mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 14:14:59 +00:00
Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes
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@@ -308,8 +308,8 @@ def pbDefinePath(canvas)
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for j in 0...4
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curve[j].mouseover
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end
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mouse = Mouse::getMousePos(true)
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newtext = (mouse) ? sprintf("(%d,%d)",mouse[0],mouse[1]) : "(??,??)"
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mousepos = Mouse::getMousePos(true)
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newtext = (mousepos) ? sprintf("(%d,%d)",mousepos[0],mousepos[1]) : "(??,??)"
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if window.text!=newtext
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window.text=newtext
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end
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@@ -382,7 +382,7 @@ def pbDefinePath(canvas)
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end
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while !canceled
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mousepos=Mouse::getMousePos(true)
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if mouse && !pointpath.isEndPoint?(mousepos[0],mousepos[1])
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if mousepos && !pointpath.isEndPoint?(mousepos[0],mousepos[1])
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pointpath.addPoint(mousepos[0],mousepos[1])
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points.push(PointSprite.new(mousepos[0],mousepos[1],canvas.viewport))
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end
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