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https://github.com/infinitefusion/infinitefusion-e18.git
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Tidying up for v20 release
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@@ -1,6 +1,6 @@
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#==============================================================================#
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#==============================================================================#
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# Pokémon Essentials #
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# Pokémon Essentials #
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# Version 19.1.dev #
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# Version 20 #
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# https://github.com/Maruno17/pokemon-essentials #
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# https://github.com/Maruno17/pokemon-essentials #
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#==============================================================================#
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#==============================================================================#
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@@ -433,6 +433,6 @@ end
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# DO NOT EDIT THESE!
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# DO NOT EDIT THESE!
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module Essentials
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module Essentials
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VERSION = "19.1.dev"
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VERSION = "20"
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ERROR_TEXT = ""
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ERROR_TEXT = ""
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end
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end
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@@ -7,8 +7,8 @@
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# numerical IDs to symbolic IDs (for the berry planted and for mulch laid down).
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# numerical IDs to symbolic IDs (for the berry planted and for mulch laid down).
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# Since item numerical IDs no longer exist, this conversion needs to have a list
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# Since item numerical IDs no longer exist, this conversion needs to have a list
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# of them in order to convert planted berry data properly.
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# of them in order to convert planted berry data properly.
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SaveData.register_conversion(:v19_2_fix_planted_berry_numerical_ids) do
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SaveData.register_conversion(:v20_fix_planted_berry_numerical_ids) do
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essentials_version 19.2
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essentials_version 20
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display_title "Fixing berry plant IDs data"
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display_title "Fixing berry plant IDs data"
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to_value :global_metadata do |global|
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to_value :global_metadata do |global|
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berry_conversion = {
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berry_conversion = {
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@@ -231,7 +231,7 @@ end
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#===============================================================================
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#===============================================================================
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SaveData.register_conversion(:v20_increment_player_character_id) do
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SaveData.register_conversion(:v20_increment_player_character_id) do
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essentials_version 19.1
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essentials_version 20
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display_title "Incrementing player character ID"
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display_title "Incrementing player character ID"
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to_value :player do |player|
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to_value :player do |player|
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player.character_ID += 1
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player.character_ID += 1
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