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Fixes wearable sprite offset and layering issues when autoscrolling the map
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@@ -17,10 +17,6 @@ class Sprite_Player < Sprite_Character
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getClothedPlayerSprite(true)
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end
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def toggleWearableScrollAdjustments(value)
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@hair.must_adjust_scroll = value
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@hat.must_adjust_scroll = value
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end
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def updateCharacterBitmap
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skinTone = $Trainer.skin_tone ? $Trainer.skin_tone : 0
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