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Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect
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@@ -23,19 +23,12 @@ Some abilities have changed effects:
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Pokémon. In Gen 8, speed- and priority-modifying effects aren't considered,
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but in earlier Gens they are.
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Some items have changed properties/effects:
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- Zygarde Cube now changes a Zygarde's ability.
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Other notes:
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- In Gen 7+, Shaymin/Hoopa revert their form when withdrawn from storage rather
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than when deposited. It still also reverts under other conditions. Shaymin
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reverts its form when deposited in the Day Care (all Gens).
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- If a battle ends because of Rocky Helmet damage, the side that the Rocky
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Helmet holder is on should lose (Gen 7+) or win (Gen 6-).
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- Maybe the DNA Splicers/N-Solarizer/N-Lunarizer/Reins of Unity should actually
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be two items each (one that combines, one that splits) and they alternate upon
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use. No reasonable game would have multiple sets of Pokémon to fuse at once,
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so allowing just one of each fusion at a time is probably fine.
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Can use Fly from within the Town Map if possible. (Good QoL, add if possible.)
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(Will be implemented by me in the next PR)
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@@ -161,6 +154,11 @@ Other changes:
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Stick changed.
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- Changes to evolutions due to removal of moss rock/ice rock/magnetic field.
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- Form differences.
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- Maybe the DNA Splicers/N-Solarizer/N-Lunarizer/Reins of Unity should actually
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be two items each (one that combines, one that splits) and they alternate upon
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use. No reasonable game would have multiple sets of Pokémon to fuse at once,
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so allowing just one of each fusion at a time is probably fine.
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- Zygarde Cube now changes a Zygarde's form/ability.
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What happens to the PP of Iron Head when turned into/from Behemoth Blade/Bash
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for Zacian/Zamazenta? It gets decreased to the total PP if it is higher than the
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