mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 21:24:59 +00:00
Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems
This commit is contained in:
@@ -47,8 +47,9 @@ def pbSelectAnim(canvas,animwin)
|
||||
ctlwin.update
|
||||
bmpwin.hue=ctlwin.value(0) if ctlwin.changed?(0)
|
||||
if Input.trigger?(Input::USE) && animfiles.length>0
|
||||
bitmap=AnimatedBitmap.new("Graphics/Animations/"+cmdwin.commands[cmdwin.index],ctlwin.value(0)).deanimate
|
||||
canvas.animation.graphic=cmdwin.commands[cmdwin.index]
|
||||
filename = cmdwin.commands[cmdwin.index]
|
||||
bitmap=AnimatedBitmap.new("Graphics/Animations/" + filename, ctlwin.value(0)).deanimate
|
||||
canvas.animation.graphic = File.basename(filename, ".png")
|
||||
canvas.animation.hue=ctlwin.value(0)
|
||||
canvas.animbitmap=bitmap
|
||||
animwin.animbitmap=bitmap
|
||||
|
||||
Reference in New Issue
Block a user