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Fix fusion icons
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@@ -111,8 +111,9 @@ class PokeRadar_UI
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bitmap1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
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bitmap2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
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dexNum = getDexNumberForSpecies(@pokemon.species)
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ensureFusionIconExists()
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", headPoke_number)
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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IO.copy_stream(headPokeFileName, bitmapPath)
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@@ -186,9 +186,9 @@ class PokemonIconSprite < SpriteWrapper
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icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
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icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
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dexNum = getDexNumberForSpecies(@pokemon.species)
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ensureFusionIconExists
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", headPoke_number)
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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IO.copy_stream(headPokeFileName, bitmapPath)
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@@ -33,8 +33,9 @@ class PokemonBoxIcon < IconSprite
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icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
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icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
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dexNum = getDexNumberForSpecies(species)
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ensureFusionIconExists
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", headPoke_number)
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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IO.copy_stream(headPokeFileName, bitmapPath)
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