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Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
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@@ -43,7 +43,7 @@ class Scene_Battle
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$game_map.screen.update
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end
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# If timer has reached 0
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if $game_system.timer_working and $game_system.timer == 0
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if $game_system.timer_working && $game_system.timer == 0
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# Abort battle
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$game_temp.battle_abort = true
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end
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