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Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
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@@ -37,7 +37,7 @@ class PokeBattle_Battler
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@battle.pbHideAbilitySplash(target)
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pbItemHPHealCheck
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else
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msg = _INTL("{1} had its energy drained!",target.pbThis) if !msg || msg==""
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msg = _INTL("{1} had its energy drained!",target.pbThis) if nil_or_empty?(msg)
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@battle.pbDisplay(msg)
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if canHeal?
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amt = (amt*1.3).floor if hasActiveItem?(:BIGROOT)
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