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https://github.com/infinitefusion/infinitefusion-e18.git
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Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems
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@@ -132,7 +132,7 @@
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// tileset doesn't render at all
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// (default: disabled)
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//
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// "subImageFix": false,
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"subImageFix": true,
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// Enable framebuffer blitting if the driver is
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@@ -141,7 +141,7 @@
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// disabling it can be used as a workaround
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// (default: enabled)
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//
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// "enableBlitting": true,
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"enableBlitting": false,
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// Limit the maximum size (width, height) of
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