Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes

This commit is contained in:
Maruno17
2021-04-17 19:32:54 +01:00
parent 4bc744e3fb
commit 4489cde044
25 changed files with 125 additions and 96 deletions

View File

@@ -409,7 +409,7 @@ class PokeBattle_Scene
return anim if anim
# Actual animation not found, get the default animation for the move's type
moveData = GameData::Move.get(moveID)
target_data = moveData.pbTarget(@battle.battlers[idxUser])
target_data = GameData::Target.get(moveData.target)
moveType = moveData.type
moveKind = moveData.category
moveKind += 3 if target_data.num_targets > 1 || target_data.affects_foe_side