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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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@@ -179,7 +179,7 @@ class Scene_Map
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if Input.trigger?(Input::USE)
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$PokemonTemp.hiddenMoveEventCalling = true
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elsif Input.trigger?(Input::BACK)
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unless $game_system.menu_disabled or $game_player.moving?
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unless $game_system.menu_disabled || $game_player.moving?
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$game_temp.menu_calling = true
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$game_temp.menu_beep = true
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end
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