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Rewrote summary screen code
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@@ -146,9 +146,8 @@ class BattleSwapScene
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def pbSummary(list, index)
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visibleSprites = pbFadeOutAndHide(@sprites) { pbUpdate }
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scene = PokemonSummary_Scene.new
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screen = PokemonSummaryScreen.new(scene)
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@sprites["list"].index = screen.pbStartScreen(list, index)
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screen = UI::PokemonSummary.new(list, index)
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@sprites["list"].index = screen.result
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pbFadeInAndShow(@sprites, visibleSprites) { pbUpdate }
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end
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