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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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@@ -160,7 +160,7 @@ class Game_Event < Game_Character
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def check_event_trigger_auto
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if @trigger == 2 # Event touch
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if at_coordinate?($game_player.x, $game_player.y)
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start if not jumping? and over_trigger?
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start if !jumping? && over_trigger?
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end
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elsif @trigger == 3 # Autorun
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start
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