Fix fusion icons

This commit is contained in:
infinitefusion
2023-07-03 18:41:46 -04:00
parent 6e1dd22df8
commit 45bb8d5946
16 changed files with 6 additions and 4 deletions

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@@ -111,8 +111,9 @@ class PokeRadar_UI
bitmap1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke)) bitmap1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
bitmap2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke)) bitmap2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
dexNum = getDexNumberForSpecies(@pokemon.species)
ensureFusionIconExists() ensureFusionIconExists()
bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", headPoke_number) bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
headPokeFileName = GameData::Species.icon_filename(headPoke) headPokeFileName = GameData::Species.icon_filename(headPoke)
bitmapPath = sprintf("%s.png", bitmapFileName) bitmapPath = sprintf("%s.png", bitmapFileName)
IO.copy_stream(headPokeFileName, bitmapPath) IO.copy_stream(headPokeFileName, bitmapPath)

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@@ -186,9 +186,9 @@ class PokemonIconSprite < SpriteWrapper
icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke)) icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke)) icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
dexNum = getDexNumberForSpecies(@pokemon.species)
ensureFusionIconExists ensureFusionIconExists
bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", headPoke_number) bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
headPokeFileName = GameData::Species.icon_filename(headPoke) headPokeFileName = GameData::Species.icon_filename(headPoke)
bitmapPath = sprintf("%s.png", bitmapFileName) bitmapPath = sprintf("%s.png", bitmapFileName)
IO.copy_stream(headPokeFileName, bitmapPath) IO.copy_stream(headPokeFileName, bitmapPath)

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@@ -33,8 +33,9 @@ class PokemonBoxIcon < IconSprite
icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke)) icon1 = AnimatedBitmap.new(GameData::Species.icon_filename(headPoke))
icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke)) icon2 = AnimatedBitmap.new(GameData::Species.icon_filename(bodyPoke))
dexNum = getDexNumberForSpecies(species)
ensureFusionIconExists ensureFusionIconExists
bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", headPoke_number) bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
headPokeFileName = GameData::Species.icon_filename(headPoke) headPokeFileName = GameData::Species.icon_filename(headPoke)
bitmapPath = sprintf("%s.png", bitmapFileName) bitmapPath = sprintf("%s.png", bitmapFileName)
IO.copy_stream(headPokeFileName, bitmapPath) IO.copy_stream(headPokeFileName, bitmapPath)

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