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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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@@ -55,7 +55,7 @@ class Game_CommonEvent
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#-----------------------------------------------------------------------------
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def refresh
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# Create an interpreter for parallel process if necessary
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if self.trigger == 2 and switchIsOn?(self.switch_id)
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if self.trigger == 2 && switchIsOn?(self.switch_id)
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if @interpreter == nil
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@interpreter = Interpreter.new
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end
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