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Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability
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@@ -205,6 +205,7 @@ class PokeBattle_Scene
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dw = @sprites["messageWindow"]
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dw.text = msg
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cw = Window_CommandPokemon.new(commands)
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cw.height = Graphics.height - dw.height if cw.height > Graphics.height - dw.height
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cw.x = Graphics.width-cw.width
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cw.y = Graphics.height-cw.height-dw.height
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cw.z = dw.z+1
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