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Anim Editor: added FoeFlip property, Space to play, S to swap sides, P to show/hide property lines for selected particle
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@@ -66,6 +66,7 @@ module GameData
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"Focus" => [:focus, "e", FOCUS_TYPES],
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"FoeInvertX" => [:foe_invert_x, "b"],
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"FoeInvertY" => [:foe_invert_y, "b"],
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"FoeFlip" => [:foe_flip, "b"],
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# All properties below are "SetXYZ" or "MoveXYZ". "SetXYZ" has the
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# keyframe and the value, and "MoveXYZ" has the keyframe, duration and the
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# value. All have "^" in their schema. "SetXYZ" is turned into "MoveXYZ"
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@@ -115,7 +116,8 @@ module GameData
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:graphic => "",
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:focus => :foreground,
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:foe_invert_x => false,
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:foe_invert_y => false
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:foe_invert_y => false,
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:foe_flip => false
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}
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# NOTE: Particles are invisible until their first command, and automatically
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# become visible then. "User" and "Target" are visible from the start,
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