Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes

This commit is contained in:
Maruno17
2021-04-17 19:32:54 +01:00
parent 4bc744e3fb
commit 4489cde044
25 changed files with 125 additions and 96 deletions

View File

@@ -188,9 +188,9 @@ class SpriteAnimation
end
else
sprite_x = self.x - self.ox + self.src_rect.width / 2
sprite_y = self.y - self.oy + self.src_rect.height / 2
sprite_y -= self.src_rect.height / 4 if position == 0
sprite_y += self.src_rect.height / 4 if position == 2
sprite_y = self.y - self.oy
sprite_y += self.src_rect.height / 2 if position == 1
sprite_y += self.src_rect.height if position == 2
end
for i in 0..15
sprite = sprites[i]