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Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag
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@@ -47,9 +47,9 @@ class MapBottomSprite < SpriteWrapper
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def refresh
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self.bitmap.clear
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textpos = [
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[@mapname,18,-2,0,Color.new(248,248,248),Color.new(0,0,0)],
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[@maplocation,18,354,0,Color.new(248,248,248),Color.new(0,0,0)],
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[@mapdetails,Graphics.width-16,354,1,Color.new(248,248,248),Color.new(0,0,0)]
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[@mapname,18,-8,0,Color.new(248,248,248),Color.new(0,0,0)],
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[@maplocation,18,348,0,Color.new(248,248,248),Color.new(0,0,0)],
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[@mapdetails,Graphics.width-16,348,1,Color.new(248,248,248),Color.new(0,0,0)]
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]
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pbDrawTextPositions(self.bitmap,textpos)
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end
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