditor::Canvas < Sprite
#----------------------------------------------------------------------------- #-----------------------------------------------------------------------------
def repaint def prepare_to_play_animation
# TODO: Hide particle sprites, set battler sprites to starting positions so
# that the animation can play properly. Also need a way to end this
# override after the animation finishes playing. This method does not
# literally play the animation; the main editor screen or playback
# control does that.
@playing = true
end
def end_playing_animation
@playing = false
refresh
end
#-----------------------------------------------------------------------------
def refresh_bg_graphics
return if @bg_name && @bg_name == @settings[:canvas_bg]
@bg_name = @settings[:canvas_bg]
# TODO: Make the choice of background graphics match the in-battle one in
# def pbCreateBackdropSprites. Ideally make that method a class method
# so the canvas can use it rather than duplicate it.
self.bitmap = RPG::Cache.load_bitmap("Graphics/Battlebacks/", @bg_name + "_bg")
@player_base.setBitmap("Graphics/Battlebacks/" + @bg_name + "_base0")
@player_base.ox = @player_base.bitmap.width / 2
@player_base.oy = @player_base.bitmap.height
@foe_base.setBitmap("Graphics/Battlebacks/" + @bg_name + "_base1")
@foe_base.ox = @foe_base.bitmap.width / 2
@foe_base.oy = @foe_base.bitmap.height / 2
@message_bar_sprite.bitmap = RPG::Cache.load_bitmap("Graphics/Battlebacks/", @bg_name + "_message")
@message_bar_sprite.y = Settings::SCREEN_HEIGHT - @message_bar_sprite.height
end
# TODO: def refresh_box_display which checks @settings for whether boxes
# should be drawn around sprites.
# TODO: Create shadow sprites?
def ensure_battler_sprites
if !@side_size0 || @side_size0 != side_size(0)
@battler_sprites.each_with_index { |s, i| s.dispose if i.even? && s && !s.disposed? }
@side_size0 = side_size(0)
@side_size0.times do |i|
next if position_empty?(i * 2)
@battler_sprites[i * 2] = Sprite.new(self.viewport)
end
end
if !@side_size1 || @side_size1 != side_size(1)
@battler_sprites.each_with_index { |s, i| s.dispose if i.odd? && s && !s.disposed? }
@side_size1 = side_size(1)
@side_size1.times do |i|
next if position_empty?((i * 2) + 1)
@battler_sprites[(i * 2) + 1] = Sprite.new(self.viewport)
end
end
end
def refresh_battler_graphics
if !@user_sprite_name || !@user_sprite_name || @user_sprite_name != @settings[:user_sprite_name]
@user_sprite_name = @settings[:user_sprite_name]
@user_bitmap_front&.dispose
@user_bitmap_back&.dispose
@user_bitmap_front = RPG::Cache.load_bitmap("Graphics/Pokemon/Front/", @user_sprite_name)
@user_bitmap_back = RPG::Cache.load_bitmap("Graphics/Pokemon/Back/", @user_sprite_name)
end
if !@target_bitmap_front || !@target_sprite_name || @target_sprite_name != @settings[:target_sprite_name]
@target_sprite_name = @settings[:target_sprite_name]
@target_bitmap_front&.dispose
@target_bitmap_back&.dispose
@target_bitmap_front = RPG::Cache.load_bitmap("Graphics/Pokemon/Front/", @target_sprite_name)
@target_bitmap_back = RPG::Cache.load_bitmap("Graphics/Pokemon/Back/", @target_sprite_name)
end
end
def refresh_battler_positions
user_idx = user_index
@user_coords = recalculate_battler_position(
user_idx, side_size(user_idx), @user_sprite_name,
(user_idx.even?) ? @user_bitmap_back : @user_bitmap_front
)
target_indices.each do |target_idx|
@target_coords[target_idx] = recalculate_battler_position(
target_idx, side_size(target_idx), @target_sprite_name,
(target_idx.even?) ? @target_bitmap_back : @target_bitmap_front
)
end
end
def recalculate_battler_position(index, size, sprite_name, btmp)
spr = Sprite.new(self.viewport)
spr.x, spr.y = Battle::Scene.pbBattlerPosition(index, size)
data = GameData::Species.get_species_form(sprite_name, 0) # Form 0
data.apply_metrics_to_sprite(spr, index) if data
return [spr.x, spr.y - (btmp.height / 2)]
end
def create_particle_sprite(index, target_idx = -1)
if target_idx >= 0
if @particle_sprites[index].is_a?(Array)
return if @particle_sprites[index][target_idx] && !@particle_sprites[index][target_idx].disposed?
else
@particle_sprites[index].dispose if @particle_sprites[index] && !@particle_sprites[index].disposed?
@particle_sprites[index] = []
end
@particle_sprites[index][target_idx] = Sprite.new(self.viewport)
else
if @particle_sprites[index].is_a?(Array)
@particle_sprites[index].each { |s| s.dispose if s && !s.disposed? }
@particle_sprites[index] = nil
else
return if @particle_sprites[index] && !@particle_sprites[index].disposed?
end
@particle_sprites[index] = Sprite.new(self.viewport)
end
end
def refresh_sprite(index, target_idx = -1)
particle = @anim[:particles][index]
return if !particle
# Get sprite
case particle[:name]
when "SE"
return
when "User"
spr = @battler_sprites[user_index]
raise _INTL("Sprite for particle {1} not found somehow (battler index {2}).",
particle[:name], user_index) if !spr
when "Target"
spr = @battler_sprites[target_idx]
raise _INTL("Sprite for particle {1} not found somehow (battler index {2}).",
particle[:name], target_idx) if !spr
else
create_particle_sprite(index, target_idx)
if target_idx >= 0
spr = @particle_sprites[index][target_idx]
else
spr = @particle_sprites[index]
end
end
# Calculate all values of particle at the current keyframe
values = AnimationEditor::ParticleDataHelper.get_all_keyframe_particle_values(particle, @keyframe)
values.each_pair do |property, val|
values[property] = val[0]
end
# Set visibility
spr.visible = values[:visible]
return if !spr.visible
# Set opacity
spr.opacity = values[:opacity]
# Set coordinates
spr.x = values[:x]
spr.y = values[:y]
case particle[:focus]
when :foreground, :midground, :background
when :user
spr.x += @user_coords[0]
spr.y += @user_coords[1]
when :target
spr.x += @target_coords[target_idx][0]
spr.y += @target_coords[target_idx][1]
when :user_and_target
user_pos = @user_coords
target_pos = @target_coords[target_idx]
distance = GameData::Animation::USER_AND_TARGET_SEPARATION
spr.x = user_pos[0] + ((values[:x].to_f / distance[0]) * (target_pos[0] - user_pos[0])).to_i
spr.y = user_pos[1] + ((values[:y].to_f / distance[1]) * (target_pos[1] - user_pos[1])).to_i
when :user_side_foreground, :user_side_background
base_coords = Battle::Scene.pbBattlerPosition(target_idx)
spr.x += base_coords[0]
spr.y += base_coords[1]
when :target_side_foreground, :target_side_background
base_coords = Battle::Scene.pbBattlerPosition(target_idx)
spr.x += base_coords[0]
spr.y += base_coords[1]
end
# Set graphic and ox/oy (may also alter y coordinate)
case particle[:graphic]
when "USER", "USER_OPP", "USER_FRONT", "USER_BACK",
"TARGET", "TARGET_OPP", "TARGET_FRONT", "TARGET_BACK"
case particle[:graphic]
when "USER"
spr.bitmap = (user_index.even?) ? @user_bitmap_back : @user_bitmap_front
when "USER_OPP"
spr.bitmap = (user_index.even?) ? @user_bitmap_front : @user_bitmap_back
when "USER_FRONT"
spr.bitmap = @user_bitmap_front
when "USER_BACK"
spr.bitmap = @user_bitmap_back
when "TARGET"
if target_idx < 0
raise _INTL("Particle {1} was given a graphic of \"TARGET\" but its focus doesn't include a target.",
particle[:name])
end
spr.bitmap = (target_idx.even?) ? @target_bitmap_back : @target_bitmap_front
when "TARGET_OPP"
if target_idx < 0
raise _INTL("Particle {1} was given a graphic of \"TARGET_OPP\" but its focus doesn't include a target.",
particle[:name])
end
spr.bitmap = (target_idx.even?) ? @target_bitmap_front : @target_bitmap_back
when "TARGET_FRONT"
if target_idx < 0
raise _INTL("Particle {1} was given a graphic of \"TARGET_FRONT\" but its focus doesn't include a target.",
particle[:name])
end
spr.bitmap = @target_bitmap_front
when "TARGET_BACK"
if target_idx < 0
raise _INTL("Particle {1} was given a graphic of \"TARGET_BACK\" but its focus doesn't include a target.",
particle[:name])
end
spr.bitmap = @target_bitmap_back
end
spr.ox = spr.bitmap.width / 2
spr.oy = spr.bitmap.height
spr.y += spr.bitmap.height / 2
else
spr.bitmap = RPG::Cache.load_bitmap("Graphics/Battle animations/", particle[:graphic])
# TODO: Set the oy to spr.bitmap.height if particle[:graphic] has
# something special in it (don't know what yet).
if spr.bitmap.width > spr.bitmap.height * 2
spr.src_rect.set(values[:frame] * spr.bitmap.height, 0, spr.bitmap.height, spr.bitmap.height)
spr.ox = spr.bitmap.height / 2
spr.oy = spr.bitmap.height / 2
else
spr.src_rect.set(0, 0, spr.bitmap.width, spr.bitmap.height)
spr.ox = spr.bitmap.width / 2
spr.oy = spr.bitmap.height / 2
end
end
# Set z (priority)
spr.z = values[:z]
case particle[:focus]
when :foreground
spr.z += 2000
when :midground
spr.z += 1000
when :background
# NOTE: No change.
when :user
spr.z += 1000 + ((100 * ((user_index / 2) + 1)) * (user_index.even? ? 1 : -1))
when :target
spr.z += 1000 + ((100 * ((target_idx / 2) + 1)) * (target_idx.even? ? 1 : -1))
when :user_and_target
user_pos = 1000 + ((100 * ((user_index / 2) + 1)) * (user_index.even? ? 1 : -1))
target_pos = 1000 + ((100 * ((target_idx / 2) + 1)) * (target_idx.even? ? 1 : -1))
distance = GameData::Animation::USER_AND_TARGET_SEPARATION[2]
spr.z = user_pos + ((values[:z].to_f / distance) * (target_pos - user_pos)).to_i
when :user_side_foreground, :target_side_foreground
this_idx = (particle[:focus] == :user_side_foreground) ? user_index : target_idx
spr.z += 1000
spr.z += 1000 if this_idx.even? # On player's side
when :user_side_background, :target_side_background
this_idx = (particle[:focus] == :user_side_background) ? user_index : target_idx
spr.z += 1000 if this_idx.even? # On player's side
end
# Set various other properties
spr.zoom_x = values[:zoom_x] / 100.0
spr.zoom_y = values[:zoom_y] / 100.0
spr.angle = values[:angle]
spr.mirror = values[:flip]
spr.blend_type = values[:blending]
# Set color and tone
spr.color.set(values[:color_red], values[:color_green], values[:color_blue], values[:color_alpha])
spr.tone.set(values[:tone_red], values[:tone_green], values[:tone_blue], values[:tone_gray])
end
def refresh_particle(index)
target_indices.each { |target_idx| refresh_sprite(index, target_idx) }
end end
def refresh def refresh
refresh_bg_graphics
ensure_battler_sprites
refresh_battler_graphics
refresh_battler_positions
@battler_sprites.each { |s| s.visible = false if s && !s.disposed? }
@particle_sprites.each do |s|
if s.is_a?(Array)
s.each { |s2| s2.visible = false if s2 && !s2.disposed? }
else
s.visible = false if s && !s.disposed?
end
end
@anim[:particles].each_with_index do |particle, i|
if GameData::Animation::FOCUS_TYPES_WITH_TARGET.include?(particle[:focus])
refresh_particle(i)
else
refresh_sprite(i) if particle[:name] != "SE"
end
end
end
#-----------------------------------------------------------------------------
# TODO: def update_input. Includes def pbSpriteHitTest equivalent.
def update
# TODO: Update input (mouse clicks, dragging particles).
# TODO: Keyboard shortcuts?
end end
end end

View File

@@ -19,10 +19,16 @@ class AnimationEditor::ParticleList < UIControls::BaseControl
INTERP_LINE_Y = (ROW_HEIGHT / 2) - (INTERP_LINE_HEIGHT / 2) INTERP_LINE_Y = (ROW_HEIGHT / 2) - (INTERP_LINE_HEIGHT / 2)
DURATION_BUFFER = 20 # Extra keyframes shown after the animation's end DURATION_BUFFER = 20 # Extra keyframes shown after the animation's end
CONTROL_BG_COLORS = { CONTROL_BG_COLORS = {
:user => Color.new(96, 248, 96), # Green :foreground => Color.new(128, 160, 248), # Blue
:target => Color.new(248, 96, 96), # Red :midground => Color.new(128, 160, 248), # Blue
:user_and_target => Color.new(248, 248, 96), # Yellow :background => Color.new(128, 160, 248), # Blue
:screen => Color.new(128, 160, 248) # Blue :user => Color.new(96, 248, 96), # Green
:target => Color.new(248, 96, 96), # Red
:user_and_target => Color.new(248, 248, 96), # Yellow
:user_side_foreground => Color.new(128, 248, 248), # Cyan
:user_side_background => Color.new(128, 248, 248), # Cyan
:target_side_foreground => Color.new(128, 248, 248), # Cyan
:target_side_background => Color.new(128, 248, 248) # Cyan
} }
SE_CONTROL_BG = Color.gray SE_CONTROL_BG = Color.gray

View File

@@ -3,110 +3,130 @@
[Common,Attract] [Common,Attract]
Name = Attract Name = Attract
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = poi.hear.mus Graphic = poi.hear.mus
Focus = Target Focus = Target
SetX = 7,355 SetFrame = 7,2
SetY = 7,50 SetX = 7,-29
SetX = 8,341 SetY = 7,-46
SetY = 8,65 SetZ = 7,28
SetX = 9,350 SetFrame = 8,3
SetY = 9,67 SetX = 8,-43
SetX = 10,376 SetY = 8,-31
SetY = 10,85 SetFrame = 9,4
SetX = 11,361 SetX = 9,-34
SetY = 11,90 SetY = 9,-29
SetX = 12,377 SetX = 10,-8
SetY = 12,74 SetY = 10,-11
SetX = 13,390 SetFrame = 11,5
SetY = 13,54 SetX = 11,-23
SetX = 14,404 SetY = 11,-6
SetY = 14,27 SetX = 12,-7
SetY = 15,19 SetY = 12,-22
SetX = 13,6
SetY = 13,-42
SetX = 14,20
SetY = 14,-69
SetY = 15,-77
SetOpacity = 15,192 SetOpacity = 15,192
SetY = 16,11 SetY = 16,-85
SetOpacity = 16,128 SetOpacity = 16,128
SetY = 17,3 SetY = 17,-93
SetOpacity = 17,64 SetOpacity = 17,64
<Particle 4> <Particle 4>
Graphic = poi.hear.mus Graphic = poi.hear.mus
Focus = Target Focus = Target
SetX = 8,349 SetFrame = 8,2
SetY = 8,50 SetX = 8,-35
SetX = 9,333 SetY = 8,-46
SetY = 9,61 SetZ = 8,29
SetX = 10,350 SetX = 9,-51
SetY = 10,86 SetY = 9,-35
SetX = 11,361 SetFrame = 10,3
SetY = 11,88 SetX = 10,-34
SetX = 12,348 SetY = 10,-10
SetY = 12,90 SetFrame = 11,4
SetX = 13,353 SetX = 11,-23
SetY = 13,71 SetY = 11,-8
SetX = 14,336 SetFrame = 12,5
SetY = 14,50 SetX = 12,-36
SetY = 15,42 SetY = 12,-6
SetX = 13,-31
SetY = 13,-25
SetX = 14,-48
SetY = 14,-46
SetY = 15,-54
SetOpacity = 15,192 SetOpacity = 15,192
SetY = 16,34 SetY = 16,-62
SetOpacity = 16,128 SetOpacity = 16,128
SetY = 17,26 SetY = 17,-70
SetOpacity = 17,64 SetOpacity = 17,64
<Particle 5> <Particle 5>
Graphic = poi.hear.mus Graphic = poi.hear.mus
Focus = Target Focus = Target
SetX = 12,397 SetFrame = 12,2
SetY = 12,93 SetX = 12,13
SetX = 13,411 SetY = 12,-3
SetY = 13,72 SetZ = 12,30
SetX = 14,412 SetFrame = 13,3
SetY = 14,44 SetX = 13,27
SetX = 15,414 SetY = 13,-24
SetY = 15,40 SetFrame = 14,4
SetX = 14,28
SetY = 14,-52
SetX = 15,30
SetY = 15,-56
SetOpacity = 15,192 SetOpacity = 15,192
SetY = 16,32 SetY = 16,-64
SetOpacity = 16,128 SetOpacity = 16,128
SetY = 17,24 SetY = 17,-72
SetOpacity = 17,64 SetOpacity = 17,64
<Particle 2> <Particle 2>
Graphic = poi.hear.mus Graphic = poi.hear.mus
Focus = Target Focus = Target
SetX = 0,374 SetFrame = 0,2
SetY = 0,67 SetX = 0,-10
SetX = 1,407 SetY = 0,-29
SetY = 1,65 SetZ = 0,27
SetX = 2,432 SetX = 1,23
SetY = 2,60 SetY = 1,-31
SetX = 3,436 SetFrame = 2,3
SetY = 3,49 SetX = 2,48
SetX = 4,415 SetY = 2,-36
SetY = 4,32 SetX = 3,52
SetX = 5,348 SetY = 3,-47
SetY = 5,36 SetFrame = 4,4
SetX = 6,325 SetX = 4,31
SetY = 6,42 SetY = 4,-64
SetX = 7,308 SetFrame = 5,5
SetY = 7,68 SetX = 5,-36
SetX = 8,343 SetY = 5,-60
SetY = 8,79 SetX = 6,-59
SetX = 9,369 SetY = 6,-54
SetY = 9,85 SetX = 7,-76
SetX = 10,376 SetY = 7,-28
SetY = 10,73 SetFrame = 8,6
SetX = 11,375 SetX = 8,-41
SetY = 11,64 SetY = 8,-17
SetY = 12,47 SetX = 9,-15
SetY = 13,31 SetY = 9,-11
SetY = 14,7 SetX = 10,-8
SetY = 15,-1 SetY = 10,-23
SetX = 11,-9
SetY = 11,-32
SetY = 12,-49
SetY = 13,-65
SetY = 14,-89
SetY = 15,-97
SetOpacity = 15,192 SetOpacity = 15,192
SetY = 16,-9 SetY = 16,-105
SetOpacity = 16,128 SetOpacity = 16,128
SetY = 17,-17 SetY = 17,-113
SetOpacity = 17,64 SetOpacity = 17,64
<SE> <SE>
Play = 0,infatuated Play = 0,infatuated

View File

@@ -3,42 +3,45 @@
[Common,Bind] [Common,Bind]
Name = Bind Name = Bind
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 0,440 SetFrame = 0,1
SetY = 0,102 SetX = 0,56
SetX = 1,480 SetY = 0,6
SetY = 1,94 SetZ = 0,28
SetX = 2,488 SetX = 1,96
SetY = 2,102 SetY = 1,-2
SetX = 3,464 SetX = 2,104
SetY = 3,94 SetY = 2,6
SetX = 4,432 SetX = 3,80
SetX = 5,464 SetY = 3,-2
SetX = 6,496 SetX = 4,48
SetY = 6,102 SetX = 5,80
SetX = 7,480 SetX = 6,112
SetY = 6,6
SetX = 7,96
<Particle 2> <Particle 2>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 0,320 SetX = 0,-64
SetY = 0,102 SetY = 0,6
SetX = 1,288 SetZ = 0,27
SetY = 1,94 SetX = 1,-96
SetX = 2,240 SetY = 1,-2
SetY = 2,102 SetX = 2,-144
SetX = 3,264 SetY = 2,6
SetY = 3,94 SetX = 3,-120
SetX = 4,296 SetY = 3,-2
SetX = 5,256 SetX = 4,-88
SetX = 6,216 SetX = 5,-128
SetX = 7,264 SetX = 6,-168
SetX = 7,-120
<SE> <SE>
Play = 0,Slash10,80 Play = 0,Slash10,80
Play = 3,Slash10,80 Play = 3,Slash10,80

View File

@@ -3,17 +3,27 @@
[Common,Burn] [Common,Burn]
Name = Burn Name = Burn
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Flames Graphic = Flames
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,2
SetY = 0,96 SetX = 0,0
SetY = 0,0
SetZ = 0,27
SetZoomX = 0,200 SetZoomX = 0,200
SetZoomY = 0,200 SetZoomY = 0,200
SetFrame = 2,1
SetFrame = 4,0
SetFrame = 6,1
SetFrame = 8,0
SetFrame = 10,1
SetFrame = 11,0
SetFrame = 12,1
SetFrame = 13,2
<SE> <SE>
Play = 0,Fire2,80 Play = 0,Fire2,80

View File

@@ -3,46 +3,63 @@
[Common,Confusion] [Common,Confusion]
Name = Confusion Name = Confusion
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = confused Graphic = confused
Focus = Target Focus = Target
SetX = 0,384 SetX = 0,0
SetY = 0,63 SetY = 0,-33
SetY = 1,64 SetZ = 0,27
SetY = 2,57 SetFrame = 1,1
SetX = 3,385 SetY = 1,-32
SetY = 3,63 SetFrame = 2,2
SetX = 4,384 SetY = 2,-39
SetY = 4,64 SetFrame = 3,3
SetX = 5,388 SetX = 3,1
SetY = 5,59 SetY = 3,-33
SetX = 6,389 SetFrame = 4,4
SetY = 6,57 SetX = 4,0
SetX = 7,391 SetY = 4,-32
SetX = 8,384 SetFrame = 5,5
SetY = 8,55 SetX = 5,4
SetX = 9,382 SetY = 5,-37
SetY = 9,59 SetFrame = 6,6
SetX = 10,396 SetX = 6,5
SetY = 10,56 SetY = 6,-39
SetX = 11,386 SetFrame = 7,7
SetY = 11,53 SetX = 7,7
SetX = 12,383 SetFrame = 8,8
SetX = 13,386 SetX = 8,0
SetY = 13,52 SetY = 8,-41
SetY = 14,45 SetFrame = 9,9
SetX = 15,391 SetX = 9,-2
SetY = 15,42 SetY = 9,-37
SetX = 16,392 SetFrame = 10,10
SetY = 16,41 SetX = 10,12
SetY = 10,-40
SetFrame = 11,11
SetX = 11,2
SetY = 11,-43
SetFrame = 12,12
SetX = 12,-1
SetFrame = 13,13
SetX = 13,2
SetY = 13,-44
SetFrame = 14,14
SetY = 14,-51
SetFrame = 15,15
SetX = 15,7
SetY = 15,-54
SetX = 16,8
SetY = 16,-55
SetOpacity = 16,233 SetOpacity = 16,233
SetX = 17,394 SetX = 17,10
SetY = 17,39 SetY = 17,-57
SetOpacity = 17,154 SetOpacity = 17,154
SetVisible = 18,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80

View File

@@ -3,110 +3,170 @@
[Common,FireSpin] [Common,FireSpin]
Name = FireSpin Name = FireSpin
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 0,355 SetFrame = 0,16
SetY = 0,136 SetX = 0,-29
SetY = 0,40
SetZ = 0,27
SetVisible = 6,false
<Particle 3> <Particle 3>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 0,393 SetFrame = 0,16
SetY = 0,138 SetX = 0,9
SetY = 0,42
SetZ = 0,28
SetVisible = 6,false
<Particle 4> <Particle 4>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 0,428 SetFrame = 0,16
SetY = 0,137 SetX = 0,44
SetY = 0,41
SetZ = 0,29
SetVisible = 6,false
<Particle 5> <Particle 5>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 1,355 SetFrame = 1,16
SetY = 1,121 SetX = 1,-29
SetY = 1,25
SetZ = 1,30
SetVisible = 6,false
<Particle 6> <Particle 6>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 1,394 SetFrame = 1,16
SetY = 1,123 SetX = 1,10
SetY = 1,27
SetZ = 1,31
SetVisible = 6,false
<Particle 7> <Particle 7>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 1,431 SetFrame = 1,16
SetY = 1,122 SetX = 1,47
SetY = 1,26
SetZ = 1,32
SetVisible = 6,false
<Particle 8> <Particle 8>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 2,359 SetFrame = 2,16
SetY = 2,108 SetX = 2,-25
SetY = 2,12
SetZ = 2,33
SetVisible = 6,false
<Particle 9> <Particle 9>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 2,395 SetFrame = 2,16
SetY = 2,107 SetX = 2,11
SetY = 2,11
SetZ = 2,34
SetVisible = 6,false
<Particle 10> <Particle 10>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 2,433 SetFrame = 2,16
SetY = 2,105 SetX = 2,49
SetY = 2,9
SetZ = 2,35
SetVisible = 6,false
<Particle 11> <Particle 11>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 3,357 SetFrame = 3,16
SetY = 3,92 SetX = 3,-27
SetY = 3,-4
SetZ = 3,36
SetVisible = 6,false
<Particle 12> <Particle 12>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 3,396 SetFrame = 3,16
SetY = 3,91 SetX = 3,12
SetY = 3,-5
SetZ = 3,37
SetVisible = 6,false
<Particle 13> <Particle 13>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 3,431 SetFrame = 3,16
SetY = 3,89 SetX = 3,47
SetY = 3,-7
SetZ = 3,38
SetVisible = 6,false
<Particle 14> <Particle 14>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 4,356 SetFrame = 4,16
SetY = 4,77 SetX = 4,-28
SetY = 4,-19
SetZ = 4,39
SetVisible = 6,false
<Particle 15> <Particle 15>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 4,397 SetFrame = 4,16
SetY = 4,78 SetX = 4,13
SetY = 4,-18
SetZ = 4,40
SetVisible = 6,false
<Particle 16> <Particle 16>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 4,435 SetFrame = 4,16
SetY = 4,76 SetX = 4,51
SetY = 4,-20
SetZ = 4,41
SetVisible = 6,false
<Particle 17> <Particle 17>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 5,355 SetFrame = 5,16
SetY = 5,62 SetX = 5,-29
SetY = 5,-34
SetZ = 5,42
SetVisible = 6,false
<Particle 18> <Particle 18>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 5,397 SetFrame = 5,16
SetY = 5,63 SetX = 5,13
SetY = 5,-33
SetZ = 5,43
SetVisible = 6,false
<Particle 19> <Particle 19>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 5,434 SetFrame = 5,16
SetY = 5,61 SetX = 5,50
SetY = 5,-35
SetZ = 5,44
SetVisible = 6,false
<Particle 20> <Particle 20>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 5,374 SetFrame = 5,16
SetY = 5,137 SetX = 5,-10
SetY = 5,41
SetZ = 5,45
SetVisible = 6,false
<Particle 21> <Particle 21>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 5,415 SetFrame = 5,16
SetY = 5,138 SetX = 5,31
SetY = 5,42
SetZ = 5,46
SetVisible = 6,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80

View File

@@ -3,59 +3,94 @@
[Common,Frozen] [Common,Frozen]
Name = Frozen Name = Frozen
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = 016-Ice01 Graphic = 016-Ice01
Focus = Target Focus = Target
SetX = 0,328 SetFrame = 0,6
SetY = 0,14 SetX = 0,-56
SetX = 1,360 SetY = 0,-82
SetY = 1,30 SetZ = 0,28
SetX = 8,384 SetX = 1,-24
SetY = 8,38 SetY = 1,-66
SetX = 9,440 SetFrame = 8,7
SetY = 9,102 SetX = 8,0
SetX = 10,456 SetY = 8,-58
SetY = 10,134 SetX = 9,56
SetX = 11,432 SetY = 9,6
SetY = 11,14 SetX = 10,72
SetX = 12,456 SetY = 10,38
SetY = 12,46 SetFrame = 11,8
SetX = 13,464 SetX = 11,48
SetY = 13,94 SetY = 11,-82
SetX = 12,72
SetY = 12,-50
SetFrame = 13,6
SetX = 13,80
SetY = 13,-2
SetVisible = 14,false
<Particle 4> <Particle 4>
Graphic = 016-Ice01 Graphic = 016-Ice01
Focus = Target Focus = Target
SetX = 1,384 SetFrame = 1,9
SetY = 1,94 SetX = 1,0
SetY = 1,-2
SetZ = 1,29
SetVisible = 2,false
<Particle 5>
Graphic = 016-Ice01
Focus = Target
SetFrame = 6,11
SetX = 6,0
SetY = 6,-2
SetZ = 6,29
SetOpacity = 6,192 SetOpacity = 6,192
SetOpacity = 7,255 SetOpacity = 7,255
SetX = 9,432 SetVisible = 8,false
SetY = 9,14 <Particle 6>
SetX = 10,408 Graphic = 016-Ice01
SetY = 10,54 Focus = Target
SetX = 11,344 SetFrame = 9,8
SetY = 11,78 SetX = 9,48
SetX = 12,328 SetY = 9,-82
SetY = 12,110 SetZ = 9,29
SetX = 13,352 SetFrame = 10,6
SetY = 13,142 SetX = 10,24
SetY = 10,-42
SetX = 11,-40
SetY = 11,-18
SetX = 12,-56
SetY = 12,14
SetFrame = 13,7
SetX = 13,-32
SetY = 13,46
SetVisible = 14,false
<Particle 2> <Particle 2>
Graphic = 016-Ice01 Graphic = 016-Ice01
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,9
SetY = 0,94 SetX = 0,0
SetY = 0,-2
SetZ = 0,27
SetFrame = 1,10
SetOpacity = 1,128 SetOpacity = 1,128
SetOpacity = 2,255 SetOpacity = 2,255
SetOpacity = 7,192 SetOpacity = 7,192
SetFrame = 8,11
SetOpacity = 8,255 SetOpacity = 8,255
SetFrame = 9,12
SetFrame = 10,10
SetOpacity = 10,100 SetOpacity = 10,100
SetX = 14,408 SetFrame = 11,9
SetY = 14,134 SetFrame = 12,11
SetFrame = 13,12
SetFrame = 14,6
SetX = 14,24
SetY = 14,38
SetOpacity = 14,255 SetOpacity = 14,255
<SE> <SE>
Play = 0,Ice5,80 Play = 0,Ice5,80

View File

@@ -3,28 +3,36 @@
[Common,Hail] [Common,Hail]
Name = Hail Name = Hail
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,7
SetX = 0,37 SetX = 0,37
SetY = 0,26 SetY = 0,26
SetZ = 0,27
SetFrame = 1,8
SetX = 1,207 SetX = 1,207
SetY = 1,56 SetY = 1,56
SetFrame = 2,7
SetX = 2,84 SetX = 2,84
SetY = 2,43 SetY = 2,43
SetFrame = 3,8
SetX = 3,171 SetX = 3,171
SetY = 3,56 SetY = 3,56
SetFrame = 4,9
SetX = 4,118 SetX = 4,118
SetY = 4,97 SetY = 4,97
SetX = 5,357 SetX = 5,357
SetY = 5,200 SetY = 5,200
SetFrame = 6,8
SetX = 6,10 SetX = 6,10
SetY = 6,9 SetY = 6,9
SetFrame = 7,7
SetX = 7,109 SetX = 7,109
SetY = 7,105 SetY = 7,105
SetX = 8,136 SetX = 8,136
@@ -33,82 +41,87 @@ Name = Hail
SetY = 9,208 SetY = 9,208
SetX = 10,136 SetX = 10,136
SetY = 10,107 SetY = 10,107
SetVisible = 11,false
<Particle 3> <Particle 3>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,7
SetX = 0,164 SetX = 0,164
SetY = 0,136 SetY = 0,136
SetZ = 0,28
SetX = 1,464 SetX = 1,464
SetY = 1,117 SetY = 1,117
SetX = 3,441 SetVisible = 2,false
SetY = 3,241
SetX = 5,225
SetY = 5,69
SetX = 8,180
SetY = 8,199
SetX = 9,163
SetY = 9,99
SetX = 11,176
SetY = 11,119
<Particle 4> <Particle 4>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,8
SetX = 0,302 SetX = 0,302
SetY = 0,79 SetY = 0,79
SetZ = 0,29
SetFrame = 1,9
SetX = 1,201 SetX = 1,201
SetY = 1,204 SetY = 1,204
SetX = 2,228 SetX = 2,228
SetY = 2,98 SetY = 2,98
SetFrame = 3,8
SetX = 3,278 SetX = 3,278
SetY = 3,164 SetY = 3,164
SetX = 6,334 SetVisible = 4,false
SetY = 6,226
SetX = 8,444
SetY = 8,137
SetX = 9,303
SetY = 9,240
SetX = 10,444
SetY = 10,89
SetX = 12,474
SetY = 12,59
<Particle 5> <Particle 5>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,9
SetX = 0,440 SetX = 0,440
SetY = 0,194 SetY = 0,194
SetZ = 0,30
SetX = 1,51 SetX = 1,51
SetY = 1,161 SetY = 1,161
SetFrame = 2,8
SetX = 2,263 SetX = 2,263
SetY = 2,253 SetY = 2,253
SetFrame = 3,7
SetX = 3,436 SetX = 3,436
SetY = 3,52 SetY = 3,52
SetFrame = 4,9
SetX = 4,390 SetX = 4,390
SetY = 4,210 SetY = 4,210
SetX = 6,465 SetVisible = 5,false
SetY = 6,116
SetX = 7,454
SetY = 7,82
SetX = 8,276
SetY = 8,136
SetX = 9,465
SetY = 9,160
SetX = 10,285
SetY = 10,105
SetX = 11,419
SetY = 11,272
SetX = 12,230
SetY = 12,142
<Particle 6> <Particle 6>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,9
SetX = 0,362 SetX = 0,362
SetY = 0,252 SetY = 0,252
SetZ = 0,31
SetVisible = 1,false
<Particle 7>
Graphic = weather
Focus = Foreground
SetFrame = 2,7
SetX = 2,78 SetX = 2,78
SetY = 2,206 SetY = 2,206
SetZ = 2,31
SetVisible = 3,false
<Particle 8>
Graphic = weather
Focus = Foreground
SetFrame = 3,9
SetX = 3,441
SetY = 3,241
SetZ = 3,28
SetVisible = 4,false
<Particle 9>
Graphic = weather
Focus = Foreground
SetFrame = 4,9
SetX = 4,259 SetX = 4,259
SetY = 4,87 SetY = 4,87
SetZ = 4,31
SetFrame = 5,8
SetX = 5,181 SetX = 5,181
SetY = 5,217 SetY = 5,217
SetFrame = 6,9
SetX = 6,298 SetX = 6,298
SetY = 6,96 SetY = 6,96
SetX = 7,191 SetX = 7,191
@@ -119,41 +132,144 @@ Name = Hail
SetY = 9,93 SetY = 9,93
SetX = 10,82 SetX = 10,82
SetY = 10,240 SetY = 10,240
SetFrame = 11,7
SetX = 11,489 SetX = 11,489
SetY = 11,96 SetY = 11,96
SetFrame = 12,9
SetX = 12,198 SetX = 12,198
SetY = 12,28 SetY = 12,28
<Particle 7> <Particle 10>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 4,8
SetX = 4,72 SetX = 4,72
SetY = 4,220 SetY = 4,220
SetZ = 4,32
SetVisible = 5,false
<Particle 11>
Graphic = weather
Focus = Foreground
SetFrame = 5,9
SetX = 5,225
SetY = 5,69
SetZ = 5,28
SetVisible = 6,false
<Particle 12>
Graphic = weather
Focus = Foreground
SetFrame = 6,8
SetX = 6,334
SetY = 6,226
SetZ = 6,29
SetVisible = 7,false
<Particle 13>
Graphic = weather
Focus = Foreground
SetFrame = 6,9
SetX = 6,465
SetY = 6,116
SetZ = 6,30
SetFrame = 7,8
SetX = 7,454
SetY = 7,82
SetX = 8,276
SetY = 8,136
SetX = 9,465
SetY = 9,160
SetFrame = 10,9
SetX = 10,285
SetY = 10,105
SetFrame = 11,7
SetX = 11,419
SetY = 11,272
SetFrame = 12,8
SetX = 12,230
SetY = 12,142
<Particle 14>
Graphic = weather
Focus = Foreground
SetFrame = 6,9
SetX = 6,161 SetX = 6,161
SetY = 6,265 SetY = 6,265
SetZ = 6,32
SetX = 7,296 SetX = 7,296
SetY = 7,172 SetY = 7,172
SetX = 11,281 SetVisible = 8,false
SetY = 11,268 <Particle 15>
SetX = 12,41
SetY = 12,229
<Particle 8>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 8,8
SetX = 8,180
SetY = 8,199
SetZ = 8,28
SetX = 9,163
SetY = 9,99
SetVisible = 10,false
<Particle 16>
Graphic = weather
Focus = Foreground
SetFrame = 8,9
SetX = 8,444
SetY = 8,137
SetZ = 8,29
SetX = 9,303
SetY = 9,240
SetFrame = 10,8
SetX = 10,444
SetY = 10,89
SetVisible = 11,false
<Particle 17>
Graphic = weather
Focus = Foreground
SetFrame = 9,9
SetX = 9,28 SetX = 9,28
SetY = 9,57 SetY = 9,57
SetZ = 9,33
SetFrame = 10,8
SetX = 10,294 SetX = 10,294
SetY = 10,234 SetY = 10,234
SetFrame = 11,9
SetX = 11,111 SetX = 11,111
SetY = 11,246 SetY = 11,246
SetX = 12,167 SetX = 12,167
SetY = 12,237 SetY = 12,237
<Particle 9> <Particle 18>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 11,8
SetX = 11,176
SetY = 11,119
SetZ = 11,28
SetVisible = 12,false
<Particle 19>
Graphic = weather
Focus = Foreground
SetFrame = 11,7
SetX = 11,281
SetY = 11,268
SetZ = 11,32
SetFrame = 12,9
SetX = 12,41
SetY = 12,229
<Particle 20>
Graphic = weather
Focus = Foreground
SetFrame = 11,9
SetX = 11,299 SetX = 11,299
SetY = 11,47 SetY = 11,47
<Particle 10> SetZ = 11,34
SetVisible = 12,false
<Particle 21>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 12,8
SetX = 12,474
SetY = 12,59
SetZ = 12,29
<Particle 22>
Graphic = weather
Focus = Foreground
SetFrame = 12,9
SetX = 12,449 SetX = 12,449
SetY = 12,237 SetY = 12,237
SetZ = 12,35

View File

@@ -3,159 +3,196 @@
[Common,HealthDown] [Common,HealthDown]
Name = HealthDown Name = HealthDown
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,334 SetFrame = 0,5
SetY = 0,43 SetX = 0,-50
SetY = 0,-53
SetZ = 0,27
SetOpacity = 0,126 SetOpacity = 0,126
SetToneRed = 0,255 SetToneRed = 0,255
SetToneGreen = 0,64 SetToneGreen = 0,64
SetToneBlue = 0,-128 SetToneBlue = 0,-128
SetY = 1,63 SetY = 1,-33
SetY = 2,83 SetY = 2,-13
SetY = 3,103 SetY = 3,7
SetY = 4,123 SetY = 4,27
SetY = 5,143 SetY = 5,47
SetOpacity = 5,79 SetOpacity = 5,79
SetY = 6,163 SetY = 6,67
SetOpacity = 6,32 SetOpacity = 6,32
SetX = 7,398 SetX = 7,14
SetY = 7,169 SetY = 7,73
SetX = 8,383 SetX = 8,-1
SetY = 8,159 SetY = 8,63
SetX = 9,409 SetX = 9,25
SetY = 9,188 SetY = 9,92
SetVisible = 10,false
<Particle 3> <Particle 3>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 1,419 SetFrame = 0,5
SetY = 1,64 SetX = 0,35
SetOpacity = 1,126 SetY = 0,-52
SetToneRed = 1,255 SetZ = 0,30
SetToneGreen = 1,64 SetOpacity = 0,126
SetToneBlue = 1,-128 SetToneRed = 0,255
SetY = 2,84 SetToneGreen = 0,64
SetY = 3,104 SetToneBlue = 0,-128
SetY = 4,124 SetX = 1,14
SetY = 5,144 SetY = 1,-47
SetOpacity = 5,79 SetY = 2,-27
SetY = 6,164 SetY = 3,-7
SetOpacity = 6,32 SetY = 4,13
SetX = 7,368 SetY = 5,33
SetY = 7,187 SetY = 6,53
SetX = 8,343 SetOpacity = 6,79
SetY = 8,178 SetX = 7,-41
SetY = 7,62
SetVisible = 8,false
<Particle 4> <Particle 4>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 1,406 SetFrame = 0,5
SetY = 1,87 SetX = 0,22
SetY = 0,-29
SetZ = 0,33
SetOpacity = 0,126
SetToneRed = 0,255
SetToneGreen = 0,64
SetToneBlue = 0,-128
SetX = 1,-16
SetVisible = 2,false
<Particle 5>
Graphic = !
Focus = Target
SetFrame = 1,5
SetX = 1,35
SetY = 1,-32
SetZ = 1,28
SetOpacity = 1,126 SetOpacity = 1,126
SetToneRed = 1,255 SetToneRed = 1,255
SetToneGreen = 1,64 SetToneGreen = 1,64
SetToneBlue = 1,-128 SetToneBlue = 1,-128
SetY = 2,107 SetY = 2,-12
SetY = 3,127 SetY = 3,8
SetY = 4,147 SetY = 4,28
SetY = 5,167 SetY = 5,48
SetOpacity = 5,79 SetOpacity = 5,79
SetY = 6,187 SetY = 6,68
SetOpacity = 6,32 SetOpacity = 6,32
SetX = 7,383 SetX = 7,-16
SetY = 7,139 SetY = 7,91
SetOpacity = 7,79 SetX = 8,-41
SetX = 8,409 SetY = 8,82
SetY = 8,168 SetVisible = 9,false
<Particle 5>
Graphic = !
Focus = Target
SetX = 0,419
SetY = 0,44
SetOpacity = 0,126
SetToneRed = 0,255
SetToneGreen = 0,64
SetToneBlue = 0,-128
SetX = 1,398
SetY = 1,49
SetY = 2,69
SetY = 3,89
SetY = 4,109
SetY = 5,129
SetY = 6,149
SetOpacity = 6,79
SetX = 7,343
SetY = 7,158
<Particle 6> <Particle 6>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 2,368 SetFrame = 1,5
SetY = 2,87 SetX = 1,22
SetOpacity = 2,126 SetY = 1,-9
SetToneRed = 2,255 SetZ = 1,29
SetToneGreen = 2,64 SetOpacity = 1,126
SetToneBlue = 2,-128 SetToneRed = 1,255
SetY = 3,107 SetToneGreen = 1,64
SetY = 4,127 SetToneBlue = 1,-128
SetY = 5,147 SetY = 2,11
SetY = 6,167 SetY = 3,31
SetOpacity = 6,79 SetY = 4,51
SetX = 7,409 SetY = 5,71
SetY = 7,148 SetOpacity = 5,79
SetOpacity = 7,126 SetY = 6,91
SetOpacity = 6,32
SetX = 7,-1
SetY = 7,43
SetOpacity = 7,79
SetX = 8,25
SetY = 8,72
SetVisible = 9,false
<Particle 7> <Particle 7>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 2,383 SetFrame = 2,5
SetY = 2,39 SetX = 2,-16
SetY = 2,-9
SetZ = 2,31
SetOpacity = 2,126 SetOpacity = 2,126
SetToneRed = 2,255 SetToneRed = 2,255
SetToneGreen = 2,64 SetToneGreen = 2,64
SetToneBlue = 2,-128 SetToneBlue = 2,-128
SetY = 3,59 SetY = 3,11
SetY = 4,79 SetY = 4,31
SetY = 5,99 SetY = 5,51
SetY = 6,119 SetY = 6,71
SetOpacity = 6,79
SetX = 7,25
SetY = 7,52
SetOpacity = 7,126
SetVisible = 8,false
<Particle 8> <Particle 8>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,406 SetFrame = 2,5
SetY = 0,67 SetX = 2,-1
SetOpacity = 0,126 SetY = 2,-57
SetToneRed = 0,255 SetZ = 2,32
SetToneGreen = 0,64 SetOpacity = 2,126
SetToneBlue = 0,-128 SetToneRed = 2,255
SetX = 1,368 SetToneGreen = 2,64
SetX = 3,343 SetToneBlue = 2,-128
SetY = 3,78 SetY = 3,-37
SetY = 4,98 SetY = 4,-17
SetY = 5,118 SetY = 5,3
SetY = 6,138 SetY = 6,23
SetVisible = 7,false
<Particle 9> <Particle 9>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 3,409 SetFrame = 2,5
SetY = 3,68 SetX = 2,-41
SetY = 2,-38
SetZ = 2,35
SetOpacity = 2,126
SetToneRed = 2,255
SetToneGreen = 2,64
SetToneBlue = 2,-128
SetVisible = 3,false
<Particle 10>
Graphic = !
Focus = Target
SetFrame = 3,5
SetX = 3,-41
SetY = 3,-18
SetZ = 3,33
SetOpacity = 3,126 SetOpacity = 3,126
SetToneRed = 3,255 SetToneRed = 3,255
SetToneGreen = 3,64 SetToneGreen = 3,64
SetToneBlue = 3,-128 SetToneBlue = 3,-128
SetY = 4,88 SetY = 4,2
SetY = 5,108 SetY = 5,22
SetY = 6,128 SetY = 6,42
<Particle 10> SetVisible = 7,false
<Particle 11>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 2,343 SetFrame = 3,5
SetY = 2,58 SetX = 3,25
SetOpacity = 2,126 SetY = 3,-28
SetToneRed = 2,255 SetZ = 3,34
SetToneGreen = 2,64 SetOpacity = 3,126
SetToneBlue = 2,-128 SetToneRed = 3,255
SetToneGreen = 3,64
SetToneBlue = 3,-128
SetY = 4,-8
SetY = 5,12
SetY = 6,32
SetVisible = 7,false
<SE> <SE>
Play = 0,decrease,100,140 Play = 0,decrease,100,140

View File

@@ -3,32 +3,54 @@
[Common,HealthUp] [Common,HealthUp]
Name = HealthUp Name = HealthUp
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 1,432 SetFrame = 1,10
SetY = 1,54 SetX = 1,48
SetX = 10,344 SetY = 1,-42
SetY = 10,70 SetZ = 1,28
SetFrame = 3,8
SetFrame = 5,7
SetFrame = 7,6
SetFrame = 9,5
SetFrame = 10,6
SetX = 10,-40
SetY = 10,-26
SetVisible = 11,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 4,344 SetFrame = 4,10
SetY = 4,70 SetX = 4,-40
SetY = 4,-26
SetZ = 4,29
SetFrame = 6,8
SetFrame = 8,7
SetVisible = 10,false
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 0,392 SetFrame = 0,10
SetY = 0,94 SetX = 0,8
SetX = 10,432 SetY = 0,-2
SetY = 10,54 SetZ = 0,27
SetX = 11,344 SetFrame = 2,8
SetY = 11,70 SetFrame = 4,7
SetFrame = 6,6
SetFrame = 8,5
SetX = 10,48
SetY = 10,-42
SetFrame = 11,6
SetX = 11,-40
SetY = 11,-26
SetFrame = 12,5
SetVisible = 14,false
<SE> <SE>
Play = 0,Recovery,75 Play = 0,Recovery,75
Play = 2,Recovery,80 Play = 2,Recovery,80

View File

@@ -3,104 +3,177 @@
[Common,LeechSeed] [Common,LeechSeed]
Name = LeechSeed Name = LeechSeed
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3>
Graphic = leech-seed
Focus = UserAndTarget
SetX = 1,339
SetY = 1,98
SetX = 2,345
SetY = 2,154
SetX = 3,294
SetY = 3,192
SetX = 4,236
SetY = 4,217
SetX = 5,179
SetY = 5,230
SetX = 10,108
SetY = 10,192
SetX = 16,147
SetY = 16,173
SetX = 17,96
SetY = 17,230
SetX = 18,160
SetY = 18,211
<Particle 4>
Graphic = leech-seed
Focus = UserAndTarget
SetX = 2,384
SetY = 2,98
SetX = 3,313
SetY = 3,123
SetX = 4,256
SetY = 4,148
SetX = 5,192
SetY = 5,179
SetX = 6,121
SetY = 6,224
SetX = 7,134
SetX = 11,147
SetY = 11,173
SetX = 16,96
SetY = 16,230
SetX = 17,160
SetY = 17,211
<Particle 5>
Graphic = leech-seed
Focus = UserAndTarget
SetX = 3,371
SetY = 3,98
SetX = 4,345
SetY = 4,148
SetX = 5,294
SetY = 5,192
SetX = 6,243
SetY = 6,211
SetX = 7,185
SetY = 7,224
SetX = 8,134
SetX = 12,96
SetY = 12,230
SetX = 16,160
SetY = 16,211
<Particle 6>
Graphic = leech-seed
Focus = UserAndTarget
SetX = 4,313
SetY = 4,104
SetX = 5,249
SetY = 5,116
SetX = 6,179
SetY = 6,148
SetX = 13,160
SetY = 13,211
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,384 SetFrame = 0,11
SetY = 0,98 SetX = 0,200
SetY = 1,110 SetY = 0,-196
SetX = 2,275 SetZ = 0,27
SetY = 2,98 SetY = 1,-178
SetX = 3,204 SetFrame = 2,12
SetY = 3,123 SetX = 2,114
SetX = 4,147 SetY = 2,-196
SetY = 4,167 SetX = 3,59
SetX = 5,134 SetY = 3,-157
SetY = 5,224 SetX = 4,14
SetX = 7,128 SetY = 4,-89
SetY = 7,186 SetX = 5,4
SetX = 9,134 SetY = 5,0
SetY = 9,224 SetVisible = 6,false
SetX = 16,108 <Particle 3>
SetY = 16,192 Graphic = leech-seed
SetX = 17,147 Focus = UserAndTarget
SetY = 17,173 SetFrame = 1,11
SetX = 18,96 SetX = 1,164
SetY = 18,230 SetY = 1,-196
SetX = 19,160 SetZ = 1,28
SetY = 19,211 SetFrame = 2,12
SetX = 2,169
SetY = 2,-109
SetX = 3,129
SetY = 3,-50
SetX = 4,84
SetY = 4,-10
SetX = 5,39
SetY = 5,9
SetVisible = 6,false
<Particle 4>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 2,11
SetX = 2,200
SetY = 2,-196
SetZ = 2,29
SetFrame = 3,12
SetX = 3,144
SetY = 3,-157
SetX = 4,100
SetY = 4,-118
SetX = 5,50
SetY = 5,-70
SetX = 6,-5
SetY = 6,0
SetX = 7,4
SetVisible = 8,false
<Particle 5>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 3,11
SetX = 3,189
SetY = 3,-196
SetZ = 3,30
SetFrame = 4,12
SetX = 4,169
SetY = 4,-118
SetX = 5,129
SetY = 5,-50
SetX = 6,89
SetY = 6,-20
SetX = 7,44
SetY = 7,0
SetX = 8,4
SetVisible = 9,false
<Particle 6>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 4,12
SetX = 4,144
SetY = 4,-187
SetZ = 4,31
SetX = 5,94
SetY = 5,-168
SetX = 6,39
SetY = 6,-118
SetVisible = 7,false
<Particle 7>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 7,12
SetX = 7,0
SetY = 7,-59
SetZ = 7,27
SetVisible = 8,false
<Particle 8>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 9,10
SetX = 9,4
SetY = 9,0
SetZ = 9,27
SetFrame = 10,8
SetFrame = 11,7
SetFrame = 12,6
SetFrame = 13,5
SetFrame = 14,10
SetX = 16,-15
SetY = 16,-50
SetX = 17,14
SetY = 17,-79
SetX = 18,-25
SetY = 18,9
SetX = 19,25
SetY = 19,-20
<Particle 9>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 10,10
SetX = 10,-15
SetY = 10,-50
SetZ = 10,28
SetFrame = 11,8
SetFrame = 12,7
SetFrame = 13,6
SetFrame = 14,5
SetFrame = 15,10
SetX = 16,14
SetY = 16,-79
SetX = 17,-25
SetY = 17,9
SetX = 18,25
SetY = 18,-20
SetVisible = 19,false
<Particle 10>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 11,10
SetX = 11,14
SetY = 11,-79
SetZ = 11,29
SetFrame = 12,8
SetFrame = 13,7
SetFrame = 14,6
SetFrame = 15,5
SetX = 16,-25
SetY = 16,9
SetX = 17,25
SetY = 17,-20
SetVisible = 18,false
<Particle 11>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 12,10
SetX = 12,-25
SetY = 12,9
SetZ = 12,30
SetFrame = 13,8
SetFrame = 14,7
SetFrame = 15,6
SetX = 16,25
SetY = 16,-20
SetVisible = 17,false
<Particle 12>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 13,10
SetX = 13,25
SetY = 13,-20
SetZ = 13,31
SetFrame = 14,8
SetFrame = 15,7
SetVisible = 16,false

View File

@@ -3,51 +3,66 @@
[Common,Paralysis] [Common,Paralysis]
Name = Paralysis Name = Paralysis
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 1,424 SetFrame = 1,1
SetY = 1,102 SetX = 1,40
SetX = 2,456 SetY = 1,6
SetY = 2,86 SetZ = 1,28
SetX = 3,440 SetX = 2,72
SetX = 4,336 SetY = 2,-10
SetX = 5,408 SetX = 3,56
SetY = 5,110 SetFrame = 4,0
SetX = 6,280 SetX = 4,-48
SetY = 6,102 SetFrame = 5,1
SetX = 7,424 SetX = 5,24
SetX = 8,456 SetY = 5,14
SetY = 8,86 SetFrame = 6,0
SetX = 9,440 SetX = 6,-104
SetX = 10,336 SetY = 6,6
SetX = 11,408 SetFrame = 7,1
SetY = 11,110 SetX = 7,40
SetX = 8,72
SetY = 8,-10
SetX = 9,56
SetFrame = 10,0
SetX = 10,-48
SetFrame = 11,1
SetX = 11,24
SetY = 11,14
<Particle 2> <Particle 2>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 1,336 SetX = 1,-48
SetY = 1,94 SetY = 1,-2
SetX = 2,304 SetZ = 1,27
SetY = 2,78 SetX = 2,-80
SetX = 3,328 SetY = 2,-18
SetY = 3,94 SetX = 3,-56
SetX = 4,448 SetY = 3,-2
SetX = 5,312 SetFrame = 4,1
SetX = 6,456 SetX = 4,64
SetY = 6,86 SetFrame = 5,0
SetX = 7,336 SetX = 5,-72
SetY = 7,94 SetFrame = 6,1
SetX = 8,304 SetX = 6,72
SetY = 8,78 SetY = 6,-10
SetX = 9,328 SetFrame = 7,0
SetY = 9,94 SetX = 7,-48
SetX = 10,448 SetY = 7,-2
SetX = 11,312 SetX = 8,-80
SetY = 8,-18
SetX = 9,-56
SetY = 9,-2
SetFrame = 10,1
SetX = 10,64
SetFrame = 11,0
SetX = 11,-72
<SE> <SE>
Play = 0,Paralyze3,80 Play = 0,Paralyze3,80

View File

@@ -3,16 +3,17 @@
[Common,ParentalBond] [Common,ParentalBond]
Name = ParentalBond Name = ParentalBond
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Tackle_B Graphic = Tackle_B
Focus = Target Focus = Target
SetX = 2,384 SetX = 2,0
SetY = 2,99 SetY = 2,3
SetZ = 2,27
SetOpacity = 2,150 SetOpacity = 2,150
SetOpacity = 3,255 SetOpacity = 3,255
SetOpacity = 8,150 SetOpacity = 8,150

View File

@@ -3,15 +3,29 @@
[Common,Poison] [Common,Poison]
Name = Poison Name = Poison
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = State1 Graphic = State1
Focus = Target Focus = Target
SetX = 1,384 SetX = 1,0
SetY = 1,86 SetY = 1,-10
SetZ = 1,27
SetFrame = 2,1
SetFrame = 3,2
SetFrame = 4,3
SetFrame = 5,4
SetFrame = 6,5
SetFrame = 7,6
SetFrame = 8,7
SetFrame = 9,8
SetFrame = 10,9
SetFrame = 11,10
SetFrame = 12,11
SetFrame = 13,12
SetFrame = 14,13
<SE> <SE>
Play = 0,Poison,80 Play = 0,Poison,80

View File

@@ -3,16 +3,18 @@
[Common,Rain] [Common,Rain]
Name = Rain Name = Rain
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,197 SetX = 0,197
SetY = 0,25 SetY = 0,25
SetZ = 0,27
SetX = 1,72 SetX = 1,72
SetY = 1,49 SetY = 1,49
SetX = 2,60 SetX = 2,60
@@ -32,9 +34,11 @@ Name = Rain
SetY = 9,55 SetY = 9,55
<Particle 3> <Particle 3>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,275 SetX = 0,275
SetY = 0,47 SetY = 0,47
SetZ = 0,28
SetX = 1,229 SetX = 1,229
SetY = 1,216 SetY = 1,216
SetX = 2,193 SetX = 2,193
@@ -55,9 +59,11 @@ Name = Rain
SetY = 9,148 SetY = 9,148
<Particle 4> <Particle 4>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,355 SetX = 0,355
SetY = 0,51 SetY = 0,51
SetZ = 0,29
SetX = 1,109 SetX = 1,109
SetY = 1,217 SetY = 1,217
SetX = 2,265 SetX = 2,265
@@ -78,9 +84,11 @@ Name = Rain
SetY = 9,274 SetY = 9,274
<Particle 5> <Particle 5>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,450 SetX = 0,450
SetY = 0,50 SetY = 0,50
SetZ = 0,30
SetX = 1,223 SetX = 1,223
SetY = 1,110 SetY = 1,110
SetX = 2,228 SetX = 2,228
@@ -101,9 +109,11 @@ Name = Rain
SetY = 9,243 SetY = 9,243
<Particle 6> <Particle 6>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,83 SetX = 0,83
SetY = 0,81 SetY = 0,81
SetZ = 0,31
SetX = 1,399 SetX = 1,399
SetY = 1,120 SetY = 1,120
SetX = 2,350 SetX = 2,350
@@ -124,9 +134,11 @@ Name = Rain
SetY = 9,238 SetY = 9,238
<Particle 7> <Particle 7>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,231 SetX = 0,231
SetY = 0,170 SetY = 0,170
SetZ = 0,32
SetX = 1,480 SetX = 1,480
SetY = 1,83 SetY = 1,83
SetX = 2,399 SetX = 2,399
@@ -147,9 +159,11 @@ Name = Rain
SetY = 9,245 SetY = 9,245
<Particle 8> <Particle 8>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,352 SetX = 0,352
SetY = 0,212 SetY = 0,212
SetZ = 0,33
SetX = 1,362 SetX = 1,362
SetY = 1,63 SetY = 1,63
SetX = 2,488 SetX = 2,488
@@ -170,9 +184,11 @@ Name = Rain
SetY = 9,205 SetY = 9,205
<Particle 9> <Particle 9>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,2
SetX = 0,467 SetX = 0,467
SetY = 0,254 SetY = 0,254
SetZ = 0,34
SetX = 1,376 SetX = 1,376
SetY = 1,192 SetY = 1,192
SetX = 2,434 SetX = 2,434
@@ -193,9 +209,11 @@ Name = Rain
SetY = 9,25 SetY = 9,25
<Particle 10> <Particle 10>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 1,2
SetX = 1,482 SetX = 1,482
SetY = 1,244 SetY = 1,244
SetZ = 1,35
SetX = 2,121 SetX = 2,121
SetY = 2,249 SetY = 2,249
SetX = 3,382 SetX = 3,382
@@ -204,36 +222,78 @@ Name = Rain
SetY = 4,150 SetY = 4,150
SetX = 5,422 SetX = 5,422
SetY = 5,252 SetY = 5,252
SetX = 7,471 SetVisible = 6,false
SetY = 7,126
SetX = 9,247
SetY = 9,72
<Particle 11> <Particle 11>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 2,2
SetX = 2,27 SetX = 2,27
SetY = 2,241 SetY = 2,241
SetZ = 2,36
SetX = 3,88 SetX = 3,88
SetY = 3,177 SetY = 3,177
SetX = 4,337 SetX = 4,337
SetY = 4,243 SetY = 4,243
SetX = 5,319 SetX = 5,319
SetY = 5,241 SetY = 5,241
SetX = 7,363 SetVisible = 6,false
SetY = 7,237
SetX = 9,365
SetY = 9,42
<Particle 12> <Particle 12>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 4,2
SetX = 4,409 SetX = 4,409
SetY = 4,203 SetY = 4,203
SetX = 7,443 SetZ = 4,37
SetY = 7,194 SetVisible = 5,false
SetX = 9,479
SetY = 9,180
<Particle 13> <Particle 13>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 7,2
SetX = 7,471
SetY = 7,126
SetZ = 7,35
SetVisible = 8,false
<Particle 14>
Graphic = weather
Focus = Foreground
SetFrame = 7,2
SetX = 7,363
SetY = 7,237
SetZ = 7,36
SetVisible = 8,false
<Particle 15>
Graphic = weather
Focus = Foreground
SetFrame = 7,2
SetX = 7,443
SetY = 7,194
SetZ = 7,37
SetVisible = 8,false
<Particle 16>
Graphic = weather
Focus = Foreground
SetFrame = 9,2
SetX = 9,247
SetY = 9,72
SetZ = 9,35
<Particle 17>
Graphic = weather
Focus = Foreground
SetFrame = 9,2
SetX = 9,365
SetY = 9,42
SetZ = 9,36
<Particle 18>
Graphic = weather
Focus = Foreground
SetFrame = 9,2
SetX = 9,479
SetY = 9,180
SetZ = 9,37
<Particle 19>
Graphic = weather
Focus = Foreground
SetFrame = 9,2
SetX = 9,474 SetX = 9,474
SetY = 9,41 SetY = 9,41
SetZ = 9,38

View File

@@ -3,16 +3,18 @@
[Common,Sandstorm] [Common,Sandstorm]
Name = Sandstorm Name = Sandstorm
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,-350 SetX = 0,-350
SetY = 0,-30 SetY = 0,-30
SetZ = 0,27
SetX = 1,153 SetX = 1,153
SetY = 1,62 SetY = 1,62
SetX = 2,-350 SetX = 2,-350
@@ -33,9 +35,11 @@ Name = Sandstorm
SetY = 9,252 SetY = 9,252
<Particle 3> <Particle 3>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,31 SetX = 0,31
SetY = 0,69 SetY = 0,69
SetZ = 0,28
SetX = 1,56 SetX = 1,56
SetY = 1,85 SetY = 1,85
SetX = 2,31 SetX = 2,31
@@ -56,9 +60,11 @@ Name = Sandstorm
SetY = 9,175 SetY = 9,175
<Particle 4> <Particle 4>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,156 SetX = 0,156
SetY = 0,106 SetY = 0,106
SetZ = 0,29
SetX = 1,74 SetX = 1,74
SetY = 1,223 SetY = 1,223
SetX = 2,156 SetX = 2,156
@@ -79,9 +85,11 @@ Name = Sandstorm
SetY = 9,267 SetY = 9,267
<Particle 5> <Particle 5>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,165 SetX = 0,165
SetY = 0,220 SetY = 0,220
SetZ = 0,30
SetX = 1,220 SetX = 1,220
SetY = 1,207 SetY = 1,207
SetX = 2,165 SetX = 2,165
@@ -102,9 +110,11 @@ Name = Sandstorm
SetY = 9,197 SetY = 9,197
<Particle 6> <Particle 6>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,267 SetX = 0,267
SetY = 0,178 SetY = 0,178
SetZ = 0,31
SetX = 1,352 SetX = 1,352
SetY = 1,253 SetY = 1,253
SetX = 2,267 SetX = 2,267
@@ -125,9 +135,11 @@ Name = Sandstorm
SetY = 9,82 SetY = 9,82
<Particle 7> <Particle 7>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,309 SetX = 0,309
SetY = 0,248 SetY = 0,248
SetZ = 0,32
SetX = 1,464 SetX = 1,464
SetY = 1,227 SetY = 1,227
SetX = 2,309 SetX = 2,309
@@ -148,9 +160,11 @@ Name = Sandstorm
SetY = 9,61 SetY = 9,61
<Particle 8> <Particle 8>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,388 SetX = 0,388
SetY = 0,142 SetY = 0,142
SetZ = 0,33
SetX = 1,484 SetX = 1,484
SetY = 1,76 SetY = 1,76
SetX = 2,388 SetX = 2,388
@@ -171,9 +185,11 @@ Name = Sandstorm
SetY = 9,158 SetY = 9,158
<Particle 9> <Particle 9>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,448 SetX = 0,448
SetY = 0,243 SetY = 0,243
SetZ = 0,34
SetX = 1,378 SetX = 1,378
SetY = 1,130 SetY = 1,130
SetX = 2,448 SetX = 2,448
@@ -194,9 +210,11 @@ Name = Sandstorm
SetY = 9,240 SetY = 9,240
<Particle 10> <Particle 10>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,35 SetX = 0,35
SetY = 0,216 SetY = 0,216
SetZ = 0,35
SetX = 1,285 SetX = 1,285
SetY = 1,142 SetY = 1,142
SetX = 2,35 SetX = 2,35
@@ -217,9 +235,11 @@ Name = Sandstorm
SetY = 9,206 SetY = 9,206
<Particle 11> <Particle 11>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,276 SetX = 0,276
SetY = 0,34 SetY = 0,34
SetZ = 0,36
SetX = 1,316 SetX = 1,316
SetY = 1,22 SetY = 1,22
SetX = 2,276 SetX = 2,276
@@ -240,35 +260,154 @@ Name = Sandstorm
SetY = 9,64 SetY = 9,64
<Particle 12> <Particle 12>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,487 SetX = 0,487
SetY = 0,32 SetY = 0,32
SetX = 4,358 SetZ = 0,37
SetY = 4,16 SetVisible = 1,false
SetX = 5,487
SetY = 5,32
SetX = 9,311
SetY = 9,55
<Particle 13> <Particle 13>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,492 SetX = 0,492
SetY = 0,135 SetY = 0,135
SetX = 4,267 SetZ = 0,38
SetY = 4,63 SetVisible = 1,false
SetX = 5,492
SetY = 5,135
SetX = 9,328
SetY = 9,146
<Particle 14> <Particle 14>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,387 SetX = 0,387
SetY = 0,18 SetY = 0,18
SetX = 9,251 SetZ = 0,39
SetY = 9,305 SetVisible = 1,false
<Particle 15> <Particle 15>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,3
SetX = 0,148 SetX = 0,148
SetY = 0,9 SetY = 0,9
SetZ = 0,40
SetVisible = 1,false
<Particle 16>
Graphic = weather
Focus = Foreground
SetFrame = 2,3
SetX = 2,487
SetY = 2,32
SetZ = 2,37
SetVisible = 3,false
<Particle 17>
Graphic = weather
Focus = Foreground
SetFrame = 2,3
SetX = 2,492
SetY = 2,135
SetZ = 2,38
SetVisible = 3,false
<Particle 18>
Graphic = weather
Focus = Foreground
SetFrame = 2,3
SetX = 2,387
SetY = 2,18
SetZ = 2,39
SetVisible = 3,false
<Particle 19>
Graphic = weather
Focus = Foreground
SetFrame = 2,3
SetX = 2,148
SetY = 2,9
SetZ = 2,40
SetVisible = 3,false
<Particle 20>
Graphic = weather
Focus = Foreground
SetFrame = 4,3
SetX = 4,358
SetY = 4,16
SetZ = 4,37
SetX = 5,487
SetY = 5,32
SetVisible = 6,false
<Particle 21>
Graphic = weather
Focus = Foreground
SetFrame = 4,3
SetX = 4,267
SetY = 4,63
SetZ = 4,38
SetX = 5,492
SetY = 5,135
SetVisible = 6,false
<Particle 22>
Graphic = weather
Focus = Foreground
SetFrame = 5,3
SetX = 5,387
SetY = 5,18
SetZ = 5,39
SetVisible = 6,false
<Particle 23>
Graphic = weather
Focus = Foreground
SetFrame = 5,3
SetX = 5,148
SetY = 5,9
SetZ = 5,40
SetVisible = 6,false
<Particle 24>
Graphic = weather
Focus = Foreground
SetFrame = 7,3
SetX = 7,487
SetY = 7,32
SetZ = 7,37
SetVisible = 8,false
<Particle 25>
Graphic = weather
Focus = Foreground
SetFrame = 7,3
SetX = 7,492
SetY = 7,135
SetZ = 7,38
SetVisible = 8,false
<Particle 26>
Graphic = weather
Focus = Foreground
SetFrame = 7,3
SetX = 7,387
SetY = 7,18
SetZ = 7,39
SetVisible = 8,false
<Particle 27>
Graphic = weather
Focus = Foreground
SetFrame = 7,3
SetX = 7,148
SetY = 7,9
SetZ = 7,40
SetVisible = 8,false
<Particle 28>
Graphic = weather
Focus = Foreground
SetFrame = 9,3
SetX = 9,311
SetY = 9,55
SetZ = 9,37
<Particle 29>
Graphic = weather
Focus = Foreground
SetFrame = 9,3
SetX = 9,328
SetY = 9,146
SetZ = 9,38
<Particle 30>
Graphic = weather
Focus = Foreground
SetFrame = 9,3
SetX = 9,251
SetY = 9,305
SetZ = 9,39

View File

@@ -3,64 +3,83 @@
[Common,Shadow] [Common,Shadow]
Name = Shadow Name = Shadow
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 2,440 SetFrame = 2,5
SetY = 2,126 SetX = 2,56
SetX = 4,296 SetY = 2,30
SetY = 4,86 SetZ = 2,28
SetX = 6,360 SetFrame = 3,6
SetY = 6,110 SetX = 4,-88
SetX = 7,416 SetY = 4,-10
SetY = 7,54 SetFrame = 5,7
SetX = 8,368 SetX = 6,-24
SetY = 8,22 SetY = 6,14
SetX = 9,416 SetX = 7,32
SetY = 9,118 SetY = 7,-42
SetX = 8,-16
SetY = 8,-74
SetX = 9,32
SetY = 9,22
SetVisible = 10,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 3,296 SetFrame = 3,5
SetY = 3,86 SetX = 3,-88
SetX = 4,360 SetY = 3,-10
SetY = 4,110 SetZ = 3,29
SetX = 6,416 SetX = 4,-24
SetY = 6,54 SetY = 4,14
SetX = 7,368 SetFrame = 5,6
SetY = 7,22 SetX = 6,32
SetX = 8,416 SetY = 6,-42
SetY = 8,118 SetX = 7,-16
SetY = 7,-74
SetX = 8,32
SetY = 8,22
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 5,416 SetFrame = 5,5
SetY = 5,54 SetX = 5,32
SetX = 6,368 SetY = 5,-42
SetY = 6,22 SetZ = 5,30
SetX = 7,416 SetX = 6,-16
SetY = 7,118 SetY = 6,-74
SetX = 7,32
SetY = 7,22
SetVisible = 8,false
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 0,360 SetFrame = 0,5
SetY = 0,110 SetX = 0,-24
SetX = 4,440 SetY = 0,14
SetY = 4,126 SetZ = 0,27
SetX = 6,296 SetFrame = 1,6
SetY = 6,86 SetFrame = 2,7
SetX = 7,344 SetFrame = 3,8
SetY = 7,142 SetFrame = 4,7
SetX = 8,416 SetX = 4,56
SetY = 8,54 SetY = 4,30
SetX = 9,368 SetFrame = 5,8
SetY = 9,22 SetX = 6,-88
SetX = 10,416 SetY = 6,-10
SetY = 10,118 SetX = 7,-40
SetY = 7,46
SetX = 8,32
SetY = 8,-42
SetX = 9,-16
SetY = 9,-74
SetX = 10,32
SetY = 10,22
<SE> <SE>
Play = 0,Saint6,75 Play = 0,Saint6,75

View File

@@ -3,16 +3,18 @@
[Common,ShadowSky] [Common,ShadowSky]
Name = ShadowSky Name = ShadowSky
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetFrame = 0,10
SetX = 0,258 SetX = 0,258
SetY = 0,132 SetY = 0,132
SetZ = 0,27
SetZoomX = 0,327 SetZoomX = 0,327
SetZoomY = 0,242 SetZoomY = 0,242
SetOpacity = 0,128 SetOpacity = 0,128

View File

@@ -3,64 +3,83 @@
[Common,Shiny] [Common,Shiny]
Name = Shiny Name = Shiny
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 2,440 SetFrame = 2,5
SetY = 2,126 SetX = 2,56
SetX = 4,327 SetY = 2,30
SetY = 4,78 SetZ = 2,28
SetX = 6,366 SetFrame = 3,6
SetY = 6,129 SetX = 4,-57
SetX = 7,416 SetY = 4,-18
SetY = 7,54 SetFrame = 5,7
SetX = 8,368 SetX = 6,-18
SetY = 8,67 SetY = 6,33
SetX = 9,416 SetX = 7,32
SetY = 9,118 SetY = 7,-42
SetX = 8,-16
SetY = 8,-29
SetX = 9,32
SetY = 9,22
SetVisible = 10,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 3,327 SetFrame = 3,5
SetY = 3,78 SetX = 3,-57
SetX = 4,366 SetY = 3,-18
SetY = 4,129 SetZ = 3,29
SetX = 6,416 SetX = 4,-18
SetY = 6,54 SetY = 4,33
SetX = 7,368 SetFrame = 5,6
SetY = 7,67 SetX = 6,32
SetX = 8,416 SetY = 6,-42
SetY = 8,118 SetX = 7,-16
SetY = 7,-29
SetX = 8,32
SetY = 8,22
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 5,416 SetFrame = 5,5
SetY = 5,54 SetX = 5,32
SetX = 6,368 SetY = 5,-42
SetY = 6,67 SetZ = 5,30
SetX = 7,416 SetX = 6,-16
SetY = 7,118 SetY = 6,-29
SetX = 7,32
SetY = 7,22
SetVisible = 8,false
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 0,360 SetFrame = 0,5
SetY = 0,110 SetX = 0,-24
SetX = 4,440 SetY = 0,14
SetY = 4,126 SetZ = 0,27
SetX = 6,327 SetFrame = 1,6
SetY = 6,78 SetFrame = 2,7
SetX = 7,366 SetFrame = 3,8
SetY = 7,129 SetFrame = 4,7
SetX = 8,416 SetX = 4,56
SetY = 8,54 SetY = 4,30
SetX = 9,368 SetFrame = 5,8
SetY = 9,67 SetX = 6,-57
SetX = 10,416 SetY = 6,-18
SetY = 10,118 SetX = 7,-18
SetY = 7,33
SetX = 8,32
SetY = 8,-42
SetX = 9,-16
SetY = 9,-29
SetX = 10,32
SetY = 10,22
<SE> <SE>
Play = 0,Shiny sparkle Play = 0,Shiny sparkle

View File

@@ -3,65 +3,89 @@
[Common,Sleep] [Common,Sleep]
Name = Sleep Name = Sleep
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = 028-State01 Graphic = 028-State01
Focus = Target Focus = Target
SetX = 3,424 SetFrame = 3,8
SetY = 3,54 SetX = 3,40
SetY = 3,-42
SetZ = 3,28
SetZoomX = 3,50 SetZoomX = 3,50
SetZoomY = 3,50 SetZoomY = 3,50
SetX = 4,376 SetX = 4,-8
SetY = 4,78 SetY = 4,-18
SetX = 5,352 SetX = 5,-32
SetY = 5,94 SetY = 5,-2
SetX = 6,366 SetX = 6,-18
SetY = 6,48 SetY = 6,-48
SetX = 7,361 SetX = 7,-23
SetY = 7,34 SetY = 7,-62
SetX = 8,432 SetX = 8,48
SetY = 8,70 SetY = 8,-26
SetX = 9,441 SetX = 9,57
SetY = 9,54 SetY = 9,-42
SetX = 10,452 SetX = 10,68
SetY = 10,38 SetY = 10,-58
SetX = 11,463 SetX = 11,79
SetY = 11,20 SetY = 11,-76
<Particle 4> <Particle 4>
Graphic = 028-State01 Graphic = 028-State01
Focus = Target Focus = Target
SetX = 5,370 SetFrame = 4,8
SetY = 5,64 SetX = 4,47
SetY = 4,-55
SetZ = 4,27
SetZoomX = 4,50
SetZoomY = 4,50
SetX = 5,52
SetY = 5,-67
SetX = 6,-41
SetY = 6,-17
SetX = 7,-50
SetY = 7,-30
SetX = 8,-59
SetY = 8,-43
SetX = 9,-67
SetY = 9,-57
SetX = 10,-75
SetY = 10,-71
SetVisible = 11,false
<Particle 5>
Graphic = 028-State01
Focus = Target
SetFrame = 5,8
SetX = 5,-14
SetY = 5,-32
SetZ = 5,29
SetZoomX = 5,50 SetZoomX = 5,50
SetZoomY = 5,50 SetZoomY = 5,50
SetX = 7,424 SetVisible = 6,false
SetY = 7,86 <Particle 6>
Graphic = 028-State01
Focus = Target
SetFrame = 7,8
SetX = 7,40
SetY = 7,-10
SetZ = 7,29
SetZoomX = 7,50
SetZoomY = 7,50
SetVisible = 8,false
<Particle 2> <Particle 2>
Graphic = 028-State01 Graphic = 028-State01
Focus = Target Focus = Target
SetX = 1,408 SetFrame = 1,8
SetY = 1,78 SetX = 1,24
SetY = 1,-18
SetZ = 1,27
SetZoomX = 1,50 SetZoomX = 1,50
SetZoomY = 1,50 SetZoomY = 1,50
SetX = 2,416 SetX = 2,32
SetY = 2,67 SetY = 2,-29
SetX = 4,431 SetVisible = 3,false
SetY = 4,41
SetX = 5,436
SetY = 5,29
SetX = 6,343
SetY = 6,79
SetX = 7,334
SetY = 7,66
SetX = 8,325
SetY = 8,53
SetX = 9,317
SetY = 9,39
SetX = 10,309
SetY = 10,25
<SE> <SE>
Play = 0,Sleep,80 Play = 0,Sleep,80

View File

@@ -3,132 +3,166 @@
[Common,StatDown] [Common,StatDown]
Name = StatDown Name = StatDown
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,334 SetFrame = 0,5
SetY = 0,43 SetX = 0,-50
SetY = 0,-53
SetZ = 0,27
SetOpacity = 0,126 SetOpacity = 0,126
SetY = 1,63 SetY = 1,-33
SetY = 2,83 SetY = 2,-13
SetY = 3,103 SetY = 3,7
SetY = 4,123 SetY = 4,27
SetY = 5,143 SetY = 5,47
SetOpacity = 5,79 SetOpacity = 5,79
SetY = 6,163 SetY = 6,67
SetOpacity = 6,32 SetOpacity = 6,32
SetX = 7,398 SetX = 7,14
SetY = 7,169 SetY = 7,73
SetX = 8,383 SetX = 8,-1
SetY = 8,159 SetY = 8,63
SetX = 9,409 SetX = 9,25
SetY = 9,188 SetY = 9,92
SetVisible = 10,false
<Particle 3> <Particle 3>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 1,419 SetFrame = 0,5
SetY = 1,64 SetX = 0,35
SetOpacity = 1,126 SetY = 0,-52
SetY = 2,84 SetZ = 0,30
SetY = 3,104 SetOpacity = 0,126
SetY = 4,124 SetX = 1,14
SetY = 5,144 SetY = 1,-47
SetOpacity = 5,79 SetY = 2,-27
SetY = 6,164 SetY = 3,-7
SetOpacity = 6,32 SetY = 4,13
SetX = 7,368 SetY = 5,33
SetY = 7,187 SetY = 6,53
SetX = 8,343 SetOpacity = 6,79
SetY = 8,178 SetX = 7,-41
SetY = 7,62
SetVisible = 8,false
<Particle 4> <Particle 4>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 1,406 SetFrame = 0,5
SetY = 1,87 SetX = 0,22
SetOpacity = 1,126 SetY = 0,-29
SetY = 2,107 SetZ = 0,33
SetY = 3,127 SetOpacity = 0,126
SetY = 4,147 SetX = 1,-16
SetY = 5,167 SetVisible = 2,false
SetOpacity = 5,79
SetY = 6,187
SetOpacity = 6,32
SetX = 7,383
SetY = 7,139
SetOpacity = 7,79
SetX = 8,409
SetY = 8,168
<Particle 5> <Particle 5>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,419 SetFrame = 1,5
SetY = 0,44 SetX = 1,35
SetOpacity = 0,126 SetY = 1,-32
SetX = 1,398 SetZ = 1,28
SetY = 1,49 SetOpacity = 1,126
SetY = 2,69 SetY = 2,-12
SetY = 3,89 SetY = 3,8
SetY = 4,109 SetY = 4,28
SetY = 5,129 SetY = 5,48
SetY = 6,149 SetOpacity = 5,79
SetOpacity = 6,79 SetY = 6,68
SetX = 7,343 SetOpacity = 6,32
SetY = 7,158 SetX = 7,-16
SetY = 7,91
SetX = 8,-41
SetY = 8,82
SetVisible = 9,false
<Particle 6> <Particle 6>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 2,368 SetFrame = 1,5
SetY = 2,87 SetX = 1,22
SetOpacity = 2,126 SetY = 1,-9
SetY = 3,107 SetZ = 1,29
SetY = 4,127 SetOpacity = 1,126
SetY = 5,147 SetY = 2,11
SetY = 6,167 SetY = 3,31
SetOpacity = 6,79 SetY = 4,51
SetX = 7,409 SetY = 5,71
SetY = 7,148 SetOpacity = 5,79
SetOpacity = 7,126 SetY = 6,91
SetOpacity = 6,32
SetX = 7,-1
SetY = 7,43
SetOpacity = 7,79
SetX = 8,25
SetY = 8,72
SetVisible = 9,false
<Particle 7> <Particle 7>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 2,383 SetFrame = 2,5
SetY = 2,39 SetX = 2,-16
SetY = 2,-9
SetZ = 2,31
SetOpacity = 2,126 SetOpacity = 2,126
SetY = 3,59 SetY = 3,11
SetY = 4,79 SetY = 4,31
SetY = 5,99 SetY = 5,51
SetY = 6,119 SetY = 6,71
SetOpacity = 6,79
SetX = 7,25
SetY = 7,52
SetOpacity = 7,126
SetVisible = 8,false
<Particle 8> <Particle 8>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,406 SetFrame = 2,5
SetY = 0,67 SetX = 2,-1
SetOpacity = 0,126 SetY = 2,-57
SetX = 1,368 SetZ = 2,32
SetX = 3,343 SetOpacity = 2,126
SetY = 3,78 SetY = 3,-37
SetY = 4,98 SetY = 4,-17
SetY = 5,118 SetY = 5,3
SetY = 6,138 SetY = 6,23
SetVisible = 7,false
<Particle 9> <Particle 9>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 3,409 SetFrame = 2,5
SetY = 3,68 SetX = 2,-41
SetOpacity = 3,126 SetY = 2,-38
SetY = 4,88 SetZ = 2,35
SetY = 5,108 SetOpacity = 2,126
SetY = 6,128 SetVisible = 3,false
<Particle 10> <Particle 10>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 2,343 SetFrame = 3,5
SetY = 2,58 SetX = 3,-41
SetOpacity = 2,126 SetY = 3,-18
SetZ = 3,33
SetOpacity = 3,126
SetY = 4,2
SetY = 5,22
SetY = 6,42
SetVisible = 7,false
<Particle 11>
Graphic = !
Focus = Target
SetFrame = 3,5
SetX = 3,25
SetY = 3,-28
SetZ = 3,34
SetOpacity = 3,126
SetY = 4,-8
SetY = 5,12
SetY = 6,32
SetVisible = 7,false
<SE> <SE>
Play = 0,decrease Play = 0,decrease

View File

@@ -3,103 +3,115 @@
[Common,StatUp] [Common,StatUp]
Name = StatUp Name = StatUp
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,343 SetFrame = 0,6
SetY = 0,234 SetX = 0,-41
SetY = 0,138
SetZ = 0,27
SetOpacity = 0,126 SetOpacity = 0,126
SetY = 1,210 SetY = 1,114
SetY = 2,178 SetY = 2,82
SetY = 3,146 SetY = 3,50
SetY = 4,114 SetY = 4,18
SetY = 5,82 SetY = 5,-14
SetY = 6,62 SetY = 6,-34
SetY = 7,42 SetY = 7,-54
SetY = 8,22 SetY = 8,-74
SetOpacity = 8,63 SetOpacity = 8,63
SetY = 9,2 SetY = 9,-94
SetOpacity = 9,0 SetOpacity = 9,0
<Particle 3> <Particle 3>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,391 SetFrame = 0,6
SetY = 0,202 SetX = 0,7
SetY = 0,106
SetZ = 0,28
SetOpacity = 0,126 SetOpacity = 0,126
SetY = 1,170 SetY = 1,74
SetY = 2,138 SetY = 2,42
SetY = 3,98 SetY = 3,2
SetY = 4,66 SetY = 4,-30
SetY = 5,34 SetY = 5,-62
SetY = 6,14 SetY = 6,-82
SetY = 7,-6 SetY = 7,-102
SetY = 8,-26 SetY = 8,-122
SetOpacity = 8,63 SetOpacity = 8,63
SetY = 9,-46 SetY = 9,-142
SetOpacity = 9,0 SetOpacity = 9,0
<Particle 4> <Particle 4>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 0,439 SetFrame = 0,6
SetY = 0,234 SetX = 0,55
SetY = 0,138
SetZ = 0,29
SetOpacity = 0,126 SetOpacity = 0,126
SetY = 1,210 SetY = 1,114
SetX = 2,447 SetX = 2,63
SetY = 2,178 SetY = 2,82
SetX = 3,439 SetX = 3,55
SetY = 3,146 SetY = 3,50
SetY = 4,114 SetY = 4,18
SetY = 5,82 SetY = 5,-14
SetY = 6,62 SetY = 6,-34
SetY = 7,42 SetY = 7,-54
SetY = 8,22 SetY = 8,-74
SetOpacity = 8,63 SetOpacity = 8,63
SetY = 9,2 SetY = 9,-94
SetOpacity = 9,0 SetOpacity = 9,0
<Particle 5> <Particle 5>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 2,375 SetFrame = 2,6
SetY = 2,234 SetX = 2,-9
SetY = 2,138
SetZ = 2,30
SetOpacity = 2,126 SetOpacity = 2,126
SetY = 3,202 SetY = 3,106
SetY = 4,170 SetY = 4,74
SetY = 5,138 SetY = 5,42
SetY = 6,118 SetY = 6,22
SetY = 7,98 SetY = 7,2
SetY = 8,78 SetY = 8,-18
SetOpacity = 8,63 SetOpacity = 8,63
SetY = 9,58 SetY = 9,-38
SetOpacity = 9,0 SetOpacity = 9,0
<Particle 6> <Particle 6>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 3,423 SetFrame = 3,6
SetY = 3,234 SetX = 3,39
SetY = 3,138
SetZ = 3,31
SetOpacity = 3,126 SetOpacity = 3,126
SetY = 4,202 SetY = 4,106
SetY = 5,170 SetY = 5,74
SetY = 6,150 SetY = 6,54
SetY = 7,130 SetY = 7,34
SetY = 8,110 SetY = 8,14
SetOpacity = 8,63 SetOpacity = 8,63
SetY = 9,90 SetY = 9,-6
SetOpacity = 9,0 SetOpacity = 9,0
<Particle 7> <Particle 7>
Graphic = ! Graphic = !
Focus = Target Focus = Target
SetX = 5,359 SetFrame = 5,6
SetY = 5,234 SetX = 5,-25
SetY = 5,138
SetZ = 5,32
SetOpacity = 5,126 SetOpacity = 5,126
SetY = 6,194 SetY = 6,98
SetY = 8,174 SetY = 8,78
SetOpacity = 8,63 SetOpacity = 8,63
SetY = 9,154 SetY = 9,58
SetOpacity = 9,0 SetOpacity = 9,0
<SE> <SE>
Play = 0,increase Play = 0,increase

View File

@@ -3,16 +3,17 @@
[Common,Sun] [Common,Sun]
Name = Sun Name = Sun
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 2>
Graphic = weather Graphic = weather
Focus = Screen Focus = Foreground
SetX = 0,64 SetX = 0,64
SetY = 0,64 SetY = 0,64
SetZ = 0,28
SetOpacity = 0,64 SetOpacity = 0,64
SetX = 1,72 SetX = 1,72
SetY = 1,72 SetY = 1,72

View File

@@ -3,64 +3,83 @@
[Common,SuperShiny] [Common,SuperShiny]
Name = SuperShiny Name = SuperShiny
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 4>
Graphic = leech-seed
Focus = Target
SetX = 3,327
SetY = 3,78
SetX = 4,366
SetY = 4,129
SetX = 6,416
SetY = 6,54
SetX = 7,368
SetY = 7,67
SetX = 8,416
SetY = 8,118
<Particle 5>
Graphic = leech-seed
Focus = Target
SetX = 5,416
SetY = 5,54
SetX = 6,368
SetY = 6,67
SetX = 7,416
SetY = 7,118
<Particle 2>
Graphic = leech-seed
Focus = Target
SetX = 0,360
SetY = 0,110
SetX = 4,440
SetY = 4,126
SetX = 6,327
SetY = 6,78
SetX = 7,366
SetY = 7,129
SetX = 8,416
SetY = 8,54
SetX = 9,368
SetY = 9,67
SetX = 10,416
SetY = 10,118
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = Target Focus = Target
SetX = 2,440 SetFrame = 2,5
SetY = 2,126 SetX = 2,56
SetX = 4,327 SetY = 2,30
SetY = 4,78 SetZ = 2,28
SetX = 6,366 SetFrame = 3,6
SetY = 6,129 SetX = 4,-57
SetX = 7,416 SetY = 4,-18
SetY = 7,54 SetFrame = 5,7
SetX = 8,368 SetX = 6,-18
SetY = 8,67 SetY = 6,33
SetX = 9,416 SetX = 7,32
SetY = 9,118 SetY = 7,-42
SetX = 8,-16
SetY = 8,-29
SetX = 9,32
SetY = 9,22
SetVisible = 10,false
<Particle 4>
Graphic = leech-seed
Focus = Target
SetFrame = 3,5
SetX = 3,-57
SetY = 3,-18
SetZ = 3,29
SetX = 4,-18
SetY = 4,33
SetFrame = 5,6
SetX = 6,32
SetY = 6,-42
SetX = 7,-16
SetY = 7,-29
SetX = 8,32
SetY = 8,22
SetVisible = 9,false
<Particle 5>
Graphic = leech-seed
Focus = Target
SetFrame = 5,5
SetX = 5,32
SetY = 5,-42
SetZ = 5,30
SetX = 6,-16
SetY = 6,-29
SetX = 7,32
SetY = 7,22
SetVisible = 8,false
<Particle 2>
Graphic = leech-seed
Focus = Target
SetFrame = 0,5
SetX = 0,-24
SetY = 0,14
SetZ = 0,27
SetFrame = 1,6
SetFrame = 2,7
SetFrame = 3,8
SetFrame = 4,7
SetX = 4,56
SetY = 4,30
SetFrame = 5,8
SetX = 6,-57
SetY = 6,-18
SetX = 7,-18
SetY = 7,33
SetX = 8,32
SetY = 8,-42
SetX = 9,-16
SetY = 9,-29
SetX = 10,32
SetY = 10,22
<SE> <SE>
Play = 0,Shiny sparkle Play = 0,Shiny sparkle

View File

@@ -3,15 +3,29 @@
[Common,Toxic] [Common,Toxic]
Name = Toxic Name = Toxic
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = State1 Graphic = State1
Focus = Target Focus = Target
SetX = 1,384 SetX = 1,0
SetY = 1,86 SetY = 1,-10
SetZ = 1,27
SetFrame = 2,1
SetFrame = 3,2
SetFrame = 4,3
SetFrame = 5,4
SetFrame = 6,5
SetFrame = 7,6
SetFrame = 8,7
SetFrame = 9,8
SetFrame = 10,9
SetFrame = 11,10
SetFrame = 12,11
SetFrame = 13,12
SetFrame = 14,13
<SE> <SE>
Play = 0,Poison,80,80 Play = 0,Poison,80,80

View File

@@ -3,42 +3,45 @@
[Common,Wrap] [Common,Wrap]
Name = Wrap Name = Wrap
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 0,440 SetFrame = 0,1
SetY = 0,102 SetX = 0,56
SetX = 1,480 SetY = 0,6
SetY = 1,94 SetZ = 0,28
SetX = 2,488 SetX = 1,96
SetY = 2,102 SetY = 1,-2
SetX = 3,464 SetX = 2,104
SetY = 3,94 SetY = 2,6
SetX = 4,432 SetX = 3,80
SetX = 5,464 SetY = 3,-2
SetX = 6,496 SetX = 4,48
SetY = 6,102 SetX = 5,80
SetX = 7,480 SetX = 6,112
SetY = 6,6
SetX = 7,96
<Particle 2> <Particle 2>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 0,320 SetX = 0,-64
SetY = 0,102 SetY = 0,6
SetX = 1,288 SetZ = 0,27
SetY = 1,94 SetX = 1,-96
SetX = 2,240 SetY = 1,-2
SetY = 2,102 SetX = 2,-144
SetX = 3,264 SetY = 2,6
SetY = 3,94 SetX = 3,-120
SetX = 4,296 SetY = 3,-2
SetX = 5,256 SetX = 4,-88
SetX = 6,216 SetX = 5,-128
SetX = 7,264 SetX = 6,-168
SetX = 7,-120
<SE> <SE>
Play = 0,Slash10,80 Play = 0,Slash10,80
Play = 3,Slash10,80 Play = 3,Slash10,80

View File

@@ -3,175 +3,238 @@
[Move,ABSORB] [Move,ABSORB]
Name = ABSORB Name = ABSORB
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,358 SetFrame = 0,11
SetY = 0,91 SetX = 0,179
SetX = 1,300 SetY = 0,-207
SetY = 1,98 SetZ = 0,27
SetX = 2,198 SetX = 1,134
SetY = 2,129 SetY = 1,-196
SetX = 3,134 SetX = 2,54
SetY = 3,179 SetY = 2,-148
SetX = 4,108 SetX = 3,4
SetY = 4,192 SetY = 3,-70
SetX = 5,166 SetX = 4,-15
SetY = 5,224 SetY = 4,-50
SetX = 6,179 SetX = 5,29
SetY = 6,198 SetY = 5,0
SetX = 7,128 SetFrame = 6,13
SetY = 7,211 SetX = 6,39
SetX = 8,153 SetY = 6,-40
SetY = 8,192 SetX = 7,0
SetX = 9,89 SetY = 7,-20
SetY = 9,186 SetFrame = 8,11
SetX = 12,147 SetX = 8,19
SetY = 12,148 SetY = 8,-50
SetFrame = 9,6
SetX = 9,-30
SetY = 9,-59
SetFrame = 10,7
SetFrame = 11,8
SetX = 12,14
SetY = 12,-118
SetFlip = 13,true SetFlip = 13,true
SetX = 13,115 SetX = 13,-10
SetY = 13,230 SetY = 13,9
SetFlip = 14,false SetFlip = 14,false
SetX = 14,102 SetX = 14,-20
SetY = 14,142 SetY = 14,-128
SetFlip = 15,true SetFlip = 15,true
SetX = 15,96 SetX = 15,-25
SetY = 15,192 SetY = 15,-50
SetFlip = 16,false SetFlip = 16,false
SetX = 16,160 SetX = 16,25
SetY = 16,173 SetY = 16,-79
SetX = 17,128 SetX = 17,0
SetY = 17,217 SetY = 17,-10
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,396 SetFrame = 1,11
SetY = 1,104 SetX = 1,209
SetX = 2,364 SetY = 1,-187
SetY = 2,148 SetZ = 1,28
SetX = 3,281 SetX = 2,184
SetY = 3,192 SetY = 2,-118
SetX = 4,217 SetX = 3,119
SetY = 4,211 SetY = 3,-50
SetX = 5,140 SetX = 4,69
SetY = 5,198 SetY = 4,-20
SetX = 6,108 SetFrame = 5,12
SetY = 6,186 SetX = 5,9
SetX = 7,172 SetY = 5,-40
SetY = 7,224 SetFrame = 6,11
SetX = 8,89 SetX = 6,-15
SetY = 8,186 SetY = 6,-59
SetX = 9,160 SetX = 7,34
SetY = 9,211 SetY = 7,0
SetX = 11,147 SetFrame = 8,5
SetY = 11,148 SetX = 8,-30
SetX = 12,160 SetY = 8,-59
SetY = 12,211 SetX = 9,25
SetX = 13,102 SetY = 9,-20
SetY = 13,142 SetFrame = 10,6
SetFrame = 11,7
SetX = 11,14
SetY = 11,-118
SetFrame = 12,8
SetX = 12,25
SetY = 12,-20
SetFrame = 13,7
SetX = 13,-20
SetY = 13,-128
SetFlip = 14,true SetFlip = 14,true
SetX = 14,96 SetX = 14,-25
SetY = 14,192 SetY = 14,-50
SetFlip = 15,false SetFlip = 15,false
SetX = 15,160 SetX = 15,25
SetY = 15,173 SetY = 15,-79
SetX = 16,128 SetX = 16,0
SetY = 16,217 SetY = 16,-10
SetVisible = 17,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,364 SetFrame = 1,12
SetY = 1,85 SetX = 1,184
SetX = 2,300 SetY = 1,-217
SetY = 2,116 SetZ = 1,29
SetX = 3,243 SetX = 2,134
SetY = 3,148 SetY = 2,-168
SetX = 4,172 SetX = 3,89
SetY = 4,179 SetY = 3,-118
SetX = 5,256 SetX = 4,34
SetY = 5,186 SetY = 4,-70
SetX = 6,236 SetFrame = 5,13
SetY = 6,198 SetX = 5,100
SetX = 7,134 SetY = 5,-59
SetY = 7,173 SetFrame = 6,11
SetX = 9,147 SetX = 6,84
SetY = 9,148 SetY = 6,-40
SetX = 11,160 SetFrame = 7,12
SetY = 11,211 SetX = 7,4
SetFlip = 12,true SetY = 7,-79
SetX = 12,121 SetVisible = 8,false
SetY = 12,230
SetX = 13,96
SetY = 13,192
SetFlip = 14,false
SetX = 14,160
SetY = 14,173
SetX = 15,128
SetY = 15,217
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,384 SetFrame = 2,13
SetY = 2,91 SetX = 2,200
SetX = 3,345 SetY = 2,-207
SetY = 3,129 SetZ = 2,30
SetX = 4,313 SetX = 3,169
SetY = 4,154 SetY = 3,-148
SetX = 5,153 SetX = 4,144
SetY = 5,167 SetY = 4,-109
SetX = 6,192 SetFrame = 5,11
SetY = 6,142 SetX = 5,19
SetX = 7,230 SetY = 5,-89
SetY = 7,154 SetFrame = 6,12
SetFlip = 10,true SetX = 6,50
SetX = 10,121 SetY = 6,-128
SetY = 10,230 SetFrame = 7,11
SetFlip = 12,false SetX = 7,79
SetX = 12,102 SetY = 7,-109
SetY = 12,142 SetVisible = 8,false
SetX = 13,160
SetY = 13,173
SetX = 14,128
SetY = 14,217
<Particle 6> <Particle 6>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,345 SetFrame = 2,11
SetY = 2,85 SetX = 2,169
SetX = 3,307 SetY = 2,-217
SetY = 3,98 SetZ = 2,31
SetX = 4,230 SetX = 3,139
SetY = 4,116 SetY = 3,-196
SetX = 5,332 SetX = 4,79
SetY = 5,161 SetY = 4,-168
SetX = 6,307 SetX = 5,159
SetY = 6,129 SetY = 5,-98
SetX = 11,102 SetX = 6,139
SetY = 11,142 SetY = 6,-148
SetFlip = 12,true SetVisible = 7,false
SetX = 12,96
SetY = 12,192
<Particle 7> <Particle 7>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,390 SetFrame = 3,11
SetY = 3,110 SetX = 3,204
SetX = 4,371 SetY = 3,-178
SetY = 4,135 SetZ = 3,32
SetX = 5,275 SetX = 4,189
SetY = 5,110 SetY = 4,-139
SetFrame = 5,12
SetX = 5,114
SetY = 5,-178
SetVisible = 6,false
<Particle 8> <Particle 8>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,345 SetFrame = 4,12
SetY = 4,91 SetX = 4,169
SetX = 5,364 SetY = 4,-207
SetY = 5,98 SetZ = 4,33
SetFrame = 5,11
SetX = 5,184
SetY = 5,-196
SetVisible = 6,false
<Particle 9>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 9,5
SetX = 9,14
SetY = 9,-118
SetZ = 9,29
SetFrame = 10,6
SetFrame = 11,7
SetX = 11,25
SetY = 11,-20
SetFlip = 12,true
SetX = 12,-5
SetY = 12,9
SetFrame = 13,6
SetX = 13,-25
SetY = 13,-50
SetFlip = 14,false
SetX = 14,25
SetY = 14,-79
SetX = 15,0
SetY = 15,-10
SetVisible = 16,false
<Particle 10>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 10,5
SetFlip = 10,true
SetX = 10,-5
SetY = 10,9
SetZ = 10,30
SetFrame = 11,6
SetFlip = 12,false
SetX = 12,-20
SetY = 12,-128
SetFrame = 13,5
SetX = 13,25
SetY = 13,-79
SetX = 14,0
SetY = 14,-10
SetVisible = 15,false
<Particle 11>
Graphic = leech-seed
Focus = UserAndTarget
SetFrame = 11,5
SetX = 11,-20
SetY = 11,-128
SetZ = 11,31
SetFlip = 12,true
SetX = 12,-25
SetY = 12,-50
SetVisible = 13,false
<SE> <SE>
Play = 0,Absorb2,80 Play = 0,Absorb2,80
Play = 0,Absorb2,80 Play = 0,Absorb2,80

View File

@@ -3,48 +3,72 @@
[Move,ACID] [Move,ACID]
Name = ACID Name = ACID
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = poison2 Graphic = poison2
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,147 SetFrame = 1,4
SetY = 1,211 SetX = 1,14
SetX = 2,172 SetY = 1,-20
SetY = 2,179 SetZ = 1,28
SetX = 3,217 SetFrame = 2,5
SetY = 3,142 SetX = 2,34
SetX = 4,275 SetY = 2,-70
SetY = 4,104 SetFrame = 3,6
SetX = 5,326 SetX = 3,69
SetY = 5,91 SetY = 3,-128
SetY = 6,85 SetX = 4,114
SetY = 4,-187
SetX = 5,154
SetY = 5,-207
SetY = 6,-217
SetVisible = 7,false
<Particle 4> <Particle 4>
Graphic = poison2 Graphic = poison2
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,153 SetFrame = 3,4
SetY = 3,211 SetX = 3,19
SetX = 4,204 SetY = 3,-20
SetY = 4,148 SetZ = 3,29
SetX = 5,268 SetFrame = 4,5
SetY = 5,91 SetX = 4,59
SetY = 4,-118
SetFrame = 5,6
SetX = 5,109
SetY = 5,-207
SetVisible = 6,false
<Particle 2> <Particle 2>
Graphic = poison2 Graphic = poison2
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,147 SetFrame = 0,3
SetY = 0,211 SetX = 0,14
SetX = 1,179 SetY = 0,-20
SetY = 1,161 SetZ = 0,27
SetX = 2,217 SetFrame = 1,4
SetY = 2,129 SetX = 1,39
SetX = 3,300 SetY = 1,-98
SetY = 3,104 SetFrame = 2,5
SetX = 4,358 SetX = 2,69
SetY = 4,110 SetY = 2,-148
SetFrame = 3,6
SetX = 3,134
SetY = 3,-187
SetFrame = 4,7
SetX = 4,179
SetY = 4,-178
SetFrame = 5,8
SetFrame = 6,9
SetFrame = 7,10
SetFrame = 8,11
SetFrame = 9,12
SetFrame = 10,13
SetFrame = 11,14
SetOpacity = 12,100 SetOpacity = 12,100
SetVisible = 13,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 3,Poison,80 Play = 3,Poison,80

View File

@@ -3,20 +3,34 @@
[Move,ACIDARMOR] [Move,ACIDARMOR]
Name = ACIDARMOR Name = ACIDARMOR
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = poison3 Graphic = poison3
Focus = Target Focus = Target
SetX = 0,392 SetFrame = 0,1
SetY = 0,94 SetX = 0,8
SetX = 4,400 SetY = 0,-2
SetY = 4,86 SetZ = 0,27
SetX = 5,392 SetFrame = 1,2
SetY = 6,78 SetFrame = 2,3
SetFrame = 3,4
SetFrame = 4,5
SetX = 4,16
SetY = 4,-10
SetFrame = 5,6
SetX = 5,8
SetFrame = 6,7
SetY = 6,-18
SetFrame = 7,8
SetFrame = 8,9
SetFrame = 9,10
SetFrame = 10,11
SetFrame = 11,12
SetFrame = 12,13
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 0,Sound2,80 Play = 0,Sound2,80

View File

@@ -3,125 +3,150 @@
[Move,ACIDSPRAY] [Move,ACIDSPRAY]
Name = ACIDSPRAY Name = ACIDSPRAY
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 0,341 SetX = 0,-43
SetY = 0,8 SetY = 0,-88
SetZ = 0,27
SetZoomX = 0,85 SetZoomX = 0,85
SetZoomY = 0,85 SetZoomY = 0,85
SetY = 1,17 SetY = 1,-79
SetX = 3,335 SetX = 3,-49
SetY = 3,48 SetY = 3,-48
SetX = 4,340 SetX = 4,-44
SetY = 4,76 SetY = 4,-20
SetX = 5,339 SetX = 5,-45
SetY = 5,93 SetY = 5,-3
SetX = 6,365 SetFrame = 6,1
SetY = 6,104 SetX = 6,-19
SetY = 6,8
SetAngle = 6,180 SetAngle = 6,180
SetX = 7,330 SetX = 7,-54
SetY = 7,116 SetY = 7,20
SetX = 8,413 SetFrame = 8,3
SetY = 8,151 SetX = 8,29
SetY = 8,55
SetZoomX = 8,79 SetZoomX = 8,79
SetZoomY = 8,79 SetZoomY = 8,79
<Particle 3> <Particle 3>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 1,366 SetX = 1,-18
SetY = 1,8 SetY = 1,-88
SetZ = 1,28
SetZoomX = 1,85 SetZoomX = 1,85
SetZoomY = 1,85 SetZoomY = 1,85
SetX = 3,354 SetX = 3,-30
SetY = 3,30 SetY = 3,-66
SetX = 4,355 SetX = 4,-29
SetY = 4,55 SetY = 4,-41
SetY = 5,81 SetY = 5,-15
SetX = 6,338 SetFrame = 6,1
SetY = 6,92 SetX = 6,-46
SetY = 6,-4
SetAngle = 6,180 SetAngle = 6,180
SetX = 7,357 SetX = 7,-27
SetY = 7,125 SetY = 7,29
SetX = 8,390 SetFrame = 8,3
SetY = 8,128 SetX = 8,6
SetY = 8,32
SetZoomX = 8,79 SetZoomX = 8,79
SetZoomY = 8,79 SetZoomY = 8,79
<Particle 4> <Particle 4>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 1,394 SetX = 1,10
SetY = 1,17 SetY = 1,-79
SetZ = 1,29
SetZoomX = 1,85 SetZoomX = 1,85
SetZoomY = 1,85 SetZoomY = 1,85
SetX = 3,384 SetX = 3,0
SetY = 3,40 SetY = 3,-56
SetX = 4,376 SetX = 4,-8
SetY = 4,63 SetY = 4,-33
SetX = 6,382 SetVisible = 5,false
SetY = 6,91
SetAngle = 6,180
SetX = 7,420
SetY = 7,129
SetX = 8,364
SetY = 8,134
SetZoomX = 8,79
SetZoomY = 8,79
<Particle 5> <Particle 5>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 2,418 SetX = 2,34
SetY = 2,9 SetY = 2,-87
SetZ = 2,30
SetZoomX = 2,85 SetZoomX = 2,85
SetZoomY = 2,85 SetZoomY = 2,85
SetX = 3,408 SetX = 3,24
SetY = 3,23 SetY = 3,-73
SetX = 4,402 SetX = 4,18
SetY = 4,71 SetY = 4,-25
SetX = 5,401 SetX = 5,17
SetY = 5,89 SetY = 5,-7
SetX = 6,407 SetFrame = 6,1
SetY = 6,102 SetX = 6,23
SetY = 6,6
SetAngle = 6,180 SetAngle = 6,180
SetX = 7,380 SetX = 7,-4
SetY = 7,127 SetY = 7,31
SetX = 8,341 SetFrame = 8,3
SetY = 8,129 SetX = 8,-43
SetY = 8,33
SetZoomX = 8,79 SetZoomX = 8,79
SetZoomY = 8,79 SetZoomY = 8,79
<Particle 6> <Particle 6>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 2,441 SetX = 2,57
SetY = 2,12 SetY = 2,-84
SetZ = 2,31
SetZoomX = 2,85 SetZoomX = 2,85
SetZoomY = 2,85 SetZoomY = 2,85
SetX = 3,438 SetX = 3,54
SetY = 3,37 SetY = 3,-59
SetX = 4,431 SetX = 4,47
SetY = 4,65 SetY = 4,-31
SetX = 5,430 SetX = 5,46
SetY = 5,83 SetY = 5,-13
SetY = 6,101 SetFrame = 6,1
SetY = 6,5
SetAngle = 6,180 SetAngle = 6,180
SetX = 7,399 SetX = 7,15
SetY = 7,116 SetY = 7,20
SetX = 8,306 SetFrame = 8,3
SetY = 8,125 SetX = 8,-78
SetY = 8,29
SetZoomX = 8,79 SetZoomX = 8,79
SetZoomY = 8,79 SetZoomY = 8,79
<Particle 7> <Particle 7>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 5,361 SetFrame = 5,1
SetY = 5,86 SetX = 5,-23
SetY = 5,-10
SetZ = 5,32
SetZoomX = 5,85 SetZoomX = 5,85
SetZoomY = 5,85 SetZoomY = 5,85
SetAngle = 5,180 SetAngle = 5,180
SetVisible = 6,false
<Particle 8>
Graphic = fly copy
Focus = Target
SetFrame = 6,1
SetX = 6,-2
SetY = 6,-5
SetZ = 6,29
SetZoomX = 6,85
SetZoomY = 6,85
SetAngle = 6,180
SetFrame = 7,3
SetX = 7,36
SetY = 7,33
SetX = 8,-20
SetY = 8,38
SetZoomX = 8,79
SetZoomY = 8,79
<SE> <SE>
Play = 0,Substitute,80 Play = 0,Substitute,80

View File

@@ -3,31 +3,35 @@
[Move,ACROBATICS] [Move,ACROBATICS]
Name = ACROBATICS Name = ACROBATICS
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 2,376 SetFrame = 2,12
SetY = 2,133 SetX = 2,-8
SetY = 2,37
SetZ = 2,28
SetZoomX = 2,41 SetZoomX = 2,41
SetZoomY = 2,41 SetZoomY = 2,41
SetZoomX = 3,39 SetZoomX = 3,39
SetZoomY = 3,39 SetZoomY = 3,39
SetZoomX = 5,62 SetZoomX = 5,62
SetZoomY = 5,62 SetZoomY = 5,62
SetX = 6,360 SetX = 6,-24
SetY = 6,131 SetY = 6,35
SetZoomX = 6,84 SetZoomX = 6,84
SetZoomY = 6,84 SetZoomY = 6,84
<Particle 2> <Particle 2>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 0,392 SetFrame = 0,13
SetY = 0,86 SetX = 0,8
SetY = 0,-10
SetZ = 0,27
SetZoomX = 0,25 SetZoomX = 0,25
SetZoomY = 0,25 SetZoomY = 0,25
SetZoomX = 1,47 SetZoomX = 1,47

View File

@@ -3,86 +3,116 @@
[Move,ACUPRESSURE] [Move,ACUPRESSURE]
Name = ACUPRESSURE Name = ACUPRESSURE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 0,399 SetFrame = 0,13
SetY = 0,93 SetX = 0,15
SetX = 1,397 SetY = 0,-3
SetY = 1,94 SetZ = 0,27
SetX = 2,395 SetX = 1,13
SetX = 3,394 SetY = 1,-2
SetY = 3,96 SetX = 2,11
SetY = 4,93 SetX = 3,10
SetX = 5,397 SetY = 3,0
SetY = 5,94 SetY = 4,-3
SetX = 6,393 SetX = 5,13
SetY = 6,92 SetY = 5,-2
SetX = 7,395 SetX = 6,9
SetY = 7,95 SetY = 6,-4
SetX = 8,393 SetX = 7,11
SetY = 8,92 SetY = 7,-1
SetX = 8,9
SetY = 8,-4
SetVisible = 9,false
<Particle 3> <Particle 3>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 4,385 SetFrame = 4,14
SetY = 4,84 SetX = 4,1
SetX = 5,389 SetY = 4,-12
SetY = 5,88 SetZ = 4,28
SetX = 6,397 SetX = 5,5
SetY = 7,90 SetY = 5,-8
SetX = 8,395 SetX = 6,13
SetY = 8,80 SetY = 7,-6
SetX = 8,11
SetY = 8,-16
SetVisible = 9,false
<Particle 4> <Particle 4>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 5,367 SetFrame = 5,15
SetY = 5,127 SetX = 5,-17
SetX = 6,369 SetY = 5,31
SetY = 6,124 SetZ = 5,29
SetX = 7,367 SetX = 6,-15
SetY = 7,125 SetY = 6,28
SetX = 8,446 SetX = 7,-17
SetY = 8,116 SetY = 7,29
SetFrame = 8,14
SetX = 8,62
SetY = 8,20
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 6,427 SetFrame = 6,15
SetY = 6,92 SetX = 6,43
SetX = 7,449 SetY = 6,-4
SetY = 7,119 SetZ = 6,30
SetX = 8,366 SetFrame = 7,14
SetY = 8,121 SetX = 7,65
SetY = 7,23
SetFrame = 8,15
SetX = 8,-18
SetY = 8,25
SetVisible = 9,false
<Particle 6> <Particle 6>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 7,428 SetFrame = 7,15
SetY = 7,91 SetX = 7,44
SetY = 8,90 SetY = 7,-5
SetZ = 7,31
SetY = 8,-6
SetVisible = 9,false
<Particle 7> <Particle 7>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 8,430 SetFrame = 8,15
SetY = 8,92 SetX = 8,46
SetY = 8,-4
SetZ = 8,32
SetVisible = 9,false
<Particle 8> <Particle 8>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 8,445 SetFrame = 8,14
SetY = 8,115 SetX = 8,61
SetY = 8,19
SetZ = 8,33
SetVisible = 9,false
<Particle 9> <Particle 9>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 8,368 SetFrame = 8,15
SetY = 8,121 SetX = 8,-16
SetY = 8,25
SetZ = 8,34
SetVisible = 9,false
<Particle 10> <Particle 10>
Graphic = mixed status Graphic = mixed status
Focus = Target Focus = Target
SetX = 8,395 SetFrame = 8,14
SetY = 8,80 SetX = 8,11
SetY = 8,-16
SetZ = 8,35
SetVisible = 9,false
<SE> <SE>
Play = 0,Acupressure Play = 0,Acupressure

View File

@@ -3,219 +3,281 @@
[Move,AERIALACE] [Move,AERIALACE]
Name = AERIALACE Name = AERIALACE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
SetOpacity = 1,170 SetOpacity = 1,170
SetOpacity = 2,85 SetOpacity = 2,85
SetOpacity = 3,0 SetOpacity = 3,0
SetOpacity = 6,255 SetOpacity = 6,255
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = Target Focus = Target
SetX = 0,468 SetX = 0,84
SetY = 0,46 SetY = 0,-50
SetZ = 0,27
SetOpacity = 0,128 SetOpacity = 0,128
SetX = 1,76 SetVisible = 1,false
SetY = 1,230 <Particle 3>
SetOpacity = 1,255 Graphic = USER
Focus = User
SetX = 1,-52
SetY = 1,6
SetZ = 1,27
SetOpacity = 2,170 SetOpacity = 2,170
SetOpacity = 3,85 SetOpacity = 3,85
SetX = 4,331 SetVisible = 4,false
SetY = 4,173
SetOpacity = 4,255
SetToneRed = 4,214
SetToneGreen = 4,100
SetToneBlue = 4,100
SetX = 5,351
SetY = 5,151
SetToneRed = 5,0
SetToneGreen = 5,0
SetToneBlue = 5,0
SetX = 6,390
SetY = 6,118
SetX = 7,415
SetY = 7,95
SetX = 8,452
SetY = 8,62
SetX = 9,476
SetY = 9,36
SetOpacity = 9,128
SetX = 10,287
SetY = 10,32
SetOpacity = 10,255
SetX = 11,268
SetY = 11,6
SetOpacity = 11,128
<Particle 3>
Graphic = Aerial Ace
Focus = Target
SetX = 1,442
SetY = 1,71
SetToneRed = 1,-37
SetToneGreen = 1,-37
SetToneBlue = 1,-37
SetX = 2,59
SetY = 2,258
SetToneRed = 2,0
SetToneGreen = 2,0
SetToneBlue = 2,0
SetOpacity = 3,170
SetOpacity = 4,85
SetX = 6,381
SetY = 6,118
SetOpacity = 6,128
SetX = 7,391
SetY = 7,82
SetOpacity = 7,255
SetX = 8,327
SetY = 8,92
SetX = 9,292
SetY = 9,66
SetX = 10,309
SetY = 10,3
SetOpacity = 10,128
SetX = 11,490
SetY = 11,6
<Particle 4> <Particle 4>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = Target Focus = Target
SetX = 2,411 SetX = 1,58
SetY = 2,98 SetY = 1,-25
SetToneRed = 2,-74 SetZ = 1,28
SetToneGreen = 2,-74 SetToneRed = 1,-37
SetToneBlue = 2,-74 SetToneGreen = 1,-37
SetX = 3,100 SetToneBlue = 1,-37
SetY = 3,272 SetVisible = 2,false
SetToneRed = 3,0
SetToneGreen = 3,0
SetToneBlue = 3,0
SetX = 4,163
SetY = 4,259
SetX = 5,140
SetY = 5,230
SetX = 6,393
SetY = 6,110
SetOpacity = 6,128
SetX = 7,368
SetY = 7,98
SetOpacity = 7,255
SetX = 8,350
SetY = 8,57
SetX = 9,307
SetY = 9,23
SetX = 10,353
SetY = 10,21
SetX = 11,345
SetY = 11,-3
SetOpacity = 11,128
<Particle 5> <Particle 5>
Graphic = Aerial Ace Graphic = USER
Focus = Target Focus = User
SetX = 3,371 SetX = 2,-69
SetY = 3,137 SetY = 2,34
SetX = 4,100 SetZ = 2,28
SetY = 4,272 SetOpacity = 3,170
SetOpacity = 4,170 SetOpacity = 4,85
SetX = 5,163 SetVisible = 5,false
SetY = 5,259
SetX = 6,140
SetY = 6,230
SetX = 7,419
SetY = 7,74
SetOpacity = 7,255
SetX = 8,392
SetY = 8,57
SetX = 9,356
SetY = 9,38
SetX = 10,477
SetY = 10,24
SetX = 11,411
SetY = 11,7
SetOpacity = 11,128
<Particle 6> <Particle 6>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = Target Focus = Target
SetX = 5,100 SetX = 2,27
SetY = 5,272 SetY = 2,2
SetOpacity = 5,85 SetZ = 2,29
SetX = 6,163 SetToneRed = 2,-74
SetY = 6,259 SetToneGreen = 2,-74
SetX = 7,139 SetToneBlue = 2,-74
SetY = 7,230 SetVisible = 3,false
SetX = 8,479
SetY = 8,89
SetOpacity = 8,255
SetX = 9,507
SetY = 9,97
SetOpacity = 9,128
SetX = 10,410
SetY = 10,37
SetOpacity = 10,255
<Particle 7> <Particle 7>
Graphic = Aerial Ace Graphic = USER
Focus = Target Focus = User
SetX = 6,410 SetX = 3,-28
SetY = 6,109 SetY = 3,48
SetOpacity = 6,128 SetZ = 3,29
SetX = 7,440 SetX = 4,35
SetY = 7,98 SetY = 4,35
SetOpacity = 7,255 SetX = 5,12
SetX = 8,479 SetY = 5,6
SetY = 8,145 SetVisible = 6,false
SetX = 9,502
SetY = 9,158
SetOpacity = 9,128
SetX = 10,510
SetY = 10,59
<Particle 8> <Particle 8>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = Target Focus = Target
SetX = 6,408 SetFrame = 3,1
SetY = 6,125 SetX = 3,-13
SetOpacity = 6,128 SetY = 3,41
SetX = 7,439 SetZ = 3,30
SetY = 7,127 SetVisible = 4,false
SetOpacity = 7,255
SetX = 8,443
SetY = 8,57
SetX = 9,453
SetY = 9,38
<Particle 9> <Particle 9>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = Target Focus = Target
SetX = 6,363 SetFrame = 4,1
SetY = 6,112 SetX = 4,-53
SetOpacity = 6,128 SetY = 4,77
SetX = 7,405 SetZ = 4,27
SetY = 7,77 SetToneRed = 4,214
SetOpacity = 7,255 SetToneGreen = 4,100
SetX = 8,420 SetToneBlue = 4,100
SetY = 8,66 SetFrame = 5,3
SetX = 9,411 SetX = 5,-33
SetY = 9,32 SetY = 5,55
SetToneRed = 5,0
SetToneGreen = 5,0
SetToneBlue = 5,0
SetX = 6,6
SetY = 6,22
SetX = 7,31
SetY = 7,-1
SetFrame = 8,2
SetX = 8,68
SetY = 8,-34
SetX = 9,92
SetY = 9,-60
SetOpacity = 9,128
SetFrame = 10,6
SetX = 10,-97
SetY = 10,-64
SetOpacity = 10,255
SetX = 11,-116
SetY = 11,-90
SetOpacity = 11,128
<Particle 10> <Particle 10>
Graphic = USER
Focus = User
SetX = 4,-28
SetY = 4,48
SetZ = 4,30
SetOpacity = 4,170
SetX = 5,35
SetY = 5,35
SetX = 6,12
SetY = 6,6
SetVisible = 7,false
<Particle 11>
Graphic = USER
Focus = User
SetX = 5,-28
SetY = 5,48
SetZ = 5,31
SetOpacity = 5,85
SetX = 6,35
SetY = 6,35
SetX = 7,11
SetY = 7,6
SetVisible = 8,false
<Particle 12>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = Target Focus = Target
SetX = 7,432 SetFrame = 6,6
SetY = 7,86 SetX = 6,-3
SetX = 8,455 SetY = 6,22
SetY = 8,78 SetZ = 6,28
SetX = 9,487 SetOpacity = 6,128
SetX = 7,7
SetY = 7,-14
SetOpacity = 7,255
SetX = 8,-57
SetY = 8,-4
SetX = 9,-92
SetY = 9,-30
SetX = 10,-75
SetY = 10,-93
SetOpacity = 10,128
SetX = 11,106
SetY = 11,-90
<Particle 13>
Graphic = Aerial Ace
Focus = Target
SetFrame = 6,6
SetX = 6,9
SetY = 6,14
SetZ = 6,29
SetOpacity = 6,128
SetX = 7,-16
SetY = 7,2
SetOpacity = 7,255
SetX = 8,-34
SetY = 8,-39
SetX = 9,-77
SetY = 9,-73
SetX = 10,-31
SetY = 10,-75
SetX = 11,-39
SetY = 11,-99
SetOpacity = 11,128
<Particle 14>
Graphic = Aerial Ace
Focus = Target
SetFrame = 6,6
SetX = 6,26
SetY = 6,13
SetZ = 6,32
SetOpacity = 6,128
SetX = 7,56
SetY = 7,2
SetOpacity = 7,255
SetX = 8,95
SetY = 8,49
SetX = 9,118
SetY = 9,62 SetY = 9,62
SetOpacity = 9,128
SetX = 10,126
SetY = 10,-37
SetVisible = 11,false
<Particle 15>
Graphic = Aerial Ace
Focus = Target
SetFrame = 6,6
SetX = 6,24
SetY = 6,29
SetZ = 6,33
SetOpacity = 6,128
SetX = 7,55
SetY = 7,31
SetOpacity = 7,255
SetX = 8,59
SetY = 8,-39
SetX = 9,69
SetY = 9,-58
SetVisible = 10,false
<Particle 16>
Graphic = Aerial Ace
Focus = Target
SetFrame = 6,6
SetX = 6,-21
SetY = 6,16
SetZ = 6,34
SetOpacity = 6,128
SetX = 7,21
SetY = 7,-19
SetOpacity = 7,255
SetX = 8,36
SetY = 8,-30
SetX = 9,27
SetY = 9,-64
SetVisible = 10,false
<Particle 17>
Graphic = Aerial Ace
Focus = Target
SetFrame = 7,6
SetX = 7,35
SetY = 7,-22
SetZ = 7,30
SetX = 8,8
SetY = 8,-39
SetX = 9,-28
SetY = 9,-58
SetX = 10,93
SetY = 10,-72
SetX = 11,27
SetY = 11,-89
SetOpacity = 11,128
<Particle 18>
Graphic = Aerial Ace
Focus = Target
SetFrame = 7,6
SetX = 7,48
SetY = 7,-10
SetZ = 7,35
SetX = 8,71
SetY = 8,-18
SetX = 9,103
SetY = 9,-34
SetVisible = 10,false
<Particle 19>
Graphic = Aerial Ace
Focus = Target
SetFrame = 8,6
SetX = 8,95
SetY = 8,-7
SetZ = 8,31
SetX = 9,123
SetY = 9,1
SetOpacity = 9,128
SetX = 10,26
SetY = 10,-59
SetOpacity = 10,255
SetVisible = 11,false
<SE> <SE>
Play = 0,Ace,80 Play = 0,Ace,80
#------------------------------- #-------------------------------
[OppMove,AERIALACE] [OppMove,AERIALACE]
Name = AERIALACE Name = AERIALACE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
SetOpacity = 1,170 SetOpacity = 1,170
SetOpacity = 2,85 SetOpacity = 2,85
SetOpacity = 3,0 SetOpacity = 3,0
@@ -223,133 +285,158 @@ Name = AERIALACE
<Particle 2> <Particle 2>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = User Focus = User
SetX = 0,229 SetX = 0,101
SetY = 0,168 SetY = 0,-56
SetZ = 0,27
SetOpacity = 0,128 SetOpacity = 0,128
SetX = 1,209 SetX = 1,81
SetY = 1,185 SetY = 1,-39
SetOpacity = 1,255 SetOpacity = 1,255
SetX = 2,176 SetFrame = 2,1
SetY = 2,216 SetX = 2,48
SetX = 3,144 SetY = 2,-8
SetY = 3,248 SetX = 3,16
SetY = 3,24
SetVisible = 4,false
<Particle 3> <Particle 3>
Graphic = Aerial Ace Graphic = TARGET
Focus = Target Focus = Target
SetX = 1,333 SetX = 1,-51
SetY = 1,114 SetY = 1,18
SetZ = 1,28
SetOpacity = 2,170 SetOpacity = 2,170
SetOpacity = 3,85 SetOpacity = 3,85
SetX = 4,433 SetX = 4,49
SetY = 4,108 SetY = 4,12
SetOpacity = 4,255 SetOpacity = 4,255
SetOpacity = 5,170 SetOpacity = 5,170
SetOpacity = 6,85 SetOpacity = 6,85
SetVisible = 7,false
<Particle 4> <Particle 4>
Graphic = Aerial Ace Graphic = TARGET
Focus = User
SetX = 2,368
SetY = 2,140
SetX = 3,418
SetY = 3,134
SetOpacity = 4,170
SetX = 5,182
SetY = 5,251
SetOpacity = 5,128
SetX = 6,129
SetY = 6,192
SetOpacity = 6,255
SetX = 7,112
SetY = 7,172
SetX = 8,87
SetY = 8,169
SetX = 9,68
SetY = 9,160
SetX = 10,53
SetY = 10,151
SetOpacity = 10,170
SetX = 11,31
SetY = 11,139
SetOpacity = 11,85
<Particle 5>
Graphic = Aerial Ace
Focus = Target Focus = Target
SetX = 3,368 SetX = 2,-16
SetY = 3,140 SetY = 2,44
SetZ = 2,29
SetX = 3,34
SetY = 3,38
SetOpacity = 4,170
SetVisible = 5,false
<Particle 5>
Graphic = TARGET
Focus = Target
SetX = 3,-16
SetY = 3,44
SetZ = 3,30
SetOpacity = 3,170 SetOpacity = 3,170
SetOpacity = 4,85 SetOpacity = 4,85
SetX = 5,418 SetX = 5,34
SetY = 5,134 SetY = 5,38
SetVisible = 6,false
<Particle 6> <Particle 6>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = User Focus = User
SetX = 5,158 SetFrame = 5,7
SetY = 5,237 SetX = 5,54
SetY = 5,27
SetZ = 5,29
SetOpacity = 5,128 SetOpacity = 5,128
SetX = 6,92 SetX = 6,1
SetY = 6,243 SetY = 6,-32
SetOpacity = 6,255 SetOpacity = 6,255
SetX = 7,79 SetX = 7,-16
SetY = 7,240 SetY = 7,-52
SetX = 8,64 SetX = 8,-41
SetY = 8,252 SetY = 8,-55
SetX = 9,35 SetX = 9,-60
SetY = 9,256 SetY = 9,-64
SetX = 10,17 SetX = 10,-75
SetY = 10,260 SetY = 10,-73
SetOpacity = 10,170 SetOpacity = 10,170
SetX = 11,-97
SetY = 11,-85
SetOpacity = 11,85
<Particle 7> <Particle 7>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = User Focus = User
SetX = 5,125 SetFrame = 5,7
SetY = 5,227 SetX = 5,30
SetY = 5,13
SetZ = 5,31
SetOpacity = 5,128 SetOpacity = 5,128
SetX = 6,171 SetX = 6,-36
SetY = 6,189 SetY = 6,19
SetOpacity = 6,255 SetOpacity = 6,255
SetX = 7,195 SetX = 7,-49
SetY = 7,167 SetY = 7,16
SetX = 8,204 SetX = 8,-64
SetY = 8,153 SetY = 8,28
SetX = 9,228 SetX = 9,-93
SetY = 9,129 SetY = 9,32
SetOpacity = 9,170 SetX = 10,-111
SetX = 10,239 SetY = 10,36
SetY = 10,122 SetOpacity = 10,170
SetOpacity = 10,85 SetVisible = 11,false
<Particle 8> <Particle 8>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = User Focus = User
SetX = 5,101 SetFrame = 5,7
SetY = 5,250 SetX = 5,-3
SetY = 5,3
SetZ = 5,32
SetOpacity = 5,128 SetOpacity = 5,128
SetX = 6,197 SetX = 6,43
SetY = 6,244 SetY = 6,-35
SetOpacity = 6,255 SetOpacity = 6,255
SetX = 7,196 SetX = 7,67
SetY = 7,239 SetY = 7,-57
SetX = 8,228 SetX = 8,76
SetY = 8,232 SetY = 8,-71
SetX = 9,264 SetX = 9,100
SetY = 9,242 SetY = 9,-95
SetX = 10,283 SetOpacity = 9,170
SetY = 10,244 SetX = 10,111
SetOpacity = 10,170 SetY = 10,-102
SetX = 11,298 SetOpacity = 10,85
SetY = 11,246 SetVisible = 11,false
SetOpacity = 11,85
<Particle 9> <Particle 9>
Graphic = Aerial Ace Graphic = Aerial Ace
Focus = User Focus = User
SetX = 5,147 SetFrame = 5,7
SetY = 5,274 SetX = 5,-27
SetY = 5,26
SetZ = 5,33
SetOpacity = 5,128 SetOpacity = 5,128
SetX = 6,173 SetX = 6,69
SetY = 6,277 SetY = 6,20
SetOpacity = 6,255 SetOpacity = 6,255
SetX = 7,189 SetX = 7,68
SetY = 7,274 SetY = 7,15
SetX = 8,211 SetX = 8,100
SetY = 8,284 SetY = 8,8
SetX = 9,136
SetY = 9,18
SetX = 10,155
SetY = 10,20
SetOpacity = 10,170
SetX = 11,170
SetY = 11,22
SetOpacity = 11,85
<Particle 10>
Graphic = Aerial Ace
Focus = User
SetFrame = 5,7
SetX = 5,19
SetY = 5,50
SetZ = 5,34
SetOpacity = 5,128
SetX = 6,45
SetY = 6,53
SetOpacity = 6,255
SetX = 7,61
SetY = 7,50
SetX = 8,83
SetY = 8,60
SetVisible = 9,false
<SE> <SE>
Play = 0,Ace,80 Play = 0,Ace,80

View File

@@ -3,80 +3,91 @@
[Move,AGILITY] [Move,AGILITY]
Name = AGILITY Name = AGILITY
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = ! Graphic = !
Focus = User Focus = User
SetX = 0,30 SetFrame = 0,5
SetY = 0,188 SetX = 0,-98
SetY = 0,-36
SetZ = 0,28
SetAngle = 0,90 SetAngle = 0,90
SetX = 1,55 SetX = 1,-73
SetX = 2,80 SetX = 2,-48
SetX = 3,110 SetX = 3,-18
SetX = 4,135 SetX = 4,7
SetX = 5,160 SetX = 5,32
SetX = 6,185 SetX = 6,57
SetX = 7,210 SetX = 7,82
SetX = 8,235 SetX = 8,107
SetX = 9,260 SetX = 9,132
<Particle 4> <Particle 4>
Graphic = ! Graphic = !
Focus = User Focus = User
SetX = 0,75 SetFrame = 0,5
SetY = 0,131 SetX = 0,-53
SetY = 0,-93
SetZ = 0,29
SetAngle = 0,90 SetAngle = 0,90
SetX = 1,105 SetX = 1,-23
SetX = 2,140 SetX = 2,12
SetX = 3,175 SetX = 3,47
SetX = 4,210 SetX = 4,82
SetX = 5,245 SetX = 5,117
SetX = 6,280 SetX = 6,152
SetX = 7,315 SetX = 7,187
SetVisible = 8,false
<Particle 5> <Particle 5>
Graphic = ! Graphic = !
Focus = User Focus = User
SetX = 1,40 SetFrame = 1,5
SetY = 1,273 SetX = 1,-88
SetY = 1,49
SetZ = 1,30
SetAngle = 1,90 SetAngle = 1,90
SetX = 2,65 SetX = 2,-63
SetX = 3,90 SetX = 3,-38
SetX = 4,115 SetX = 4,-13
SetX = 5,140 SetX = 5,12
SetX = 6,165 SetX = 6,37
SetX = 7,190 SetX = 7,62
SetX = 8,215 SetX = 8,87
SetX = 9,240 SetX = 9,112
<Particle 6> <Particle 6>
Graphic = ! Graphic = !
Focus = User Focus = User
SetX = 2,30 SetFrame = 2,5
SetY = 2,144 SetX = 2,-98
SetY = 2,-80
SetZ = 2,31
SetAngle = 2,90 SetAngle = 2,90
SetX = 3,65 SetX = 3,-63
SetX = 4,100 SetX = 4,-28
SetX = 5,135 SetX = 5,7
SetX = 6,170 SetX = 6,42
SetX = 7,205 SetX = 7,77
SetX = 8,240 SetX = 8,112
SetX = 9,275 SetX = 9,147
<Particle 2> <Particle 2>
Graphic = ! Graphic = !
Focus = User Focus = User
SetX = 0,52 SetFrame = 0,5
SetY = 0,237 SetX = 0,-76
SetY = 0,13
SetZ = 0,27
SetAngle = 0,90 SetAngle = 0,90
SetX = 1,82 SetX = 1,-46
SetX = 2,112 SetX = 2,-16
SetX = 3,142 SetX = 3,14
SetX = 4,172 SetX = 4,44
SetX = 5,202 SetX = 5,74
SetX = 6,232 SetX = 6,104
SetX = 7,262 SetX = 7,134
SetX = 8,292 SetX = 8,164
SetX = 9,322 SetX = 9,194
<SE> <SE>
Play = 0,Psych Up,100,82 Play = 0,Psych Up,100,82

View File

@@ -3,42 +3,46 @@
[Move,ALLYSWITCH] [Move,ALLYSWITCH]
Name = ALLYSWITCH Name = ALLYSWITCH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = anim sheet Graphic = anim sheet
Focus = User Focus = User
SetX = 0,137 SetFrame = 0,10
SetY = 0,222 SetX = 0,9
SetX = 1,139 SetY = 0,-2
SetY = 1,224 SetZ = 0,27
SetX = 2,137 SetFrame = 1,11
SetY = 2,222 SetX = 1,11
SetY = 1,0
SetFrame = 2,12
SetX = 2,9
SetY = 2,-2
SetZoomX = 3,110 SetZoomX = 3,110
SetZoomY = 3,110 SetZoomY = 3,110
SetY = 4,220 SetY = 4,-4
SetZoomX = 4,125 SetZoomX = 4,125
SetZoomY = 4,125 SetZoomY = 4,125
SetX = 5,141 SetX = 5,13
SetY = 5,217 SetY = 5,-7
SetZoomX = 5,165 SetZoomX = 5,165
SetZoomY = 5,165 SetZoomY = 5,165
SetX = 6,142 SetX = 6,14
SetY = 6,216 SetY = 6,-8
SetZoomX = 6,186 SetZoomX = 6,186
SetZoomY = 6,186 SetZoomY = 6,186
SetX = 7,143 SetX = 7,15
SetY = 7,215 SetY = 7,-9
SetZoomX = 7,202 SetZoomX = 7,202
SetZoomY = 7,202 SetZoomY = 7,202
SetY = 8,213 SetY = 8,-11
SetZoomX = 8,230 SetZoomX = 8,230
SetZoomY = 8,230 SetZoomY = 8,230
SetX = 9,148 SetX = 9,20
SetY = 9,207 SetY = 9,-17
SetZoomX = 9,300 SetZoomX = 9,300
SetZoomY = 9,300 SetZoomY = 9,300
SetOpacity = 14,212 SetOpacity = 14,212

View File

@@ -3,19 +3,22 @@
[Move,AMNESIA] [Move,AMNESIA]
Name = AMNESIA Name = AMNESIA
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = mixed Graphic = mixed
Focus = Target Focus = Target
SetX = 0,428 SetFrame = 0,3
SetY = 0,80 SetX = 0,44
SetY = 0,-16
SetZ = 0,27
SetOpacity = 0,200 SetOpacity = 0,200
SetOpacity = 1,220 SetOpacity = 1,220
SetOpacity = 2,250 SetOpacity = 2,250
SetOpacity = 3,255 SetOpacity = 3,255
SetVisible = 7,false
<SE> <SE>
Play = 0,Yawn Play = 0,Yawn

View File

@@ -3,302 +3,382 @@
[Move,ANCIENTPOWER] [Move,ANCIENTPOWER]
Name = ANCIENTPOWER Name = ANCIENTPOWER
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = User
SetX = 0,39 SetFrame = 0,10
SetY = 0,228 SetX = 0,-89
SetX = 1,43 SetY = 0,4
SetY = 1,205 SetZ = 0,27
SetX = 2,53 SetX = 1,-85
SetY = 2,190 SetY = 1,-19
SetX = 3,55 SetX = 2,-75
SetY = 3,172 SetY = 2,-34
SetX = 4,64 SetX = 3,-73
SetY = 4,145 SetY = 3,-52
SetX = 5,96 SetX = 4,-64
SetY = 5,124 SetY = 4,-79
SetY = 6,132 SetX = 5,-32
SetY = 7,124 SetY = 5,-100
SetY = 8,132 SetY = 6,-92
SetX = 9,80 SetY = 7,-100
SetY = 9,140 SetY = 8,-92
SetX = 10,64 SetX = 9,-48
SetY = 12,164 SetY = 9,-84
SetY = 13,156 SetX = 10,-64
SetY = 14,164 SetVisible = 12,false
SetY = 15,172
SetY = 16,180
SetY = 17,188
SetX = 20,80
SetY = 20,180
SetX = 21,96
SetY = 21,164
SetX = 22,128
SetY = 22,148
SetX = 23,144
SetY = 23,140
SetY = 24,148
SetX = 25,168
SetY = 25,140
SetX = 26,200
SetY = 26,116
SetX = 27,256
SetY = 27,108
SetX = 28,320
SetY = 28,84
SetX = 29,360
<Particle 3> <Particle 3>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = User
SetX = 0,305 SetFrame = 0,11
SetY = 0,244 SetX = 0,177
SetX = 1,304 SetY = 0,20
SetY = 1,212 SetZ = 0,28
SetX = 2,300 SetX = 1,176
SetY = 2,193 SetY = 1,-12
SetX = 3,291 SetX = 2,172
SetY = 3,173 SetY = 2,-31
SetX = 4,272 SetX = 3,163
SetY = 4,157 SetY = 3,-51
SetX = 5,253 SetX = 4,144
SetY = 5,128 SetY = 4,-67
SetY = 6,136 SetX = 5,125
SetY = 7,128 SetY = 5,-96
SetY = 8,136 SetY = 6,-88
SetX = 9,256 SetY = 7,-96
SetY = 9,144 SetY = 8,-88
SetX = 10,272 SetX = 9,128
SetY = 10,136 SetY = 9,-80
SetX = 12,288 SetX = 10,144
SetY = 12,152 SetY = 10,-88
SetX = 13,296 SetVisible = 12,false
SetY = 13,144
SetY = 14,152
SetY = 15,160
SetY = 16,168
SetY = 17,176
SetX = 20,312
SetY = 20,160
SetX = 21,336
SetY = 21,144
SetX = 22,360
SetY = 22,128
SetX = 23,392
SetY = 23,104
<Particle 4> <Particle 4>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = User
SetX = 0,140 SetFrame = 0,9
SetY = 0,275 SetX = 0,12
SetY = 1,251 SetY = 0,51
SetX = 2,139 SetZ = 0,29
SetY = 2,236 SetY = 1,27
SetX = 3,140 SetX = 2,11
SetY = 3,207 SetY = 2,12
SetX = 4,139 SetX = 3,12
SetY = 4,180 SetY = 3,-17
SetX = 5,140 SetX = 4,11
SetY = 5,152 SetY = 4,-44
SetY = 6,160 SetX = 5,12
SetY = 7,152 SetY = 5,-72
SetY = 8,160 SetY = 6,-64
SetY = 9,176 SetY = 7,-72
SetY = 10,200 SetY = 8,-64
SetX = 11,168 SetY = 9,-48
SetY = 11,216 SetY = 10,-24
SetY = 12,224 SetX = 11,40
SetX = 13,176 SetY = 11,-8
SetY = 13,232 SetVisible = 12,false
SetY = 14,240
SetY = 15,248
SetY = 16,256
SetY = 17,264
SetX = 20,192
SetY = 20,240
SetX = 21,208
SetY = 21,224
SetX = 22,232
SetY = 22,200
SetX = 23,240
SetY = 23,192
SetX = 24,272
SetY = 24,176
SetX = 25,296
SetY = 25,160
SetX = 26,328
SetY = 26,136
<Particle 5> <Particle 5>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = User
SetX = 6,72 SetFrame = 6,6
SetY = 6,235 SetX = 6,-56
SetY = 7,211 SetY = 6,11
SetX = 8,80 SetZ = 6,30
SetY = 8,195 SetY = 7,-13
SetX = 9,112 SetX = 8,-48
SetY = 9,163 SetY = 8,-29
SetX = 10,96 SetX = 9,-16
SetY = 10,171 SetY = 9,-61
SetX = 11,112 SetX = 10,-32
SetY = 11,147 SetY = 10,-53
SetX = 12,120 SetX = 11,-16
SetY = 12,123 SetY = 11,-77
SetY = 13,107 SetVisible = 12,false
SetY = 14,115
SetY = 15,123
SetY = 16,131
SetY = 17,139
SetX = 20,152
SetY = 20,131
SetX = 21,176
SetY = 21,123
SetX = 22,200
SetY = 22,107
SetX = 23,208
SetY = 23,99
SetX = 24,232
SetY = 24,91
SetX = 25,264
SetY = 25,107
SetX = 26,304
SetY = 26,99
SetX = 27,360
SetY = 27,91
SetX = 28,400
SetY = 28,107
<Particle 6> <Particle 6>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = User
SetX = 6,240 SetFrame = 6,8
SetY = 6,241 SetX = 6,112
SetY = 7,217 SetY = 6,17
SetY = 8,193 SetZ = 6,31
SetX = 9,216 SetY = 7,-7
SetY = 9,161 SetY = 8,-31
SetX = 10,232 SetX = 9,88
SetY = 10,185 SetY = 9,-63
SetY = 11,217 SetX = 10,104
SetX = 12,256 SetY = 10,-39
SetY = 12,225 SetY = 11,-7
SetX = 13,272 SetVisible = 12,false
SetY = 13,217
SetY = 14,225
SetY = 15,233
SetY = 16,241
SetY = 17,249
SetX = 20,288
SetY = 20,233
SetX = 21,312
SetY = 21,217
SetX = 22,336
SetY = 22,193
SetX = 23,360
SetY = 23,161
SetX = 24,384
SetY = 24,137
<Particle 7> <Particle 7>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = User
SetX = 6,160 SetFrame = 6,13
SetY = 6,265 SetX = 6,32
SetY = 7,241 SetY = 6,41
SetX = 10,112 SetZ = 6,32
SetY = 10,245 SetY = 7,17
SetX = 11,104 SetVisible = 8,false
SetY = 11,221
SetX = 12,96
SetY = 12,213
SetX = 13,88
SetY = 14,221
SetY = 15,229
SetY = 16,237
SetY = 17,245
SetX = 20,112
SetY = 20,237
SetX = 21,136
SetY = 21,229
SetX = 22,160
SetY = 22,213
SetX = 23,168
SetY = 24,221
SetX = 25,192
SetY = 25,197
SetX = 26,240
SetY = 26,173
SetX = 27,288
SetY = 27,165
SetX = 28,328
SetY = 28,141
SetX = 29,368
SetY = 29,133
SetX = 30,409
SetY = 30,112
<Particle 8> <Particle 8>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = User
SetX = 8,184 SetFrame = 8,5
SetY = 8,221 SetX = 8,56
SetY = 9,197 SetY = 8,-3
SetY = 10,141 SetZ = 8,33
SetX = 11,216 SetY = 9,-27
SetY = 11,133 SetY = 10,-83
SetX = 12,232 SetX = 11,88
SetY = 12,125 SetY = 11,-91
SetX = 13,240 SetVisible = 12,false
SetY = 13,109
SetY = 14,117
SetY = 15,125
SetY = 16,133
SetY = 17,141
SetX = 20,256
SetY = 20,133
SetX = 21,280
SetY = 21,125
SetX = 22,304
SetY = 22,109
SetX = 23,312
SetY = 23,100
SetX = 24,344
SetY = 24,92
SetX = 25,392
SetY = 25,84
<Particle 9> <Particle 9>
Graphic = Ancient-PowerFilesheet
Focus = User
SetFrame = 10,6
SetX = 10,-16
SetY = 10,21
SetZ = 10,32
SetX = 11,-24
SetY = 11,-3
SetVisible = 12,false
<Particle 10>
Graphic = Ancient-PowerFilesheet
Focus = User
SetFrame = 10,10
SetX = 10,56
SetY = 10,56
SetZ = 10,34
SetY = 11,24
SetVisible = 12,false
<Particle 11>
Graphic = Ancient-PowerFilesheet Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget Focus = UserAndTarget
SetX = 10,184 SetFrame = 12,10
SetY = 10,280 SetX = 12,-50
SetY = 11,248 SetY = 12,-93
SetX = 12,152 SetZ = 12,27
SetY = 12,240 SetY = 13,-106
SetX = 13,160 SetY = 14,-93
SetY = 13,232 SetY = 15,-81
SetY = 14,240 SetY = 16,-68
SetY = 15,248 SetY = 17,-56
SetY = 16,256 SetX = 20,-37
SetY = 17,264 SetY = 20,-68
SetX = 20,176 SetX = 21,-25
SetY = 20,240 SetY = 21,-93
SetX = 21,200 SetX = 22,0
SetY = 21,224 SetY = 22,-118
SetX = 22,224 SetX = 23,12
SetY = 22,208 SetY = 23,-131
SetX = 23,240 SetY = 24,-118
SetY = 23,216 SetX = 25,31
SetY = 24,224 SetY = 25,-131
SetX = 25,304 SetX = 26,56
SetY = 25,200 SetY = 26,-168
SetX = 26,328 SetX = 27,100
SetY = 26,176 SetY = 27,-181
SetX = 27,368 SetX = 28,150
SetY = 27,160 SetY = 28,-218
SetX = 28,432 SetX = 29,181
SetY = 28,136 SetVisible = 30,false
<Particle 12>
Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget
SetFrame = 12,11
SetX = 12,125
SetY = 12,-112
SetZ = 12,28
SetX = 13,131
SetY = 13,-125
SetY = 14,-112
SetY = 15,-100
SetY = 16,-87
SetY = 17,-75
SetX = 20,143
SetY = 20,-100
SetX = 21,162
SetY = 21,-125
SetX = 22,181
SetY = 22,-150
SetX = 23,206
SetY = 23,-187
SetVisible = 24,false
<Particle 13>
Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget
SetFrame = 12,9
SetX = 12,31
SetY = 12,0
SetZ = 12,29
SetX = 13,37
SetY = 13,12
SetY = 14,25
SetY = 15,37
SetY = 16,50
SetY = 17,62
SetX = 20,50
SetY = 20,25
SetX = 21,62
SetY = 21,0
SetX = 22,81
SetY = 22,-37
SetX = 23,87
SetY = 23,-50
SetX = 24,112
SetY = 24,-75
SetX = 25,131
SetY = 25,-100
SetX = 26,156
SetY = 26,-137
SetVisible = 27,false
<Particle 14>
Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget
SetFrame = 12,6
SetX = 12,-6
SetY = 12,-157
SetZ = 12,30
SetY = 13,-182
SetY = 14,-170
SetY = 15,-157
SetY = 16,-145
SetY = 17,-132
SetX = 20,18
SetY = 20,-145
SetX = 21,37
SetY = 21,-157
SetX = 22,56
SetY = 22,-182
SetX = 23,62
SetY = 23,-195
SetX = 24,81
SetY = 24,-207
SetX = 25,106
SetY = 25,-182
SetX = 26,137
SetY = 26,-195
SetX = 27,181
SetY = 27,-207
SetX = 28,212
SetY = 28,-182
SetVisible = 29,false
<Particle 15>
Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget
SetFrame = 12,8
SetX = 12,100
SetY = 12,1
SetZ = 12,31
SetX = 13,112
SetY = 13,-10
SetY = 14,1
SetY = 15,14
SetY = 16,26
SetY = 17,39
SetX = 20,125
SetY = 20,14
SetX = 21,143
SetY = 21,-10
SetX = 22,162
SetY = 22,-48
SetX = 23,181
SetY = 23,-98
SetX = 24,200
SetY = 24,-135
SetVisible = 25,false
<Particle 16>
Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget
SetFrame = 12,6
SetX = 12,-25
SetY = 12,-17
SetZ = 12,32
SetX = 13,-31
SetY = 14,-4
SetY = 15,7
SetY = 16,20
SetY = 17,32
SetX = 20,-12
SetY = 20,20
SetX = 21,6
SetY = 21,7
SetX = 22,25
SetY = 22,-17
SetX = 23,31
SetY = 24,-4
SetX = 25,50
SetY = 25,-42
SetX = 26,87
SetY = 26,-79
SetX = 27,125
SetY = 27,-92
SetX = 28,156
SetY = 28,-129
SetX = 29,187
SetY = 29,-142
SetX = 30,219
SetY = 30,-175
SetVisible = 31,false
<Particle 17>
Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget
SetFrame = 12,5
SetX = 12,81
SetY = 12,-154
SetZ = 12,33
SetX = 13,87
SetY = 13,-179
SetY = 14,-167
SetY = 15,-154
SetY = 16,-142
SetY = 17,-129
SetX = 20,100
SetY = 20,-142
SetX = 21,118
SetY = 21,-154
SetX = 22,137
SetY = 22,-179
SetX = 23,143
SetY = 23,-193
SetX = 24,168
SetY = 24,-206
SetX = 25,206
SetY = 25,-218
SetVisible = 26,false
<Particle 18>
Graphic = Ancient-PowerFilesheet
Focus = UserAndTarget
SetFrame = 12,10
SetX = 12,18
SetY = 12,25
SetZ = 12,34
SetX = 13,25
SetY = 13,12
SetY = 14,25
SetY = 15,37
SetY = 16,50
SetY = 17,62
SetX = 20,37
SetY = 20,25
SetX = 21,56
SetY = 21,0
SetX = 22,75
SetY = 22,-25
SetX = 23,87
SetY = 23,-12
SetY = 24,0
SetX = 25,137
SetY = 25,-37
SetX = 26,156
SetY = 26,-75
SetX = 27,187
SetY = 27,-100
SetX = 28,237
SetY = 28,-137
SetVisible = 29,false
<SE> <SE>
Play = 0,Earth4 Play = 0,Earth4
Play = 24,Earth5 Play = 24,Earth5

View File

@@ -3,59 +3,74 @@
[Move,AQUARING] [Move,AQUARING]
Name = AQUARING Name = AQUARING
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = fly copy Graphic = fly copy
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,389 SetX = 2,203
SetY = 2,108 SetY = 2,-181
SetX = 3,387 SetZ = 2,28
SetY = 3,100 SetFrame = 3,9
SetX = 4,368 SetX = 3,202
SetY = 4,96 SetY = 3,-193
SetX = 5,381 SetFrame = 4,8
SetY = 5,93 SetX = 4,187
SetY = 4,-200
SetX = 5,197
SetY = 5,-204
<Particle 4> <Particle 4>
Graphic = fly copy Graphic = fly copy
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,396 SetX = 3,209
SetY = 3,111 SetY = 3,-176
SetX = 4,374 SetZ = 3,29
SetY = 4,97 SetFrame = 4,7
SetX = 5,386 SetX = 4,192
SetY = 5,92 SetY = 4,-198
SetX = 5,201
SetY = 5,-206
<Particle 5> <Particle 5>
Graphic = fly copy Graphic = fly copy
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,380 SetFrame = 4,5
SetY = 4,94 SetX = 4,196
SetY = 4,-203
SetZ = 4,30
SetVisible = 5,false
<Particle 6> <Particle 6>
Graphic = fly copy Graphic = fly copy
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,386 SetX = 4,201
SetY = 4,104 SetY = 4,-187
SetZ = 4,31
SetVisible = 5,false
<Particle 2> <Particle 2>
Graphic = fly copy Graphic = fly copy
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,394 SetX = 0,207
SetY = 0,105 SetY = 0,-185
SetX = 1,395 SetZ = 0,27
SetY = 1,107 SetX = 1,208
SetX = 2,388 SetY = 1,-182
SetY = 2,94 SetFrame = 2,5
SetX = 2,203
SetY = 2,-203
SetZoomX = 2,110 SetZoomX = 2,110
SetZoomY = 2,110 SetZoomY = 2,110
SetX = 3,379 SetFrame = 3,8
SetY = 3,98 SetX = 3,196
SetY = 3,-196
SetZoomX = 3,100 SetZoomX = 3,100
SetZoomY = 3,100 SetZoomY = 3,100
SetX = 4,382 SetFrame = 4,9
SetY = 4,100 SetX = 4,198
SetX = 5,394 SetY = 4,-193
SetY = 5,104 SetFrame = 5,0
SetX = 5,207
SetY = 5,-187
<SE> <SE>
Play = 0,Weatherball,80 Play = 0,Weatherball,80

View File

@@ -3,16 +3,17 @@
[Move,AROMATHERAPY] [Move,AROMATHERAPY]
Name = AROMATHERAPY Name = AROMATHERAPY
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetX = 0,608 SetX = 0,608
SetY = 0,-50 SetY = 0,-50
SetZ = 0,27
SetX = 1,560 SetX = 1,560
SetY = 1,-2 SetY = 1,-2
SetX = 2,496 SetX = 2,496
@@ -25,122 +26,171 @@ Name = AROMATHERAPY
SetY = 5,190 SetY = 5,190
SetX = 6,120 SetX = 6,120
SetY = 6,222 SetY = 6,222
SetFrame = 7,2
SetX = 7,104 SetX = 7,104
SetY = 7,118 SetY = 7,118
SetFrame = 8,3
SetX = 8,224 SetX = 8,224
SetY = 8,190 SetY = 8,190
SetFrame = 9,2
SetX = 9,248 SetX = 9,248
SetY = 9,174 SetY = 9,174
<Particle 3> <Particle 3>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 1,1
SetX = 1,664 SetX = 1,664
SetY = 1,22 SetY = 1,22
SetZ = 1,28
SetX = 2,608 SetX = 2,608
SetY = 2,94 SetY = 2,94
SetX = 3,520 SetX = 3,520
SetY = 3,182 SetY = 3,182
SetX = 4,480 SetX = 4,480
SetY = 4,230 SetY = 4,230
SetFrame = 5,2
SetX = 5,304 SetX = 5,304
SetY = 5,62 SetY = 5,62
SetX = 6,200 SetX = 6,200
SetY = 6,94 SetY = 6,94
SetFrame = 7,3
SetX = 7,296 SetX = 7,296
SetY = 7,150 SetY = 7,150
SetFrame = 8,2
SetX = 8,336 SetX = 8,336
SetY = 8,118 SetY = 8,118
SetFrame = 9,3
SetX = 9,112 SetX = 9,112
SetY = 9,142 SetY = 9,142
<Particle 4> <Particle 4>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 2,2
SetX = 2,584 SetX = 2,584
SetY = 2,-34 SetY = 2,-34
SetZ = 2,29
SetX = 3,528 SetX = 3,528
SetY = 3,-2 SetY = 3,-2
SetX = 4,424 SetX = 4,424
SetY = 4,38 SetY = 4,38
SetFrame = 5,3
SetX = 5,312 SetX = 5,312
SetY = 5,134 SetY = 5,134
SetX = 6,256 SetX = 6,256
SetY = 6,214 SetY = 6,214
SetFrame = 7,1
SetX = 7,88 SetX = 7,88
SetY = 7,126 SetY = 7,126
SetFrame = 8,3
SetX = 8,184 SetX = 8,184
SetY = 8,86 SetY = 8,86
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 2,3
SetX = 2,464 SetX = 2,464
SetY = 2,-42 SetY = 2,-42
SetZ = 2,30
SetX = 3,408 SetX = 3,408
SetY = 3,6 SetY = 3,6
SetX = 4,376 SetX = 4,376
SetY = 4,70 SetY = 4,70
SetFrame = 5,0
SetX = 5,448 SetX = 5,448
SetY = 5,166 SetY = 5,166
SetX = 6,376 SetX = 6,376
SetY = 6,222 SetY = 6,222
SetFrame = 7,1
SetX = 7,512 SetX = 7,512
SetY = 7,198 SetY = 7,198
SetVisible = 8,false
<Particle 6> <Particle 6>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetX = 3,672 SetX = 3,672
SetY = 3,46 SetY = 3,46
SetZ = 3,31
SetX = 4,544 SetX = 4,544
SetY = 4,102 SetY = 4,102
SetFrame = 5,2
SetX = 5,560 SetX = 5,560
SetY = 5,222 SetY = 5,222
SetFrame = 6,3
SetX = 6,392 SetX = 6,392
SetY = 6,94 SetY = 6,94
SetFrame = 7,2
SetX = 7,416 SetX = 7,416
SetY = 7,62 SetY = 7,62
SetVisible = 8,false
<Particle 7> <Particle 7>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 3,2
SetX = 3,664 SetX = 3,664
SetY = 3,118 SetY = 3,118
SetZ = 3,32
SetX = 4,616 SetX = 4,616
SetY = 4,166 SetY = 4,166
SetFrame = 5,3
SetX = 5,480 SetX = 5,480
SetY = 5,54 SetY = 5,54
SetFrame = 6,1
SetX = 6,160 SetX = 6,160
SetY = 6,70 SetY = 6,70
SetFrame = 7,3
SetX = 7,280 SetX = 7,280
SetY = 7,30 SetY = 7,30
SetVisible = 8,false
<Particle 8> <Particle 8>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 3,3
SetX = 3,640 SetX = 3,640
SetY = 3,-26 SetY = 3,-26
SetZ = 3,33
SetX = 4,576 SetX = 4,576
SetY = 4,14 SetY = 4,14
SetFrame = 5,1
SetX = 5,224 SetX = 5,224
SetY = 5,22 SetY = 5,22
SetFrame = 6,0
SetX = 6,128 SetX = 6,128
SetVisible = 7,false
<Particle 9> <Particle 9>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 4,1
SetX = 4,336 SetX = 4,336
SetY = 4,-26 SetY = 4,-26
SetZ = 4,34
SetFrame = 5,0
SetX = 5,184 SetX = 5,184
SetY = 5,-34 SetY = 5,-34
SetFrame = 6,1
SetX = 6,600 SetX = 6,600
SetY = 6,118 SetY = 6,118
SetVisible = 7,false
<Particle 10> <Particle 10>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 5,1
SetX = 5,680 SetX = 5,680
SetY = 5,30 SetY = 5,30
SetZ = 5,35
SetFrame = 6,2
SetX = 6,504 SetX = 6,504
SetY = 6,6 SetY = 6,6
SetVisible = 7,false
<Particle 11> <Particle 11>
Graphic = Anima (1) Graphic = Anima (1)
Focus = Screen Focus = Foreground
SetFrame = 5,2
SetX = 5,552 SetX = 5,552
SetY = 5,-26 SetY = 5,-26
SetZ = 5,36
SetFrame = 6,3
SetX = 6,368 SetX = 6,368
SetVisible = 7,false
<SE> <SE>
Play = 0,Saint8,80 Play = 0,Saint8,80

View File

@@ -3,216 +3,309 @@
[Move,AURORABEAM] [Move,AURORABEAM]
Name = AURORABEAM Name = AURORABEAM
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = 023-Burst01 Graphic = 023-Burst01
Focus = UserAndTarget Focus = User
SetX = 0,128 SetFrame = 0,1
SetY = 0,236 SetX = 0,0
SetX = 1,313 SetY = 0,12
SetY = 1,186 SetZ = 0,27
SetFrame = 1,2
SetX = 1,185
SetY = 1,-38
SetZoomX = 1,50 SetZoomX = 1,50
SetZoomY = 1,50 SetZoomY = 1,50
SetX = 2,108 SetFrame = 2,4
SetY = 2,148 SetX = 2,-20
SetX = 3,185 SetY = 2,-76
SetY = 3,179 SetFrame = 3,2
SetX = 4,128 SetX = 3,57
SetY = 4,236 SetY = 3,-45
SetFrame = 4,1
SetX = 4,0
SetY = 4,12
SetZoomX = 4,100 SetZoomX = 4,100
SetZoomY = 4,100 SetZoomY = 4,100
SetY = 6,230 SetVisible = 6,false
SetZoomX = 6,200
SetZoomY = 6,200
SetX = 7,166
SetY = 7,205
SetZoomX = 7,100
SetZoomY = 7,100
SetX = 8,243
SetY = 8,154
SetX = 9,326
SetY = 9,129
SetX = 10,358
SetY = 10,110
SetZoomX = 13,150
SetZoomY = 13,150
SetOpacity = 13,100
SetY = 14,98
SetZoomX = 14,200
SetZoomY = 14,200
SetY = 15,110
SetZoomX = 15,100
SetZoomY = 15,100
SetOpacity = 15,50
<Particle 3> <Particle 3>
Graphic = 023-Burst01 Graphic = 023-Burst01
Focus = UserAndTarget Focus = User
SetX = 1,102 SetFrame = 1,3
SetY = 1,72 SetX = 1,-26
SetY = 1,-152
SetZ = 1,28
SetZoomX = 1,50 SetZoomX = 1,50
SetZoomY = 1,50 SetZoomY = 1,50
SetX = 2,230 SetX = 2,102
SetY = 2,205 SetY = 2,-19
SetX = 3,128 SetFrame = 3,1
SetY = 3,236 SetX = 3,0
SetY = 3,12
SetZoomX = 3,100 SetZoomX = 3,100
SetZoomY = 3,100 SetZoomY = 3,100
SetX = 4,121 SetFrame = 4,2
SetY = 4,230 SetX = 4,-7
SetY = 4,6
SetZoomX = 4,150 SetZoomX = 4,150
SetZoomY = 4,150 SetZoomY = 4,150
SetX = 5,128 SetX = 5,0
SetY = 5,224 SetY = 5,0
SetZoomX = 5,200 SetZoomX = 5,200
SetZoomY = 5,200 SetZoomY = 5,200
SetY = 6,236 SetVisible = 6,false
SetZoomX = 6,100
SetZoomY = 6,100
SetX = 7,192
SetY = 7,186
SetX = 8,288
SetY = 8,123
SetX = 9,358
SetY = 9,110
SetX = 10,320
SetY = 10,135
SetX = 11,326
SetY = 11,129
SetX = 12,358
SetY = 12,110
<Particle 4> <Particle 4>
Graphic = 023-Burst01 Graphic = 023-Burst01
Focus = UserAndTarget Focus = User
SetX = 1,128 SetFrame = 1,1
SetY = 1,236 SetX = 1,0
SetX = 2,192 SetY = 1,12
SetY = 2,66 SetZ = 1,29
SetFrame = 2,5
SetX = 2,64
SetY = 2,-158
SetZoomX = 2,50 SetZoomX = 2,50
SetZoomY = 2,50 SetZoomY = 2,50
SetX = 3,108 SetFrame = 3,2
SetY = 3,192 SetX = 3,-20
SetX = 4,83 SetY = 3,-32
SetY = 4,167 SetFrame = 4,4
SetX = 5,70 SetX = 4,-45
SetY = 5,110 SetY = 4,-57
SetX = 7,192 SetFrame = 5,2
SetY = 7,179 SetX = 5,-58
SetZoomX = 7,150 SetY = 5,-114
SetZoomY = 7,150 SetVisible = 6,false
SetX = 8,166
SetY = 8,205
SetZoomX = 8,100
SetZoomY = 8,100
SetX = 9,275
SetY = 9,154
SetY = 10,167
SetX = 11,358
SetY = 11,110
<Particle 5> <Particle 5>
Graphic = 023-Burst01
Focus = UserAndTarget
SetX = 2,128
SetY = 2,236
SetX = 3,179
SetZoomX = 3,50
SetZoomY = 3,50
SetX = 4,192
SetY = 4,192
SetX = 5,172
SetY = 5,104
SetX = 8,198
SetY = 8,186
SetZoomX = 8,100
SetZoomY = 8,100
SetX = 9,236
SetY = 9,173
SetX = 10,358
SetY = 10,110
<Particle 6>
Graphic = 023-Burst01
Focus = UserAndTarget
SetX = 2,64
SetY = 2,66
SetZoomX = 2,50
SetZoomY = 2,50
SetX = 3,83
SetY = 3,91
SetX = 4,160
SetY = 4,186
SetX = 5,236
SetY = 5,173
SetX = 8,288
SetY = 8,110
SetZoomX = 8,120
SetZoomY = 8,120
SetX = 9,198
SetY = 9,198
SetZoomX = 9,100
SetZoomY = 9,100
<Particle 7>
Graphic = 023-Burst01
Focus = UserAndTarget
SetX = 2,345
SetY = 2,236
SetZoomX = 2,50
SetZoomY = 2,50
SetX = 3,236
SetY = 3,242
SetX = 4,204
SetY = 4,249
SetX = 5,256
SetX = 9,364
SetY = 9,104
SetZoomX = 9,120
SetZoomY = 9,120
<Particle 8>
Graphic = 023-Burst01 Graphic = 023-Burst01
Focus = User Focus = User
SetX = 2,313 SetFrame = 2,1
SetY = 2,110 SetX = 2,0
SetZoomX = 2,50 SetY = 2,12
SetZoomY = 2,50 SetZ = 2,30
SetX = 3,179 SetFrame = 3,5
SetY = 3,104 SetX = 3,51
SetX = 4,128
SetY = 4,173
<Particle 9>
Graphic = 023-Burst01
Focus = User
SetX = 3,115
SetY = 3,148
SetZoomX = 3,50 SetZoomX = 3,50
SetZoomY = 3,50 SetZoomY = 3,50
SetX = 4,64 SetX = 4,64
SetY = 4,53 SetY = 4,-32
SetFrame = 5,3
SetX = 5,44
SetY = 5,-120
SetVisible = 6,false
<Particle 6>
Graphic = 023-Burst01
Focus = User
SetFrame = 2,3
SetX = 2,-64
SetY = 2,-158
SetZ = 2,31
SetZoomX = 2,50
SetZoomY = 2,50
SetFrame = 3,6
SetX = 3,-45
SetY = 3,-133
SetFrame = 4,4
SetX = 4,32
SetY = 4,-38
SetFrame = 5,5
SetX = 5,108
SetY = 5,-51
SetVisible = 6,false
<Particle 7>
Graphic = 023-Burst01
Focus = User
SetFrame = 2,5
SetX = 2,217
SetY = 2,12
SetZ = 2,32
SetZoomX = 2,50
SetZoomY = 2,50
SetFrame = 3,7
SetX = 3,108
SetY = 3,18
SetFrame = 4,6
SetX = 4,76
SetY = 4,25
SetX = 5,128
SetVisible = 6,false
<Particle 8>
Graphic = 023-Burst01
Focus = User
SetFrame = 2,3
SetX = 2,185
SetY = 2,-114
SetZ = 2,33
SetZoomX = 2,50
SetZoomY = 2,50
SetFrame = 3,5
SetX = 3,51
SetY = 3,-120
SetX = 4,0
SetY = 4,-51
SetVisible = 5,false
<Particle 9>
Graphic = 023-Burst01
Focus = User
SetFrame = 3,2
SetX = 3,-13
SetY = 3,-76
SetZ = 3,34
SetZoomX = 3,50
SetZoomY = 3,50
SetFrame = 4,4
SetX = 4,-64
SetY = 4,-171
SetVisible = 5,false
<Particle 10> <Particle 10>
Graphic = 023-Burst01 Graphic = 023-Burst01
Focus = User Focus = User
SetX = 3,326 SetFrame = 3,3
SetY = 3,224 SetX = 3,198
SetY = 3,0
SetZ = 3,35
SetZoomX = 3,50 SetZoomX = 3,50
SetZoomY = 3,50 SetZoomY = 3,50
SetX = 4,198 SetX = 4,70
SetY = 4,53 SetY = 4,-171
SetVisible = 5,false
<Particle 11> <Particle 11>
Graphic = 023-Burst01 Graphic = 023-Burst01
Focus = User Focus = User
SetX = 3,262 SetFrame = 3,4
SetY = 3,148 SetX = 3,134
SetY = 3,-76
SetZ = 3,36
SetZoomX = 3,50 SetZoomX = 3,50
SetZoomY = 3,50 SetZoomY = 3,50
SetX = 4,300 SetFrame = 4,2
SetX = 4,172
SetVisible = 5,false
<Particle 12> <Particle 12>
Graphic = 023-Burst01 Graphic = 023-Burst01
Focus = User Focus = User
SetX = 4,339 SetFrame = 4,5
SetY = 4,236 SetX = 4,211
SetY = 4,12
SetZ = 4,37
SetZoomX = 4,50 SetZoomX = 4,50
SetZoomY = 4,50 SetZoomY = 4,50
SetVisible = 5,false
<Particle 13>
Graphic = 023-Burst01
Focus = UserAndTarget
SetFrame = 6,4
SetX = 6,0
SetY = 6,9
SetZ = 6,27
SetZoomX = 6,200
SetZoomY = 6,200
SetFrame = 7,1
SetX = 7,29
SetY = 7,-29
SetZoomX = 7,100
SetZoomY = 7,100
SetX = 8,89
SetY = 8,-109
SetX = 9,154
SetY = 9,-148
SetX = 10,179
SetY = 10,-178
SetFrame = 12,3
SetFrame = 13,1
SetZoomX = 13,150
SetZoomY = 13,150
SetOpacity = 13,100
SetY = 14,-196
SetZoomX = 14,200
SetZoomY = 14,200
SetY = 15,-178
SetZoomX = 15,100
SetZoomY = 15,100
SetOpacity = 15,50
<Particle 14>
Graphic = 023-Burst01
Focus = UserAndTarget
SetFrame = 6,1
SetX = 6,0
SetY = 6,18
SetZ = 6,28
SetX = 7,50
SetY = 7,-59
SetX = 8,125
SetY = 8,-157
SetX = 9,179
SetY = 9,-178
SetX = 10,150
SetY = 10,-139
SetX = 11,154
SetY = 11,-148
SetX = 12,179
SetY = 12,-178
SetVisible = 13,false
<Particle 15>
Graphic = 023-Burst01
Focus = UserAndTarget
SetFrame = 7,2
SetX = 7,50
SetY = 7,-70
SetZ = 7,29
SetZoomX = 7,150
SetZoomY = 7,150
SetFrame = 8,1
SetX = 8,29
SetY = 8,-29
SetZoomX = 8,100
SetZoomY = 8,100
SetX = 9,114
SetY = 9,-109
SetY = 10,-89
SetFrame = 11,3
SetX = 11,179
SetY = 11,-178
SetVisible = 12,false
<Particle 16>
Graphic = 023-Burst01
Focus = UserAndTarget
SetFrame = 8,1
SetX = 8,54
SetY = 8,-59
SetZ = 8,30
SetX = 9,84
SetY = 9,-79
SetFrame = 10,3
SetX = 10,179
SetY = 10,-178
SetVisible = 11,false
<Particle 17>
Graphic = 023-Burst01
Focus = UserAndTarget
SetFrame = 8,2
SetX = 8,125
SetY = 8,-178
SetZ = 8,31
SetZoomX = 8,120
SetZoomY = 8,120
SetFrame = 9,1
SetX = 9,54
SetY = 9,-40
SetZoomX = 9,100
SetZoomY = 9,100
SetVisible = 10,false
<Particle 18>
Graphic = 023-Burst01
Focus = UserAndTarget
SetFrame = 9,3
SetX = 9,184
SetY = 9,-187
SetZ = 9,32
SetZoomX = 9,120
SetZoomY = 9,120
SetVisible = 10,false
<SE> <SE>
Play = 1,Twine,80 Play = 1,Twine,80
Play = 10,Fire3,80 Play = 10,Fire3,80

View File

@@ -3,52 +3,64 @@
[Move,BARRIER] [Move,BARRIER]
Name = BARRIER Name = BARRIER
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = anim sheet Graphic = anim sheet
Focus = Target Focus = Target
SetX = 1,356 SetFrame = 1,7
SetY = 1,65 SetX = 1,-28
SetX = 2,437 SetY = 1,-31
SetX = 3,440 SetZ = 1,28
SetY = 3,63 SetFrame = 2,8
SetX = 4,369 SetX = 2,53
SetY = 4,126 SetFrame = 3,7
SetX = 5,374 SetX = 3,56
SetY = 5,130 SetY = 3,-33
SetX = 6,448 SetFrame = 4,8
SetY = 6,74 SetX = 4,-15
SetX = 7,453 SetY = 4,30
SetY = 7,66 SetFrame = 5,7
SetX = 8,364 SetX = 5,-10
SetY = 8,89 SetY = 5,34
SetX = 9,367 SetFrame = 6,8
SetX = 6,64
SetY = 6,-22
SetFrame = 7,7
SetX = 7,69
SetY = 7,-30
SetFrame = 8,8
SetX = 8,-20
SetY = 8,-7
SetFrame = 9,7
SetX = 9,-17
<Particle 2> <Particle 2>
Graphic = anim sheet Graphic = anim sheet
Focus = Target Focus = Target
SetX = 0,392 SetFrame = 0,15
SetY = 0,95 SetX = 0,8
SetY = 0,-1
SetZ = 0,27
SetOpacity = 0,154 SetOpacity = 0,154
SetX = 1,393 SetX = 1,9
SetY = 1,90 SetY = 1,-6
SetX = 2,392 SetX = 2,8
SetY = 2,95 SetY = 2,-1
SetY = 3,91 SetY = 3,-5
SetX = 4,395 SetX = 4,11
SetY = 4,92 SetY = 4,-4
SetX = 5,397 SetX = 5,13
SetY = 5,88 SetY = 5,-8
SetX = 6,398 SetX = 6,14
SetY = 6,92 SetY = 6,-4
SetX = 7,394 SetX = 7,10
SetY = 7,90 SetY = 7,-6
SetX = 8,395 SetX = 8,11
SetY = 8,97 SetY = 8,1
SetX = 9,379 SetX = 9,-5
SetY = 9,85 SetY = 9,-11
<SE> <SE>
Play = 0,Flash2,80 Play = 0,Flash2,80

View File

@@ -3,16 +3,18 @@
[Move,BEATUP] [Move,BEATUP]
Name = BEATUP Name = BEATUP
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,17
SetY = 0,86 SetX = 0,0
SetY = 0,-10
SetZ = 0,27
SetZoomX = 0,75 SetZoomX = 0,75
SetZoomY = 0,75 SetZoomY = 0,75
SetOpacity = 0,150 SetOpacity = 0,150
@@ -25,11 +27,14 @@ Name = BEATUP
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 1,392 SetFrame = 1,20
SetY = 1,86 SetX = 1,8
SetY = 1,-10
SetZ = 1,28
SetOpacity = 1,100 SetOpacity = 1,100
SetX = 2,384 SetFrame = 2,19
SetY = 2,94 SetX = 2,0
SetY = 2,-2
SetZoomX = 3,125 SetZoomX = 3,125
SetZoomY = 3,125 SetZoomY = 3,125
SetOpacity = 3,50 SetOpacity = 3,50
@@ -39,27 +44,32 @@ Name = BEATUP
[Move,BEATUP,1] [Move,BEATUP,1]
Name = Beat Up hit 2 Name = Beat Up hit 2
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 1,392 SetFrame = 1,20
SetY = 1,86 SetX = 1,8
SetY = 1,-10
SetZ = 1,28
SetOpacity = 1,100 SetOpacity = 1,100
SetX = 2,384 SetFrame = 2,19
SetY = 2,94 SetX = 2,0
SetY = 2,-2
SetZoomX = 3,125 SetZoomX = 3,125
SetZoomY = 3,125 SetZoomY = 3,125
SetOpacity = 3,50 SetOpacity = 3,50
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,17
SetY = 0,86 SetX = 0,0
SetY = 0,-10
SetZ = 0,27
SetZoomX = 0,75 SetZoomX = 0,75
SetZoomY = 0,75 SetZoomY = 0,75
SetOpacity = 0,150 SetOpacity = 0,150
@@ -75,16 +85,18 @@ Name = Beat Up hit 2
[Move,BEATUP,2] [Move,BEATUP,2]
Name = Beat Up hit 3 Name = Beat Up hit 3
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,17
SetY = 0,86 SetX = 0,0
SetY = 0,-10
SetZ = 0,27
SetZoomX = 0,75 SetZoomX = 0,75
SetZoomY = 0,75 SetZoomY = 0,75
SetOpacity = 0,150 SetOpacity = 0,150
@@ -97,11 +109,14 @@ Name = Beat Up hit 3
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 1,392 SetFrame = 1,20
SetY = 1,86 SetX = 1,8
SetY = 1,-10
SetZ = 1,28
SetOpacity = 1,100 SetOpacity = 1,100
SetX = 2,384 SetFrame = 2,19
SetY = 2,94 SetX = 2,0
SetY = 2,-2
SetZoomX = 3,125 SetZoomX = 3,125
SetZoomY = 3,125 SetZoomY = 3,125
SetOpacity = 3,50 SetOpacity = 3,50
@@ -111,27 +126,32 @@ Name = Beat Up hit 3
[Move,BEATUP,3] [Move,BEATUP,3]
Name = Beat Up hit 4 Name = Beat Up hit 4
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 1,392 SetFrame = 1,20
SetY = 1,86 SetX = 1,8
SetY = 1,-10
SetZ = 1,28
SetOpacity = 1,100 SetOpacity = 1,100
SetX = 2,384 SetFrame = 2,19
SetY = 2,94 SetX = 2,0
SetY = 2,-2
SetZoomX = 3,125 SetZoomX = 3,125
SetZoomY = 3,125 SetZoomY = 3,125
SetOpacity = 3,50 SetOpacity = 3,50
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,17
SetY = 0,86 SetX = 0,0
SetY = 0,-10
SetZ = 0,27
SetZoomX = 0,75 SetZoomX = 0,75
SetZoomY = 0,75 SetZoomY = 0,75
SetOpacity = 0,150 SetOpacity = 0,150
@@ -147,16 +167,18 @@ Name = Beat Up hit 4
[Move,BEATUP,4] [Move,BEATUP,4]
Name = Beat Up hit 5 Name = Beat Up hit 5
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,17
SetY = 0,86 SetX = 0,0
SetY = 0,-10
SetZ = 0,27
SetZoomX = 0,75 SetZoomX = 0,75
SetZoomY = 0,75 SetZoomY = 0,75
SetOpacity = 0,150 SetOpacity = 0,150
@@ -169,11 +191,14 @@ Name = Beat Up hit 5
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 1,392 SetFrame = 1,20
SetY = 1,86 SetX = 1,8
SetY = 1,-10
SetZ = 1,28
SetOpacity = 1,100 SetOpacity = 1,100
SetX = 2,384 SetFrame = 2,19
SetY = 2,94 SetX = 2,0
SetY = 2,-2
SetZoomX = 3,125 SetZoomX = 3,125
SetZoomY = 3,125 SetZoomY = 3,125
SetOpacity = 3,50 SetOpacity = 3,50
@@ -183,27 +208,32 @@ Name = Beat Up hit 5
[Move,BEATUP,5] [Move,BEATUP,5]
Name = Beat Up hit 6 Name = Beat Up hit 6
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 1,392 SetFrame = 1,20
SetY = 1,86 SetX = 1,8
SetY = 1,-10
SetZ = 1,28
SetOpacity = 1,100 SetOpacity = 1,100
SetX = 2,384 SetFrame = 2,19
SetY = 2,94 SetX = 2,0
SetY = 2,-2
SetZoomX = 3,125 SetZoomX = 3,125
SetZoomY = 3,125 SetZoomY = 3,125
SetOpacity = 3,50 SetOpacity = 3,50
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,17
SetY = 0,86 SetX = 0,0
SetY = 0,-10
SetZ = 0,27
SetZoomX = 0,75 SetZoomX = 0,75
SetZoomY = 0,75 SetZoomY = 0,75
SetOpacity = 0,150 SetOpacity = 0,150

View File

@@ -3,42 +3,45 @@
[Move,BIND] [Move,BIND]
Name = BIND Name = BIND
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 0,440 SetFrame = 0,1
SetY = 0,102 SetX = 0,56
SetX = 1,480 SetY = 0,6
SetY = 1,94 SetZ = 0,28
SetX = 2,488 SetX = 1,96
SetY = 2,102 SetY = 1,-2
SetX = 3,464 SetX = 2,104
SetY = 3,94 SetY = 2,6
SetX = 4,432 SetX = 3,80
SetX = 5,464 SetY = 3,-2
SetX = 6,496 SetX = 4,48
SetY = 6,102 SetX = 5,80
SetX = 7,480 SetX = 6,112
SetY = 6,6
SetX = 7,96
<Particle 2> <Particle 2>
Graphic = Struggle Graphic = Struggle
Focus = Target Focus = Target
SetX = 0,320 SetX = 0,-64
SetY = 0,102 SetY = 0,6
SetX = 1,288 SetZ = 0,27
SetY = 1,94 SetX = 1,-96
SetX = 2,240 SetY = 1,-2
SetY = 2,102 SetX = 2,-144
SetX = 3,264 SetY = 2,6
SetY = 3,94 SetX = 3,-120
SetX = 4,296 SetY = 3,-2
SetX = 5,256 SetX = 4,-88
SetX = 6,216 SetX = 5,-128
SetX = 7,264 SetX = 6,-168
SetX = 7,-120
<SE> <SE>
Play = 0,Slash10,80 Play = 0,Slash10,80
Play = 3,Slash10,80 Play = 3,Slash10,80

View File

@@ -3,21 +3,32 @@
[Move,BITE] [Move,BITE]
Name = BITE Name = BITE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Crunch Graphic = Crunch
Focus = Target Focus = Target
SetX = 0,386 SetX = 0,2
SetY = 0,96 SetY = 0,0
SetZ = 0,27
SetOpacity = 0,128 SetOpacity = 0,128
SetOpacity = 2,192 SetOpacity = 2,192
SetX = 3,385 SetFrame = 3,1
SetY = 3,97 SetX = 3,1
SetY = 3,1
SetOpacity = 3,255 SetOpacity = 3,255
SetFrame = 4,2
SetFrame = 5,3
SetFrame = 6,5
SetFrame = 7,6
SetFrame = 8,7
SetFrame = 9,10
SetFrame = 10,11
SetFrame = 11,12
SetFrame = 12,13
SetOpacity = 13,128 SetOpacity = 13,128
<SE> <SE>
Play = 9,Sword2,80 Play = 9,Sword2,80

View File

@@ -3,197 +3,287 @@
[Move,BLASTBURN] [Move,BLASTBURN]
Name = BLASTBURN Name = BLASTBURN
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = UserAndTarget
SetX = 0,128 SetFrame = 0,5
SetY = 0,236 SetX = 0,0
SetY = 0,18
SetZ = 0,27
SetFrame = 1,13
SetFlip = 1,true SetFlip = 1,true
SetAngle = 1,20 SetAngle = 1,20
SetX = 2,160 SetX = 2,25
SetY = 2,161 SetY = 2,-98
SetAngle = 2,0 SetAngle = 2,0
SetX = 3,217 SetFrame = 3,10
SetY = 3,129 SetX = 3,69
SetY = 3,-148
SetAngle = 3,20 SetAngle = 3,20
SetX = 4,256 SetX = 4,100
SetY = 4,110 SetY = 4,-178
SetAngle = 4,0 SetAngle = 4,0
SetFrame = 5,16
SetFlip = 5,false SetFlip = 5,false
SetX = 5,377 SetX = 5,194
SetY = 5,123 SetY = 5,-157
SetZoomX = 5,50 SetZoomX = 5,50
SetZoomY = 5,50 SetZoomY = 5,50
SetX = 6,358 SetVisible = 6,false
SetY = 6,110
SetZoomX = 6,100
SetZoomY = 6,100
SetX = 7,352
SetY = 7,116
SetX = 8,441
SetY = 8,154
SetX = 9,345
SetY = 9,110
SetX = 10,358
SetY = 10,91
SetAngle = 10,180
SetX = 11,448
SetY = 11,110
SetAngle = 11,90
SetX = 12,294
SetY = 12,98
SetAngle = 12,45
SetX = 13,300
SetY = 13,161
SetAngle = 13,270
SetX = 14,364
SetY = 14,123
SetAngle = 14,0
SetX = 15,332
SetY = 15,104
SetX = 16,358
SetOpacity = 16,100
<Particle 3> <Particle 3>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = UserAndTarget
SetFrame = 5,11
SetFlip = 5,true SetFlip = 5,true
SetX = 5,358 SetX = 5,179
SetY = 5,110 SetY = 5,-178
SetFlip = 6,false SetZ = 5,28
SetX = 6,345 SetVisible = 6,false
SetY = 6,123
SetZoomX = 6,90
SetZoomY = 6,90
SetX = 7,371
SetY = 7,154
SetZoomX = 7,50
SetZoomY = 7,50
SetX = 8,345
SetY = 8,161
SetZoomX = 8,100
SetZoomY = 8,100
SetX = 9,435
SetY = 9,154
SetX = 10,396
SetY = 10,186
SetX = 11,294
SetY = 11,98
SetAngle = 11,270
SetX = 12,339
SetY = 12,85
SetX = 13,352
SetY = 13,167
SetAngle = 13,0
SetX = 14,422
SetY = 14,161
SetOpacity = 14,100
SetX = 15,390
SetY = 15,110
SetOpacity = 15,255
SetX = 16,332
SetOpacity = 16,100
<Particle 4> <Particle 4>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = Target
SetX = 6,358 SetFrame = 6,11
SetY = 6,123 SetX = 6,-26
SetX = 7,390 SetY = 6,14
SetY = 7,104 SetZ = 6,27
SetX = 8,377 SetFrame = 7,16
SetY = 8,98 SetX = 7,-32
SetY = 9,198 SetY = 7,20
SetX = 10,409 SetFrame = 8,18
SetY = 10,154 SetX = 8,57
SetAngle = 10,45 SetY = 8,58
SetX = 11,320 SetFrame = 9,16
SetY = 11,116 SetX = 9,-39
SetAngle = 11,0 SetY = 9,14
SetX = 12,435 SetFrame = 10,17
SetY = 12,161 SetX = 10,-26
SetX = 13,332 SetY = 10,-5
SetY = 13,91 SetAngle = 10,180
SetX = 14,307 SetX = 11,64
SetY = 14,98 SetY = 11,14
SetOpacity = 14,100 SetAngle = 11,90
SetX = 15,358 SetFrame = 12,11
SetY = 15,104 SetX = 12,-90
SetOpacity = 15,255 SetY = 12,2
SetX = 16,396 SetAngle = 12,45
SetY = 16,110 SetFrame = 13,12
SetX = 13,-84
SetY = 13,65
SetAngle = 13,270
SetFrame = 14,19
SetX = 14,-20
SetY = 14,27
SetAngle = 14,0
SetFrame = 15,14
SetX = 15,-52
SetY = 15,8
SetFrame = 16,19
SetX = 16,-26
SetOpacity = 16,100 SetOpacity = 16,100
<Particle 5> <Particle 5>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = Target
SetX = 7,364 SetFrame = 6,16
SetY = 7,154 SetX = 6,-39
SetX = 9,326 SetY = 6,27
SetY = 9,142 SetZ = 6,28
SetX = 10,454 SetZoomX = 6,90
SetY = 10,79 SetZoomY = 6,90
SetAngle = 10,45 SetFrame = 7,15
SetX = 11,332 SetX = 7,-13
SetY = 11,161 SetY = 7,58
SetAngle = 11,0 SetZoomX = 7,50
SetX = 12,435 SetZoomY = 7,50
SetY = 12,85 SetFrame = 8,14
SetX = 13,403 SetX = 8,-39
SetY = 13,167 SetY = 8,65
SetX = 14,358 SetZoomX = 8,100
SetY = 14,72 SetZoomY = 8,100
SetX = 9,51
SetY = 9,58
SetFrame = 10,17
SetX = 10,12
SetY = 10,90
SetX = 11,-90
SetY = 11,2
SetAngle = 11,270
SetFrame = 12,14
SetX = 12,-45
SetY = 12,-11
SetX = 13,-32
SetY = 13,71
SetAngle = 13,0
SetFrame = 14,18
SetX = 14,38
SetY = 14,65
SetOpacity = 14,100 SetOpacity = 14,100
SetFrame = 15,15
SetX = 15,6
SetY = 15,14
SetOpacity = 15,255
SetFrame = 16,10
SetX = 16,-52
SetOpacity = 16,100
<Particle 6> <Particle 6>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = Target
SetX = 9,384 SetFrame = 6,12
SetY = 9,91 SetX = 6,-26
SetX = 10,345 SetY = 6,27
SetY = 10,98 SetZ = 6,29
SetAngle = 10,135 SetX = 7,6
SetX = 11,422 SetY = 7,8
SetY = 11,161 SetFrame = 8,16
SetX = 8,-7
SetY = 8,2
SetFrame = 9,17
SetY = 9,102
SetFrame = 10,14
SetX = 10,25
SetY = 10,58
SetAngle = 10,45
SetFrame = 11,16
SetX = 11,-64
SetY = 11,20
SetAngle = 11,0 SetAngle = 11,0
SetX = 12,377 SetFrame = 12,15
SetY = 12,173 SetX = 12,51
SetX = 13,422 SetY = 12,65
SetY = 13,110 SetFrame = 13,16
SetX = 14,326 SetX = 13,-52
SetY = 14,167 SetY = 13,-5
SetX = 14,-77
SetY = 14,2
SetOpacity = 14,100 SetOpacity = 14,100
SetFrame = 15,19
SetX = 15,-26
SetY = 15,8
SetOpacity = 15,255
SetFrame = 16,12
SetX = 16,12
SetY = 16,14
SetOpacity = 16,100
<Particle 7> <Particle 7>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = Target
SetX = 9,441 SetFrame = 7,11
SetY = 9,167 SetX = 7,-20
SetX = 10,339 SetY = 7,58
SetY = 10,123 SetZ = 7,30
SetX = 11,377 SetVisible = 8,false
SetY = 11,85
SetX = 13,396
SetY = 13,123
SetX = 14,441
SetY = 14,79
SetOpacity = 14,100
<Particle 8> <Particle 8>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = Target
SetX = 10,371 SetFrame = 9,16
SetY = 10,66 SetX = 9,-58
SetX = 11,320 SetY = 9,46
SetX = 13,441 SetZ = 9,30
SetY = 13,79 SetFrame = 10,15
SetOpacity = 13,100 SetX = 10,70
SetX = 14,396 SetY = 10,-17
SetY = 14,104 SetAngle = 10,45
SetOpacity = 14,250 SetFrame = 11,14
SetX = 11,-52
SetY = 11,65
SetAngle = 11,0
SetFrame = 12,16
SetX = 12,51
SetY = 12,-11
SetFrame = 13,14
SetX = 13,19
SetY = 13,71
SetFrame = 14,16
SetX = 14,-26
SetY = 14,-24
SetOpacity = 14,100
SetVisible = 15,false
<Particle 9> <Particle 9>
Graphic = Firebird Graphic = Firebird
Focus = Target Focus = Target
SetX = 10,339 SetFrame = 9,13
SetY = 10,179 SetX = 9,0
SetY = 9,-5
SetZ = 9,31
SetFrame = 10,18
SetX = 10,-39
SetY = 10,2
SetAngle = 10,135
SetFrame = 11,15
SetX = 11,38
SetY = 11,65
SetAngle = 11,0
SetFrame = 12,18
SetX = 12,-7
SetY = 12,77
SetFrame = 13,15
SetX = 13,38
SetY = 13,14
SetFrame = 14,14
SetX = 14,-58
SetY = 14,71
SetOpacity = 14,100
SetVisible = 15,false
<Particle 10>
Graphic = Firebird
Focus = Target
SetFrame = 9,13
SetX = 9,57
SetY = 9,71
SetZ = 9,32
SetFrame = 10,16
SetX = 10,-45
SetY = 10,27
SetFrame = 11,12
SetX = 11,-7
SetY = 11,-11
SetVisible = 12,false
<Particle 11>
Graphic = Firebird
Focus = Target
SetFrame = 10,10
SetX = 10,-13
SetY = 10,-30
SetZ = 10,33
SetFrame = 11,11
SetX = 11,-64
SetVisible = 12,false
<Particle 12>
Graphic = Firebird
Focus = Target
SetFrame = 10,14
SetX = 10,-45
SetY = 10,83
SetZ = 10,34
SetVisible = 11,false
<Particle 13>
Graphic = Firebird
Focus = Target
SetFrame = 13,19
SetX = 13,12
SetY = 13,27
SetZ = 13,32
SetFrame = 14,12
SetX = 14,57
SetY = 14,-17
SetOpacity = 14,100
SetVisible = 15,false
<Particle 14>
Graphic = Firebird
Focus = Target
SetFrame = 13,12
SetX = 13,57
SetY = 13,-17
SetZ = 13,33
SetOpacity = 13,100
SetFrame = 14,14
SetX = 14,12
SetY = 14,8
SetOpacity = 14,250
SetVisible = 15,false
<SE> <SE>
Play = 3,Fire2,80 Play = 3,Fire2,80

View File

@@ -3,15 +3,17 @@
[Move,BLOCK] [Move,BLOCK]
Name = BLOCK Name = BLOCK
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = block Graphic = block
Focus = Target Focus = Target
SetX = 0,385 SetX = 0,1
SetY = 0,96 SetY = 0,0
SetZ = 0,27
SetVisible = 10,false
<SE> <SE>
Play = 0,buzzer,80 Play = 0,buzzer,80

View File

@@ -3,31 +3,52 @@
[Move,BLUEFLARE] [Move,BLUEFLARE]
Name = BLUEFLARE Name = BLUEFLARE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3>
Graphic = anim sheet.2
Focus = Target
SetFrame = 4,13
SetX = 4,6
SetY = 4,0
SetZ = 4,27
SetFrame = 5,14
SetX = 5,1
SetY = 5,-2
SetFrame = 6,15
SetX = 6,8
SetVisible = 7,false
<Particle 4>
Graphic = anim sheet.2
Focus = Target
SetFrame = 8,16
SetX = 8,0
SetY = 8,-1
SetZ = 8,27
SetFrame = 9,17
SetX = 9,-1
SetFrame = 10,18
SetX = 10,0
SetY = 10,0
SetFrame = 11,19
SetX = 11,1
SetY = 11,-4
<Particle 2> <Particle 2>
Graphic = anim sheet.2 Graphic = anim sheet.2
Focus = Target Focus = Target
SetX = 0,382 SetFrame = 0,10
SetY = 0,103 SetX = 0,-2
SetX = 1,379 SetY = 0,7
SetY = 1,93 SetZ = 0,27
SetX = 2,384 SetFrame = 1,11
SetY = 2,94 SetX = 1,-5
SetX = 4,390 SetY = 1,-3
SetY = 4,96 SetFrame = 2,12
SetX = 5,385 SetX = 2,0
SetY = 5,94 SetY = 2,-2
SetX = 6,392 SetVisible = 3,false
SetX = 8,384
SetY = 8,95
SetX = 9,383
SetX = 10,384
SetY = 10,96
SetX = 11,385
SetY = 11,92
<SE> <SE>
Play = 0,Slam,100,110 Play = 0,Slam,100,110

View File

@@ -3,15 +3,20 @@
[Move,BODYSLAM] [Move,BODYSLAM]
Name = BODYSLAM Name = BODYSLAM
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 0,384 SetX = 0,0
SetY = 0,94 SetY = 0,-2
SetZ = 0,27
SetFrame = 1,1
SetFrame = 2,2
SetFrame = 3,3
SetFrame = 4,4
<SE> <SE>
Play = 0,Damage1,80 Play = 0,Damage1,80

View File

@@ -3,33 +3,35 @@
[Move,BRICKBREAK] [Move,BRICKBREAK]
Name = BRICKBREAK Name = BRICKBREAK
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,296 SetFrame = 0,13
SetY = 0,38 SetX = 0,-88
SetX = 1,320 SetY = 0,-58
SetZ = 0,27
SetX = 1,-64
SetAngle = 1,345 SetAngle = 1,345
SetX = 2,352 SetX = 2,-32
SetY = 2,62 SetY = 2,-34
SetAngle = 2,330 SetAngle = 2,330
SetX = 3,384 SetX = 3,0
SetY = 3,86 SetY = 3,-10
SetAngle = 3,315 SetAngle = 3,315
SetX = 4,400 SetX = 4,16
SetY = 4,118 SetY = 4,22
SetAngle = 4,300 SetAngle = 4,300
SetX = 5,416 SetX = 5,32
SetY = 5,142 SetY = 5,46
SetAngle = 5,285 SetAngle = 5,285
SetX = 6,432 SetX = 6,48
SetY = 6,158 SetY = 6,62
SetX = 7,440 SetX = 7,56
SetY = 7,166 SetY = 7,70
<SE> <SE>
Play = 4,Blow7,80 Play = 4,Blow7,80

View File

@@ -3,208 +3,280 @@
[Move,BUBBLE] [Move,BUBBLE]
Name = BUBBLE Name = BUBBLE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,128 SetFrame = 0,13
SetY = 0,236 SetX = 0,0
SetX = 1,153 SetY = 0,18
SetY = 1,224 SetZ = 0,27
SetX = 2,198 SetX = 1,19
SetY = 2,198 SetY = 1,0
SetX = 3,230 SetX = 2,54
SetY = 3,173 SetY = 2,-40
SetX = 4,275 SetFrame = 3,12
SetY = 4,154 SetX = 3,79
SetX = 5,332 SetY = 3,-79
SetY = 5,116 SetX = 4,114
SetX = 6,358 SetY = 4,-109
SetY = 6,110 SetFrame = 5,11
SetX = 7,371 SetX = 5,159
SetX = 8,211 SetY = 5,-168
SetY = 8,186 SetX = 6,179
SetX = 9,377 SetY = 6,-178
SetY = 9,104 SetX = 7,189
SetX = 10,384 SetFrame = 8,13
SetY = 10,66 SetX = 8,64
SetY = 11,53 SetY = 8,-59
SetX = 12,358 SetFrame = 9,11
SetY = 12,110 SetX = 9,194
SetY = 9,-187
SetFrame = 10,13
SetX = 10,200
SetY = 10,-246
SetFrame = 11,11
SetY = 11,-267
SetFrame = 12,15
SetX = 12,179
SetY = 12,-178
<Particle 3> <Particle 3>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,134 SetFrame = 1,13
SetY = 1,217 SetX = 1,4
SetX = 2,153 SetY = 1,-10
SetY = 2,205 SetZ = 1,28
SetX = 3,179 SetX = 2,19
SetY = 3,186 SetY = 2,-29
SetX = 4,211 SetFrame = 3,12
SetY = 4,154 SetX = 3,39
SetX = 5,256 SetY = 3,-59
SetY = 5,142 SetX = 4,64
SetX = 6,294 SetY = 4,-109
SetY = 6,123 SetFrame = 5,11
SetX = 7,128 SetX = 5,100
SetY = 7,236 SetY = 5,-128
SetX = 8,339 SetX = 6,129
SetY = 8,85 SetY = 6,-157
SetX = 9,345 SetFrame = 7,13
SetY = 9,66 SetX = 7,0
SetX = 10,422 SetY = 7,18
SetY = 10,72 SetX = 8,164
SetX = 11,416 SetY = 8,-217
SetY = 11,91 SetFrame = 9,12
SetX = 9,169
SetY = 9,-246
SetFrame = 10,11
SetX = 10,229
SetY = 10,-237
SetFrame = 11,12
SetX = 11,225
SetY = 11,-207
SetVisible = 12,false
<Particle 4> <Particle 4>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,128 SetFrame = 1,12
SetY = 1,236 SetX = 1,0
SetX = 2,179 SetY = 1,18
SetY = 2,198 SetZ = 1,29
SetX = 3,198 SetX = 2,39
SetY = 3,167 SetY = 2,-40
SetX = 4,243 SetX = 3,54
SetY = 4,161 SetY = 3,-89
SetX = 5,236 SetFrame = 4,11
SetY = 5,123 SetX = 4,89
SetX = 6,281 SetY = 4,-98
SetY = 6,104 SetFrame = 5,12
SetX = 7,320 SetX = 5,84
SetY = 7,72 SetY = 5,-157
SetX = 8,371 SetX = 6,119
SetY = 8,98 SetY = 6,-187
SetX = 9,345 SetX = 7,150
SetX = 10,358 SetY = 7,-237
SetY = 10,91 SetX = 8,189
SetX = 11,352 SetY = 8,-196
SetY = 11,98 SetFrame = 9,13
SetX = 9,169
SetFrame = 10,12
SetX = 10,179
SetY = 10,-207
SetFrame = 11,13
SetX = 11,175
SetY = 11,-196
SetVisible = 12,false
<Particle 5> <Particle 5>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,128 SetFrame = 2,13
SetY = 2,236 SetX = 2,0
SetX = 3,166 SetY = 2,18
SetY = 3,205 SetZ = 2,30
SetX = 4,128 SetX = 3,29
SetY = 4,236 SetY = 3,-29
SetX = 5,160 SetX = 4,0
SetY = 5,205 SetY = 4,18
SetX = 6,211 SetX = 5,25
SetY = 6,173 SetY = 5,-29
SetX = 7,352 SetX = 6,64
SetY = 7,79 SetY = 6,-79
SetX = 8,403 SetFrame = 7,11
SetY = 8,104 SetX = 7,175
SetX = 9,390 SetY = 7,-226
SetY = 9,72 SetX = 8,214
SetX = 10,384 SetY = 8,-187
SetY = 10,98 SetFrame = 9,12
SetX = 11,396 SetX = 9,204
SetY = 11,79 SetY = 9,-237
SetFrame = 10,13
SetX = 10,200
SetY = 10,-196
SetFrame = 11,17
SetX = 11,209
SetY = 11,-226
SetOpacity = 11,100 SetOpacity = 11,100
SetVisible = 12,false
<Particle 6> <Particle 6>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,140 SetFrame = 3,13
SetY = 3,211 SetX = 3,9
SetX = 4,211 SetY = 3,-20
SetY = 4,186 SetZ = 3,31
SetX = 5,300 SetX = 4,64
SetY = 5,148 SetY = 4,-59
SetX = 6,275 SetX = 5,134
SetY = 6,129 SetY = 5,-118
SetX = 7,281 SetX = 6,114
SetY = 7,123 SetY = 6,-148
SetX = 8,358 SetX = 7,119
SetY = 8,60 SetY = 7,-157
SetX = 9,377 SetFrame = 8,12
SetY = 9,47 SetX = 8,179
SetX = 10,339 SetY = 8,-256
SetY = 10,60 SetFrame = 9,11
SetX = 9,194
SetY = 9,-276
SetX = 10,164
SetY = 10,-256
SetVisible = 11,false
<Particle 7> <Particle 7>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,128 SetFrame = 3,12
SetY = 3,236 SetX = 3,0
SetX = 4,179 SetY = 3,18
SetY = 4,224 SetZ = 3,32
SetX = 5,236 SetX = 4,39
SetY = 5,186 SetY = 4,0
SetX = 6,332 SetX = 5,84
SetY = 6,110 SetY = 5,-59
SetY = 7,104 SetFrame = 6,13
SetX = 8,390 SetX = 6,159
SetY = 8,47 SetY = 6,-178
SetX = 9,416 SetY = 7,-187
SetY = 9,110 SetFrame = 8,11
SetX = 10,358 SetX = 8,204
SetY = 10,85 SetY = 8,-276
SetFrame = 9,12
SetX = 9,225
SetY = 9,-178
SetFrame = 10,17
SetX = 10,179
SetY = 10,-217
SetOpacity = 10,100 SetOpacity = 10,100
SetVisible = 11,false
<Particle 8> <Particle 8>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,166 SetFrame = 4,13
SetY = 4,186 SetX = 4,29
SetX = 5,192 SetY = 4,-59
SetY = 5,154 SetZ = 4,33
SetX = 6,256 SetX = 5,50
SetY = 6,173 SetY = 5,-109
SetX = 7,230 SetFrame = 6,12
SetY = 7,135 SetX = 6,100
SetX = 8,281 SetY = 6,-79
SetY = 8,104 SetFrame = 7,13
SetX = 9,313 SetX = 7,79
SetY = 9,98 SetY = 7,-139
SetFrame = 8,12
SetX = 8,119
SetY = 8,-187
SetFrame = 9,13
SetX = 9,144
SetY = 9,-196
SetVisible = 10,false
<Particle 9> <Particle 9>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 5,128 SetFrame = 5,12
SetY = 5,236 SetX = 5,0
SetX = 6,230 SetY = 5,18
SetY = 6,142 SetZ = 5,34
SetX = 7,313 SetFrame = 6,13
SetX = 8,326 SetX = 6,79
SetY = 8,116 SetY = 6,-128
SetY = 9,129 SetFrame = 7,12
SetX = 7,144
SetFrame = 8,13
SetX = 8,154
SetY = 8,-168
SetFrame = 9,12
SetY = 9,-148
SetVisible = 10,false
<Particle 10> <Particle 10>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 6,160 SetFrame = 6,13
SetY = 6,236 SetX = 6,25
SetX = 7,217 SetY = 6,18
SetY = 7,179 SetZ = 6,35
SetX = 8,275 SetFrame = 7,12
SetY = 8,148 SetX = 7,69
SetX = 9,288 SetY = 7,-70
SetY = 9,129 SetX = 8,114
SetY = 8,-118
SetFrame = 9,13
SetX = 9,125
SetY = 9,-148
SetVisible = 10,false
<Particle 11> <Particle 11>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 6,352 SetFrame = 6,17
SetY = 6,85 SetX = 6,175
SetY = 6,-217
SetZ = 6,36
SetOpacity = 6,100 SetOpacity = 6,100
SetFlip = 7,true SetFlip = 7,true
SetX = 7,377 SetX = 7,194
SetY = 7,104 SetY = 7,-187
SetFrame = 8,13
SetFlip = 8,false SetFlip = 8,false
SetX = 8,224 SetX = 8,75
SetY = 8,161 SetY = 8,-98
SetOpacity = 8,255 SetOpacity = 8,255
SetFrame = 9,17
SetFlip = 9,true SetFlip = 9,true
SetX = 9,384 SetX = 9,200
SetY = 9,98 SetY = 9,-196
SetOpacity = 9,100 SetOpacity = 9,100
SetVisible = 10,false
<Particle 12> <Particle 12>
Graphic = 008-Weapon03 Graphic = 008-Weapon03
Focus = UserAndTarget Focus = UserAndTarget
SetX = 8,358 SetFrame = 8,17
SetY = 8,91 SetX = 8,179
SetY = 8,-207
SetZ = 8,37
SetOpacity = 8,100 SetOpacity = 8,100
SetVisible = 9,false
<SE> <SE>
Play = 0,Water5,80 Play = 0,Water5,80

View File

@@ -3,371 +3,505 @@
[Move,BUBBLEBEAM] [Move,BUBBLEBEAM]
Name = BUBBLEBEAM Name = BUBBLEBEAM
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,128 SetFrame = 0,13
SetY = 0,236 SetX = 0,0
SetX = 1,179 SetY = 0,18
SetY = 1,205 SetZ = 0,27
SetX = 2,243 SetX = 1,39
SetY = 2,179 SetY = 1,-29
SetX = 3,160 SetX = 2,89
SetY = 3,192 SetY = 2,-70
SetX = 4,326 SetFrame = 3,12
SetY = 4,123 SetX = 3,25
SetX = 5,275 SetY = 3,-50
SetY = 5,129 SetX = 4,154
SetX = 6,166 SetY = 4,-157
SetY = 6,211 SetX = 5,114
SetX = 7,224 SetY = 5,-148
SetY = 7,192 SetX = 6,29
SetX = 8,236 SetY = 6,-20
SetY = 8,135 SetX = 7,75
SetX = 9,249 SetY = 7,-50
SetY = 9,179 SetFrame = 8,13
SetX = 10,384 SetX = 8,84
SetY = 10,66 SetY = 8,-139
SetX = 11,185 SetFrame = 9,2
SetY = 11,205 SetX = 9,94
SetX = 12,281 SetY = 9,-70
SetY = 12,154 SetFrame = 10,13
SetX = 13,358 SetX = 10,200
SetY = 13,91 SetY = 10,-246
SetX = 14,390 SetFrame = 11,12
SetX = 15,358 SetX = 11,44
SetY = 15,110 SetY = 11,-29
SetX = 12,119
SetY = 12,-109
SetX = 13,179
SetY = 13,-207
SetX = 14,204
SetFrame = 15,0
SetX = 15,179
SetY = 15,-178
<Particle 3> <Particle 3>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,140 SetFrame = 1,13
SetY = 1,186 SetX = 1,9
SetX = 2,192 SetY = 1,-59
SetY = 2,173 SetZ = 1,28
SetX = 3,224 SetX = 2,50
SetY = 3,167 SetY = 2,-79
SetX = 4,300 SetFrame = 3,12
SetY = 4,85 SetX = 3,75
SetX = 5,358 SetY = 3,-89
SetY = 5,110 SetX = 4,134
SetX = 6,371 SetY = 4,-217
SetY = 6,79 SetX = 5,179
SetX = 7,384 SetY = 5,-178
SetY = 7,110 SetX = 6,189
SetX = 8,339 SetY = 6,-226
SetY = 8,85 SetFrame = 7,1
SetX = 9,364 SetX = 7,200
SetY = 9,53 SetY = 7,-178
SetX = 10,217 SetFrame = 8,13
SetY = 10,154 SetX = 8,164
SetX = 11,416 SetY = 8,-217
SetY = 11,91 SetFrame = 9,12
SetX = 12,390 SetX = 9,184
SetX = 13,371 SetY = 9,-267
SetY = 13,72 SetX = 10,69
SetX = 14,358 SetY = 10,-109
SetY = 14,98 SetX = 11,225
SetY = 11,-207
SetFrame = 12,2
SetX = 12,204
SetFrame = 13,12
SetX = 13,189
SetY = 13,-237
SetFrame = 14,2
SetX = 14,179
SetY = 14,-196
SetVisible = 15,false
<Particle 4> <Particle 4>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,192 SetFrame = 1,12
SetY = 1,179 SetX = 1,50
SetX = 2,204 SetY = 1,-70
SetY = 2,148 SetZ = 1,29
SetX = 3,217 SetX = 2,59
SetY = 3,129 SetY = 2,-118
SetX = 4,134 SetX = 3,69
SetY = 4,230 SetY = 3,-148
SetX = 5,307 SetX = 4,4
SetY = 5,98 SetY = 4,9
SetX = 6,281 SetX = 5,139
SetY = 6,104 SetY = 5,-196
SetX = 7,332 SetX = 6,119
SetY = 7,72 SetY = 6,-187
SetX = 8,339 SetX = 7,159
SetY = 8,116 SetY = 7,-237
SetX = 9,345 SetFrame = 8,1
SetY = 9,98 SetX = 8,164
SetX = 10,358 SetY = 8,-168
SetY = 10,91 SetFrame = 9,13
SetX = 11,352 SetX = 9,169
SetY = 11,98 SetY = 9,-196
SetX = 12,339 SetFrame = 10,12
SetX = 10,179
SetY = 10,-207
SetFrame = 11,13
SetX = 11,175
SetY = 11,-196
SetFrame = 12,11
SetX = 12,164
SetAngle = 12,90 SetAngle = 12,90
SetX = 13,377 SetFrame = 13,4
SetY = 13,85 SetX = 13,194
SetY = 13,-217
SetAngle = 13,0 SetAngle = 13,0
SetVisible = 14,false
<Particle 5> <Particle 5>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,128 SetFrame = 2,13
SetY = 2,236 SetX = 2,0
SetX = 3,262 SetY = 2,18
SetY = 3,116 SetZ = 2,30
SetY = 4,161 SetX = 3,104
SetX = 5,313 SetY = 3,-168
SetY = 5,154 SetY = 4,-98
SetX = 6,211 SetX = 5,144
SetY = 6,173 SetY = 5,-109
SetX = 7,281 SetX = 6,64
SetY = 7,79 SetY = 6,-79
SetX = 8,332 SetFrame = 7,12
SetY = 8,53 SetX = 7,119
SetX = 9,364 SetY = 7,-226
SetY = 9,85 SetFrame = 8,2
SetX = 10,384 SetX = 8,159
SetY = 10,98 SetY = 8,-267
SetX = 11,396 SetFrame = 9,12
SetY = 11,79 SetX = 9,184
SetY = 9,-217
SetFrame = 10,13
SetX = 10,200
SetY = 10,-196
SetFrame = 11,17
SetX = 11,209
SetY = 11,-226
SetOpacity = 11,100 SetOpacity = 11,100
SetX = 12,371 SetFrame = 12,3
SetY = 12,135 SetX = 12,189
SetY = 12,-139
SetOpacity = 12,255 SetOpacity = 12,255
SetX = 13,326 SetFrame = 13,1
SetY = 13,98 SetX = 13,154
SetY = 13,-196
SetVisible = 14,false
<Particle 6> <Particle 6>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,153 SetX = 2,19
SetY = 2,211 SetY = 2,-20
SetX = 3,198 SetZ = 2,31
SetY = 3,179 SetFrame = 3,12
SetX = 4,275 SetX = 3,54
SetY = 4,123 SetY = 3,-70
SetX = 5,371 SetFrame = 4,13
SetY = 5,91 SetX = 4,114
SetX = 6,326 SetY = 4,-157
SetX = 7,281 SetX = 5,189
SetY = 7,123 SetY = 5,-207
SetX = 8,217 SetX = 6,154
SetY = 8,161 SetX = 7,119
SetX = 9,224 SetY = 7,-157
SetY = 9,167 SetFrame = 8,2
SetX = 10,256 SetX = 8,69
SetY = 10,186 SetY = 8,-98
SetX = 11,377 SetFrame = 9,12
SetY = 11,72 SetX = 9,75
SetX = 12,307 SetY = 9,-89
SetY = 12,161 SetX = 10,100
SetX = 13,364 SetY = 10,-59
SetY = 13,98 SetFrame = 11,3
SetX = 11,194
SetY = 11,-237
SetFrame = 12,1
SetX = 12,139
SetY = 12,-98
SetFrame = 13,7
SetX = 13,184
SetY = 13,-196
SetOpacity = 13,50 SetOpacity = 13,50
SetVisible = 14,false
<Particle 7> <Particle 7>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,275 SetFrame = 3,12
SetY = 3,154 SetX = 3,114
SetX = 4,313 SetY = 3,-109
SetY = 4,148 SetZ = 3,32
SetX = 5,256 SetX = 4,144
SetY = 5,104 SetY = 4,-118
SetX = 6,204 SetX = 5,100
SetY = 6,148 SetY = 5,-187
SetX = 7,339 SetX = 6,59
SetY = 7,110 SetY = 6,-118
SetX = 8,211 SetFrame = 7,13
SetY = 8,142 SetX = 7,164
SetX = 9,140 SetY = 7,-178
SetY = 9,211 SetFrame = 8,12
SetX = 10,294 SetX = 8,64
SetY = 10,85 SetY = 8,-128
SetX = 11,192 SetFrame = 9,1
SetY = 11,173 SetX = 9,9
SetY = 9,-20
SetFrame = 10,12
SetX = 10,129
SetY = 10,-217
SetFrame = 11,11
SetX = 11,50
SetY = 11,-79
SetAngle = 11,135 SetAngle = 11,135
SetX = 12,428 SetFrame = 12,3
SetY = 12,142 SetX = 12,234
SetY = 12,-128
SetAngle = 12,0 SetAngle = 12,0
SetX = 13,320 SetX = 13,150
SetY = 13,148 SetY = 13,-118
SetVisible = 14,false
<Particle 8> <Particle 8>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,211 SetFrame = 3,1
SetY = 3,161 SetX = 3,64
SetX = 4,198 SetY = 3,-98
SetX = 5,307 SetZ = 3,33
SetY = 5,60 SetFrame = 4,12
SetX = 6,371 SetX = 4,54
SetY = 6,129 SetX = 5,139
SetX = 7,147 SetY = 5,-256
SetY = 7,211 SetX = 6,189
SetX = 8,281 SetY = 6,-148
SetY = 8,104 SetX = 7,14
SetX = 9,339 SetY = 7,-20
SetY = 9,53 SetX = 8,119
SetX = 10,275 SetY = 8,-187
SetY = 10,116 SetFrame = 9,3
SetX = 11,224 SetX = 9,164
SetX = 12,371 SetY = 9,-267
SetY = 12,41 SetFrame = 10,12
SetX = 10,114
SetY = 10,-168
SetFrame = 11,1
SetX = 11,75
SetFrame = 12,3
SetX = 12,189
SetY = 12,-285
SetVisible = 13,false
<Particle 9> <Particle 9>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,160 SetX = 3,25
SetY = 3,217 SetY = 3,-10
SetX = 4,275 SetZ = 3,34
SetY = 4,116 SetFrame = 4,2
SetX = 5,179 SetX = 4,114
SetY = 5,148 SetY = 4,-168
SetX = 6,390 SetFrame = 5,12
SetY = 6,98 SetX = 5,39
SetY = 5,-118
SetFrame = 6,6
SetX = 6,204
SetY = 6,-196
SetOpacity = 6,100 SetOpacity = 6,100
SetX = 7,307 SetFrame = 7,2
SetY = 7,173 SetX = 7,139
SetY = 7,-79
SetOpacity = 7,255 SetOpacity = 7,255
SetX = 8,294 SetFrame = 8,12
SetY = 8,135 SetX = 8,129
SetX = 9,339 SetY = 8,-139
SetY = 9,129 SetX = 9,164
SetX = 10,300 SetY = 9,-148
SetY = 10,72 SetFrame = 10,3
SetX = 11,288 SetX = 10,134
SetY = 11,91 SetY = 10,-237
SetX = 12,211 SetX = 11,125
SetY = 12,173 SetY = 11,-207
SetFrame = 12,1
SetX = 12,64
SetY = 12,-79
SetVisible = 13,false
<Particle 10> <Particle 10>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,185 SetFrame = 4,2
SetY = 4,186 SetX = 4,44
SetX = 5,230 SetY = 4,-59
SetY = 5,167 SetZ = 4,35
SetX = 6,313 SetFrame = 5,12
SetY = 6,135 SetX = 5,79
SetX = 7,262 SetY = 5,-89
SetY = 7,129 SetFrame = 6,13
SetX = 8,396 SetX = 6,144
SetY = 8,135 SetY = 6,-139
SetX = 9,288 SetFrame = 7,12
SetY = 9,129 SetX = 7,104
SetX = 10,371 SetY = 7,-148
SetY = 10,104 SetFrame = 8,3
SetX = 11,294 SetX = 8,209
SetY = 11,47 SetY = 8,-139
SetX = 12,403 SetFrame = 9,13
SetY = 12,85 SetX = 9,125
SetY = 9,-148
SetFrame = 10,0
SetX = 10,189
SetY = 10,-187
SetFrame = 11,3
SetX = 11,129
SetY = 11,-276
SetFrame = 12,5
SetX = 12,214
SetY = 12,-217
SetVisible = 13,false
<Particle 11> <Particle 11>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,172 SetFrame = 4,12
SetY = 4,224 SetX = 4,34
SetX = 5,313 SetY = 4,0
SetY = 5,79 SetZ = 4,36
SetX = 6,249 SetFrame = 5,3
SetY = 6,167 SetX = 5,144
SetX = 7,198 SetY = 5,-226
SetY = 7,135 SetFrame = 6,1
SetY = 8,110 SetX = 6,94
SetX = 9,249 SetY = 6,-89
SetY = 9,142 SetFrame = 7,12
SetX = 10,230 SetX = 7,54
SetY = 10,186 SetY = 7,-139
SetX = 11,416 SetY = 8,-178
SetY = 11,154 SetX = 9,94
SetY = 9,-128
SetFrame = 10,2
SetX = 10,79
SetY = 10,-59
SetFrame = 11,0
SetX = 11,225
SetY = 11,-109
SetVisible = 12,false
<Particle 12> <Particle 12>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,288 SetFrame = 4,12
SetY = 4,211 SetX = 4,125
SetX = 5,281 SetY = 4,-20
SetY = 5,135 SetZ = 4,37
SetX = 6,377 SetFrame = 5,3
SetY = 6,91 SetX = 5,119
SetX = 7,384 SetY = 5,-139
SetFrame = 6,0
SetX = 6,194
SetY = 6,-207
SetFrame = 7,7
SetX = 7,200
SetOpacity = 7,100 SetOpacity = 7,100
SetX = 9,192 SetVisible = 8,false
SetY = 9,148
SetOpacity = 9,255
SetX = 10,294
SetY = 10,154
SetX = 11,256
SetY = 11,186
<Particle 13> <Particle 13>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,243 SetFrame = 4,12
SetY = 4,211 SetX = 4,89
SetX = 5,134 SetY = 4,-20
SetY = 5,217 SetZ = 4,38
SetX = 6,313 SetFrame = 5,2
SetY = 6,85 SetX = 5,4
SetY = 7,104 SetY = 5,-10
SetX = 8,396 SetFrame = 6,3
SetY = 8,98 SetX = 6,144
SetY = 6,-217
SetFrame = 7,2
SetY = 7,-187
SetFrame = 8,8
SetX = 8,209
SetY = 8,-196
SetOpacity = 8,100 SetOpacity = 8,100
SetY = 9,123 SetFrame = 9,3
SetY = 9,-157
SetOpacity = 9,255 SetOpacity = 9,255
SetX = 10,377 SetX = 10,194
SetY = 10,154 SetY = 10,-109
SetX = 11,345 SetX = 11,169
SetY = 11,135 SetY = 11,-139
SetVisible = 12,false
<Particle 14> <Particle 14>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,217 SetFrame = 4,12
SetY = 4,129 SetX = 4,69
SetY = 5,211 SetY = 4,-148
SetX = 6,396 SetZ = 4,39
SetY = 6,135 SetFrame = 5,3
SetX = 7,147 SetY = 5,-20
SetY = 7,217 SetX = 6,209
SetX = 8,377 SetY = 6,-139
SetY = 8,79 SetX = 7,14
SetX = 9,320 SetY = 7,-10
SetY = 9,161 SetX = 8,194
SetX = 10,243 SetY = 8,-226
SetY = 10,135 SetX = 9,150
SetX = 11,147 SetY = 9,-98
SetY = 11,224 SetFrame = 10,1
SetX = 10,89
SetY = 10,-139
SetFrame = 11,3
SetX = 11,14
SetY = 11,0
SetVisible = 12,false
<Particle 15> <Particle 15>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,288 SetX = 4,125
SetY = 4,179 SetY = 4,-70
SetX = 5,371 SetZ = 4,40
SetY = 5,135 SetFrame = 5,3
SetX = 6,185 SetX = 5,189
SetY = 6,179 SetY = 5,-139
SetX = 7,236 SetX = 6,44
SetX = 8,166 SetY = 6,-70
SetY = 8,186 SetX = 7,84
SetX = 9,198 SetFrame = 8,0
SetY = 9,179 SetX = 8,29
SetX = 10,275 SetY = 8,-59
SetY = 10,198 SetFrame = 9,1
SetX = 11,409 SetX = 9,54
SetY = 11,79 SetY = 9,-70
SetFrame = 10,2
SetX = 10,114
SetY = 10,-40
SetFrame = 11,4
SetX = 11,219
SetY = 11,-226
SetVisible = 12,false
<Particle 16> <Particle 16>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 6,185 SetX = 6,44
SetY = 6,236 SetY = 6,18
SetX = 7,249 SetZ = 6,41
SetY = 7,123 SetFrame = 7,3
SetX = 8,300 SetX = 7,94
SetY = 8,161 SetY = 7,-157
SetX = 9,249 SetX = 8,134
SetY = 9,116 SetY = 8,-98
SetX = 10,160 SetFrame = 9,0
SetY = 10,186 SetX = 9,94
SetY = 9,-168
SetFrame = 10,3
SetX = 10,25
SetY = 10,-59
SetVisible = 11,false
<Particle 17> <Particle 17>
Graphic = 018-Water01 Graphic = 018-Water01
Focus = UserAndTarget Focus = UserAndTarget
SetX = 6,307 SetFrame = 6,3
SetY = 6,186 SetX = 6,139
SetX = 7,326 SetY = 6,-59
SetY = 7,41 SetZ = 6,42
SetX = 8,243 SetX = 7,154
SetY = 8,104 SetY = 7,-285
SetX = 9,326 SetX = 8,89
SetY = 9,116 SetY = 8,-187
SetX = 10,153 SetX = 9,154
SetY = 10,217 SetY = 9,-168
SetFrame = 10,2
SetX = 10,19
SetY = 10,-10
SetVisible = 11,false
<Particle 18>
Graphic = 018-Water01
Focus = UserAndTarget
SetFrame = 9,12
SetX = 9,50
SetY = 9,-118
SetZ = 9,37
SetFrame = 10,3
SetX = 10,129
SetY = 10,-109
SetFrame = 11,1
SetX = 11,100
SetY = 11,-59
SetVisible = 12,false
<SE> <SE>
Play = 0,Water5,80 Play = 0,Water5,80
Play = 3,Blow1,80 Play = 3,Blow1,80

View File

@@ -3,67 +3,101 @@
[Move,BULKUP] [Move,BULKUP]
Name = BULKUP Name = BULKUP
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3>
Graphic = animsheet
Focus = Target
SetX = 0,344
SetY = 0,102
SetOpacity = 0,200
SetY = 1,94
SetOpacity = 1,150
SetY = 2,86
SetOpacity = 2,100
SetY = 3,78
SetOpacity = 3,50
SetY = 6,102
SetOpacity = 6,200
SetY = 7,94
SetOpacity = 7,150
SetY = 8,86
SetOpacity = 8,100
SetY = 9,78
SetOpacity = 9,50
SetY = 12,102
SetOpacity = 12,200
SetY = 13,94
SetOpacity = 13,150
SetY = 14,86
SetOpacity = 14,100
SetY = 15,78
SetOpacity = 15,50
<Particle 2> <Particle 2>
Graphic = animsheet Graphic = animsheet
Focus = Target Focus = Target
SetX = 0,464 SetFrame = 0,15
SetY = 0,102 SetX = 0,80
SetY = 0,6
SetZ = 0,27
SetOpacity = 0,200 SetOpacity = 0,200
SetY = 1,94 SetY = 1,-2
SetOpacity = 1,150 SetOpacity = 1,150
SetY = 2,86 SetY = 2,-10
SetOpacity = 2,100 SetOpacity = 2,100
SetY = 3,78 SetY = 3,-18
SetOpacity = 3,50 SetOpacity = 3,50
SetY = 6,102 SetVisible = 4,false
<Particle 3>
Graphic = animsheet
Focus = Target
SetFrame = 0,15
SetX = 0,-40
SetY = 0,6
SetZ = 0,28
SetOpacity = 0,200
SetY = 1,-2
SetOpacity = 1,150
SetY = 2,-10
SetOpacity = 2,100
SetY = 3,-18
SetOpacity = 3,50
SetVisible = 4,false
<Particle 4>
Graphic = animsheet
Focus = Target
SetFrame = 6,15
SetX = 6,80
SetY = 6,6
SetZ = 6,27
SetOpacity = 6,200 SetOpacity = 6,200
SetY = 7,94 SetY = 7,-2
SetOpacity = 7,150 SetOpacity = 7,150
SetY = 8,86 SetY = 8,-10
SetOpacity = 8,100 SetOpacity = 8,100
SetY = 9,78 SetY = 9,-18
SetOpacity = 9,50 SetOpacity = 9,50
SetY = 12,102 SetVisible = 10,false
<Particle 5>
Graphic = animsheet
Focus = Target
SetFrame = 6,15
SetX = 6,-40
SetY = 6,6
SetZ = 6,28
SetOpacity = 6,200
SetY = 7,-2
SetOpacity = 7,150
SetY = 8,-10
SetOpacity = 8,100
SetY = 9,-18
SetOpacity = 9,50
SetVisible = 10,false
<Particle 6>
Graphic = animsheet
Focus = Target
SetFrame = 12,15
SetX = 12,80
SetY = 12,6
SetZ = 12,27
SetOpacity = 12,200 SetOpacity = 12,200
SetY = 13,94 SetY = 13,-2
SetOpacity = 13,150 SetOpacity = 13,150
SetY = 14,86 SetY = 14,-10
SetOpacity = 14,100 SetOpacity = 14,100
SetY = 15,78 SetY = 15,-18
SetOpacity = 15,50 SetOpacity = 15,50
SetVisible = 16,false
<Particle 7>
Graphic = animsheet
Focus = Target
SetFrame = 12,15
SetX = 12,-40
SetY = 12,6
SetZ = 12,28
SetOpacity = 12,200
SetY = 13,-2
SetOpacity = 13,150
SetY = 14,-10
SetOpacity = 14,100
SetY = 15,-18
SetOpacity = 15,50
SetVisible = 16,false
<SE> <SE>
Play = 0,fog2,80,150 Play = 0,fog2,80,150
Play = 6,fog2,80,150 Play = 6,fog2,80,150

View File

@@ -3,98 +3,161 @@
[Move,BULLETPUNCH] [Move,BULLETPUNCH]
Name = BULLETPUNCH Name = BULLETPUNCH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3>
Graphic = punches
Focus = Target
SetX = 0,386
SetY = 0,99
SetX = 1,391
SetY = 1,95
SetX = 2,403
SetY = 2,98
SetOpacity = 2,64
SetX = 3,405
SetY = 3,72
SetOpacity = 3,255
SetX = 4,423
SetY = 4,73
SetOpacity = 4,64
SetX = 5,355
SetY = 5,131
SetOpacity = 5,255
SetX = 6,364
SetY = 6,128
SetOpacity = 6,107
SetX = 7,418
SetY = 7,135
SetOpacity = 7,255
SetX = 8,425
SetY = 8,131
SetOpacity = 8,108
SetX = 9,370
SetY = 9,107
SetOpacity = 9,255
SetX = 10,415
SetY = 10,88
SetOpacity = 10,84
<Particle 4>
Graphic = punches
Focus = Target
SetX = 2,426
SetY = 2,69
SetX = 4,372
SetY = 4,142
SetX = 6,446
SetY = 6,141
SetX = 8,395
SetY = 8,115
<Particle 5>
Graphic = punches
Focus = Target
SetX = 2,405
SetY = 2,67
SetX = 4,352
SetY = 4,133
SetX = 6,427
SetY = 6,135
SetX = 8,379
SetY = 8,109
<Particle 2> <Particle 2>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 0,398 SetFrame = 0,15
SetY = 0,100 SetX = 0,14
SetX = 1,406 SetY = 0,4
SetY = 1,95 SetZ = 0,27
SetX = 2,384 SetFrame = 1,14
SetY = 2,94 SetX = 1,22
SetY = 1,-1
SetFrame = 2,2
SetX = 2,0
SetY = 2,-2
SetOpacity = 2,84 SetOpacity = 2,84
SetX = 3,420 SetFrame = 3,14
SetY = 3,67 SetX = 3,36
SetY = 3,-29
SetOpacity = 3,255 SetOpacity = 3,255
SetX = 4,406 SetFrame = 4,2
SetY = 4,78 SetX = 4,22
SetY = 4,-18
SetOpacity = 4,44 SetOpacity = 4,44
SetX = 5,368 SetFrame = 5,14
SetY = 5,135 SetX = 5,-16
SetY = 5,39
SetOpacity = 5,255 SetOpacity = 5,255
SetX = 6,351 SetFrame = 6,2
SetY = 6,133 SetX = 6,-33
SetY = 6,37
SetOpacity = 6,64 SetOpacity = 6,64
SetX = 7,432 SetFrame = 7,14
SetX = 7,48
SetOpacity = 7,255 SetOpacity = 7,255
SetX = 8,435 SetX = 8,51
SetOpacity = 8,36 SetOpacity = 8,36
SetX = 9,387 SetX = 9,3
SetY = 9,103 SetY = 9,7
SetOpacity = 9,255 SetOpacity = 9,255
SetX = 10,396 SetFrame = 10,2
SetY = 10,88 SetX = 10,12
SetY = 10,-8
SetOpacity = 10,44 SetOpacity = 10,44
SetVisible = 11,false
<Particle 3>
Graphic = punches
Focus = Target
SetFrame = 0,2
SetX = 0,2
SetY = 0,3
SetZ = 0,28
SetX = 1,7
SetY = 1,-1
SetFrame = 2,14
SetX = 2,19
SetY = 2,2
SetOpacity = 2,64
SetFrame = 3,2
SetX = 3,21
SetY = 3,-24
SetOpacity = 3,255
SetFrame = 4,14
SetX = 4,39
SetY = 4,-23
SetOpacity = 4,64
SetFrame = 5,2
SetX = 5,-29
SetY = 5,35
SetOpacity = 5,255
SetFrame = 6,14
SetX = 6,-20
SetY = 6,32
SetOpacity = 6,107
SetFrame = 7,2
SetX = 7,34
SetY = 7,39
SetOpacity = 7,255
SetX = 8,41
SetY = 8,35
SetOpacity = 8,108
SetX = 9,-14
SetY = 9,11
SetOpacity = 9,255
SetFrame = 10,14
SetX = 10,31
SetY = 10,-8
SetOpacity = 10,84
SetVisible = 11,false
<Particle 4>
Graphic = punches
Focus = Target
SetFrame = 2,15
SetX = 2,42
SetY = 2,-27
SetZ = 2,29
SetVisible = 3,false
<Particle 5>
Graphic = punches
Focus = Target
SetFrame = 2,2
SetX = 2,21
SetY = 2,-29
SetZ = 2,30
SetVisible = 3,false
<Particle 6>
Graphic = punches
Focus = Target
SetFrame = 4,15
SetX = 4,-12
SetY = 4,46
SetZ = 4,29
SetVisible = 5,false
<Particle 7>
Graphic = punches
Focus = Target
SetFrame = 4,2
SetX = 4,-32
SetY = 4,37
SetZ = 4,30
SetVisible = 5,false
<Particle 8>
Graphic = punches
Focus = Target
SetFrame = 6,15
SetX = 6,62
SetY = 6,45
SetZ = 6,29
SetVisible = 7,false
<Particle 9>
Graphic = punches
Focus = Target
SetFrame = 6,2
SetX = 6,43
SetY = 6,39
SetZ = 6,30
SetVisible = 7,false
<Particle 10>
Graphic = punches
Focus = Target
SetFrame = 8,15
SetX = 8,11
SetY = 8,19
SetZ = 8,29
SetVisible = 9,false
<Particle 11>
Graphic = punches
Focus = Target
SetFrame = 8,2
SetX = 8,-5
SetY = 8,13
SetZ = 8,30
SetVisible = 9,false
<SE> <SE>
Play = 0,Comet Punch,100,59 Play = 0,Comet Punch,100,59

View File

@@ -3,94 +3,103 @@
[Move,BULLETSEED] [Move,BULLETSEED]
Name = BULLETSEED Name = BULLETSEED
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,160 SetX = 0,25
SetY = 0,198 SetY = 0,-40
SetX = 1,211 SetZ = 0,27
SetY = 1,173 SetX = 1,64
SetX = 2,249 SetY = 1,-79
SetY = 2,148 SetX = 2,94
SetX = 3,300 SetY = 2,-118
SetY = 3,129 SetX = 3,134
SetX = 4,358 SetY = 3,-148
SetY = 4,104 SetX = 4,179
SetX = 5,352 SetY = 4,-187
SetY = 5,85 SetX = 5,175
SetX = 6,332 SetY = 5,-217
SetY = 6,66 SetX = 6,159
SetY = 6,-246
SetOpacity = 6,100 SetOpacity = 6,100
SetX = 7,422 SetX = 7,229
SetY = 7,60 SetY = 7,-256
SetX = 8,326 SetX = 8,154
SetY = 8,47 SetY = 8,-276
SetX = 9,428 SetX = 9,234
SetY = 9,98 SetY = 9,-196
SetX = 10,352 SetX = 10,175
SetY = 10,47 SetY = 10,-276
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,160 SetX = 1,25
SetY = 1,198 SetY = 1,-40
SetX = 2,211 SetZ = 1,28
SetY = 2,173 SetX = 2,64
SetX = 3,256 SetY = 2,-79
SetY = 3,154 SetX = 3,100
SetX = 4,307 SetY = 3,-109
SetY = 4,135 SetX = 4,139
SetX = 5,358 SetY = 4,-139
SetY = 5,104 SetX = 5,179
SetX = 6,403 SetY = 5,-187
SetY = 6,72 SetX = 6,214
SetX = 7,345 SetY = 6,-237
SetY = 7,66 SetX = 7,169
SetX = 8,416 SetY = 7,-246
SetY = 8,85 SetX = 8,225
SetX = 9,364 SetY = 8,-217
SetY = 9,79 SetX = 9,184
SetY = 9,-226
SetVisible = 10,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,172 SetX = 2,34
SetY = 2,198 SetY = 2,-40
SetX = 3,211 SetZ = 2,29
SetY = 3,179 SetX = 3,64
SetX = 4,262 SetY = 3,-70
SetY = 4,167 SetX = 4,104
SetX = 5,307 SetY = 4,-89
SetY = 5,135 SetX = 5,139
SetX = 6,358 SetY = 5,-139
SetY = 6,98 SetX = 6,179
SetX = 7,364 SetY = 6,-196
SetY = 8,110 SetX = 7,184
SetY = 8,-178
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,172 SetX = 3,34
SetY = 3,205 SetY = 3,-29
SetX = 4,217 SetZ = 3,30
SetY = 4,192 SetX = 4,69
SetX = 5,262 SetY = 4,-50
SetY = 5,167 SetX = 5,104
SetX = 6,307 SetY = 5,-89
SetY = 6,129 SetX = 6,139
SetX = 7,313 SetY = 6,-148
SetX = 7,144
SetVisible = 8,false
<Particle 6> <Particle 6>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,179 SetX = 4,39
SetY = 4,217 SetY = 4,-10
SetX = 5,217 SetZ = 4,31
SetY = 5,192 SetX = 5,69
SetX = 6,256 SetY = 5,-50
SetY = 6,161 SetX = 6,100
SetY = 6,-98
SetVisible = 7,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 2,throw,80 Play = 2,throw,80
@@ -103,94 +112,103 @@ Name = BULLETSEED
[Move,BULLETSEED,1] [Move,BULLETSEED,1]
Name = Bullet Seed hit 2 Name = Bullet Seed hit 2
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 6> <Particle 6>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,179 SetX = 4,39
SetY = 4,217 SetY = 4,-10
SetX = 5,217 SetZ = 4,31
SetY = 5,192 SetX = 5,69
SetX = 6,256 SetY = 5,-50
SetY = 6,161 SetX = 6,100
SetY = 6,-98
SetVisible = 7,false
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,160 SetX = 0,25
SetY = 0,198 SetY = 0,-40
SetX = 1,211 SetZ = 0,27
SetY = 1,173 SetX = 1,64
SetX = 2,249 SetY = 1,-79
SetY = 2,148 SetX = 2,94
SetX = 3,300 SetY = 2,-118
SetY = 3,129 SetX = 3,134
SetX = 4,358 SetY = 3,-148
SetY = 4,104 SetX = 4,179
SetX = 5,352 SetY = 4,-187
SetY = 5,85 SetX = 5,175
SetX = 6,332 SetY = 5,-217
SetY = 6,66 SetX = 6,159
SetY = 6,-246
SetOpacity = 6,100 SetOpacity = 6,100
SetX = 7,422 SetX = 7,229
SetY = 7,60 SetY = 7,-256
SetX = 8,326 SetX = 8,154
SetY = 8,47 SetY = 8,-276
SetX = 9,428 SetX = 9,234
SetY = 9,98 SetY = 9,-196
SetX = 10,352 SetX = 10,175
SetY = 10,47 SetY = 10,-276
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,160 SetX = 1,25
SetY = 1,198 SetY = 1,-40
SetX = 2,211 SetZ = 1,28
SetY = 2,173 SetX = 2,64
SetX = 3,256 SetY = 2,-79
SetY = 3,154 SetX = 3,100
SetX = 4,307 SetY = 3,-109
SetY = 4,135 SetX = 4,139
SetX = 5,358 SetY = 4,-139
SetY = 5,104 SetX = 5,179
SetX = 6,403 SetY = 5,-187
SetY = 6,72 SetX = 6,214
SetX = 7,345 SetY = 6,-237
SetY = 7,66 SetX = 7,169
SetX = 8,416 SetY = 7,-246
SetY = 8,85 SetX = 8,225
SetX = 9,364 SetY = 8,-217
SetY = 9,79 SetX = 9,184
SetY = 9,-226
SetVisible = 10,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,172 SetX = 2,34
SetY = 2,198 SetY = 2,-40
SetX = 3,211 SetZ = 2,29
SetY = 3,179 SetX = 3,64
SetX = 4,262 SetY = 3,-70
SetY = 4,167 SetX = 4,104
SetX = 5,307 SetY = 4,-89
SetY = 5,135 SetX = 5,139
SetX = 6,358 SetY = 5,-139
SetY = 6,98 SetX = 6,179
SetX = 7,364 SetY = 6,-196
SetY = 8,110 SetX = 7,184
SetY = 8,-178
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,172 SetX = 3,34
SetY = 3,205 SetY = 3,-29
SetX = 4,217 SetZ = 3,30
SetY = 4,192 SetX = 4,69
SetX = 5,262 SetY = 4,-50
SetY = 5,167 SetX = 5,104
SetX = 6,307 SetY = 5,-89
SetY = 6,129 SetX = 6,139
SetX = 7,313 SetY = 6,-148
SetX = 7,144
SetVisible = 8,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 2,throw,80 Play = 2,throw,80
@@ -203,94 +221,103 @@ Name = Bullet Seed hit 2
[Move,BULLETSEED,2] [Move,BULLETSEED,2]
Name = Bullet Seed hit 3 Name = Bullet Seed hit 3
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,172 SetX = 3,34
SetY = 3,205 SetY = 3,-29
SetX = 4,217 SetZ = 3,30
SetY = 4,192 SetX = 4,69
SetX = 5,262 SetY = 4,-50
SetY = 5,167 SetX = 5,104
SetX = 6,307 SetY = 5,-89
SetY = 6,129 SetX = 6,139
SetX = 7,313 SetY = 6,-148
SetX = 7,144
SetVisible = 8,false
<Particle 6> <Particle 6>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,179 SetX = 4,39
SetY = 4,217 SetY = 4,-10
SetX = 5,217 SetZ = 4,31
SetY = 5,192 SetX = 5,69
SetX = 6,256 SetY = 5,-50
SetY = 6,161 SetX = 6,100
SetY = 6,-98
SetVisible = 7,false
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,160 SetX = 0,25
SetY = 0,198 SetY = 0,-40
SetX = 1,211 SetZ = 0,27
SetY = 1,173 SetX = 1,64
SetX = 2,249 SetY = 1,-79
SetY = 2,148 SetX = 2,94
SetX = 3,300 SetY = 2,-118
SetY = 3,129 SetX = 3,134
SetX = 4,358 SetY = 3,-148
SetY = 4,104 SetX = 4,179
SetX = 5,352 SetY = 4,-187
SetY = 5,85 SetX = 5,175
SetX = 6,332 SetY = 5,-217
SetY = 6,66 SetX = 6,159
SetY = 6,-246
SetOpacity = 6,100 SetOpacity = 6,100
SetX = 7,422 SetX = 7,229
SetY = 7,60 SetY = 7,-256
SetX = 8,326 SetX = 8,154
SetY = 8,47 SetY = 8,-276
SetX = 9,428 SetX = 9,234
SetY = 9,98 SetY = 9,-196
SetX = 10,352 SetX = 10,175
SetY = 10,47 SetY = 10,-276
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,160 SetX = 1,25
SetY = 1,198 SetY = 1,-40
SetX = 2,211 SetZ = 1,28
SetY = 2,173 SetX = 2,64
SetX = 3,256 SetY = 2,-79
SetY = 3,154 SetX = 3,100
SetX = 4,307 SetY = 3,-109
SetY = 4,135 SetX = 4,139
SetX = 5,358 SetY = 4,-139
SetY = 5,104 SetX = 5,179
SetX = 6,403 SetY = 5,-187
SetY = 6,72 SetX = 6,214
SetX = 7,345 SetY = 6,-237
SetY = 7,66 SetX = 7,169
SetX = 8,416 SetY = 7,-246
SetY = 8,85 SetX = 8,225
SetX = 9,364 SetY = 8,-217
SetY = 9,79 SetX = 9,184
SetY = 9,-226
SetVisible = 10,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,172 SetX = 2,34
SetY = 2,198 SetY = 2,-40
SetX = 3,211 SetZ = 2,29
SetY = 3,179 SetX = 3,64
SetX = 4,262 SetY = 3,-70
SetY = 4,167 SetX = 4,104
SetX = 5,307 SetY = 4,-89
SetY = 5,135 SetX = 5,139
SetX = 6,358 SetY = 5,-139
SetY = 6,98 SetX = 6,179
SetX = 7,364 SetY = 6,-196
SetY = 8,110 SetX = 7,184
SetY = 8,-178
SetVisible = 9,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 2,throw,80 Play = 2,throw,80
@@ -303,94 +330,103 @@ Name = Bullet Seed hit 3
[Move,BULLETSEED,3] [Move,BULLETSEED,3]
Name = Bullet Seed hit 4 Name = Bullet Seed hit 4
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,172 SetX = 2,34
SetY = 2,198 SetY = 2,-40
SetX = 3,211 SetZ = 2,29
SetY = 3,179 SetX = 3,64
SetX = 4,262 SetY = 3,-70
SetY = 4,167 SetX = 4,104
SetX = 5,307 SetY = 4,-89
SetY = 5,135 SetX = 5,139
SetX = 6,358 SetY = 5,-139
SetY = 6,98 SetX = 6,179
SetX = 7,364 SetY = 6,-196
SetY = 8,110 SetX = 7,184
SetY = 8,-178
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,172 SetX = 3,34
SetY = 3,205 SetY = 3,-29
SetX = 4,217 SetZ = 3,30
SetY = 4,192 SetX = 4,69
SetX = 5,262 SetY = 4,-50
SetY = 5,167 SetX = 5,104
SetX = 6,307 SetY = 5,-89
SetY = 6,129 SetX = 6,139
SetX = 7,313 SetY = 6,-148
SetX = 7,144
SetVisible = 8,false
<Particle 6> <Particle 6>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,179 SetX = 4,39
SetY = 4,217 SetY = 4,-10
SetX = 5,217 SetZ = 4,31
SetY = 5,192 SetX = 5,69
SetX = 6,256 SetY = 5,-50
SetY = 6,161 SetX = 6,100
SetY = 6,-98
SetVisible = 7,false
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,160 SetX = 0,25
SetY = 0,198 SetY = 0,-40
SetX = 1,211 SetZ = 0,27
SetY = 1,173 SetX = 1,64
SetX = 2,249 SetY = 1,-79
SetY = 2,148 SetX = 2,94
SetX = 3,300 SetY = 2,-118
SetY = 3,129 SetX = 3,134
SetX = 4,358 SetY = 3,-148
SetY = 4,104 SetX = 4,179
SetX = 5,352 SetY = 4,-187
SetY = 5,85 SetX = 5,175
SetX = 6,332 SetY = 5,-217
SetY = 6,66 SetX = 6,159
SetY = 6,-246
SetOpacity = 6,100 SetOpacity = 6,100
SetX = 7,422 SetX = 7,229
SetY = 7,60 SetY = 7,-256
SetX = 8,326 SetX = 8,154
SetY = 8,47 SetY = 8,-276
SetX = 9,428 SetX = 9,234
SetY = 9,98 SetY = 9,-196
SetX = 10,352 SetX = 10,175
SetY = 10,47 SetY = 10,-276
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,160 SetX = 1,25
SetY = 1,198 SetY = 1,-40
SetX = 2,211 SetZ = 1,28
SetY = 2,173 SetX = 2,64
SetX = 3,256 SetY = 2,-79
SetY = 3,154 SetX = 3,100
SetX = 4,307 SetY = 3,-109
SetY = 4,135 SetX = 4,139
SetX = 5,358 SetY = 4,-139
SetY = 5,104 SetX = 5,179
SetX = 6,403 SetY = 5,-187
SetY = 6,72 SetX = 6,214
SetX = 7,345 SetY = 6,-237
SetY = 7,66 SetX = 7,169
SetX = 8,416 SetY = 7,-246
SetY = 8,85 SetX = 8,225
SetX = 9,364 SetY = 8,-217
SetY = 9,79 SetX = 9,184
SetY = 9,-226
SetVisible = 10,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 2,throw,80 Play = 2,throw,80
@@ -403,94 +439,103 @@ Name = Bullet Seed hit 4
[Move,BULLETSEED,4] [Move,BULLETSEED,4]
Name = Bullet Seed hit 5 Name = Bullet Seed hit 5
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,160 SetX = 1,25
SetY = 1,198 SetY = 1,-40
SetX = 2,211 SetZ = 1,28
SetY = 2,173 SetX = 2,64
SetX = 3,256 SetY = 2,-79
SetY = 3,154 SetX = 3,100
SetX = 4,307 SetY = 3,-109
SetY = 4,135 SetX = 4,139
SetX = 5,358 SetY = 4,-139
SetY = 5,104 SetX = 5,179
SetX = 6,403 SetY = 5,-187
SetY = 6,72 SetX = 6,214
SetX = 7,345 SetY = 6,-237
SetY = 7,66 SetX = 7,169
SetX = 8,416 SetY = 7,-246
SetY = 8,85 SetX = 8,225
SetX = 9,364 SetY = 8,-217
SetY = 9,79 SetX = 9,184
SetY = 9,-226
SetVisible = 10,false
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,172 SetX = 2,34
SetY = 2,198 SetY = 2,-40
SetX = 3,211 SetZ = 2,29
SetY = 3,179 SetX = 3,64
SetX = 4,262 SetY = 3,-70
SetY = 4,167 SetX = 4,104
SetX = 5,307 SetY = 4,-89
SetY = 5,135 SetX = 5,139
SetX = 6,358 SetY = 5,-139
SetY = 6,98 SetX = 6,179
SetX = 7,364 SetY = 6,-196
SetY = 8,110 SetX = 7,184
SetY = 8,-178
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,172 SetX = 3,34
SetY = 3,205 SetY = 3,-29
SetX = 4,217 SetZ = 3,30
SetY = 4,192 SetX = 4,69
SetX = 5,262 SetY = 4,-50
SetY = 5,167 SetX = 5,104
SetX = 6,307 SetY = 5,-89
SetY = 6,129 SetX = 6,139
SetX = 7,313 SetY = 6,-148
SetX = 7,144
SetVisible = 8,false
<Particle 6> <Particle 6>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,179 SetX = 4,39
SetY = 4,217 SetY = 4,-10
SetX = 5,217 SetZ = 4,31
SetY = 5,192 SetX = 5,69
SetX = 6,256 SetY = 5,-50
SetY = 6,161 SetX = 6,100
SetY = 6,-98
SetVisible = 7,false
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,160 SetX = 0,25
SetY = 0,198 SetY = 0,-40
SetX = 1,211 SetZ = 0,27
SetY = 1,173 SetX = 1,64
SetX = 2,249 SetY = 1,-79
SetY = 2,148 SetX = 2,94
SetX = 3,300 SetY = 2,-118
SetY = 3,129 SetX = 3,134
SetX = 4,358 SetY = 3,-148
SetY = 4,104 SetX = 4,179
SetX = 5,352 SetY = 4,-187
SetY = 5,85 SetX = 5,175
SetX = 6,332 SetY = 5,-217
SetY = 6,66 SetX = 6,159
SetY = 6,-246
SetOpacity = 6,100 SetOpacity = 6,100
SetX = 7,422 SetX = 7,229
SetY = 7,60 SetY = 7,-256
SetX = 8,326 SetX = 8,154
SetY = 8,47 SetY = 8,-276
SetX = 9,428 SetX = 9,234
SetY = 9,98 SetY = 9,-196
SetX = 10,352 SetX = 10,175
SetY = 10,47 SetY = 10,-276
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 2,throw,80 Play = 2,throw,80

View File

@@ -3,94 +3,147 @@
[Move,CHARGE] [Move,CHARGE]
Name = CHARGE Name = CHARGE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = electric2 Graphic = electric2
Focus = User Focus = User
SetX = 0,328 SetX = 0,200
SetY = 0,238 SetY = 0,14
SetX = 1,296 SetZ = 0,27
SetX = 2,216 SetFrame = 1,7
SetY = 2,230 SetX = 1,168
SetX = 3,184 SetFrame = 2,0
SetX = 4,176 SetX = 2,88
SetX = 6,72 SetY = 2,6
SetY = 6,262 SetFrame = 3,7
SetX = 7,168 SetX = 3,56
SetY = 7,190 SetFrame = 4,1
SetX = 8,24 SetX = 4,48
SetX = 9,192 SetFrame = 5,2
SetY = 9,174 SetFrame = 6,6
SetX = 10,64 SetX = 6,-56
SetY = 10,294 SetY = 6,38
SetFrame = 7,5
SetX = 7,40
SetY = 7,-34
SetFrame = 8,1
SetX = 8,-104
SetFrame = 9,6
SetX = 9,64
SetY = 9,-50
SetFrame = 10,5
SetX = 10,-64
SetY = 10,70
SetFrame = 11,6
SetOpacity = 11,100 SetOpacity = 11,100
<Particle 3> <Particle 3>
Graphic = electric2 Graphic = electric2
Focus = User Focus = User
SetX = 1,-32 SetFrame = 1,3
SetY = 1,230 SetX = 1,-160
SetX = 2,0 SetY = 1,6
SetX = 3,40 SetZ = 1,28
SetX = 4,64 SetFrame = 2,4
SetX = 5,72 SetX = 2,-128
SetY = 5,254 SetFrame = 3,3
SetX = 6,168 SetX = 3,-88
SetY = 6,190 SetFrame = 4,4
SetX = 7,24 SetX = 4,-64
SetX = 8,48 SetFrame = 5,5
SetY = 8,302 SetX = 5,-56
SetX = 9,16 SetY = 5,30
SetY = 9,198 SetFrame = 6,6
SetX = 6,40
SetY = 6,-34
SetFrame = 7,2
SetX = 7,-104
SetFrame = 8,6
SetX = 8,-80
SetY = 8,78
SetFrame = 9,2
SetX = 9,-112
SetY = 9,-26
SetFrame = 10,1
SetOpacity = 10,100 SetOpacity = 10,100
SetX = 11,232 SetFrame = 11,3
SetY = 11,222 SetX = 11,104
SetY = 11,-2
<Particle 4> <Particle 4>
Graphic = electric2 Graphic = electric2
Focus = User Focus = User
SetX = 3,328 SetFrame = 3,4
SetY = 3,238 SetX = 3,200
SetX = 4,280 SetY = 3,14
SetX = 5,216 SetZ = 3,29
SetY = 5,230 SetFrame = 4,3
SetX = 6,72 SetX = 4,152
SetY = 6,238 SetFrame = 5,4
SetX = 7,48 SetX = 5,88
SetY = 7,302 SetY = 5,6
SetX = 8,176 SetFrame = 6,0
SetY = 8,222 SetX = 6,-56
SetX = 10,208 SetY = 6,14
SetX = 11,200 SetFrame = 7,5
SetY = 11,310 SetX = 7,-80
SetY = 7,78
SetFrame = 8,7
SetX = 8,48
SetY = 8,-2
SetVisible = 9,false
<Particle 5> <Particle 5>
Graphic = electric2 Graphic = electric2
Focus = User Focus = User
SetX = 4,-72 SetX = 4,-200
SetY = 4,238 SetY = 4,14
SetX = 5,-24 SetZ = 4,30
SetX = 6,56 SetFrame = 5,7
SetY = 6,190 SetX = 5,-152
SetY = 7,238 SetFrame = 6,1
SetX = 8,192 SetX = 6,-72
SetY = 8,174 SetY = 6,-34
SetFrame = 7,3
SetY = 7,14
SetFrame = 8,5
SetX = 8,64
SetY = 8,-50
SetVisible = 9,false
<Particle 6> <Particle 6>
Graphic = electric2 Graphic = electric2
Focus = User Focus = User
SetX = 5,344 SetX = 5,216
SetY = 5,246 SetY = 5,22
SetX = 6,304 SetZ = 5,31
SetX = 7,216 SetFrame = 6,3
SetY = 7,238 SetX = 6,176
SetX = 8,176 SetFrame = 7,4
SetY = 8,278 SetX = 7,88
SetY = 7,14
SetFrame = 8,2
SetX = 8,48
SetY = 8,54
SetVisible = 9,false
<Particle 7> <Particle 7>
Graphic = electric2 Graphic = electric2
Focus = User Focus = User
SetX = 7,176 SetFrame = 7,1
SetY = 7,286 SetX = 7,48
SetY = 7,62
SetZ = 7,32
SetVisible = 8,false
<Particle 8>
Graphic = electric2
Focus = User
SetFrame = 10,4
SetX = 10,80
SetY = 10,-2
SetZ = 10,29
SetFrame = 11,2
SetX = 11,72
SetY = 11,86
<SE> <SE>
Play = 0,Thunder3,80 Play = 0,Thunder3,80
Play = 2,Thunder3,80 Play = 2,Thunder3,80

View File

@@ -3,54 +3,73 @@
[Move,CHARM] [Move,CHARM]
Name = CHARM Name = CHARM
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = electric2 Graphic = electric2
Focus = Target Focus = Target
SetX = 2,440 SetFrame = 2,9
SetY = 2,142 SetX = 2,56
SetX = 3,432 SetY = 2,46
SetY = 3,134 SetZ = 2,28
SetX = 4,424 SetFrame = 3,10
SetY = 4,126 SetX = 3,48
SetY = 5,118 SetY = 3,38
SetX = 6,352 SetFrame = 4,11
SetY = 6,78 SetX = 4,40
SetY = 7,70 SetY = 4,30
SetFrame = 5,12
SetY = 5,22
SetFrame = 6,10
SetX = 6,-32
SetY = 6,-18
SetFrame = 7,11
SetY = 7,-26
SetVisible = 8,false
<Particle 4> <Particle 4>
Graphic = electric2 Graphic = electric2
Focus = Target Focus = Target
SetX = 5,376 SetFrame = 5,9
SetY = 5,102 SetX = 5,-8
SetY = 5,6
SetZ = 5,29
SetVisible = 6,false
<Particle 2> <Particle 2>
Graphic = electric2 Graphic = electric2
Focus = Target Focus = Target
SetX = 0,336 SetFrame = 0,9
SetY = 0,126 SetX = 0,-48
SetX = 1,344 SetY = 0,30
SetY = 1,118 SetZ = 0,27
SetX = 2,352 SetFrame = 1,10
SetY = 2,110 SetX = 1,-40
SetY = 3,102 SetY = 1,22
SetY = 4,94 SetFrame = 2,11
SetX = 5,344 SetX = 2,-32
SetY = 5,86 SetY = 2,14
SetFrame = 3,12
SetY = 3,6
SetFrame = 4,13
SetY = 4,-2
SetX = 5,-40
SetY = 5,-10
SetOpacity = 5,100 SetOpacity = 5,100
SetX = 6,424 SetX = 6,40
SetY = 6,110 SetY = 6,14
SetOpacity = 6,255 SetOpacity = 6,255
SetX = 7,432 SetX = 7,48
SetY = 7,102 SetY = 7,6
SetOpacity = 7,100 SetOpacity = 7,100
SetX = 8,352 SetFrame = 8,12
SetY = 8,62 SetX = 8,-32
SetY = 8,-34
SetOpacity = 8,255 SetOpacity = 8,255
SetX = 9,344 SetFrame = 9,13
SetY = 9,54 SetX = 9,-40
SetX = 10,336 SetY = 9,-42
SetY = 10,46 SetX = 10,-48
SetY = 10,-50
SetOpacity = 10,100 SetOpacity = 10,100

View File

@@ -3,23 +3,25 @@
[Move,CLEARSMOG] [Move,CLEARSMOG]
Name = CLEARSMOG Name = CLEARSMOG
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fly copy Graphic = fly copy
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,384 SetFrame = 0,6
SetY = 0,98 SetX = 0,200
SetX = 2,385 SetY = 0,-196
SetY = 2,95 SetZ = 0,27
SetY = 3,98 SetX = 2,200
SetX = 4,382 SetY = 2,-201
SetY = 4,97 SetY = 3,-196
SetX = 5,383 SetX = 4,198
SetY = 5,101 SetY = 4,-198
SetX = 6,382 SetX = 5,199
SetY = 5,-192
SetX = 6,198
<SE> <SE>
Play = 0,Snore,86 Play = 0,Snore,86

View File

@@ -3,217 +3,303 @@
[Move,CLOSECOMBAT] [Move,CLOSECOMBAT]
Name = CLOSECOMBAT Name = CLOSECOMBAT
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 4,383 SetFrame = 1,7
SetY = 4,57 SetX = 1,-23
SetOpacity = 4,47 SetY = 1,29
SetX = 5,401 SetZ = 1,28
SetY = 5,118 SetFrame = 2,8
SetOpacity = 5,20 SetX = 2,-40
SetX = 6,339 SetY = 2,58
SetY = 6,91 SetOpacity = 2,144
SetOpacity = 6,72 SetX = 3,-43
SetX = 8,385 SetY = 3,52
SetY = 8,99 SetOpacity = 3,43
SetOpacity = 8,154 SetFrame = 4,10
SetX = 9,428 SetX = 4,38
SetY = 9,121 SetY = 4,-21
SetOpacity = 4,55
SetFrame = 5,8
SetX = 5,47
SetY = 5,46
SetOpacity = 5,54
SetX = 6,-12
SetY = 6,-18
SetOpacity = 6,44
SetFrame = 8,10
SetX = 8,38
SetY = 8,-10
SetOpacity = 8,170
SetFrame = 9,7
SetX = 9,11
SetY = 9,46
SetOpacity = 9,255 SetOpacity = 9,255
SetX = 10,396 SetFrame = 10,10
SetY = 10,138 SetX = 10,50
SetX = 11,389 SetY = 10,23
SetY = 11,139 SetX = 11,41
SetOpacity = 11,154 SetY = 11,27
SetX = 12,378 SetOpacity = 11,114
SetY = 12,100 SetX = 12,26
SetY = 12,-5
SetOpacity = 12,255 SetOpacity = 12,255
SetX = 13,372 SetX = 13,18
SetY = 13,116 SetY = 13,1
<Particle 3> <Particle 3>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 1,361 SetFrame = 1,9
SetY = 1,125 SetX = 1,-52
SetX = 2,344 SetY = 1,51
SetY = 2,154 SetZ = 1,29
SetOpacity = 2,144 SetFrame = 2,10
SetX = 3,341 SetX = 2,-14
SetY = 3,148 SetY = 2,37
SetOpacity = 3,43 SetOpacity = 2,172
SetX = 4,422 SetX = 3,-23
SetY = 4,75 SetY = 3,40
SetOpacity = 4,55 SetOpacity = 3,81
SetX = 5,431 SetFrame = 4,11
SetY = 5,142 SetX = 4,20
SetOpacity = 5,54 SetY = 4,-29
SetX = 6,372 SetOpacity = 4,63
SetY = 6,78 SetX = 5,33
SetOpacity = 6,44 SetY = 5,28
SetX = 8,422 SetOpacity = 5,89
SetY = 8,86 SetX = 6,-19
SetOpacity = 8,170 SetY = 6,-19
SetX = 9,395 SetOpacity = 6,74
SetY = 9,142 SetX = 8,23
SetY = 8,-11
SetOpacity = 8,178
SetX = 9,33
SetY = 9,35
SetOpacity = 9,255 SetOpacity = 9,255
SetX = 10,434 SetY = 10,29
SetY = 10,119 SetX = 11,27
SetX = 11,425 SetOpacity = 11,164
SetY = 11,123 SetX = 12,9
SetOpacity = 11,114 SetY = 12,-5
SetX = 12,410
SetY = 12,91
SetOpacity = 12,255 SetOpacity = 12,255
SetX = 13,402 SetX = 13,4
SetY = 13,97 SetY = 13,7
<Particle 4> <Particle 4>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 1,332 SetFrame = 1,11
SetY = 1,147 SetX = 1,-31
SetX = 2,370 SetY = 1,41
SetY = 2,133 SetZ = 1,30
SetOpacity = 2,172 SetX = 2,-23
SetX = 3,361 SetY = 2,38
SetY = 3,136 SetOpacity = 2,144
SetOpacity = 3,81 SetY = 3,35
SetX = 4,404 SetOpacity = 3,36
SetY = 4,67 SetFrame = 4,8
SetOpacity = 4,63 SetX = 4,11
SetX = 5,417 SetY = 4,13
SetY = 5,124 SetOpacity = 4,115
SetOpacity = 5,89 SetX = 5,-44
SetX = 6,365 SetY = 5,-3
SetY = 6,77 SetOpacity = 5,154
SetOpacity = 6,74 SetFrame = 6,7
SetX = 8,407 SetX = 6,-6
SetY = 8,85 SetY = 6,3
SetOpacity = 8,178 SetOpacity = 6,255
SetX = 9,417 SetFrame = 7,8
SetY = 9,131 SetX = 7,-1
SetOpacity = 9,255 SetY = 7,11
SetY = 10,125 SetFrame = 8,11
SetX = 11,411 SetX = 8,40
SetOpacity = 11,164 SetY = 8,27
SetX = 12,393 SetVisible = 9,false
SetY = 12,91
SetOpacity = 12,255
SetX = 13,388
SetY = 13,103
<Particle 5> <Particle 5>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 1,353 SetFrame = 2,9
SetY = 1,137 SetX = 2,33
SetX = 2,361 SetY = 2,8
SetY = 2,134 SetZ = 2,31
SetOpacity = 2,144 SetFrame = 3,10
SetY = 3,131 SetX = 3,-10
SetOpacity = 3,36 SetY = 3,-11
SetX = 4,395 SetOpacity = 3,164
SetY = 4,109 SetFrame = 4,8
SetOpacity = 4,115 SetX = 4,47
SetX = 5,340 SetY = 4,37
SetY = 5,93 SetOpacity = 4,154
SetOpacity = 5,154 SetFrame = 5,10
SetX = 6,378 SetX = 5,-15
SetY = 6,99 SetY = 5,-14
SetOpacity = 5,143
SetFrame = 6,9
SetX = 6,24
SetY = 6,-10
SetOpacity = 6,255 SetOpacity = 6,255
SetX = 7,383 SetFrame = 7,10
SetY = 7,107 SetX = 7,34
SetX = 8,424 SetY = 7,-9
SetY = 8,123 SetVisible = 8,false
SetX = 11,373
SetY = 11,108
SetX = 13,354
SetY = 13,69
<Particle 6> <Particle 6>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 2,417 SetFrame = 2,9
SetY = 2,104 SetX = 2,-5
SetX = 3,374 SetY = 2,-13
SetY = 3,85 SetZ = 2,32
SetOpacity = 3,164 SetFrame = 3,10
SetX = 4,431 SetX = 3,37
SetY = 4,133 SetY = 3,11
SetOpacity = 4,154 SetOpacity = 3,144
SetX = 5,369 SetFrame = 4,11
SetY = 5,82 SetX = 4,30
SetOpacity = 5,143 SetY = 4,23
SetX = 6,408 SetOpacity = 4,174
SetY = 6,86 SetX = 5,-27
SetY = 5,-7
SetOpacity = 5,144
SetX = 6,17
SetY = 6,0
SetOpacity = 6,255 SetOpacity = 6,255
SetX = 7,418 SetX = 7,16
SetY = 7,87 SetY = 7,-2
SetX = 11,402 SetVisible = 8,false
SetY = 11,103
SetX = 13,384
SetY = 13,63
<Particle 7> <Particle 7>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 2,379 SetFrame = 2,11
SetY = 2,83 SetX = 2,16
SetX = 3,421 SetY = 2,-2
SetY = 3,107 SetZ = 2,33
SetOpacity = 3,144 SetX = 3,13
SetX = 4,414 SetY = 3,-6
SetY = 4,119 SetOpacity = 3,154
SetOpacity = 4,174 SetFrame = 4,9
SetX = 5,357 SetX = 4,-46
SetY = 5,89 SetY = 4,-7
SetOpacity = 5,144 SetOpacity = 4,255
SetX = 6,401 SetFrame = 5,7
SetY = 6,96 SetX = 5,-9
SetOpacity = 6,255 SetY = 5,14
SetX = 7,400 SetVisible = 6,false
SetY = 7,94
SetX = 11,393
SetY = 11,104
SetX = 13,374
SetY = 13,71
<Particle 8> <Particle 8>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 2,400 SetFrame = 3,7
SetY = 2,94 SetX = 3,29
SetX = 3,397 SetY = 3,42
SetY = 3,90 SetZ = 3,34
SetOpacity = 3,154 SetX = 4,-15
SetX = 4,338 SetY = 4,-24
SetY = 4,89 SetFrame = 5,9
SetOpacity = 4,255 SetX = 5,22
SetX = 5,375 SetY = 5,-1
SetY = 5,110 SetVisible = 6,false
<Particle 9> <Particle 9>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 3,413 SetFrame = 3,7
SetY = 3,138 SetX = 3,-7
SetX = 4,369 SetY = 3,30
SetY = 4,72 SetZ = 3,35
SetX = 5,406 SetFrame = 4,11
SetY = 5,95 SetX = 4,-25
SetY = 4,-14
SetX = 5,14
SetY = 5,7
SetVisible = 6,false
<Particle 10> <Particle 10>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 3,377 SetFrame = 3,11
SetY = 3,126 SetX = 3,15
SetX = 4,359 SetY = 3,31
SetY = 4,82 SetZ = 3,36
SetX = 5,398 SetVisible = 4,false
SetY = 5,103
<Particle 11> <Particle 11>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 3,399 SetFrame = 4,10
SetY = 3,127 SetX = 4,-1
SetY = 4,-39
SetZ = 4,27
SetOpacity = 4,47
SetFrame = 5,8
SetX = 5,17
SetY = 5,22
SetOpacity = 5,20
SetX = 6,-45
SetY = 6,-5
SetOpacity = 6,72
SetX = 8,1
SetY = 8,3
SetOpacity = 8,154
SetFrame = 9,9
SetX = 9,44
SetY = 9,25
SetOpacity = 9,255
SetFrame = 10,8
SetX = 10,12
SetY = 10,42
SetX = 11,5
SetY = 11,43
SetOpacity = 11,154
SetX = 12,-6
SetY = 12,4
SetOpacity = 12,255
SetX = 13,-12
SetY = 13,20
<Particle 12>
Graphic = finger.spoon
Focus = Target
SetFrame = 11,7
SetX = 11,-11
SetY = 11,12
SetZ = 11,30
SetVisible = 12,false
<Particle 13>
Graphic = finger.spoon
Focus = Target
SetFrame = 11,9
SetX = 11,18
SetY = 11,7
SetZ = 11,31
SetVisible = 12,false
<Particle 14>
Graphic = finger.spoon
Focus = Target
SetFrame = 11,11
SetX = 11,9
SetY = 11,8
SetZ = 11,32
SetVisible = 12,false
<Particle 15>
Graphic = finger.spoon
Focus = Target
SetFrame = 13,9
SetX = 13,-30
SetY = 13,-27
SetZ = 13,30
<Particle 16>
Graphic = finger.spoon
Focus = Target
SetFrame = 13,7
SetX = 13,0
SetY = 13,-33
SetZ = 13,31
<Particle 17>
Graphic = finger.spoon
Focus = Target
SetFrame = 13,11
SetX = 13,-10
SetY = 13,-25
SetZ = 13,32
<SE> <SE>
Play = 0,Comet Punch,100,105 Play = 0,Comet Punch,100,105

View File

@@ -3,31 +3,42 @@
[Move,COMETPUNCH] [Move,COMETPUNCH]
Name = COMETPUNCH Name = COMETPUNCH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 2,432 SetX = 2,48
SetY = 2,78 SetY = 2,-18
SetX = 3,368 SetZ = 2,28
SetY = 3,30 SetX = 3,-16
SetX = 5,432 SetY = 3,-66
SetY = 5,110 SetFrame = 4,1
SetFrame = 5,0
SetX = 5,48
SetY = 5,14
SetVisible = 6,false
<Particle 2> <Particle 2>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 0,352 SetX = 0,-32
SetY = 0,102 SetY = 0,6
SetX = 3,432 SetZ = 0,27
SetY = 3,78 SetFrame = 1,1
SetX = 5,368 SetFrame = 2,2
SetY = 5,30 SetFrame = 3,1
SetX = 6,432 SetX = 3,48
SetY = 6,110 SetY = 3,-18
SetFrame = 4,2
SetX = 5,-16
SetY = 5,-66
SetFrame = 6,1
SetX = 6,48
SetY = 6,14
SetFrame = 7,2
<SE> <SE>
Play = 0,Blow1,80 Play = 0,Blow1,80
Play = 2,Blow1,80 Play = 2,Blow1,80
@@ -36,31 +47,42 @@ Name = COMETPUNCH
[Move,COMETPUNCH,1] [Move,COMETPUNCH,1]
Name = Comet Punch hit 2 Name = Comet Punch hit 2
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 0,352 SetX = 0,-32
SetY = 0,102 SetY = 0,6
SetX = 3,432 SetZ = 0,27
SetY = 3,78 SetFrame = 1,1
SetX = 5,368 SetFrame = 2,2
SetY = 5,30 SetFrame = 3,1
SetX = 6,432 SetX = 3,48
SetY = 6,110 SetY = 3,-18
SetFrame = 4,2
SetX = 5,-16
SetY = 5,-66
SetFrame = 6,1
SetX = 6,48
SetY = 6,14
SetFrame = 7,2
<Particle 3> <Particle 3>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 2,432 SetX = 2,48
SetY = 2,78 SetY = 2,-18
SetX = 3,368 SetZ = 2,28
SetY = 3,30 SetX = 3,-16
SetX = 5,432 SetY = 3,-66
SetY = 5,110 SetFrame = 4,1
SetFrame = 5,0
SetX = 5,48
SetY = 5,14
SetVisible = 6,false
<SE> <SE>
Play = 0,Blow1,80 Play = 0,Blow1,80
Play = 2,Blow1,80 Play = 2,Blow1,80
@@ -69,31 +91,42 @@ Name = Comet Punch hit 2
[Move,COMETPUNCH,2] [Move,COMETPUNCH,2]
Name = Comet Punch hit 3 Name = Comet Punch hit 3
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 2,432 SetX = 2,48
SetY = 2,78 SetY = 2,-18
SetX = 3,368 SetZ = 2,28
SetY = 3,30 SetX = 3,-16
SetX = 5,432 SetY = 3,-66
SetY = 5,110 SetFrame = 4,1
SetFrame = 5,0
SetX = 5,48
SetY = 5,14
SetVisible = 6,false
<Particle 2> <Particle 2>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 0,352 SetX = 0,-32
SetY = 0,102 SetY = 0,6
SetX = 3,432 SetZ = 0,27
SetY = 3,78 SetFrame = 1,1
SetX = 5,368 SetFrame = 2,2
SetY = 5,30 SetFrame = 3,1
SetX = 6,432 SetX = 3,48
SetY = 6,110 SetY = 3,-18
SetFrame = 4,2
SetX = 5,-16
SetY = 5,-66
SetFrame = 6,1
SetX = 6,48
SetY = 6,14
SetFrame = 7,2
<SE> <SE>
Play = 0,Blow1,80 Play = 0,Blow1,80
Play = 2,Blow1,80 Play = 2,Blow1,80
@@ -102,31 +135,42 @@ Name = Comet Punch hit 3
[Move,COMETPUNCH,3] [Move,COMETPUNCH,3]
Name = Comet Punch hit 4 Name = Comet Punch hit 4
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 0,352 SetX = 0,-32
SetY = 0,102 SetY = 0,6
SetX = 3,432 SetZ = 0,27
SetY = 3,78 SetFrame = 1,1
SetX = 5,368 SetFrame = 2,2
SetY = 5,30 SetFrame = 3,1
SetX = 6,432 SetX = 3,48
SetY = 6,110 SetY = 3,-18
SetFrame = 4,2
SetX = 5,-16
SetY = 5,-66
SetFrame = 6,1
SetX = 6,48
SetY = 6,14
SetFrame = 7,2
<Particle 3> <Particle 3>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 2,432 SetX = 2,48
SetY = 2,78 SetY = 2,-18
SetX = 3,368 SetZ = 2,28
SetY = 3,30 SetX = 3,-16
SetX = 5,432 SetY = 3,-66
SetY = 5,110 SetFrame = 4,1
SetFrame = 5,0
SetX = 5,48
SetY = 5,14
SetVisible = 6,false
<SE> <SE>
Play = 0,Blow1,80 Play = 0,Blow1,80
Play = 2,Blow1,80 Play = 2,Blow1,80
@@ -135,31 +179,42 @@ Name = Comet Punch hit 4
[Move,COMETPUNCH,4] [Move,COMETPUNCH,4]
Name = Comet Punch hit 5 Name = Comet Punch hit 5
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 2,432 SetX = 2,48
SetY = 2,78 SetY = 2,-18
SetX = 3,368 SetZ = 2,28
SetY = 3,30 SetX = 3,-16
SetX = 5,432 SetY = 3,-66
SetY = 5,110 SetFrame = 4,1
SetFrame = 5,0
SetX = 5,48
SetY = 5,14
SetVisible = 6,false
<Particle 2> <Particle 2>
Graphic = 003-Attack01 Graphic = 003-Attack01
Focus = Target Focus = Target
SetX = 0,352 SetX = 0,-32
SetY = 0,102 SetY = 0,6
SetX = 3,432 SetZ = 0,27
SetY = 3,78 SetFrame = 1,1
SetX = 5,368 SetFrame = 2,2
SetY = 5,30 SetFrame = 3,1
SetX = 6,432 SetX = 3,48
SetY = 6,110 SetY = 3,-18
SetFrame = 4,2
SetX = 5,-16
SetY = 5,-66
SetFrame = 6,1
SetX = 6,48
SetY = 6,14
SetFrame = 7,2
<SE> <SE>
Play = 0,Blow1,80 Play = 0,Blow1,80
Play = 2,Blow1,80 Play = 2,Blow1,80

View File

@@ -3,48 +3,67 @@
[Move,CONFUSERAY] [Move,CONFUSERAY]
Name = CONFUSERAY Name = CONFUSERAY
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = estranho Graphic = estranho
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,153 SetFrame = 0,1
SetY = 0,211 SetX = 0,19
SetX = 1,166 SetY = 0,-20
SetY = 1,205 SetZ = 0,27
SetX = 2,172 SetFrame = 1,2
SetY = 2,198 SetX = 1,29
SetX = 3,185 SetY = 1,-29
SetY = 3,192 SetFrame = 2,3
SetX = 4,198 SetX = 2,34
SetY = 4,186 SetY = 2,-40
SetX = 5,211 SetFrame = 3,4
SetY = 5,179 SetX = 3,44
SetX = 6,224 SetY = 3,-50
SetY = 6,173 SetFrame = 4,5
SetX = 7,236 SetX = 4,54
SetY = 7,167 SetY = 4,-59
SetX = 8,249 SetFrame = 5,6
SetY = 8,161 SetX = 5,64
SetX = 9,262 SetY = 5,-70
SetY = 9,154 SetFrame = 6,7
SetX = 10,275 SetX = 6,75
SetY = 10,148 SetY = 6,-79
SetX = 11,288 SetFrame = 7,8
SetY = 11,142 SetX = 7,84
SetX = 12,300 SetY = 7,-89
SetY = 12,135 SetFrame = 8,9
SetX = 13,313 SetX = 8,94
SetY = 13,129 SetY = 8,-98
SetX = 14,326 SetFrame = 9,10
SetY = 14,123 SetX = 9,104
SetX = 15,339 SetY = 9,-109
SetY = 15,116 SetFrame = 10,11
SetX = 16,358 SetX = 10,114
SetY = 16,110 SetY = 10,-118
SetFrame = 11,12
SetX = 11,125
SetY = 11,-128
SetFrame = 12,13
SetX = 12,134
SetY = 12,-139
SetFrame = 13,14
SetX = 13,144
SetY = 13,-148
SetFrame = 14,11
SetX = 14,154
SetY = 14,-157
SetFrame = 15,12
SetX = 15,164
SetY = 15,-168
SetFrame = 16,13
SetX = 16,179
SetY = 16,-178
SetFrame = 17,14
SetOpacity = 17,100 SetOpacity = 17,100
<SE> <SE>
Play = 1,Twine,80 Play = 1,Twine,80

View File

@@ -3,79 +3,97 @@
[Move,COTTONGUARD] [Move,COTTONGUARD]
Name = COTTONGUARD Name = COTTONGUARD
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = animsheet Graphic = animsheet
Focus = User Focus = User
SetX = 0,113 SetFrame = 0,15
SetY = 0,263 SetX = 0,-15
SetX = 1,123 SetY = 0,39
SetY = 1,272 SetZ = 0,27
SetX = 2,135 SetX = 1,-5
SetY = 2,268 SetY = 1,48
SetY = 3,223 SetX = 2,7
SetX = 4,149 SetY = 2,44
SetY = 4,210 SetY = 3,-1
SetX = 5,135 SetX = 4,21
SetY = 5,267 SetY = 4,-14
SetX = 6,184 SetX = 5,7
SetY = 6,233 SetY = 5,43
SetX = 6,56
SetY = 6,9
SetVisible = 7,false
<Particle 3> <Particle 3>
Graphic = animsheet Graphic = animsheet
Focus = User Focus = User
SetX = 1,156 SetFrame = 1,15
SetY = 1,258 SetX = 1,28
SetX = 2,166 SetY = 1,34
SetY = 2,247 SetZ = 1,28
SetX = 3,167 SetX = 2,38
SetY = 3,243 SetY = 2,23
SetX = 4,154 SetX = 3,39
SetY = 4,234 SetY = 3,19
SetX = 5,165 SetX = 4,26
SetY = 5,256 SetY = 4,10
SetX = 6,154 SetX = 5,37
SetY = 6,217 SetY = 5,32
SetX = 6,26
SetY = 6,-7
SetVisible = 7,false
<Particle 4> <Particle 4>
Graphic = animsheet Graphic = animsheet
Focus = User Focus = User
SetX = 3,133 SetFrame = 3,15
SetY = 3,263 SetX = 3,5
SetX = 4,170 SetY = 3,39
SetY = 4,259 SetZ = 3,29
SetX = 5,146 SetX = 4,42
SetY = 5,237 SetY = 4,35
SetX = 6,141 SetX = 5,18
SetY = 6,252 SetY = 5,13
SetX = 6,13
SetY = 6,28
SetVisible = 7,false
<Particle 5> <Particle 5>
Graphic = animsheet Graphic = animsheet
Focus = User Focus = User
SetX = 3,167 SetFrame = 3,15
SetY = 3,266 SetX = 3,39
SetX = 4,138 SetY = 3,42
SetY = 4,269 SetZ = 3,30
SetX = 5,163 SetX = 4,10
SetY = 5,214 SetY = 4,45
SetX = 6,178 SetX = 5,35
SetY = 6,265 SetY = 5,-10
SetX = 6,50
SetY = 6,41
SetVisible = 7,false
<Particle 6> <Particle 6>
Graphic = animsheet Graphic = animsheet
Focus = User Focus = User
SetX = 3,176 SetFrame = 3,15
SetY = 3,220 SetX = 3,48
SetX = 4,190 SetY = 3,-4
SetY = 4,236 SetZ = 3,31
SetX = 5,180 SetX = 4,62
SetY = 5,232 SetY = 4,12
SetX = 6,138 SetX = 5,52
SetY = 6,269 SetY = 5,8
SetX = 6,10
SetY = 6,45
SetVisible = 7,false
<Particle 7> <Particle 7>
Graphic = animsheet Graphic = animsheet
Focus = User Focus = User
SetX = 4,129 SetFrame = 4,15
SetY = 4,237 SetX = 4,1
SetY = 4,13
SetZ = 4,32
SetVisible = 5,false
<SE> <SE>
Play = 0,Substitute,80 Play = 0,Substitute,80

View File

@@ -3,15 +3,30 @@
[Move,COTTONSPORE] [Move,COTTONSPORE]
Name = COTTONSPORE Name = COTTONSPORE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = Special5 Graphic = Special5
Focus = Target Focus = Target
SetX = 0,384 SetX = 0,0
SetY = 0,94 SetY = 0,-2
SetZ = 0,27
SetFrame = 1,1
SetFrame = 2,2
SetFrame = 3,3
SetFrame = 4,4
SetFrame = 5,5
SetFrame = 6,6
SetFrame = 7,7
SetFrame = 8,8
SetFrame = 9,9
SetFrame = 10,10
SetFrame = 11,11
SetFrame = 12,12
SetFrame = 13,13
SetVisible = 14,false
<SE> <SE>
Play = 0,Sand,80 Play = 0,Sand,80

View File

@@ -3,122 +3,153 @@
[Move,COUNTER] [Move,COUNTER]
Name = COUNTER Name = COUNTER
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,384 SetX = 0,200
SetY = 0,98 SetY = 0,-196
SetX = 1,408 SetZ = 0,27
SetY = 1,80 SetFrame = 1,15
SetX = 1,218
SetY = 1,-225
SetZoomX = 1,50 SetZoomX = 1,50
SetZoomY = 1,50 SetZoomY = 1,50
SetX = 2,384 SetFrame = 2,0
SetY = 2,99 SetX = 2,200
SetY = 2,-195
SetZoomX = 2,100 SetZoomX = 2,100
SetZoomY = 2,100 SetZoomY = 2,100
SetX = 3,392 SetFrame = 3,15
SetY = 3,111 SetX = 3,206
SetY = 3,-176
SetZoomX = 3,50 SetZoomX = 3,50
SetZoomY = 3,50 SetZoomY = 3,50
SetX = 4,352 SetX = 4,175
SetY = 4,24 SetY = 4,-312
SetX = 5,416 SetX = 5,225
SetY = 5,104 SetY = 5,-187
SetVisible = 6,false
<Particle 3> <Particle 3>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,387 SetX = 1,202
SetY = 1,99 SetY = 1,-195
SetX = 2,408 SetZ = 1,28
SetY = 2,70 SetFrame = 2,15
SetX = 2,218
SetY = 2,-240
SetZoomX = 2,50 SetZoomX = 2,50
SetZoomY = 2,50 SetZoomY = 2,50
SetX = 3,360 SetX = 3,181
SetY = 3,115 SetY = 3,-170
SetX = 4,339 SetX = 4,164
SetY = 4,22 SetY = 4,-315
SetX = 5,400 SetX = 5,212
SetY = 5,92 SetY = 5,-206
SetVisible = 6,false
<Particle 4> <Particle 4>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,352 SetFrame = 1,15
SetY = 1,99 SetX = 1,175
SetY = 1,-195
SetZ = 1,29
SetZoomX = 1,50 SetZoomX = 1,50
SetZoomY = 1,50 SetZoomY = 1,50
SetX = 2,360 SetX = 2,181
SetY = 2,78 SetY = 2,-228
SetX = 3,368 SetX = 3,187
SetY = 3,97 SetY = 3,-198
SetX = 4,376 SetX = 4,193
SetY = 4,8 SetY = 4,-337
SetX = 5,416 SetX = 5,225
SetY = 5,53 SetY = 5,-267
SetVisible = 6,false
<Particle 5> <Particle 5>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,400 SetFrame = 2,15
SetY = 2,101 SetX = 2,212
SetY = 2,-192
SetZ = 2,30
SetZoomX = 2,50 SetZoomX = 2,50
SetZoomY = 2,50 SetZoomY = 2,50
SetX = 3,352 SetX = 3,175
SetY = 3,63 SetY = 3,-251
SetY = 4,121 SetY = 4,-160
SetX = 5,377 SetX = 5,194
SetY = 5,112 SetY = 5,-175
SetVisible = 6,false
<Particle 6> <Particle 6>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,408 SetFrame = 3,15
SetY = 3,85 SetX = 3,218
SetY = 3,-217
SetZ = 3,31
SetZoomX = 3,50 SetZoomX = 3,50
SetZoomY = 3,50 SetZoomY = 3,50
SetX = 4,392 SetX = 4,206
SetY = 4,61 SetY = 4,-254
SetX = 5,368 SetX = 5,187
SetY = 5,54 SetY = 5,-265
SetVisible = 6,false
<Particle 7> <Particle 7>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,386 SetX = 3,201
SetY = 3,98 SetY = 3,-196
SetX = 4,384 SetZ = 3,32
SetFrame = 4,15
SetX = 4,200
SetZoomX = 4,50 SetZoomX = 4,50
SetZoomY = 4,50 SetZoomY = 4,50
SetX = 5,336 SetX = 5,162
SetY = 5,10 SetY = 5,-334
SetVisible = 6,false
<Particle 8> <Particle 8>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,384 SetX = 4,200
SetY = 4,96 SetY = 4,-200
SetX = 5,400 SetZ = 4,33
SetY = 5,39 SetFrame = 5,15
SetX = 5,212
SetY = 5,-289
SetZoomX = 5,50 SetZoomX = 5,50
SetZoomY = 5,50 SetZoomY = 5,50
SetVisible = 6,false
<Particle 9> <Particle 9>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 5,352 SetFrame = 5,15
SetY = 5,131 SetX = 5,175
SetY = 5,-145
SetZ = 5,34
SetZoomX = 5,50 SetZoomX = 5,50
SetZoomY = 5,50 SetZoomY = 5,50
SetVisible = 6,false
<Particle 10> <Particle 10>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 5,376 SetFrame = 5,15
SetY = 5,26 SetX = 5,193
SetY = 5,-309
SetZ = 5,35
SetZoomX = 5,50 SetZoomX = 5,50
SetZoomY = 5,50 SetZoomY = 5,50
SetVisible = 6,false
<Particle 11> <Particle 11>
Graphic = punches Graphic = punches
Focus = UserAndTarget Focus = UserAndTarget
SetX = 5,399 SetX = 5,211
SetY = 5,92 SetY = 5,-206
SetZ = 5,36
SetVisible = 6,false
<SE> <SE>
Play = 0,MiningCollapse,80 Play = 0,MiningCollapse,80

View File

@@ -3,82 +3,117 @@
[Move,CRUNCH] [Move,CRUNCH]
Name = CRUNCH Name = CRUNCH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = teeth Graphic = teeth
Focus = Target Focus = Target
SetX = 0,396 SetX = 0,12
SetY = 0,97 SetY = 0,1
SetX = 1,391 SetZ = 0,27
SetY = 1,98 SetFrame = 1,1
SetX = 2,387 SetX = 1,7
SetY = 2,99 SetY = 1,2
SetY = 3,97 SetFrame = 2,2
SetX = 4,381 SetX = 2,3
SetY = 4,92 SetY = 2,3
SetX = 5,389 SetFrame = 3,3
SetX = 6,388 SetY = 3,1
SetY = 6,96 SetFrame = 4,4
SetX = 7,389 SetX = 4,-3
SetY = 7,99 SetY = 4,-4
SetX = 8,388 SetFrame = 5,5
SetY = 8,93 SetX = 5,5
SetX = 9,384 SetFrame = 6,6
SetY = 9,94 SetX = 6,4
SetX = 10,395 SetY = 6,0
SetY = 10,98 SetFrame = 7,7
SetX = 11,391 SetX = 7,5
SetY = 11,93 SetY = 7,3
SetX = 12,384 SetFrame = 8,8
SetY = 12,97 SetX = 8,4
SetY = 8,-3
SetFrame = 9,9
SetX = 9,0
SetY = 9,-2
SetFrame = 10,10
SetX = 10,11
SetY = 10,2
SetFrame = 11,11
SetX = 11,7
SetY = 11,-3
SetFrame = 12,12
SetX = 12,0
SetY = 12,1
SetVisible = 13,false
<Particle 3> <Particle 3>
Graphic = teeth Graphic = teeth
Focus = Target Focus = Target
SetX = 7,444 SetFrame = 7,13
SetY = 7,115 SetX = 7,60
SetX = 8,418 SetY = 7,19
SetY = 8,95 SetZ = 7,28
SetX = 9,379 SetFrame = 8,14
SetY = 9,112 SetX = 8,34
SetX = 10,331 SetY = 8,-1
SetY = 10,128 SetX = 9,-5
SetY = 9,16
SetX = 10,-53
SetY = 10,32
SetVisible = 11,false
<Particle 4> <Particle 4>
Graphic = teeth Graphic = teeth
Focus = Target Focus = Target
SetX = 7,343 SetFrame = 7,13
SetY = 7,94 SetX = 7,-41
SetX = 8,329 SetY = 7,-2
SetY = 8,104 SetZ = 7,29
SetX = 9,425 SetFrame = 8,14
SetY = 9,119 SetX = 8,-55
SetX = 10,437 SetY = 8,8
SetY = 10,116 SetX = 9,41
SetY = 9,23
SetFrame = 10,13
SetX = 10,53
SetY = 10,20
SetVisible = 11,false
<Particle 5> <Particle 5>
Graphic = teeth Graphic = teeth
Focus = Target Focus = Target
SetX = 8,343 SetFrame = 8,13
SetY = 8,95 SetX = 8,-41
SetX = 9,327 SetY = 8,-1
SetY = 9,115 SetZ = 8,30
SetX = 10,387 SetFrame = 9,14
SetY = 10,141 SetX = 9,-57
SetY = 9,19
SetFrame = 10,13
SetX = 10,3
SetY = 10,45
SetVisible = 11,false
<Particle 6> <Particle 6>
Graphic = teeth Graphic = teeth
Focus = Target Focus = Target
SetX = 8,442 SetFrame = 8,13
SetY = 8,99 SetX = 8,58
SetX = 9,391 SetY = 8,3
SetY = 9,152 SetZ = 8,31
SetX = 10,404 SetX = 9,7
SetY = 10,114 SetY = 9,56
SetFrame = 10,14
SetX = 10,20
SetY = 10,18
SetVisible = 11,false
<Particle 7> <Particle 7>
Graphic = teeth Graphic = teeth
Focus = Target Focus = Target
SetX = 10,325 SetFrame = 10,14
SetY = 10,96 SetX = 10,-59
SetY = 10,0
SetZ = 10,32
SetVisible = 11,false
<SE> <SE>
Play = 7,Super Fang,100,111 Play = 7,Super Fang,100,111

View File

@@ -3,27 +3,37 @@
[Move,CRUSHCLAW] [Move,CRUSHCLAW]
Name = CRUSHCLAW Name = CRUSHCLAW
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = dragon claw Graphic = dragon claw
Focus = Target Focus = Target
SetX = 0,387 SetFrame = 0,1
SetY = 0,84 SetX = 0,3
SetX = 1,392 SetY = 0,-12
SetY = 1,87 SetZ = 0,27
SetX = 2,402 SetFrame = 1,2
SetY = 2,93 SetX = 1,8
SetX = 3,400 SetY = 1,-9
SetY = 3,112 SetFrame = 2,3
SetX = 4,397 SetX = 2,18
SetY = 4,105 SetY = 2,-3
SetY = 5,110 SetFrame = 3,4
SetX = 6,392 SetX = 3,16
SetX = 7,384 SetY = 3,16
SetFrame = 4,5
SetX = 4,13
SetY = 4,9
SetFrame = 5,6
SetY = 5,14
SetFrame = 6,7
SetX = 6,8
SetFrame = 7,8
SetX = 7,0
SetVisible = 8,false
<SE> <SE>
Play = 0,Slash,100,135 Play = 0,Slash,100,135
Play = 4,Slash,100,135 Play = 4,Slash,100,135

View File

@@ -3,20 +3,25 @@
[Move,CURSE] [Move,CURSE]
Name = CURSE Name = CURSE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = ghost1 Graphic = ghost1
Focus = Target Focus = Target
SetX = 0,392 SetFrame = 0,8
SetY = 0,14 SetX = 0,8
SetY = 0,-82
SetZ = 0,27
SetAngle = 0,90 SetAngle = 0,90
SetY = 1,54 SetY = 1,-42
SetY = 2,70 SetFrame = 2,9
SetY = 3,78 SetY = 2,-26
SetX = 4,384 SetY = 3,-18
SetFrame = 4,10
SetX = 4,0
SetVisible = 8,false
<SE> <SE>
Play = 2,Darkness6,80 Play = 2,Darkness6,80

View File

@@ -3,16 +3,25 @@
[Move,CUT] [Move,CUT]
Name = CUT Name = CUT
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = 004-Attack02 Graphic = 004-Attack02
Focus = Target Focus = Target
SetX = 0,384 SetX = 0,0
SetY = 0,94 SetY = 0,-2
SetZ = 0,27
SetFrame = 1,1
SetFrame = 2,2
SetFrame = 3,3
SetFrame = 4,4
SetFrame = 5,5
SetFrame = 6,6
SetFrame = 7,7
SetFrame = 8,8
<SE> <SE>
Play = 0,Slash10,80 Play = 0,Slash10,80
Play = 3,Slash2,80 Play = 3,Slash2,80

View File

@@ -3,31 +3,33 @@
[Move,DEFENSECURL] [Move,DEFENSECURL]
Name = DEFENSECURL Name = DEFENSECURL
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fly copy Graphic = fly copy
Focus = User Focus = User
SetX = 0,133 SetFrame = 0,5
SetY = 0,224 SetX = 0,5
SetY = 0,0
SetZ = 0,27
SetOpacity = 0,100 SetOpacity = 0,100
SetX = 1,131 SetX = 1,3
SetY = 1,223 SetY = 1,-1
SetOpacity = 1,110 SetOpacity = 1,110
SetX = 2,134 SetX = 2,6
SetY = 2,221 SetY = 2,-3
SetOpacity = 2,140 SetOpacity = 2,140
SetX = 3,131 SetX = 3,3
SetOpacity = 3,170 SetOpacity = 3,170
SetY = 4,222 SetY = 4,-2
SetOpacity = 4,230 SetOpacity = 4,230
SetX = 5,127 SetX = 5,-1
SetY = 5,219 SetY = 5,-5
SetOpacity = 5,255 SetOpacity = 5,255
SetX = 6,132 SetX = 6,4
SetOpacity = 6,233 SetOpacity = 6,233
<SE> <SE>
Play = 0,Defense Curl Play = 0,Defense Curl

View File

@@ -3,25 +3,30 @@
[Move,DETECT] [Move,DETECT]
Name = DETECT Name = DETECT
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = anim sheet Graphic = anim sheet
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,422 SetFrame = 0,8
SetY = 0,66 SetX = 0,229
SetX = 1,423 SetY = 0,-246
SetY = 1,68 SetZ = 0,27
SetX = 2,416 SetX = 1,230
SetY = 2,73 SetY = 1,-243
SetX = 3,420 SetFrame = 2,7
SetY = 3,72 SetX = 2,225
SetX = 4,408 SetY = 2,-235
SetY = 4,74 SetX = 3,228
SetX = 5,409 SetY = 3,-237
SetY = 5,78 SetFrame = 4,6
SetX = 4,218
SetY = 4,-234
SetX = 5,219
SetY = 5,-228
SetVisible = 6,false
<SE> <SE>
Play = 0,Flash2,80,85 Play = 0,Flash2,80,85

View File

@@ -3,33 +3,40 @@
[Move,DISABLE] [Move,DISABLE]
Name = DISABLE Name = DISABLE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,385 SetFrame = 4,8
SetY = 4,96 SetX = 4,200
SetY = 4,-200
SetZ = 4,28
SetAngle = 4,45 SetAngle = 4,45
<Particle 4> <Particle 4>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 6,388 SetFrame = 6,7
SetY = 6,96 SetX = 6,203
SetY = 6,-200
SetZ = 6,29
<Particle 2> <Particle 2>
Graphic = leech-seed Graphic = leech-seed
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,385 SetFrame = 0,10
SetY = 0,101 SetX = 0,200
SetX = 1,384 SetY = 0,-192
SetY = 1,98 SetZ = 0,27
SetY = 2,99 SetX = 1,200
SetX = 3,385 SetY = 1,-196
SetY = 3,96 SetFrame = 2,8
SetX = 4,387 SetY = 2,-195
SetY = 4,98 SetX = 3,200
SetY = 3,-200
SetX = 4,202
SetY = 4,-196
<SE> <SE>
Play = 0,Sword2,80,121 Play = 0,Sword2,80,121

View File

@@ -3,182 +3,294 @@
[Move,DIZZYPUNCH] [Move,DIZZYPUNCH]
Name = DIZZYPUNCH Name = DIZZYPUNCH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,1
SetY = 0,97 SetX = 0,0
SetY = 1,96 SetY = 0,1
SetY = 2,91 SetZ = 0,27
SetX = 4,387 SetFrame = 1,7
SetY = 4,96 SetY = 1,0
SetX = 6,383 SetY = 2,-5
SetY = 6,97 SetFrame = 4,1
SetX = 7,388 SetX = 4,3
SetY = 7,91 SetY = 4,0
SetX = 8,384 SetX = 6,-1
SetY = 8,96 SetY = 6,1
SetY = 9,97 SetX = 7,4
SetY = 10,96 SetY = 7,-5
SetY = 11,91 SetX = 8,0
SetX = 13,387 SetY = 8,0
SetY = 13,96 SetY = 9,1
SetX = 15,383 SetFrame = 10,7
SetY = 15,97 SetY = 10,0
SetX = 16,388 SetY = 11,-5
SetY = 16,91 SetFrame = 13,1
SetX = 17,384 SetX = 13,3
SetY = 17,96 SetY = 13,0
SetX = 15,-1
SetY = 15,1
SetX = 16,4
SetY = 16,-5
SetX = 17,0
SetY = 17,0
<Particle 3> <Particle 3>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 1,388 SetFrame = 1,1
SetY = 1,102 SetX = 1,4
SetX = 2,390 SetY = 1,6
SetY = 2,98 SetZ = 1,28
SetX = 4,445 SetX = 2,6
SetY = 4,88 SetY = 2,2
SetX = 5,415 SetFrame = 4,11
SetY = 5,124 SetX = 4,61
SetX = 6,378 SetY = 4,-8
SetY = 6,128 SetX = 5,31
SetY = 7,118 SetY = 5,28
SetX = 8,407 SetX = 6,-6
SetY = 8,111 SetY = 6,32
SetX = 10,388 SetY = 7,22
SetY = 10,102 SetX = 8,23
SetX = 11,390 SetY = 8,15
SetY = 11,98 SetVisible = 9,false
SetX = 13,445
SetY = 13,88
SetX = 14,415
SetY = 14,124
SetX = 15,378
SetY = 15,128
SetY = 16,118
SetX = 17,407
SetY = 17,111
<Particle 4> <Particle 4>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 2,447 SetFrame = 2,11
SetY = 2,80 SetX = 2,63
SetX = 4,469 SetY = 2,-16
SetY = 4,105 SetZ = 2,29
SetX = 5,428 SetX = 4,85
SetY = 5,142 SetY = 4,9
SetX = 6,356 SetX = 5,44
SetY = 6,156 SetY = 5,46
SetX = 7,364 SetX = 6,-28
SetY = 7,146 SetY = 6,60
SetX = 8,422 SetX = 7,-20
SetY = 8,139 SetY = 7,50
SetX = 11,447 SetX = 8,38
SetY = 11,80 SetY = 8,43
SetX = 13,469 SetVisible = 9,false
SetY = 13,105
SetX = 14,428
SetY = 14,142
SetX = 15,356
SetY = 15,156
SetX = 16,364
SetY = 16,146
SetX = 17,422
SetY = 17,139
<Particle 5> <Particle 5>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 2,471 SetFrame = 2,11
SetY = 2,88 SetX = 2,87
SetX = 4,356 SetY = 2,-8
SetY = 4,68 SetZ = 2,30
SetX = 5,351 SetX = 4,-28
SetY = 5,38 SetY = 4,-28
SetX = 6,411 SetX = 5,-33
SetY = 6,54 SetY = 5,-58
SetX = 7,422 SetX = 6,27
SetY = 7,50 SetY = 6,-42
SetX = 8,357 SetX = 7,38
SetY = 8,112 SetY = 7,-46
SetX = 11,471 SetX = 8,-27
SetY = 11,88 SetY = 8,16
SetX = 13,356 SetVisible = 9,false
SetY = 13,68
SetX = 14,351
SetY = 14,38
SetX = 15,411
SetY = 15,54
SetX = 16,422
SetY = 16,50
SetX = 17,357
SetY = 17,112
<Particle 6> <Particle 6>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 3,346 SetFrame = 3,11
SetY = 3,82 SetX = 3,-38
SetX = 4,329 SetY = 3,-14
SetY = 4,60 SetZ = 3,31
SetX = 6,432 SetX = 4,-55
SetY = 6,30 SetY = 4,-36
SetX = 7,442 SetVisible = 5,false
SetY = 7,28
SetX = 8,336
SetY = 8,129
SetX = 12,346
SetY = 12,82
SetX = 13,329
SetY = 13,60
SetX = 15,432
SetY = 15,30
SetX = 16,442
SetY = 16,28
SetX = 17,336
SetY = 17,129
<Particle 7> <Particle 7>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 3,316 SetFrame = 3,11
SetY = 3,91 SetX = 3,-68
SetX = 5,377 SetY = 3,-5
SetY = 5,58 SetZ = 3,32
SetX = 7,356 SetVisible = 4,false
SetY = 7,67
SetX = 8,377
SetY = 8,58
SetX = 12,316
SetY = 12,91
SetX = 14,377
SetY = 14,58
SetX = 16,356
SetY = 16,67
SetX = 17,377
SetY = 17,58
<Particle 8> <Particle 8>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 7,426 SetFrame = 5,11
SetY = 7,103 SetX = 5,-7
SetX = 8,361 SetY = 5,-38
SetY = 8,36 SetZ = 5,32
SetX = 16,426 SetVisible = 6,false
SetY = 16,103
SetX = 17,361
SetY = 17,36
<Particle 9> <Particle 9>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 8,427 SetFrame = 6,11
SetY = 8,74 SetX = 6,48
SetY = 6,-66
SetZ = 6,31
SetX = 7,58
SetY = 7,-68
SetX = 8,-48
SetY = 8,33
SetVisible = 9,false
<Particle 10> <Particle 10>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 8,447 SetFrame = 7,11
SetY = 8,64 SetX = 7,-28
SetY = 7,-29
SetZ = 7,32
SetX = 8,-7
SetY = 8,-38
SetVisible = 9,false
<Particle 11>
Graphic = punches
Focus = Target
SetFrame = 7,11
SetX = 7,42
SetY = 7,7
SetZ = 7,33
SetX = 8,-23
SetY = 8,-60
SetVisible = 9,false
<Particle 12>
Graphic = punches
Focus = Target
SetFrame = 8,11
SetX = 8,43
SetY = 8,-22
SetZ = 8,34
SetVisible = 9,false
<Particle 13>
Graphic = punches
Focus = Target
SetFrame = 8,11
SetX = 8,63
SetY = 8,-32
SetZ = 8,35
SetVisible = 9,false
<Particle 14>
Graphic = punches
Focus = Target
SetFrame = 10,1
SetX = 10,4
SetY = 10,6
SetZ = 10,28
SetX = 11,6
SetY = 11,2
SetFrame = 13,11
SetX = 13,61
SetY = 13,-8
SetX = 14,31
SetY = 14,28
SetX = 15,-6
SetY = 15,32
SetY = 16,22
SetX = 17,23
SetY = 17,15
<Particle 15>
Graphic = punches
Focus = Target
SetFrame = 11,11
SetX = 11,63
SetY = 11,-16
SetZ = 11,29
SetX = 13,85
SetY = 13,9
SetX = 14,44
SetY = 14,46
SetX = 15,-28
SetY = 15,60
SetX = 16,-20
SetY = 16,50
SetX = 17,38
SetY = 17,43
<Particle 16>
Graphic = punches
Focus = Target
SetFrame = 11,11
SetX = 11,87
SetY = 11,-8
SetZ = 11,30
SetX = 13,-28
SetY = 13,-28
SetX = 14,-33
SetY = 14,-58
SetX = 15,27
SetY = 15,-42
SetX = 16,38
SetY = 16,-46
SetX = 17,-27
SetY = 17,16
<Particle 17>
Graphic = punches
Focus = Target
SetFrame = 12,11
SetX = 12,-38
SetY = 12,-14
SetZ = 12,31
SetX = 13,-55
SetY = 13,-36
SetVisible = 14,false
<Particle 18>
Graphic = punches
Focus = Target
SetFrame = 12,11
SetX = 12,-68
SetY = 12,-5
SetZ = 12,32
SetVisible = 13,false
<Particle 19>
Graphic = punches
Focus = Target
SetFrame = 14,11
SetX = 14,-7
SetY = 14,-38
SetZ = 14,32
SetVisible = 15,false
<Particle 20>
Graphic = punches
Focus = Target
SetFrame = 15,11
SetX = 15,48
SetY = 15,-66
SetZ = 15,31
SetX = 16,58
SetY = 16,-68
SetX = 17,-48
SetY = 17,33
<Particle 21>
Graphic = punches
Focus = Target
SetFrame = 16,11
SetX = 16,-28
SetY = 16,-29
SetZ = 16,32
SetX = 17,-7
SetY = 17,-38
<Particle 22>
Graphic = punches
Focus = Target
SetFrame = 16,11
SetX = 16,42
SetY = 16,7
SetZ = 16,33
SetX = 17,-23
SetY = 17,-60
<Particle 23>
Graphic = punches
Focus = Target
SetFrame = 17,11
SetX = 17,43
SetY = 17,-22
SetZ = 17,34
<Particle 24>
Graphic = punches
Focus = Target
SetFrame = 17,11
SetX = 17,63
SetY = 17,-32
SetZ = 17,35
<SE> <SE>
Play = 0,Dizzy Punch Play = 0,Dizzy Punch

View File

@@ -3,43 +3,65 @@
[Move,DOUBLEEDGE] [Move,DOUBLEEDGE]
Name = DOUBLEEDGE Name = DOUBLEEDGE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Divine_Smash Graphic = Divine_Smash
Focus = Target Focus = User
SetX = 1,198 SetFrame = 1,11
SetY = 1,236 SetX = 1,70
SetY = 2,179 SetY = 1,12
SetX = 3,96 SetZ = 1,28
SetY = 3,167 SetY = 2,-45
SetX = 8,358 SetX = 3,-32
SetY = 8,110 SetY = 3,-57
SetVisible = 4,false
<Particle 4> <Particle 4>
Graphic = Divine_Smash Graphic = Divine_Smash
Focus = User Focus = User
SetX = 2,96 SetFrame = 2,11
SetY = 2,230 SetX = 2,-32
<Particle 2> SetY = 2,6
SetZ = 2,29
SetVisible = 3,false
<Particle 5>
Graphic = Divine_Smash Graphic = Divine_Smash
Focus = Target Focus = Target
SetX = 0,128 SetFrame = 5,14
SetY = 0,236 SetX = 5,-26
SetY = 1,192 SetY = 5,14
SetY = 2,129 SetZ = 5,27
SetX = 3,198
SetY = 3,116
SetX = 4,96
SetY = 4,129
SetX = 5,358
SetY = 5,110
SetOpacity = 5,50 SetOpacity = 5,50
SetFrame = 7,3
SetOpacity = 7,255 SetOpacity = 7,255
SetX = 10,352 SetFrame = 9,4
SetX = 10,-32
SetAngle = 10,90 SetAngle = 10,90
<Particle 6>
Graphic = Divine_Smash
Focus = Target
SetFrame = 8,4
SetX = 8,-26
SetY = 8,14
SetZ = 8,28
SetVisible = 9,false
<Particle 2>
Graphic = Divine_Smash
Focus = User
SetFrame = 0,11
SetX = 0,0
SetY = 0,12
SetZ = 0,27
SetY = 1,-32
SetY = 2,-95
SetX = 3,70
SetY = 3,-108
SetX = 4,-32
SetY = 4,-95
SetVisible = 5,false
<SE> <SE>
Play = 0,throw,80 Play = 0,throw,80
Play = 6,Damage1,80 Play = 6,Damage1,80

View File

@@ -3,33 +3,38 @@
[Move,DOUBLEKICK] [Move,DOUBLEKICK]
Name = DOUBLEKICK Name = DOUBLEKICK
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = normal1 Graphic = normal1
Focus = Target Focus = Target
SetX = 0,336 SetFrame = 0,7
SetY = 0,94 SetX = 0,-48
SetY = 0,-2
SetZ = 0,27
SetZoomX = 0,110 SetZoomX = 0,110
SetZoomY = 0,110 SetZoomY = 0,110
SetOpacity = 0,100 SetOpacity = 0,100
SetZoomX = 1,100 SetZoomX = 1,100
SetZoomY = 1,100 SetZoomY = 1,100
SetOpacity = 1,255 SetOpacity = 1,255
SetX = 3,440 SetX = 3,56
SetY = 3,78 SetY = 3,-18
SetOpacity = 5,100 SetOpacity = 5,100
<Particle 3> <Particle 3>
Graphic = normal1 Graphic = normal1
Focus = Target Focus = Target
SetX = 2,440 SetFrame = 2,7
SetY = 2,78 SetX = 2,56
SetY = 2,-18
SetZ = 2,28
SetZoomX = 2,110 SetZoomX = 2,110
SetZoomY = 2,110 SetZoomY = 2,110
SetOpacity = 2,100 SetOpacity = 2,100
SetVisible = 3,false
<SE> <SE>
Play = 1,Blow3,80 Play = 1,Blow3,80
Play = 3,Blow3,80 Play = 3,Blow3,80
@@ -37,32 +42,37 @@ Name = DOUBLEKICK
[Move,DOUBLEKICK,1] [Move,DOUBLEKICK,1]
Name = Double Kick hit 2 Name = Double Kick hit 2
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = normal1 Graphic = normal1
Focus = Target Focus = Target
SetX = 2,440 SetFrame = 2,7
SetY = 2,78 SetX = 2,56
SetY = 2,-18
SetZ = 2,28
SetZoomX = 2,110 SetZoomX = 2,110
SetZoomY = 2,110 SetZoomY = 2,110
SetOpacity = 2,100 SetOpacity = 2,100
SetVisible = 3,false
<Particle 2> <Particle 2>
Graphic = normal1 Graphic = normal1
Focus = Target Focus = Target
SetX = 0,336 SetFrame = 0,7
SetY = 0,94 SetX = 0,-48
SetY = 0,-2
SetZ = 0,27
SetZoomX = 0,110 SetZoomX = 0,110
SetZoomY = 0,110 SetZoomY = 0,110
SetOpacity = 0,100 SetOpacity = 0,100
SetZoomX = 1,100 SetZoomX = 1,100
SetZoomY = 1,100 SetZoomY = 1,100
SetOpacity = 1,255 SetOpacity = 1,255
SetX = 3,440 SetX = 3,56
SetY = 3,78 SetY = 3,-18
SetOpacity = 5,100 SetOpacity = 5,100
<SE> <SE>
Play = 1,Blow3,80 Play = 1,Blow3,80

View File

@@ -3,32 +3,46 @@
[Move,DOUBLESLAP] [Move,DOUBLESLAP]
Name = DOUBLESLAP Name = DOUBLESLAP
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 4>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 3,392 SetFrame = 7,20
SetY = 3,94 SetX = 7,0
SetOpacity = 3,100 SetY = 7,-2
SetX = 7,384 SetZ = 7,28
SetOpacity = 7,255 SetVisible = 8,false
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,520 SetFrame = 0,15
SetY = 0,94 SetX = 0,136
SetX = 1,480 SetY = 0,-2
SetX = 2,424 SetZ = 0,27
SetX = 3,392 SetX = 1,96
SetX = 4,224 SetX = 2,40
SetX = 5,296 SetX = 3,8
SetX = 6,344 SetFrame = 4,16
SetX = 7,384 SetX = 4,-160
SetX = 5,-88
SetX = 6,-40
SetX = 7,0
SetFrame = 8,19
SetOpacity = 8,100 SetOpacity = 8,100
<Particle 3>
Graphic = many
Focus = Target
SetFrame = 3,20
SetX = 3,8
SetY = 3,-2
SetZ = 3,28
SetOpacity = 3,100
SetFrame = 4,19
SetVisible = 5,false
<SE> <SE>
Play = 3,Blow5,80 Play = 3,Blow5,80
Play = 7,Blow5,80 Play = 7,Blow5,80
@@ -36,32 +50,46 @@ Name = DOUBLESLAP
[Move,DOUBLESLAP,1] [Move,DOUBLESLAP,1]
Name = DoubleSlap hit 2 Name = DoubleSlap hit 2
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2>
Graphic = many
Focus = Target
SetX = 0,520
SetY = 0,94
SetX = 1,480
SetX = 2,424
SetX = 3,392
SetX = 4,224
SetX = 5,296
SetX = 6,344
SetX = 7,384
SetOpacity = 8,100
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 3,392 SetFrame = 3,20
SetY = 3,94 SetX = 3,8
SetY = 3,-2
SetZ = 3,28
SetOpacity = 3,100 SetOpacity = 3,100
SetX = 7,384 SetFrame = 4,19
SetOpacity = 7,255 SetVisible = 5,false
<Particle 4>
Graphic = many
Focus = Target
SetFrame = 7,20
SetX = 7,0
SetY = 7,-2
SetZ = 7,28
SetVisible = 8,false
<Particle 2>
Graphic = many
Focus = Target
SetFrame = 0,15
SetX = 0,136
SetY = 0,-2
SetZ = 0,27
SetX = 1,96
SetX = 2,40
SetX = 3,8
SetFrame = 4,16
SetX = 4,-160
SetX = 5,-88
SetX = 6,-40
SetX = 7,0
SetFrame = 8,19
SetOpacity = 8,100
<SE> <SE>
Play = 3,Blow5,80 Play = 3,Blow5,80
Play = 7,Blow5,80 Play = 7,Blow5,80
@@ -69,32 +97,46 @@ Name = DoubleSlap hit 2
[Move,DOUBLESLAP,2] [Move,DOUBLESLAP,2]
Name = DoubleSlap hit 3 Name = DoubleSlap hit 3
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3>
Graphic = many
Focus = Target
SetX = 3,392
SetY = 3,94
SetOpacity = 3,100
SetX = 7,384
SetOpacity = 7,255
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,520 SetFrame = 0,15
SetY = 0,94 SetX = 0,136
SetX = 1,480 SetY = 0,-2
SetX = 2,424 SetZ = 0,27
SetX = 3,392 SetX = 1,96
SetX = 4,224 SetX = 2,40
SetX = 5,296 SetX = 3,8
SetX = 6,344 SetFrame = 4,16
SetX = 7,384 SetX = 4,-160
SetX = 5,-88
SetX = 6,-40
SetX = 7,0
SetFrame = 8,19
SetOpacity = 8,100 SetOpacity = 8,100
<Particle 3>
Graphic = many
Focus = Target
SetFrame = 3,20
SetX = 3,8
SetY = 3,-2
SetZ = 3,28
SetOpacity = 3,100
SetFrame = 4,19
SetVisible = 5,false
<Particle 4>
Graphic = many
Focus = Target
SetFrame = 7,20
SetX = 7,0
SetY = 7,-2
SetZ = 7,28
SetVisible = 8,false
<SE> <SE>
Play = 3,Blow5,80 Play = 3,Blow5,80
Play = 7,Blow5,80 Play = 7,Blow5,80
@@ -102,32 +144,46 @@ Name = DoubleSlap hit 3
[Move,DOUBLESLAP,3] [Move,DOUBLESLAP,3]
Name = DoubleSlap hit 4 Name = DoubleSlap hit 4
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 4>
Graphic = many
Focus = Target
SetFrame = 7,20
SetX = 7,0
SetY = 7,-2
SetZ = 7,28
SetVisible = 8,false
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,520 SetFrame = 0,15
SetY = 0,94 SetX = 0,136
SetX = 1,480 SetY = 0,-2
SetX = 2,424 SetZ = 0,27
SetX = 3,392 SetX = 1,96
SetX = 4,224 SetX = 2,40
SetX = 5,296 SetX = 3,8
SetX = 6,344 SetFrame = 4,16
SetX = 7,384 SetX = 4,-160
SetX = 5,-88
SetX = 6,-40
SetX = 7,0
SetFrame = 8,19
SetOpacity = 8,100 SetOpacity = 8,100
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 3,392 SetFrame = 3,20
SetY = 3,94 SetX = 3,8
SetY = 3,-2
SetZ = 3,28
SetOpacity = 3,100 SetOpacity = 3,100
SetX = 7,384 SetFrame = 4,19
SetOpacity = 7,255 SetVisible = 5,false
<SE> <SE>
Play = 3,Blow5,80 Play = 3,Blow5,80
Play = 7,Blow5,80 Play = 7,Blow5,80
@@ -135,31 +191,45 @@ Name = DoubleSlap hit 4
[Move,DOUBLESLAP,4] [Move,DOUBLESLAP,4]
Name = DoubleSlap hit 5 Name = DoubleSlap hit 5
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 3,392 SetFrame = 3,20
SetY = 3,94 SetX = 3,8
SetY = 3,-2
SetZ = 3,28
SetOpacity = 3,100 SetOpacity = 3,100
SetX = 7,384 SetFrame = 4,19
SetOpacity = 7,255 SetVisible = 5,false
<Particle 4>
Graphic = many
Focus = Target
SetFrame = 7,20
SetX = 7,0
SetY = 7,-2
SetZ = 7,28
SetVisible = 8,false
<Particle 2> <Particle 2>
Graphic = many Graphic = many
Focus = Target Focus = Target
SetX = 0,520 SetFrame = 0,15
SetY = 0,94 SetX = 0,136
SetX = 1,480 SetY = 0,-2
SetX = 2,424 SetZ = 0,27
SetX = 3,392 SetX = 1,96
SetX = 4,224 SetX = 2,40
SetX = 5,296 SetX = 3,8
SetX = 6,344 SetFrame = 4,16
SetX = 7,384 SetX = 4,-160
SetX = 5,-88
SetX = 6,-40
SetX = 7,0
SetFrame = 8,19
SetOpacity = 8,100 SetOpacity = 8,100
<SE> <SE>
Play = 3,Blow5,80 Play = 3,Blow5,80

View File

@@ -3,102 +3,128 @@
[Move,DRAGONBREATH] [Move,DRAGONBREATH]
Name = DRAGONBREATH Name = DRAGONBREATH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,153 SetX = 0,19
SetY = 0,205 SetY = 0,-29
SetX = 1,204 SetZ = 0,27
SetY = 1,186 SetX = 1,59
SetX = 2,256 SetY = 1,-59
SetY = 2,167 SetFrame = 2,1
SetX = 3,307 SetX = 2,100
SetY = 3,142 SetY = 2,-89
SetX = 4,339 SetFrame = 3,2
SetY = 4,123 SetX = 3,139
SetX = 5,358 SetY = 3,-128
SetY = 5,110 SetFrame = 4,3
SetX = 4,164
SetY = 4,-157
SetFrame = 5,4
SetX = 5,179
SetY = 5,-178
SetFrame = 6,5
SetFrame = 7,6
SetFrame = 8,7
<Particle 3> <Particle 3>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,179 SetX = 1,39
SetY = 1,198 SetY = 1,-40
SetX = 2,217 SetZ = 1,28
SetX = 3,288 SetX = 2,69
SetY = 3,179 SetX = 3,125
SetX = 4,300 SetY = 3,-70
SetY = 4,173 SetFrame = 4,1
SetX = 4,134
SetY = 4,-79
SetZoomX = 4,75 SetZoomX = 4,75
SetZoomY = 4,75 SetZoomY = 4,75
SetX = 5,326 SetFrame = 5,0
SetY = 5,167 SetX = 5,154
SetY = 5,-89
SetZoomX = 5,100 SetZoomX = 5,100
SetZoomY = 5,100 SetZoomY = 5,100
SetVisible = 6,false
<Particle 4> <Particle 4>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetFlip = 2,true SetFlip = 2,true
SetX = 2,217 SetX = 2,69
SetY = 2,186 SetY = 2,-59
SetZ = 2,29
SetFlip = 3,false SetFlip = 3,false
SetX = 3,268 SetX = 3,109
SetY = 3,192 SetY = 3,-50
SetX = 4,281 SetX = 4,119
SetY = 4,186 SetY = 4,-59
SetX = 5,307 SetX = 5,139
SetY = 5,179 SetY = 5,-70
SetZoomX = 5,75 SetZoomX = 5,75
SetZoomY = 5,75 SetZoomY = 5,75
SetVisible = 6,false
<Particle 5> <Particle 5>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetFlip = 2,true SetFlip = 2,true
SetX = 2,179 SetX = 2,39
SetY = 2,205 SetY = 2,-29
SetX = 3,230 SetZ = 2,30
SetY = 3,198 SetX = 3,79
SetX = 4,249 SetY = 3,-40
SetY = 4,192 SetX = 4,94
SetY = 4,-50
SetZoomX = 4,75 SetZoomX = 4,75
SetZoomY = 4,75 SetZoomY = 4,75
SetVisible = 5,false
<Particle 6> <Particle 6>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,236 SetX = 2,84
SetY = 2,154 SetY = 2,-109
SetZ = 2,31
SetZoomX = 2,50 SetZoomX = 2,50
SetZoomY = 2,50 SetZoomY = 2,50
SetX = 3,230 SetX = 3,79
SetY = 3,205 SetY = 3,-29
SetZoomX = 3,100 SetZoomX = 3,100
SetZoomY = 3,100 SetZoomY = 3,100
SetVisible = 4,false
<Particle 7> <Particle 7>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetFrame = 3,1
SetFlip = 3,true SetFlip = 3,true
SetX = 3,345 SetX = 3,169
SetY = 3,154 SetY = 3,-109
SetZ = 3,32
SetZoomX = 3,50 SetZoomX = 3,50
SetZoomY = 3,50 SetZoomY = 3,50
SetVisible = 4,false
<Particle 8> <Particle 8>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetFrame = 3,1
SetFlip = 3,true SetFlip = 3,true
SetX = 3,294 SetX = 3,129
SetY = 3,142 SetY = 3,-128
SetZ = 3,33
SetZoomX = 3,40 SetZoomX = 3,40
SetZoomY = 3,40 SetZoomY = 3,40
SetVisible = 4,false
<Particle 9> <Particle 9>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 3,211 SetX = 3,64
SetY = 3,211 SetY = 3,-20
SetZ = 3,34
SetZoomX = 3,75 SetZoomX = 3,75
SetZoomY = 3,75 SetZoomY = 3,75
SetVisible = 4,false
<SE> <SE>
Play = 0,Fire4,80 Play = 0,Fire4,80

View File

@@ -3,20 +3,25 @@
[Move,DRAGONCLAW] [Move,DRAGONCLAW]
Name = DRAGONCLAW Name = DRAGONCLAW
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = poison Graphic = poison
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,9
SetY = 0,94 SetX = 0,0
SetX = 1,360 SetY = 0,-2
SetZ = 0,27
SetX = 1,-24
SetAngle = 1,25 SetAngle = 1,25
SetY = 2,102 SetFrame = 2,10
SetY = 2,6
SetAngle = 2,0 SetAngle = 2,0
SetFrame = 3,11
SetFrame = 4,12
<SE> <SE>
Play = 0,Slash9,80 Play = 0,Slash9,80
Play = 0,Thunder4,80 Play = 0,Thunder4,80

View File

@@ -3,24 +3,45 @@
[Move,DRAGONDANCE] [Move,DRAGONDANCE]
Name = DRAGONDANCE Name = DRAGONDANCE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = electric1 Graphic = electric1
Focus = Target Focus = Target
SetX = 3,392 SetFrame = 3,9
SetY = 3,46 SetX = 3,8
SetY = 7,94 SetY = 3,-50
SetZ = 3,28
SetFrame = 4,10
SetFrame = 5,11
SetFrame = 6,12
SetFrame = 7,9
SetY = 7,-2
SetFrame = 8,10
SetVisible = 9,false
<Particle 2> <Particle 2>
Graphic = electric1 Graphic = electric1
Focus = Target Focus = Target
SetX = 1,392 SetFrame = 1,9
SetY = 1,94 SetX = 1,8
SetY = 7,46 SetY = 1,-2
SetY = 9,94 SetZ = 1,27
SetFrame = 2,10
SetFrame = 3,11
SetFrame = 4,12
SetFrame = 5,13
SetFrame = 6,14
SetFrame = 7,13
SetY = 7,-50
SetFrame = 8,14
SetFrame = 9,11
SetY = 9,-2
SetFrame = 10,12
SetFrame = 11,13
SetFrame = 12,14
SetOpacity = 12,100 SetOpacity = 12,100
<SE> <SE>
Play = 0,Twine,80 Play = 0,Twine,80

View File

@@ -3,58 +3,74 @@
[Move,DRAGONRAGE] [Move,DRAGONRAGE]
Name = DRAGONRAGE Name = DRAGONRAGE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,179 SetX = 1,39
SetY = 1,198 SetY = 1,-40
SetX = 2,217 SetZ = 1,28
SetX = 3,288 SetX = 2,69
SetY = 3,179 SetX = 3,125
SetX = 4,300 SetY = 3,-70
SetY = 4,173 SetFrame = 4,1
SetX = 4,134
SetY = 4,-79
SetZoomX = 4,75 SetZoomX = 4,75
SetZoomY = 4,75 SetZoomY = 4,75
SetX = 5,326 SetFrame = 5,0
SetY = 5,167 SetX = 5,154
SetY = 5,-89
SetZoomX = 5,100 SetZoomX = 5,100
SetZoomY = 5,100 SetZoomY = 5,100
SetVisible = 6,false
<Particle 4> <Particle 4>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetFlip = 2,true SetFlip = 2,true
SetX = 2,217 SetX = 2,69
SetY = 2,186 SetY = 2,-59
SetZ = 2,29
SetFlip = 3,false SetFlip = 3,false
SetX = 3,268 SetX = 3,109
SetY = 3,192 SetY = 3,-50
SetX = 4,281 SetX = 4,119
SetY = 4,186 SetY = 4,-59
SetVisible = 5,false
<Particle 5> <Particle 5>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetFlip = 3,true SetFlip = 3,true
SetX = 3,230 SetX = 3,79
SetY = 3,198 SetY = 3,-40
SetZ = 3,30
SetVisible = 4,false
<Particle 2> <Particle 2>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,153 SetX = 0,19
SetY = 0,205 SetY = 0,-29
SetX = 1,204 SetZ = 0,27
SetY = 1,186 SetX = 1,59
SetX = 2,256 SetY = 1,-59
SetY = 2,167 SetFrame = 2,1
SetX = 3,307 SetX = 2,100
SetY = 3,142 SetY = 2,-89
SetX = 4,339 SetFrame = 3,2
SetY = 4,123 SetX = 3,139
SetX = 5,358 SetY = 3,-128
SetY = 5,110 SetFrame = 4,3
SetX = 4,164
SetY = 4,-157
SetFrame = 5,4
SetX = 5,179
SetY = 5,-178
SetFrame = 6,5
SetFrame = 7,6
SetFrame = 8,7
<SE> <SE>
Play = 0,Fire6,80 Play = 0,Fire6,80

View File

@@ -3,49 +3,55 @@
[Move,DYNAMICPUNCH] [Move,DYNAMICPUNCH]
Name = DYNAMICPUNCH Name = DYNAMICPUNCH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 1,389 SetX = 1,5
SetY = 1,99 SetY = 1,3
SetX = 2,386 SetZ = 1,28
SetX = 3,383 SetX = 2,2
SetY = 3,107 SetX = 3,-1
SetX = 4,386 SetY = 3,11
SetY = 4,99 SetX = 4,2
SetX = 5,384 SetY = 4,3
SetY = 5,108 SetX = 5,0
SetY = 5,12
SetVisible = 7,false
<Particle 2> <Particle 2>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 0,389 SetX = 0,5
SetY = 0,98 SetY = 0,2
SetX = 1,386 SetZ = 0,27
SetY = 1,96 SetFrame = 1,15
SetX = 2,389 SetX = 1,2
SetY = 2,94 SetY = 1,0
SetX = 3,384 SetFrame = 2,14
SetY = 3,99 SetX = 2,5
SetY = 2,-2
SetX = 3,0
SetY = 3,3
SetZoomX = 3,150 SetZoomX = 3,150
SetZoomY = 3,150 SetZoomY = 3,150
SetOpacity = 3,250 SetOpacity = 3,250
SetX = 4,386 SetX = 4,2
SetY = 4,90 SetY = 4,-6
SetZoomX = 4,180 SetZoomX = 4,180
SetZoomY = 4,180 SetZoomY = 4,180
SetOpacity = 4,194 SetOpacity = 4,194
SetX = 5,388 SetX = 5,4
SetY = 5,96 SetY = 5,0
SetZoomX = 5,250 SetZoomX = 5,250
SetZoomY = 5,250 SetZoomY = 5,250
SetOpacity = 5,120 SetOpacity = 5,120
SetX = 7,390 SetFrame = 7,0
SetY = 7,99 SetX = 7,6
SetY = 7,3
SetZoomX = 7,150 SetZoomX = 7,150
SetZoomY = 7,150 SetZoomY = 7,150
SetOpacity = 7,255 SetOpacity = 7,255

View File

@@ -3,44 +3,51 @@
[Move,EMBER] [Move,EMBER]
Name = EMBER Name = EMBER
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Flames Graphic = Flames
Focus = UserAndTarget Focus = UserAndTarget
SetX = 1,144 SetX = 9,142
SetY = 1,204 SetY = 9,-153
SetFlip = 2,true SetZ = 9,27
SetX = 2,164 SetFlip = 10,true
SetY = 2,196 SetX = 10,158
SetFlip = 3,false SetY = 10,-168
SetX = 3,185 SetFrame = 11,1
SetY = 3,180 SetFlip = 11,false
SetFlip = 4,true SetFrame = 12,2
SetX = 4,206
SetY = 4,172
SetFlip = 5,false
SetX = 5,227
SetY = 5,164
SetFlip = 6,true
SetX = 6,248
SetY = 6,156
SetFlip = 7,false
SetX = 7,268
SetY = 7,148
SetX = 8,289
SetY = 8,132
<Particle 2> <Particle 2>
Graphic = Flames Graphic = Flames
Focus = UserAndTarget Focus = UserAndTarget
SetX = 9,310 SetFrame = 1,2
SetY = 9,126 SetX = 1,12
SetFlip = 10,true SetY = 1,-31
SetX = 10,331 SetZ = 1,28
SetY = 10,116 SetFlip = 2,true
SetFlip = 11,false SetX = 2,28
SetY = 2,-43
SetFlip = 3,false
SetX = 3,44
SetY = 3,-68
SetFlip = 4,true
SetX = 4,60
SetY = 4,-81
SetFlip = 5,false
SetX = 5,77
SetY = 5,-93
SetFlip = 6,true
SetX = 6,93
SetY = 6,-106
SetFlip = 7,false
SetX = 7,109
SetY = 7,-118
SetFrame = 8,1
SetX = 8,125
SetY = 8,-143
SetVisible = 9,false
<SE> <SE>
Play = 1,Fire2,80 Play = 1,Fire2,80

View File

@@ -3,56 +3,82 @@
[Move,ENCORE] [Move,ENCORE]
Name = ENCORE Name = ENCORE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = BABACOMETRO Graphic = BABACOMETRO
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,96 SetFrame = 0,16
SetY = 0,186 SetX = 0,-25
SetX = 1,108 SetY = 0,-59
SetX = 2,121 SetZ = 0,28
SetX = 3,160 SetX = 1,-15
SetX = 4,96 SetX = 2,-5
SetX = 5,108 SetFrame = 3,15
SetX = 6,140 SetX = 3,25
SetX = 7,108 SetFrame = 4,16
SetX = 8,166 SetX = 4,-25
SetX = 9,108 SetX = 5,-15
SetX = 10,121 SetFrame = 6,15
SetX = 11,160 SetX = 6,9
SetX = 12,96 SetFrame = 7,16
SetX = 13,108 SetX = 7,-15
SetX = 14,140 SetFrame = 8,15
SetX = 15,108 SetX = 8,29
SetX = 16,89 SetFrame = 9,16
SetX = 17,115 SetX = 9,-15
SetX = 18,147 SetX = 10,-5
SetFrame = 11,15
SetX = 11,25
SetFrame = 12,16
SetX = 12,-25
SetX = 13,-15
SetFrame = 14,15
SetX = 14,9
SetFrame = 15,16
SetX = 15,-15
SetX = 16,-30
SetX = 17,-10
SetFrame = 18,15
SetX = 18,14
<Particle 2> <Particle 2>
Graphic = BABACOMETRO Graphic = BABACOMETRO
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,172 SetFrame = 0,15
SetY = 0,186 SetX = 0,34
SetX = 1,160 SetY = 0,-59
SetX = 2,140 SetZ = 0,27
SetX = 3,108 SetX = 1,25
SetX = 4,172 SetX = 2,9
SetX = 5,160 SetFrame = 3,16
SetX = 6,121 SetX = 3,-15
SetX = 7,160 SetFrame = 4,15
SetX = 8,96 SetX = 4,34
SetX = 9,153 SetX = 5,25
SetX = 10,140 SetFrame = 6,16
SetX = 11,108 SetX = 6,-5
SetX = 12,172 SetFrame = 7,15
SetX = 13,160 SetX = 7,25
SetX = 14,121 SetFrame = 8,16
SetX = 15,160 SetX = 8,-25
SetX = 16,179 SetFrame = 9,15
SetX = 17,160 SetX = 9,19
SetX = 18,128 SetX = 10,9
SetFrame = 11,16
SetX = 11,-15
SetFrame = 12,15
SetX = 12,34
SetX = 13,25
SetFrame = 14,16
SetX = 14,-5
SetFrame = 15,15
SetX = 15,25
SetX = 16,39
SetX = 17,25
SetFrame = 18,16
SetX = 18,0
<SE> <SE>
Play = 0,Applause,80 Play = 0,Applause,80

View File

@@ -3,16 +3,17 @@
[Move,ENERGYBALL] [Move,ENERGYBALL]
Name = ENERGYBALL Name = ENERGYBALL
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 0,393 SetX = 0,9
SetY = 0,117 SetY = 0,21
SetZ = 0,27
SetZoomX = 0,80 SetZoomX = 0,80
SetZoomY = 0,80 SetZoomY = 0,80
SetZoomX = 1,90 SetZoomX = 1,90
@@ -33,5 +34,6 @@ Name = ENERGYBALL
SetZoomY = 8,160 SetZoomY = 8,160
SetZoomX = 9,170 SetZoomX = 9,170
SetZoomY = 9,170 SetZoomY = 9,170
SetVisible = 10,false
<SE> <SE>
Play = 0,Uproar,100,85 Play = 0,Uproar,100,85

View File

@@ -3,68 +3,90 @@
[Move,ERUPTION] [Move,ERUPTION]
Name = ERUPTION Name = ERUPTION
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 2,211 SetFrame = 2,8
SetY = 2,167 SetX = 2,64
SetY = 2,-89
SetZ = 2,28
SetAngle = 2,30 SetAngle = 2,30
SetX = 3,268 SetX = 3,109
SetY = 3,142 SetY = 3,-128
SetAngle = 3,15 SetAngle = 3,15
SetX = 4,294 SetFrame = 4,9
SetY = 4,123 SetX = 4,129
SetX = 5,332 SetY = 4,-157
SetY = 5,110 SetFrame = 5,10
SetX = 5,159
SetY = 5,-178
SetAngle = 5,10 SetAngle = 5,10
SetX = 6,364 SetFrame = 6,11
SetX = 6,184
SetAngle = 6,0 SetAngle = 6,0
SetX = 7,262 SetFrame = 7,10
SetY = 7,91 SetX = 7,104
SetY = 7,-207
SetAngle = 7,10 SetAngle = 7,10
SetVisible = 8,false
<Particle 4> <Particle 4>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 4,147 SetFrame = 4,8
SetY = 4,161 SetX = 4,14
SetY = 4,-98
SetZ = 4,29
SetAngle = 4,30 SetAngle = 4,30
SetX = 5,179 SetX = 5,39
SetY = 5,142 SetY = 5,-128
SetAngle = 5,15 SetAngle = 5,15
SetX = 6,204 SetFrame = 6,9
SetY = 6,110 SetX = 6,59
SetY = 6,-178
SetVisible = 7,false
<Particle 2> <Particle 2>
Graphic = fire5 Graphic = fire5
Focus = UserAndTarget Focus = UserAndTarget
SetX = 0,160 SetFrame = 0,8
SetY = 0,167 SetX = 0,25
SetY = 0,-89
SetZ = 0,27
SetAngle = 0,30 SetAngle = 0,30
SetX = 1,198 SetX = 1,54
SetY = 1,148 SetY = 1,-118
SetAngle = 1,15 SetAngle = 1,15
SetX = 2,236 SetFrame = 2,9
SetY = 2,116 SetX = 2,84
SetX = 3,268 SetY = 2,-168
SetY = 3,98 SetFrame = 3,10
SetX = 3,109
SetY = 3,-196
SetAngle = 3,10 SetAngle = 3,10
SetX = 4,313 SetFrame = 4,11
SetX = 4,144
SetAngle = 4,0 SetAngle = 4,0
SetX = 5,358 SetFrame = 5,12
SetY = 5,110 SetX = 5,179
SetX = 6,364 SetY = 5,-178
SetX = 7,377 SetFrame = 6,13
SetY = 7,116 SetX = 6,184
SetX = 8,326 SetFrame = 7,12
SetY = 8,91 SetX = 7,194
SetX = 9,358 SetY = 7,-168
SetY = 9,104 SetFrame = 8,11
SetX = 10,371 SetX = 8,154
SetY = 10,123 SetY = 8,-207
SetFrame = 9,12
SetX = 9,179
SetY = 9,-187
SetFrame = 10,13
SetX = 10,189
SetY = 10,-157
<SE> <SE>
Play = 0,Fire5,80 Play = 0,Fire5,80
Play = 0,Fire2,80 Play = 0,Fire2,80

View File

@@ -3,57 +3,118 @@
[Move,EXPLOSION] [Move,EXPLOSION]
Name = EXPLOSION Name = EXPLOSION
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Fire3 Graphic = Fire3
Focus = Target Focus = Target
SetX = 0,424 SetFrame = 0,5
SetY = 0,46 SetX = 0,40
SetY = 0,-50
SetZ = 0,28
SetOpacity = 0,50 SetOpacity = 0,50
SetX = 2,400 SetFrame = 1,9
SetY = 2,142 SetFrame = 2,11
SetX = 2,16
SetY = 2,46
SetOpacity = 2,255 SetOpacity = 2,255
SetX = 13,392 SetFrame = 3,12
SetY = 13,78 SetFrame = 4,13
SetX = 15,424 SetFrame = 5,14
SetY = 15,46 SetFrame = 6,15
SetFrame = 7,16
SetFrame = 8,17
SetFrame = 9,18
SetFrame = 10,19
SetFrame = 11,20
SetFrame = 12,21
SetFrame = 13,12
SetX = 13,8
SetY = 13,-18
SetFrame = 14,13
SetFrame = 15,23
SetX = 15,40
SetY = 15,-50
SetOpacity = 15,150 SetOpacity = 15,150
SetVisible = 16,false
<Particle 4> <Particle 4>
Graphic = Fire3 Graphic = Fire3
Focus = Target Focus = Target
SetX = 2,424 SetFrame = 2,10
SetY = 2,46 SetX = 2,40
SetY = 2,-50
SetZ = 2,29
SetOpacity = 2,100 SetOpacity = 2,100
SetFrame = 3,11
SetOpacity = 3,255 SetOpacity = 3,255
SetX = 6,392 SetFrame = 4,12
SetY = 6,78 SetFrame = 5,13
SetFrame = 6,5
SetX = 6,8
SetY = 6,-18
SetOpacity = 6,100 SetOpacity = 6,100
SetFrame = 7,6
SetOpacity = 7,255 SetOpacity = 7,255
SetX = 13,424 SetFrame = 8,7
SetY = 13,46 SetFrame = 9,8
SetFrame = 10,9
SetFrame = 11,10
SetFrame = 12,11
SetFrame = 13,21
SetX = 13,40
SetY = 13,-50
SetFrame = 14,22
SetVisible = 15,false
<Particle 5> <Particle 5>
Graphic = Fire3 Graphic = Fire3
Focus = Target Focus = Target
SetX = 6,424 SetFrame = 6,14
SetY = 6,46 SetX = 6,40
SetY = 6,-50
SetZ = 6,30
SetFrame = 7,15
SetFrame = 8,16
SetFrame = 9,17
SetFrame = 10,18
SetFrame = 11,19
SetFrame = 12,20
SetVisible = 13,false
<Particle 2> <Particle 2>
Graphic = Fire3 Graphic = Fire3
Focus = Target Focus = Target
SetX = 0,296 SetFrame = 0,11
SetY = 0,94 SetX = 0,-88
SetY = 0,-2
SetZ = 0,27
SetFrame = 1,12
SetFrame = 2,13
SetFrame = 3,14
SetFrame = 4,15
SetFrame = 5,16
SetFrame = 6,17
SetFrame = 7,18
SetFrame = 8,19
SetFrame = 9,20
SetFrame = 10,21
SetFrame = 11,22
SetFrame = 12,23
SetOpacity = 12,150 SetOpacity = 12,150
SetX = 13,400 SetFrame = 13,22
SetY = 13,142 SetX = 13,16
SetY = 13,46
SetOpacity = 13,255 SetOpacity = 13,255
SetFrame = 14,23
SetOpacity = 14,150 SetOpacity = 14,150
SetX = 15,392 SetFrame = 15,15
SetY = 15,78 SetX = 15,8
SetY = 15,-18
SetOpacity = 15,255 SetOpacity = 15,255
SetFrame = 16,17
SetOpacity = 16,200 SetOpacity = 16,200
SetFrame = 17,19
SetOpacity = 17,150 SetOpacity = 17,150
<SE> <SE>
Play = 0,Explosion3,80 Play = 0,Explosion3,80

View File

@@ -3,37 +3,47 @@
[Move,FAKEOUT] [Move,FAKEOUT]
Name = FAKEOUT Name = FAKEOUT
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 3> <Particle 3>
Graphic = Fakeout Graphic = Fakeout
Focus = Target Focus = Target
SetFrame = 0,5
SetFlip = 0,true SetFlip = 0,true
SetX = 0,480 SetX = 0,96
SetY = 0,102 SetY = 0,6
SetX = 6,464 SetZ = 0,28
SetX = 7,448 SetX = 6,80
SetX = 8,400 SetX = 7,64
SetX = 9,384 SetFrame = 8,6
SetX = 12,400 SetX = 8,16
SetX = 13,448 SetX = 9,0
SetX = 14,464 SetX = 12,16
SetX = 15,480 SetFrame = 13,5
SetX = 13,64
SetX = 14,80
SetX = 15,96
SetVisible = 20,false
<Particle 2> <Particle 2>
Graphic = Fakeout Graphic = Fakeout
Focus = Target Focus = Target
SetX = 0,288 SetFrame = 0,5
SetY = 0,102 SetX = 0,-96
SetX = 6,304 SetY = 0,6
SetX = 7,320 SetZ = 0,27
SetX = 8,368 SetX = 6,-80
SetX = 9,384 SetX = 7,-64
SetX = 12,368 SetFrame = 8,6
SetX = 13,320 SetX = 8,-16
SetX = 14,304 SetX = 9,0
SetX = 15,288 SetX = 12,-16
SetFrame = 13,5
SetX = 13,-64
SetX = 14,-80
SetX = 15,-96
SetVisible = 20,false
<SE> <SE>
Play = 9,punch5,80,150 Play = 9,punch5,80,150

View File

@@ -3,77 +3,101 @@
[Move,FAKETEARS] [Move,FAKETEARS]
Name = FAKETEARS Name = FAKETEARS
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2>
Graphic = poison2
Focus = User
SetX = 0,56
SetY = 0,14
SetZ = 0,27
SetX = 1,64
SetY = 1,6
SetFlip = 2,true
SetX = 2,-80
SetY = 2,-2
SetFrame = 3,1
SetFlip = 3,false
SetX = 3,83
SetY = 3,-6
SetFrame = 4,2
SetX = 4,96
SetY = 4,6
SetX = 5,104
SetY = 5,14
SetFlip = 6,true
SetX = 6,-124
SetY = 6,9
SetFlip = 7,false
SetX = 7,120
SetY = 7,2
SetX = 8,130
SetY = 8,10
SetX = 9,142
SetY = 9,24
<Particle 3> <Particle 3>
Graphic = poison2 Graphic = poison2
Focus = User Focus = User
SetFlip = 1,true SetFlip = 1,true
SetX = 1,56 SetX = 1,-72
SetY = 1,230 SetY = 1,6
SetX = 3,40 SetZ = 1,28
SetY = 3,214 SetVisible = 2,false
SetX = 4,29
SetY = 4,209
SetX = 5,15
SetY = 5,225
SetFlip = 6,false
SetX = 6,240
SetY = 6,222
SetX = 7,7
SetY = 7,208
SetX = 8,-7
SetY = 8,214
SetX = 9,-16
SetY = 9,227
<Particle 4> <Particle 4>
Graphic = poison2 Graphic = poison2
Focus = User Focus = User
SetX = 2,200 SetFrame = 2,1
SetY = 2,222 SetX = 2,72
SetX = 4,221 SetY = 2,-2
SetY = 4,217 SetZ = 2,29
SetX = 5,234 SetVisible = 3,false
SetY = 5,216
SetFlip = 6,true
SetX = 6,-3
SetY = 6,203
<Particle 5> <Particle 5>
Graphic = poison2 Graphic = poison2
Focus = User Focus = User
SetFlip = 5,true SetFrame = 3,1
SetX = 5,10 SetFlip = 3,true
SetY = 5,204 SetX = 3,-88
<Particle 2> SetY = 3,-10
SetZ = 3,28
SetX = 4,-99
SetY = 4,-15
SetFrame = 5,2
SetX = 5,-113
SetY = 5,1
SetFlip = 6,false
SetX = 6,112
SetY = 6,-2
SetX = 7,-121
SetY = 7,-16
SetX = 8,-135
SetY = 8,-10
SetX = 9,-144
SetY = 9,3
<Particle 6>
Graphic = poison2 Graphic = poison2
Focus = User Focus = User
SetX = 0,184 SetFrame = 4,1
SetY = 0,238 SetX = 4,93
SetX = 1,192 SetY = 4,-7
SetY = 1,230 SetZ = 4,29
SetFlip = 2,true SetX = 5,106
SetX = 2,48 SetY = 5,-8
SetY = 2,222
SetFlip = 3,false
SetX = 3,211
SetY = 3,218
SetX = 4,224
SetY = 4,230
SetX = 5,232
SetY = 5,238
SetFlip = 6,true SetFlip = 6,true
SetX = 6,4 SetX = 6,-131
SetY = 6,233 SetY = 6,-21
SetFlip = 7,false SetVisible = 7,false
SetX = 7,248 <Particle 7>
SetY = 7,226 Graphic = poison2
SetX = 8,258 Focus = User
SetY = 8,234 SetFrame = 5,1
SetX = 9,270 SetFlip = 5,true
SetY = 9,248 SetX = 5,-118
SetY = 5,-20
SetZ = 5,30
SetVisible = 6,false
<SE> <SE>
Play = 0,Water1,40,70 Play = 0,Water1,40,70
Play = 2,Water1,40,70 Play = 2,Water1,40,70

View File

@@ -3,110 +3,158 @@
[Move,FIERYDANCE] [Move,FIERYDANCE]
Name = FIERYDANCE Name = FIERYDANCE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 0,419 SetFrame = 0,16
SetY = 0,80 SetX = 0,35
SetX = 1,424 SetY = 0,-16
SetY = 1,86 SetZ = 0,27
SetX = 2,425 SetX = 1,40
SetY = 2,92 SetY = 1,-10
SetX = 3,416 SetFrame = 2,17
SetY = 3,84 SetX = 2,41
SetX = 4,358 SetY = 2,-4
SetY = 4,102 SetX = 3,32
SetX = 5,354 SetY = 3,-12
SetY = 5,108 SetFrame = 4,16
SetX = 6,339 SetX = 4,-26
SetY = 6,79 SetY = 4,6
SetX = 7,386 SetFrame = 5,15
SetY = 7,100 SetX = 5,-30
SetX = 8,367 SetY = 5,12
SetY = 8,127 SetX = 6,-45
SetX = 9,374 SetY = 6,-17
SetY = 9,108 SetFrame = 7,16
SetX = 10,373 SetX = 7,2
SetY = 10,101 SetY = 7,4
SetX = 11,388 SetX = 8,-17
SetY = 11,97 SetY = 8,31
SetX = 12,385 SetFrame = 9,15
SetY = 12,92 SetX = 9,-10
SetY = 9,12
SetX = 10,-11
SetY = 10,5
SetX = 11,4
SetY = 11,1
SetFrame = 12,18
SetX = 12,1
SetY = 12,-4
<Particle 3> <Particle 3>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 1,364 SetFrame = 1,16
SetY = 1,85 SetX = 1,-20
SetX = 2,359 SetY = 1,-11
SetY = 2,82 SetZ = 1,28
SetX = 3,356 SetX = 2,-25
SetY = 3,84 SetY = 2,-14
SetX = 4,413 SetFrame = 3,17
SetY = 4,104 SetX = 3,-28
SetX = 5,398 SetY = 3,-12
SetY = 5,90 SetFrame = 4,16
SetX = 6,382 SetX = 4,29
SetY = 6,39 SetY = 4,8
SetX = 7,421 SetFrame = 5,15
SetY = 7,82 SetX = 5,14
SetX = 8,418 SetY = 5,-6
SetY = 8,110 SetX = 6,-2
SetX = 9,422 SetY = 6,-57
SetY = 9,100 SetFrame = 7,16
SetX = 10,407 SetX = 7,37
SetY = 10,57 SetY = 7,-14
SetX = 8,34
SetY = 8,14
SetFrame = 9,17
SetX = 9,38
SetY = 9,4
SetX = 10,23
SetY = 10,-39
SetVisible = 11,false
<Particle 4> <Particle 4>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 1,411 SetFrame = 1,16
SetY = 1,49 SetX = 1,27
SetX = 2,407 SetY = 1,-47
SetY = 2,50 SetZ = 1,29
SetX = 3,403 SetX = 2,23
SetY = 3,40 SetY = 2,-46
SetX = 4,404 SetFrame = 3,17
SetY = 4,50 SetX = 3,19
SetX = 5,438 SetY = 3,-56
SetY = 5,41 SetFrame = 4,18
SetX = 6,419 SetX = 4,20
SetY = 6,84 SetY = 4,-46
SetX = 7,399 SetFrame = 5,15
SetY = 7,54 SetX = 5,54
SetX = 8,388 SetY = 5,-55
SetY = 8,75 SetX = 6,35
SetX = 9,399 SetY = 6,-12
SetY = 9,50 SetFrame = 7,16
SetX = 7,15
SetY = 7,-42
SetFrame = 8,17
SetX = 8,4
SetY = 8,-21
SetX = 9,15
SetY = 9,-46
SetVisible = 10,false
<Particle 5> <Particle 5>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 3,338 SetFrame = 3,18
SetY = 3,51 SetX = 3,-46
SetX = 4,321 SetY = 3,-45
SetY = 4,48 SetZ = 3,30
SetX = 5,435 SetX = 4,-63
SetY = 5,118 SetY = 4,-48
SetX = 7,410 SetFrame = 5,15
SetY = 7,115 SetX = 5,51
SetX = 8,424 SetY = 5,22
SetY = 8,52 SetVisible = 6,false
<Particle 6> <Particle 6>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 4,373 SetFrame = 4,15
SetY = 4,55 SetX = 4,-11
SetX = 7,359 SetY = 4,-41
SetY = 7,63 SetZ = 4,31
SetX = 8,342 SetVisible = 5,false
SetY = 8,49
<Particle 7> <Particle 7>
Graphic = fly copy Graphic = fly copy
Focus = Target Focus = Target
SetX = 7,351 SetFrame = 7,16
SetY = 7,107 SetX = 7,26
SetY = 7,19
SetZ = 7,30
SetFrame = 8,17
SetX = 8,40
SetY = 8,-44
SetVisible = 9,false
<Particle 8>
Graphic = fly copy
Focus = Target
SetFrame = 7,16
SetX = 7,-25
SetY = 7,-33
SetZ = 7,31
SetFrame = 8,17
SetX = 8,-42
SetY = 8,-47
SetVisible = 9,false
<Particle 9>
Graphic = fly copy
Focus = Target
SetFrame = 7,16
SetX = 7,-33
SetY = 7,11
SetZ = 7,32
SetVisible = 8,false
<SE> <SE>
Play = 0,Wring Out,80 Play = 0,Wring Out,80

View File

@@ -3,54 +3,72 @@
[Move,FINALGAMBIT] [Move,FINALGAMBIT]
Name = FINALGAMBIT Name = FINALGAMBIT
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = finger.spoon Graphic = finger.spoon
Focus = Target Focus = Target
SetX = 0,364 SetFrame = 0,7
SetY = 0,126 SetX = 0,-20
SetX = 1,362 SetY = 0,30
SetY = 1,122 SetZ = 0,27
SetX = 2,391 SetX = 1,-22
SetY = 2,127 SetY = 1,26
SetX = 3,396 SetX = 2,7
SetY = 3,122 SetY = 2,31
SetX = 4,367 SetFrame = 3,8
SetY = 4,100 SetX = 3,12
SetX = 5,388 SetY = 3,26
SetY = 5,97 SetFrame = 4,9
SetX = 6,387 SetX = 4,-17
SetY = 6,108 SetY = 4,4
SetX = 7,356 SetX = 5,4
SetY = 7,76 SetY = 5,1
SetX = 8,405 SetFrame = 6,10
SetY = 8,107 SetX = 6,3
SetX = 9,404 SetY = 6,12
SetY = 9,108 SetX = 7,-28
SetX = 10,377 SetY = 7,-20
SetY = 10,84 SetFrame = 8,7
SetX = 11,386 SetX = 8,21
SetY = 11,107 SetY = 8,11
SetX = 12,411 SetFrame = 9,8
SetY = 12,67 SetX = 9,20
SetX = 13,414 SetY = 9,12
SetY = 13,74 SetFrame = 10,9
SetX = 14,400 SetX = 10,-7
SetY = 14,113 SetY = 10,-12
SetX = 15,387 SetFrame = 11,10
SetY = 15,114 SetX = 11,2
SetY = 16,137 SetY = 11,11
SetX = 17,384 SetFrame = 12,7
SetY = 17,136 SetX = 12,27
SetX = 18,375 SetY = 12,-29
SetY = 18,76 SetFrame = 13,8
SetX = 19,416 SetX = 13,30
SetY = 19,89 SetY = 13,-22
SetX = 20,407 SetFrame = 14,7
SetY = 20,108 SetX = 14,16
SetY = 14,17
SetFrame = 15,10
SetX = 15,3
SetY = 15,18
SetFrame = 16,7
SetY = 16,41
SetFrame = 17,10
SetX = 17,0
SetY = 17,40
SetFrame = 18,7
SetX = 18,-9
SetY = 18,-20
SetFrame = 19,9
SetX = 19,32
SetY = 19,-7
SetFrame = 20,8
SetX = 20,23
SetY = 20,12
<SE> <SE>
Play = 0,MiningCollapse Play = 0,MiningCollapse

View File

@@ -3,27 +3,37 @@
[Move,FIREBLAST] [Move,FIREBLAST]
Name = FIREBLAST Name = FIREBLAST
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = fire blast Graphic = fire blast
Focus = Target Focus = Target
SetX = 0,384 SetX = 0,0
SetY = 0,94 SetY = 0,-2
SetY = 2,95 SetZ = 0,27
SetY = 3,92 SetFrame = 1,1
SetX = 4,383 SetFrame = 2,2
SetY = 4,91 SetY = 2,-1
SetX = 5,384 SetFrame = 3,3
SetY = 5,98 SetY = 3,-4
SetY = 6,94 SetFrame = 4,4
SetY = 7,96 SetX = 4,-1
SetX = 8,382 SetY = 4,-5
SetY = 8,92 SetFrame = 5,5
SetX = 9,385 SetX = 5,0
SetY = 9,89 SetY = 5,2
SetFrame = 6,6
SetY = 6,-2
SetFrame = 7,7
SetY = 7,0
SetFrame = 8,8
SetX = 8,-2
SetY = 8,-4
SetFrame = 9,9
SetX = 9,1
SetY = 9,-7
<SE> <SE>
Play = 0,Voltorb Flip Explosion,95,101 Play = 0,Voltorb Flip Explosion,95,101

View File

@@ -3,90 +3,127 @@
[Move,FIREFANG] [Move,FIREFANG]
Name = FIREFANG Name = FIREFANG
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 0,391 SetX = 0,7
SetY = 0,94 SetY = 0,-2
SetX = 1,394 SetZ = 0,27
SetY = 1,96 SetFrame = 1,1
SetX = 2,386 SetX = 1,10
SetY = 2,93 SetY = 1,0
SetX = 3,392 SetFrame = 2,2
SetY = 3,99 SetX = 2,2
SetX = 4,381 SetY = 2,-3
SetY = 4,98 SetFrame = 3,3
SetX = 5,384 SetX = 3,8
SetY = 5,94 SetY = 3,3
SetX = 6,386 SetFrame = 4,4
SetY = 6,96 SetX = 4,-3
SetX = 8,391 SetY = 4,2
SetY = 8,95 SetFrame = 5,5
SetX = 9,382 SetX = 5,0
SetY = 9,87 SetY = 5,-2
SetX = 10,395 SetFrame = 6,6
SetY = 10,96 SetX = 6,2
SetX = 11,393 SetY = 6,0
SetY = 11,98 SetFrame = 7,7
SetY = 12,93 SetFrame = 8,8
SetX = 8,7
SetY = 8,-1
SetFrame = 9,9
SetX = 9,-2
SetY = 9,-9
SetFrame = 10,10
SetX = 10,11
SetY = 10,0
SetFrame = 11,11
SetX = 11,9
SetY = 11,2
SetFrame = 12,12
SetY = 12,-3
<Particle 3> <Particle 3>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 7,411 SetFrame = 7,15
SetY = 7,88 SetX = 7,27
SetY = 8,89 SetY = 7,-8
SetY = 9,82 SetZ = 7,28
SetX = 10,415 SetY = 8,-7
SetY = 10,89 SetY = 9,-14
SetX = 10,31
SetY = 10,-7
SetVisible = 11,false
<Particle 4> <Particle 4>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 8,418 SetFrame = 8,15
SetY = 8,70 SetX = 8,34
SetX = 9,414 SetY = 8,-26
SetY = 9,61 SetZ = 8,29
SetX = 10,420 SetX = 9,30
SetY = 10,69 SetY = 9,-35
SetX = 10,36
SetY = 10,-27
SetVisible = 11,false
<Particle 5> <Particle 5>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 8,353 SetFrame = 8,15
SetY = 8,73 SetX = 8,-31
SetX = 9,349 SetY = 8,-23
SetY = 9,40 SetZ = 8,30
SetX = 10,405 SetX = 9,-35
SetY = 10,53 SetY = 9,-56
SetX = 10,21
SetY = 10,-43
SetVisible = 11,false
<Particle 6> <Particle 6>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 9,359 SetFrame = 9,15
SetY = 9,33 SetX = 9,-25
SetX = 10,348 SetY = 9,-63
SetY = 10,48 SetZ = 9,31
SetX = 10,-36
SetY = 10,-48
SetVisible = 11,false
<Particle 7> <Particle 7>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 10,358 SetFrame = 10,15
SetY = 10,44 SetX = 10,-26
SetY = 10,-52
SetZ = 10,32
SetVisible = 11,false
<Particle 8> <Particle 8>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 10,375 SetFrame = 10,15
SetY = 10,40 SetX = 10,-9
SetY = 10,-56
SetZ = 10,33
SetVisible = 11,false
<Particle 9> <Particle 9>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 10,356 SetFrame = 10,15
SetY = 10,104 SetX = 10,-28
SetY = 10,8
SetZ = 10,34
SetVisible = 11,false
<Particle 10> <Particle 10>
Graphic = element fangs Graphic = element fangs
Focus = Target Focus = Target
SetX = 10,365 SetFrame = 10,15
SetY = 10,32 SetX = 10,-19
SetY = 10,-64
SetZ = 10,35
SetVisible = 11,false
<SE> <SE>
Play = 6,Vice Grip,100,114 Play = 6,Vice Grip,100,114

View File

@@ -3,33 +3,37 @@
[Move,FIREPLEDGE] [Move,FIREPLEDGE]
Name = FIREPLEDGE Name = FIREPLEDGE
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = anim sheet.2 Graphic = anim sheet.2
Focus = Target Focus = Target
SetX = 0,388 SetFrame = 0,10
SetY = 0,135 SetX = 0,4
SetY = 0,39
SetZ = 0,27
SetZoomY = 0,30 SetZoomY = 0,30
SetX = 1,387 SetX = 1,3
SetY = 1,123 SetY = 1,27
SetZoomY = 1,50 SetZoomY = 1,50
SetY = 2,111 SetY = 2,15
SetZoomY = 2,75 SetZoomY = 2,75
SetX = 3,386 SetX = 3,2
SetY = 3,100 SetY = 3,4
SetZoomY = 3,100 SetZoomY = 3,100
SetX = 4,387 SetX = 4,3
SetY = 4,111 SetY = 4,15
SetZoomY = 4,75 SetZoomY = 4,75
SetX = 5,386 SetX = 5,2
SetY = 5,100 SetY = 5,4
SetZoomY = 5,100 SetZoomY = 5,100
SetX = 6,384 SetFrame = 6,12
SetY = 6,98 SetX = 6,0
SetY = 7,95 SetY = 6,2
SetFrame = 7,11
SetY = 7,-1
<SE> <SE>
Play = 0,Mega Punch Play = 0,Mega Punch

View File

@@ -3,100 +3,136 @@
[Move,FIREPUNCH] [Move,FIREPUNCH]
Name = FIREPUNCH Name = FIREPUNCH
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 0,387 SetX = 0,3
SetY = 0,97 SetY = 0,1
SetX = 1,402 SetZ = 0,27
SetY = 1,88 SetFrame = 1,10
SetX = 2,403 SetX = 1,18
SetY = 2,96 SetY = 1,-8
SetX = 3,404 SetFrame = 2,9
SetY = 3,104 SetX = 2,19
SetX = 4,406 SetY = 2,0
SetY = 4,107 SetX = 3,20
SetX = 5,410 SetY = 3,8
SetY = 5,101 SetX = 4,22
SetX = 6,395 SetY = 4,11
SetY = 6,74 SetX = 5,26
SetY = 5,5
SetX = 6,11
SetY = 6,-22
SetVisible = 12,false
<Particle 3> <Particle 3>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 1,390 SetX = 1,6
SetY = 1,95 SetY = 1,-1
SetX = 2,384 SetZ = 1,28
SetY = 2,98 SetX = 2,0
SetX = 3,366 SetY = 2,2
SetY = 3,72 SetFrame = 3,10
SetX = 4,363 SetX = 3,-18
SetY = 4,90 SetY = 3,-24
SetX = 5,395 SetFrame = 4,9
SetY = 5,76 SetX = 4,-21
SetX = 6,413 SetY = 4,-6
SetY = 6,96 SetX = 5,11
SetY = 5,-20
SetX = 6,29
SetY = 6,0
SetVisible = 12,false
<Particle 4> <Particle 4>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 3,385 SetX = 3,1
SetY = 3,101 SetY = 3,5
SetX = 4,395 SetZ = 3,29
SetY = 4,69 SetFrame = 4,10
SetX = 5,364 SetX = 4,11
SetY = 5,91 SetY = 4,-27
SetX = 6,393 SetFrame = 5,9
SetY = 6,113 SetX = 5,-20
SetY = 5,-5
SetX = 6,9
SetY = 6,17
SetVisible = 12,false
<Particle 5> <Particle 5>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 4,384 SetX = 4,0
SetY = 4,103 SetY = 4,7
SetX = 5,381 SetZ = 4,30
SetY = 5,109 SetFrame = 5,10
SetX = 6,370 SetX = 5,-3
SetY = 6,98 SetY = 5,13
SetFrame = 6,9
SetX = 6,-14
SetY = 6,2
SetVisible = 12,false
<Particle 6> <Particle 6>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 5,387 SetX = 5,3
SetY = 5,104 SetY = 5,8
SetX = 6,392 SetZ = 5,31
SetY = 6,106 SetX = 6,8
SetY = 6,10
SetVisible = 12,false
<Particle 7> <Particle 7>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 7,403 SetFrame = 7,9
SetY = 7,82 SetX = 7,19
SetY = 7,-14
SetZ = 7,32
SetVisible = 12,false
<Particle 8> <Particle 8>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 8,374 SetFrame = 8,9
SetY = 8,81 SetX = 8,-10
SetY = 8,-15
SetZ = 8,33
SetVisible = 12,false
<Particle 9> <Particle 9>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 9,398 SetFrame = 9,9
SetY = 9,64 SetX = 9,14
SetY = 9,-32
SetZ = 9,34
SetVisible = 12,false
<Particle 10> <Particle 10>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 10,388 SetFrame = 10,9
SetY = 10,102 SetX = 10,4
SetY = 10,6
SetZ = 10,35
SetVisible = 12,false
<Particle 11> <Particle 11>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 11,403 SetFrame = 11,9
SetY = 11,110 SetX = 11,19
SetY = 11,14
SetZ = 11,36
SetVisible = 12,false
<Particle 12> <Particle 12>
Graphic = punches Graphic = punches
Focus = Target Focus = Target
SetX = 11,377 SetFrame = 11,9
SetY = 11,115 SetX = 11,-7
SetY = 11,19
SetZ = 11,37
SetVisible = 12,false
<SE> <SE>
Play = 0,Slam,100,115 Play = 0,Slam,100,115
Play = 1,Explosion Play = 1,Explosion

View File

@@ -3,33 +3,46 @@
[Move,FIRESPIN] [Move,FIRESPIN]
Name = FIRESPIN Name = FIRESPIN
<User> <User>
SetX = 0,128 SetX = 0,0
SetY = 0,224 SetY = 0,0
<Target> <Target>
SetX = 0,384 SetX = 0,0
SetY = 0,96 SetY = 0,0
<Particle 2> <Particle 2>
Graphic = grass2 Graphic = grass2
Focus = Target Focus = Target
SetX = 0,384 SetFrame = 0,9
SetY = 0,94 SetX = 0,0
SetY = 0,-2
SetZ = 0,27
SetZoomX = 0,25 SetZoomX = 0,25
SetZoomY = 0,25 SetZoomY = 0,25
SetOpacity = 0,100 SetOpacity = 0,100
SetFrame = 1,10
SetZoomX = 1,50 SetZoomX = 1,50
SetZoomY = 1,50 SetZoomY = 1,50
SetOpacity = 1,150 SetOpacity = 1,150
SetY = 2,86 SetFrame = 2,11
SetY = 2,-10
SetZoomX = 2,75 SetZoomX = 2,75
SetZoomY = 2,75 SetZoomY = 2,75
SetOpacity = 2,200 SetOpacity = 2,200
SetY = 3,78 SetFrame = 3,12
SetY = 3,-18
SetZoomX = 3,100 SetZoomX = 3,100
SetZoomY = 3,100 SetZoomY = 3,100
SetOpacity = 3,255 SetOpacity = 3,255
SetFrame = 4,9
SetFrame = 5,10
SetFrame = 6,11
SetFrame = 7,12
SetFrame = 8,9
SetFrame = 9,10
SetFrame = 10,11
SetZoomX = 10,75 SetZoomX = 10,75
SetZoomY = 10,75 SetZoomY = 10,75
SetOpacity = 10,150 SetOpacity = 10,150
SetFrame = 11,12
SetZoomX = 11,50 SetZoomX = 11,50
SetZoomY = 11,50 SetZoomY = 11,50
SetOpacity = 11,100 SetOpacity = 11,100

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