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Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag
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@@ -42,7 +42,7 @@ class PokegearButton < SpriteWrapper
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rect.y = @button.height/2 if @selected
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self.bitmap.blt(0,0,@button.bitmap,rect)
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textpos = [
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[@name,self.bitmap.width/2,10,2,Color.new(248,248,248),Color.new(40,40,40)],
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[@name,self.bitmap.width/2,4,2,Color.new(248,248,248),Color.new(40,40,40)],
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]
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pbDrawTextPositions(self.bitmap,textpos)
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imagepos = [
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