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Implemented GameData::Ribbon
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@@ -19,7 +19,7 @@ critical hit.
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def pbPurify(pkmn, scene)
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return if !pkmn.shadowPokemon? || pkmn.heart_gauge != 0
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pkmn.shadow = false
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pkmn.giveRibbon(PBRibbons::NATIONAL)
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pkmn.giveRibbon(:NATIONAL)
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scene.pbDisplay(_INTL("{1} opened the door to its heart!", pkmn.name))
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old_moves = []
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pkmn.moves.each { |m| old_moves.push(m.id) }
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